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Patch 26.9 Item Changes

6 Summoner's Rift items changed in Patch 26.9, compared with Patch 26.8. 2 items had a price change and 5 items had a stat change. The shop gained 4 items and lost 2 items.

Changed items

Axiom Arc item icon

Axiom Arc

2,750g after the patch
Passive values
Ultimate Refund Base15 → 10
Dusk and Dawn item icon

Dusk and Dawn

3,100g after the patch
Ability Power70 → 60
Attack Speed25% → 20%
Health350 → 300
Passive values
Debuff Duration4 → no longer listed
Explosion Ao E350 → no longer listed
Speed Amount0.1 → no longer listed
Speed Duration1.5 → no longer listed
Dusk and Dawn tooltip, before and after
Spellblade (0s) After using an Ability, your next Attack deals bonus magic damage On-Hit and applies On-Hit effects an additional time.
Spellblade (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.
Hubris item icon

Hubris

2,800g after the patch
Attack Damage60 → 55
Passive values
AD Per Statue2 → 3
Base AD Bonus15 → 12
Hubris tooltip, before and after
Eminence When a champion that you damaged within 3 seconds dies, gain 15 Attack Damage plus 2 per champion killed for 90 seconds.
Eminence When a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.
Staff of Flowing Water item icon

Staff of Flowing Water

2,250g after the patch
Ability Haste15 → 10
Passive values
AH Mod15 (new)
AP Mod40 (new)
Ability Power Min45 → no longer listed
MS Decay Percentage0.75 → no longer listed
MS Decay Percentage Threshold Unused0.015 → no longer listed
MS Decay Threshold2 → no longer listed
Staff of Flowing Water tooltip, before and after
Rapids Healing or Shielding an ally grants you both 45 Ability Power for 6 seconds.
Rapids Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.
Statikk Shiv item icon

Statikk Shiv

3,000g after the patch
Cost2,700g → 3,000g
RecipePickaxe, Scout's Slingshot, Rectrix
→ Pickaxe, Aether Wisp, Scout's Slingshot
Ability Power45 (new)
Attack Damage45 → 40
Passive values
Bonus Energized Stacks9 (new)
Bounce Count5 → no longer listed
Bounce Delay0.05 → 0
Bounce Range Champion650 → no longer listed
Bounce Range Minion500 → no longer listed
Chain Count3 → no longer listed
Chain Damage Champion270 → no longer listed
Chain Damage Minion120 → no longer listed
Champion Chain Bounces186 → no longer listed
Cooldown Max25 → no longer listed
Cooldown Min10 → no longer listed
Duration8 → no longer listed
Minion Chain Bounces6 → no longer listed
Non Champ Chain Damage85 → 90
Takedown Window3 → no longer listed
Statikk Shiv tooltip, before and after
Electrospark Attacks trigger chain lightning On-Hit, dealing magic damage with a cooldown. Electroshock Takedowns within 3 seconds of damaging the target reset Electrospark's cooldown.
Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.
Voltaic Cyclosword item icon

Voltaic Cyclosword

2,900g after the patch
Cost3,000g → 2,900g
Lethality18 → 10
Passive values
Dash Bonus0.75 → no longer listed
Lethality Amount18 → 10
Lethality Bonus Duration4 (new)
Lethality Bonus Mod Melee15 (new)
Lethality Bonus Mod Ranged12 (new)
Non Champ Cap200 (new)
Percent Current HP Melee9 (new)
Percent Current HP Ranged7 (new)
Slow Amount0.99 → no longer listed
Slow Amount Range Mod0.2 → no longer listed
Slow Duration0.75 → no longer listed
Voltaic Cyclosword tooltip, before and after
Galvanize Dashes and Stealth stack Energized 75% faster. Firmament Your Energized Attack deals bonus physical damage and Slows for 0.75 seconds.
Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.

New in the shop

Gone from the shop

  • Opportunity item iconOpportunity
  • Trailblazer item iconTrailblazer

Every patch's item changes · Change history for every item

Where the numbers come from

Stats, passive values and prices are read from each patch's own game files. Item names, recipes and tooltip text come from Riot's Data Dragon. Every patch is compared with the one before it.

Passive values keep Riot's own internal names, split into words, such as Base Damage or AP Ratio. Ratios are decimals, so 0.05 means 5%. Green and red only mark cost and stat changes, where more or less has one meaning. A longer cooldown and a bigger shield are both bigger numbers, so passive values stay uncolored.

A passive value marked no longer listed has left the item's data under that name. Usually Riot renamed it or rewrote the passive, so check the tooltip text before reading it as a cut. Changes that live inside a formula rather than a named value, such as Bastionbreaker's damage in 26.15, only show up in Riot's patch notes.

Hotfixes aren't tracked separately. Tooltip wording is shown only for an item whose numbers also changed that patch.