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Wukong champion portrait

Wukong Build

Mid Tier 2

Patch 26.21 · Silver+ · 1,146 gamesUpdated

51.2%win rate0.1%pick5.1%ban

Who counters Wukong

How to build Wukong

Chainlaced Crushers→Trinity Force→Black Cleaver→Death's Dance

Chainlaced Crushers → Trinity Force → Black Cleaver → Death's Dance

53.3% win rate 6% of games 45 games
RunesDominationElectrocuteSudden ImpactGrisly MementosUltimate HunterPrecisionCoup de GraceTriumph32% of games
SpellsFlashIgniteFlash + Ignite89%
Skills
123456789101112131415161718
Crushing Blow
24578
Warrior Trickster
314151718
Nimbus Strike
19101213
Cyclone
61116
StartDoran's BladeHealth PotionDoran's Blade, Health Potion
Full Wukong build →
51.2%win rate
Patch 26.20: 51.1% over 2,641 gamesPatch 26.21: 51.2% over 1,146 gameswin rate, 26.20 to 26.21
54.3%at Emerald+
0.1%pick rate
5.1%ban rate
Holdingsame as last patch
48.2%under 22 min
52.8%over 32 min

Wukong Mid gets better as the elo rises. 51.2% across Silver and above, and 54.3% at Emerald and up. It rewards players who know the matchup.

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Loss 15–20m
MASTER+
Wukong champion portraitM WukongvsLux champion portraitM Lux
1 / 8 / 0

Build

Chainlaced Crushers|

Spells & runes

IgniteFlash|

Skills

EQWQQRQWQ
Win 25–30m
MASTER+
Wukong champion portraitM WukongvsLocke champion portraitM Locke
10 / 6 / 12

Build

Immortal Path|Profane Hydra→Bastionbreaker→Edge of Night→Death's Dance

Spells & runes

FlashTeleport|

Skills

EQWQQRQEQEEREWWWRW
Win 35–40m
MASTER+
Wukong champion portraitM WukongvsZoe champion portraitM Zoe
9 / 6 / 11

Build

Chainlaced Crushers|Voltaic Cyclosword→Trinity Force→Black Cleaver

Spells & runes

FlashIgnite|

Skills

EQWQQRQEQEREEWWRW

Runes

The full page most players run, not just the keystone.

Most popular 50.2% win rate · 32% of games · 291 games
DominationElectrocuteSudden ImpactGrisly MementosUltimate Hunter
PrecisionCoup de GraceTriumph
Shards Attack Speed · Adaptive Force · Health Scaling
Runner up 52.3% win rate · 29% of games · 264 games
PrecisionConquerorTriumphLegend: AlacrityCoup de Grace
DominationSudden ImpactUltimate Hunter
Shards Attack Speed · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashIgniteFlash + Ignite89%51.5%1,064 games
  • FlashTeleportFlash + Teleport6%51.5%66 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Chainlaced Crushers52%Armored Advance29%Crimson Lucidity6%
Chainlaced Crushers most often · 51.3% win rate

Wukong build

The items players finish, in the order they end up in the inventory.

Whole-build counts start over with every patch, and Wukong Mid is at 1,173 games so far this patch. The full build shows up here at 300.

Every slot, boots and full build for Wukong →

Every slot, boots and full builds

Patch 26.21 · 1,173 games with a finished item

Slot by slot

Boots

Chainlaced CrushersChainlaced Crushers
50% · 51.2% win rate
Armored AdvanceArmored Advance
28% · 53.5% win rate
Crimson LucidityCrimson Lucidity
6% · 47.0% win rate
SwiftmarchSwiftmarch
5% · 48.3% win rate
Immortal PathImmortal Path
5% · 56.6% win rate
BootsBoots
3% · 39.4% win rate
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Wukong against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Wukong's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Wukong