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Graves champion portrait

Graves Build

Mid Tier 4

Patch 26.21 · Silver+ · 812 gamesUpdated

43.8%win rate0.0%pick9.8%ban

Who counters Graves

  • Akali champion portraitAkali31.3%67 games · 26.20
  • LeBlanc champion portraitLeBlanc34.1%44 games · 26.20
  • Veigar champion portraitVeigar37.5%56 games · 26.20
  • Ahri champion portraitAhri40.4%89 games · 26.20
  • Lux champion portraitLux40.0%60 games · 26.20

How to build Graves

Chainlaced Crushers→The Collector→Infinity Edge→Lord Dominik's Regards

Chainlaced Crushers → The Collector → Infinity Edge → Lord Dominik's Regards

63.9% win rate 7% of games 36 games
RunesDominationDark HarvestSudden ImpactGrisly MementosTreasure HunterPrecisionLegend: AlacrityTriumph26% of games
SpellsFlashIgniteFlash + Ignite74%
Skills
123456789101112131415161718
End of the Line
24578
Smoke Screen
314151718
Quickdraw
19101213
Collateral Damage
61116
StartLong SwordRefillable PotionLong Sword, Refillable Potion
Full Graves build →
43.8%win rate
Patch 26.20: 43.1% over 1,969 gamesPatch 26.21: 43.8% over 812 gameswin rate, 26.20 to 26.21
42.9%at Emerald+
0.0%pick rate
9.8%ban rate
Holdingsame as last patch
43.3%under 22 min
44.8%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Loss 25–30m
MASTER+
Graves champion portraitM GravesvsLux champion portraitM Lux
1 / 7 / 1

Build

Chainlaced Crushers|Essence Reaver

Spells & runes

FlashIgnite|

Skills

EQWQQRQEQEREE
Loss 15–20m
MASTER+
Graves champion portraitM GravesvsAnivia champion portraitM Anivia
0 / 3 / 0

Build

Swiftmarch|Hubris

Spells & runes

TeleportFlash|

Skills

QWEQQRQEQERE
Loss 30–35m
MASTER+
Graves champion portraitM GravesvsCaitlyn champion portraitM Caitlyn
0 / 12 / 8

Build

Crimson Lucidity|Hubris→Lord Dominik's Regards

Spells & runes

FlashIgnite|

Skills

EQWQQRQEQEEREWWWR

Runes

The full page most players run, not just the keystone.

Most popular 38.4% win rate · 26% of games · 138 games
DominationDark HarvestSudden ImpactGrisly MementosTreasure Hunter
PrecisionLegend: AlacrityTriumph
Shards Attack Speed · Adaptive Force · Health Scaling
Runner up 41.7% win rate · 22% of games · 115 games
PrecisionFleet FootworkTriumphLegend: AlacrityCoup de Grace
InspirationCosmic InsightMagical Footwear
Shards Attack Speed · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashIgniteFlash + Ignite74%44.5%620 games
  • FlashTeleportFlash + Teleport12%37.5%104 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Chainlaced Crushers37%Armored Advance25%Immortal Path17%
Chainlaced Crushers most often · 45.5% win rate

Graves build

The items players finish, in the order they end up in the inventory.

Whole-build counts start over with every patch, and Graves Mid is at 828 games so far this patch. The full build shows up here at 300.

Every slot, boots and full build for Graves →

Every slot, boots and full builds

Patch 26.21 · 828 games with a finished item

Slot by slot

Boots

Chainlaced CrushersChainlaced Crushers
36% · 45.5% win rate
Armored AdvanceArmored Advance
24% · 43.5% win rate
Immortal PathImmortal Path
16% · 51.5% win rate
Gunmetal GreavesGunmetal Greaves
8% · 37.9% win rate
BootsBoots
6% · 28.6% win rate
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Graves against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Graves's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Graves