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Patch 14.4 Item Changes

14 Summoner's Rift items changed in Patch 14.4, compared with Patch 14.3. 4 items had a stat change.

Changed items

Black Cleaver item icon

Black Cleaver

3,000g after the patch
RecipeLong Sword, Phage, Kindlegem
→ Ruby Crystal, Phage, Caulfield's Warhammer
Bloodsong item icon

Bloodsong

400g after the patch
Passive values
Ranged Damage Amp0.06 → 0.05
Eclipse item icon

Eclipse

2,800g after the patch
Passive values
Melee Item Calc Value B20 → 8
Ranged Item Calc Value B20 → 4
Luden's Companion item icon

Luden's Companion

2,900g after the patch
Ability Haste20 → 25
Malignance item icon

Malignance

2,700g after the patch
Ability Haste20 → 25
Ravenous Hydra item icon

Ravenous Hydra

3,300g after the patch
Passive values
Vamp Amp1.5 (new)
Ravenous Hydra tooltip, before and after
Cleave Attacks deal physical damage to nearby enemies. ACTIVE (0s) Ravenous Crescent Deal physical damage to enemies around you.
Cleave Attacks deal physical damage to nearby enemies. ACTIVE (0s) Ravenous Crescent Deal physical damage to enemies around you that Lifesteals.
Runic Compass item icon

Runic Compass

400g after the patch
Passive values
Charge Cooldown18 → 20
Runic Compass tooltip, before and after
ACTIVE Ward Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop. Quest Earn 1000 gold from this item to transform it into Runic Compass. Gain a charge every 18 seconds, up to 3 charges. While nearby an ally champion, consume a charge to earn gold: Damaging Abilities and Attacks against champions or buildings grant 34 (melee) / 32 (ranged) gold;Killing a minion by any means grants you 28 gold and the nearest allied champion kill gold. ACTIVE Ward Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.
ACTIVE Ward Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop. Quest Earn 1000 gold from this item to transform it into Runic Compass. Gain a charge every 20 seconds, up to 3 charges. While nearby an ally champion, consume a charge to earn gold: Damaging Abilities and Attacks against champions or buildings grant 34 (melee) / 32 (ranged) gold;Killing a minion by any means grants you 28 gold and the nearest allied champion kill gold. ACTIVE Ward Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.
Seraph's Embrace item icon

Seraph's Embrace

2,900g after the patch
Ability Haste20 → 25
Solstice Sleigh item icon

Solstice Sleigh

400g after the patch
Passive values
Bonus Health Buff120 → no longer listed
Bonus Health Buff Ratio0.07 (new)
Buff Duration4 → 3
Move Speed Buff90 → 0.3
Stridebreaker item icon

Stridebreaker

3,300g after the patch
Passive values
Decay Rate0.8 (new)
Stridebreaker tooltip, before and after
Cleave Attacks deal {{ Item_Melee_Ranged_Split_Dynamic }} physical damage to nearby enemies. Temper Dealing physical damage grants 20 Move Speed for 2 seconds.{{ Item_OnActivation }} {{ Item_Cooldown }} Breaking Shockwave Deal 0 phyiscal damage and Slow nearby enemies by 35% and gain 35% bonus Move Speed per champion hit that decays over 3 seconds. Can move while casting.
Cleave Attacks deal physical damage to nearby enemies. Temper Dealing physical damage grants Move Speed. ACTIVE Breaking Shockwave Deal physical damage and Slow nearby enemies and gain Move Speed per champion. Can move while casting.
Terminus item icon

Terminus

3,000g after the patch
RecipeB. F. Sword, Dagger, Recurve Bow
→ B. F. Sword, Recurve Bow, Recurve Bow
Passive values
ARMR Max20 → no longer listed
ARMR Per Hit4 → no longer listed
Pen Per Hit0.06 → 0.1
Shred Max0.25 → no longer listed
Shred Per Hit0.05 → no longer listed
Terminus tooltip, before and after
Shadow Attacks apply 30 magic damage On-Hit. Juxtaposition Alternate between Light and Dark on-hits when attacking champions: Light attacks grant 0 Armor and Magic Resist (up to 0) for 5s. Dark attacks grant 6% Armor Penetration and Magic Penetration (up to 30%) for 5s.
Shadow Attacks apply magic damage On-Hit. Juxtaposition Alternate between Light and Dark on-hits when attacking champions: Light attacks grant Armor and Magic Resist.Dark attacks grant Armor Penetration and Magic Penetration.
World Atlas item icon

World Atlas

400g after the patch
Passive values
Charge Cooldown18 → 20
First Charge Offset20 (new)
Zaz'Zak's Realmspike item icon

Zaz'Zak's Realmspike

400g after the patch
Passive values
AP Ratio0.15 → 0.2
Base Damage50 → 20
Percent HP Damage0.03 → 0.04

Every patch's item changes · Change history for every item

Where the numbers come from

Stats, passive values and prices are read from each patch's own game files. Item names, recipes and tooltip text come from Riot's Data Dragon. Every patch is compared with the one before it.

Passive values keep Riot's own internal names, split into words, such as Base Damage or AP Ratio. Ratios are decimals, so 0.05 means 5%. Green and red only mark cost and stat changes, where more or less has one meaning. A longer cooldown and a bigger shield are both bigger numbers, so passive values stay uncolored.

A passive value marked no longer listed has left the item's data under that name. Usually Riot renamed it or rewrote the passive, so check the tooltip text before reading it as a cut. Changes that live inside a formula rather than a named value, such as Bastionbreaker's damage in 26.15, only show up in Riot's patch notes.

Hotfixes aren't tracked separately. Tooltip wording is shown only for an item whose numbers also changed that patch.