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Alistar champion portrait

Alistar Build

Mid Tier 4

Patch 26.21 · Silver+ · 334 gamesUpdated

45.4%win rate0.0%pick1.8%ban

Who counters Alistar

No Mid opponent beats Alistar often enough this patch to count as a counter.

How to build Alistar

Spellslinger's Shoes→Hextech Rocketbelt→Shadowflame→Stormsurge

Spellslinger's Shoes → Hextech Rocketbelt → Shadowflame → Stormsurge

50.0% win rate 6% of games 10 games
RunesDominationElectrocuteSudden ImpactGrisly MementosUltimate HunterInspirationHextech FlashtraptionCosmic Insight13% of games
SpellsFlashIgniteFlash + Ignite90%
Skills
123456789101112131415161718
Pulverize
24578
Headbutt
19101213
Trample
314151718
Unbreakable Will
61116
StartDoran's RingHealth PotionHealth PotionDoran's Ring, Health Potion, Health Potion
Full Alistar build →
45.4%win rate
Patch 26.20: 43.6% over 776 gamesPatch 26.21: 45.4% over 334 gameswin rate, 26.20 to 26.21
0.0%pick rate
1.8%ban rate
Holdingsame as last patch
35.7%under 22 min
51.8%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. 6 from Master and above, then down the ladder as far as Diamond — Alistar Mid is not played often enough at the top to fill 10 games on its own.

Win 25–30m
MASTER+
Alistar champion portraitM AlistarvsLeBlanc champion portraitM LeBlanc
1 / 1 / 7

Build

Swiftmarch|Hollow Radiance→Imperial Mandate→Dead Man's Plate

Spells & runes

FlashTeleport|

Skills

WQEQQRQWQWRWWEER
Loss 30–35m
MASTER+
Alistar champion portraitM AlistarvsSylas champion portraitM Sylas
4 / 3 / 4

Build

Spellslinger's Shoes|Stormsurge→Shadowflame

Spells & runes

FlashIgnite|

Skills

WQEWWRWQWQRQQEE
Win 35–40m
MASTER+
Alistar champion portraitM AlistarvsMalzahar champion portraitM Malzahar
4 / 7 / 21

Build

Swiftmarch|Hollow Radiance→Imperial Mandate→Dead Man's Plate→Protoplasm Harness

Spells & runes

FlashTeleport|

Skills

QWEQQRQWQWRWWEERE

Runes

The full page most players run, not just the keystone.

Most popular 50.0% win rate · 13% of games · 16 games
DominationElectrocuteSudden ImpactGrisly MementosUltimate Hunter
InspirationHextech FlashtraptionCosmic Insight
Shards Adaptive Force · Move Speed · Tenacity and Slow Resist
Runner up 25.0% win rate · 10% of games · 12 games
DominationElectrocuteSudden ImpactDeep WardRelentless Hunter
SorceryAbsolute FocusScorch
Shards Adaptive Force · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashIgniteFlash + Ignite90%45.5%299 games
  • FlashTeleportFlash + Teleport7%45.5%22 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Spellslinger's Shoes41%Crimson Lucidity30%Chainlaced Crushers9%
Spellslinger's Shoes most often · 47.1% win rate

Alistar build

The items players finish, in the order they end up in the inventory.

Whole-build counts start over with every patch, and Alistar Mid is at 328 games so far this patch. The full build shows up here at 300.

Every slot, boots and full build for Alistar →

Every slot, boots and full builds

Patch 26.21 · 328 games with a finished item

Slot by slot

Boots

Spellslinger's ShoesSpellslinger's Shoes
42% · 47.1% win rate
Crimson LucidityCrimson Lucidity
30% · 38.4% win rate
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Alistar against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Alistar's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Alistar