Awe
Gain Ability Power equal to your bonus Mana.
Mana Charge:
Strike a target with an Ability to consume a charge and gain bonus Mana. Grants a maximum of 360 Mana at which point this item transforms into Seraph's Embrace.
Awe
Gain Ability Power equal to your bonus Mana.
Manaflow
Strike a target with an Ability to consume a charge and gain bonus Mana. Grants a maximum of 360 Mana at which point this item transforms into Seraph's Embrace.
Hypershot
Whenyoudealdamage with Abilitiestochampions at 600 range or greater,Reveal them for6seconds.Deal10% increased damage toenemiesRevealedbyHypershot.
Focus(0s)
When Hypershot istriggered,Revealallotherenemychampionswithin1400range of themfor3seconds.
Hypershot: Damaging a champion with a non-targeted Ability at over 600 range or Slowing or Immobilizing them Reveals them and increases their damage taken from you.
The Ability that triggers Hypershot also benefits from the damage increase. Pets and non-immobilizing traps do not trigger this effect. Only the initial placement of zone Abilities will trigger this effect. Distance is measured from the Ability cast position.
Skipper
Every fifth basic attack against Champions and Epic Monsters deals bonus physical damage, increased against Structures.
Boarding Party
Nearby allied Siege and Super Minions gain bonus Armor and Magic Resist.
Item performance differs for melee and ranged users.
Skipper
Every fifth Attack against Champions and Epic Monsters deals bonus physical damage, increased against Structures.
Boarding Party
Nearby allied Siege and Super Minions gain Armor and Magic Resist.
Item performance differs for melee and ranged users.
Scorn
Gain Ultimate Haste.
Hatefog
Damaging a champion with your Ultimate burns the ground beneath them, dealing damage and reducing their Magic Resist.
Scorn
Your Ultimate spells gain Ability Haste.
Hatefog
Damaging a champion with your Ultimate burns the ground beneath them, dealing damage and reducing their Magic Resist.
Temper
Dealing physical damage grants 20 Move Speed for 2 seconds.
ACTIVE
Breaking Shockwave
Slow nearby enemies by 35% and gain 35% bonus Move Speed per champion hit that decays over 3 seconds. Can move while casting.
Cleave
Attacks deal {{ Item_Melee_Ranged_Split_Dynamic }} physical damage to nearby enemies.
Temper
Dealing physical damage grants 20 Move Speed for 2 seconds.{{ Item_OnActivation }} {{ Item_Cooldown }}
Breaking Shockwave
Deal 0 phyiscal damage and Slow nearby enemies by 35% and gain 35% bonus Move Speed per champion hit that decays over 3 seconds. Can move while casting.
Haunt
Gain 40 Move Speed while out of combat.
ACTIVE(0s)
Wraith Step
Gain Move Speed and Ghosting.
Haunt
Gain {{Item_Melee_Ranged_Split_Dynamic}} Move Speed while out of combat.
{{ Item_OnActivation }} {{ Item_Cooldown }}
Wraith Step
Gain Move Speed and Ghosting.
Stats, passive values and prices are read from each patch's own game files. Item names, recipes and tooltip text come from Riot's Data Dragon. Every patch is compared with the one before it.
Passive values keep Riot's own internal names, split into words, such as Base Damage or AP Ratio. Ratios are decimals, so 0.05 means 5%. Green and red only mark cost and stat changes, where more or less has one meaning. A longer cooldown and a bigger shield are both bigger numbers, so passive values stay uncolored.
A passive value marked no longer listed has left the item's data under that name. Usually Riot renamed it or rewrote the passive, so check the tooltip text before reading it as a cut. Changes that live inside a formula rather than a named value, such as Bastionbreaker's damage in 26.15, only show up in Riot's patch notes.
Hotfixes aren't tracked separately. Tooltip wording is shown only for an item whose numbers also changed that patch.