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Nocturne champion portrait

Nocturne Build

Top Tier 3

Patch 26.21 · Silver+ · 1,056 gamesUpdated

46.2%win rate0.0%pick13.5%ban

Who counters Nocturne

How to build Nocturne

Plated Steelcaps→Stridebreaker→Experimental Hexplate→Blade of The Ruined King

Plated Steelcaps → Stridebreaker → Experimental Hexplate → Blade of The Ruined King

47.9% win rate 8% of games 48 games
RunesPrecisionLethal TempoTriumphLegend: AlacrityLast StandDominationGrisly MementosUltimate Hunter22% of games
SpellsFlashIgniteFlash + Ignite63%
Skills
123456789101112131415161718
Duskbringer
13457
Shroud of Darkness
214151718
Unspeakable Horror
89101213
Paranoia
61116
StartDoran's BladeHealth PotionDoran's Blade, Health Potion
Full Nocturne build →
46.2%win rate
Patch 26.20: 50.0% over 2,676 gamesPatch 26.21: 46.2% over 1,056 gameswin rate, 26.20 to 26.21
46.9%at Emerald+
0.0%pick rate
13.5%ban rate
▼ Downwas Tier 2 last patch
44.5%under 22 min
48.6%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Win 25–30m
MASTER+
Nocturne champion portraitT NocturnevsPantheon champion portraitT Pantheon
4 / 7 / 14

Build

Plated Steelcaps|Stridebreaker→Axiom Arc

Spells & runes

FlashIgnite|

Skills

QWQEQRQWQWRWWEE
Loss 35–40m
MASTER+
Nocturne champion portraitT NocturnevsGragas champion portraitT Gragas
1 / 6 / 9

Build

Plated Steelcaps|Stridebreaker→Experimental Hexplate→Winter's Approach

Spells & runes

TeleportFlash|

Skills

QWQEQRQEQEREEWWRW
Win 15–20m
MASTER+
Nocturne champion portraitT NocturnevsPantheon champion portraitT Pantheon
3 / 1 / 4

Build

Plated Steelcaps|Stridebreaker

Spells & runes

ExhaustFlash|

Skills

WQQEQRQEQERE

Runes

The full page most players run, not just the keystone.

Most popular 45.6% win rate · 22% of games · 158 games
PrecisionLethal TempoTriumphLegend: AlacrityLast Stand
DominationGrisly MementosUltimate Hunter
Shards Attack Speed · Adaptive Force · Health Scaling
Runner up 44.4% win rate · 15% of games · 108 games
DominationHail of BladesSudden ImpactGrisly MementosUltimate Hunter
PrecisionLegend: AlacrityTriumph
Shards Attack Speed · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashIgniteFlash + Ignite63%46.7%683 games
  • FlashTeleportFlash + Teleport18%39.0%195 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Plated Steelcaps50%Mercury's Treads18%Berserker's Greaves15%
Plated Steelcaps most often · 47.8% win rate

Nocturne build

The items players finish, in the order they end up in the inventory.

Whole-build counts start over with every patch, and Nocturne Top is at 1,056 games so far this patch. The full build shows up here at 300.

Every slot, boots and full build for Nocturne →

Every slot, boots and full builds

Patch 26.21 · 1,056 games with a finished item

Slot by slot

Boots

Plated SteelcapsPlated Steelcaps
49% · 48.1% win rate
Mercury's TreadsMercury's Treads
18% · 44.9% win rate
Berserker's GreavesBerserker's Greaves
15% · 46.5% win rate
BootsBoots
7% · 34.7% win rate
No bootsNo boots
3% · 42.9% win rate
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Nocturne against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Nocturne's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Nocturne