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Shaco champion portrait

Shaco Build

Top Tier 3

Patch 26.21 · Silver+ · 1,909 gamesUpdated

45.4%win rate0.1%pick28.9%ban

Who counters Shaco

How to build Shaco

Ionian Boots of Lucidity→Blackfire Torch→Imperial Mandate→Liandry's Torment

Ionian Boots of Lucidity → Blackfire Torch → Imperial Mandate → Liandry's Torment

51.6% win rate 19% of games 182 games
RunesDominationDark HarvestCheap ShotGrisly MementosUltimate HunterSorceryGathering StormTranscendence12% of games
SpellsTeleportIgniteTeleport + Ignite71%
Skills
123456789101112131415161718
Deceive
114151718
Jack In The Box
34578
Two-Shiv Poison
29101213
Hallucinate
61116
StartDoran's RingHealth PotionDoran's Ring, Health Potion
Full Shaco build →
45.4%win rate
Patch 26.20: 46.0% over 4,126 gamesPatch 26.21: 45.4% over 1,909 gameswin rate, 26.20 to 26.21
43.1%at Emerald+
0.1%pick rate
28.9%ban rate
▼ Downwas Tier 2 last patch
33.7%under 22 min
50.0%over 32 min

Shaco Top gets worse as the elo rises. 45.4% across Silver and above, but 43.1% once you look at Emerald and up. Sites that only sample high elo will show you the second number. Both are real; which one applies depends on the games you are actually playing.

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Loss 15–20m
MASTER+
Shaco champion portraitT ShacovsZaahen champion portraitT Zaahen
1 / 5 / 2

Build

Boots|Blackfire Torch

Spells & runes

TeleportIgnite|

Skills

QEWWWRWEWER
Win 25–30m
MASTER+
Shaco champion portraitT ShacovsGragas champion portraitT Gragas
5 / 4 / 3

Build

Ionian Boots of Lucidity|Blackfire Torch→Imperial Mandate

Spells & runes

IgniteTeleport|

Skills

WQEWWRWEWEREEQQR
Loss 20–25m
MASTER+
Shaco champion portraitT ShacovsFiora champion portraitT Fiora
5 / 7 / 1

Build

Ionian Boots of Lucidity|Blackfire Torch→Liandry's Torment

Spells & runes

TeleportIgnite|

Skills

QEWWWRWEWEREEQQ

Runes

The full page most players run, not just the keystone.

Most popular 37.7% win rate · 12% of games · 167 games
DominationDark HarvestCheap ShotGrisly MementosUltimate Hunter
SorceryGathering StormTranscendence
Shards Attack Speed · Adaptive Force · Health Scaling
Runner up 46.6% win rate · 10% of games · 133 games
SorceryArcane CometManaflow BandTranscendenceGathering Storm
PrecisionLegend: HasteCut Down
Shards Ability Haste · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • TeleportIgniteTeleport + Ignite71%45.2%1,415 games
  • FlashIgniteFlash + Ignite18%45.3%362 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Ionian Boots of Lucidity66%Sorcerer's Shoes28%Boots5%
Ionian Boots of Lucidity most often · 46.2% win rate

Shaco build

The items players finish, in the order they end up in the inventory.

  1. Blackfire Torch1st
  2. Liandry's Torment2nd
  3. Imperial Mandate3rd
7% of games that reach a third item take this path53.5% win rate71 games
Every slot, boots and full build for Shaco →

Every slot, boots and full builds

Patch 26.21 · 1,975 games with a finished item

Slot by slot

Boots

Ionian Boots of LucidityIonian Boots of Lucidity
63% · 46.4% win rate
Sorcerer's ShoesSorcerer's Shoes
27% · 47.3% win rate
BootsBoots
4% · 15.3% win rate
No bootsNo boots
2% · 46.7% win rate
Berserker's GreavesBerserker's Greaves
2% · 38.7% win rate

Most common full builds

  1. Blackfire Torch›Liandry's Torment+Ionian Boots of Lucidity10% of games · 45.5% win rate · 189 games
  2. Blackfire Torch+Ionian Boots of Lucidity6% of games · 31.9% win rate · 116 games
  3. Blackfire Torch›Liandry's Torment+Sorcerer's Shoes5% of games · 44.0% win rate · 100 games
  4. Blackfire Torch›Imperial Mandate+Ionian Boots of Lucidity3% of games · 36.4% win rate · 66 games
  5. Liandry's Torment›Blackfire Torch+Ionian Boots of Lucidity3% of games · 47.7% win rate · 65 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Shaco against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Shaco's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Shaco