Cleave
Attacks deal physical damage to nearby enemies.
ACTIVE (0s)
Ravenous Crescent
Deal physical damage to enemies around you.
Cleave
Attacks deal physical damage to nearby enemies.
ACTIVE (0s)
Ravenous Crescent
Deal physical damage to enemies around you that Lifesteals.
Runic Compass
400g after the patch
Passive values
Charge Cooldown
18 → 20
Runic Compass tooltip, before and after
ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.
Quest
Earn 1000 gold from this item to transform it into Runic Compass. Gain a charge every 18 seconds, up to 3 charges. While nearby an ally champion, consume a charge to earn gold:
Damaging Abilities and Attacks against champions or buildings grant 34 (melee) / 32 (ranged) gold;Killing a minion by any means grants you 28 gold and the nearest allied champion kill gold.
ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.
ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.
Quest
Earn 1000 gold from this item to transform it into Runic Compass. Gain a charge every 20 seconds, up to 3 charges. While nearby an ally champion, consume a charge to earn gold:
Damaging Abilities and Attacks against champions or buildings grant 34 (melee) / 32 (ranged) gold;Killing a minion by any means grants you 28 gold and the nearest allied champion kill gold.
ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.
Cleave
Attacks deal {{ Item_Melee_Ranged_Split_Dynamic }} physical damage to nearby enemies.
Temper
Dealing physical damage grants 20 Move Speed for 2 seconds.{{ Item_OnActivation }} {{ Item_Cooldown }}
Breaking Shockwave
Deal 0 phyiscal damage and Slow nearby enemies by 35% and gain 35% bonus Move Speed per champion hit that decays over 3 seconds. Can move while casting.
Cleave
Attacks deal physical damage to nearby enemies.
Temper
Dealing physical damage grants Move Speed.
ACTIVE
Breaking Shockwave
Deal physical damage and Slow nearby enemies and gain Move Speed per champion. Can move while casting.
B. F. Sword, Dagger, Recurve Bow → B. F. Sword, Recurve Bow, Recurve Bow
Passive values
ARMR Max
20 → no longer listed
ARMR Per Hit
4 → no longer listed
Pen Per Hit
0.06 → 0.1
Shred Max
0.25 → no longer listed
Shred Per Hit
0.05 → no longer listed
Terminus tooltip, before and after
Shadow
Attacks apply 30 magic damage On-Hit.
Juxtaposition
Alternate between Light and Dark on-hits when attacking champions: Light attacks grant 0 Armor and Magic Resist (up to 0) for 5s. Dark attacks grant 6% Armor Penetration and Magic Penetration (up to 30%) for 5s.
Shadow
Attacks apply magic damage On-Hit.
Juxtaposition
Alternate between Light and Dark on-hits when attacking champions: Light attacks grant Armor and Magic Resist.Dark attacks grant Armor Penetration and Magic Penetration.
Stats, passive values and prices are read from each patch's own game files. Item names, recipes and tooltip text come from Riot's Data Dragon. Every patch is compared with the one before it.
Passive values keep Riot's own internal names, split into words, such as Base Damage or AP Ratio. Ratios are decimals, so 0.05 means 5%. Green and red only mark cost and stat changes, where more or less has one meaning. A longer cooldown and a bigger shield are both bigger numbers, so passive values stay uncolored.
A passive value marked no longer listed has left the item's data under that name. Usually Riot renamed it or rewrote the passive, so check the tooltip text before reading it as a cut. Changes that live inside a formula rather than a named value, such as Bastionbreaker's damage in 26.15, only show up in Riot's patch notes.
Hotfixes aren't tracked separately. Tooltip wording is shown only for an item whose numbers also changed that patch.