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Patch 26.2 Item Changes

4 Summoner's Rift items changed in Patch 26.2, compared with Patch 26.1. 2 items had a price change and 2 items had a stat change.

Changed items

Bandlepipes item icon

Bandlepipes

2,300g after the patch
Cost2,000g → 2,300g
Fiendhunter Bolts item icon

Fiendhunter Bolts

2,650g after the patch
Attack Speed40% → 45%
Passive values
Bonus True Damage0.1 → 0.15
Crit Modifier0.75 → 0.8
Fiendhunter Bolts tooltip, before and after
Night Vigil Gain 30 Ultimate Ability Haste. Opening Barrage After casting your Ultimate, your next 3 basic attacks gain 50% Attack Speed and Critically Strike for 75% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 10% bonus true damage.
Night Vigil Gain 30 Ultimate Ability Haste. Opening Barrage After casting your Ultimate, your next 3 basic attacks gain 50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.
Hexoptics C44 item icon

Hexoptics C44

2,800g after the patch
Attack Damage50 → 55
Passive values
Max Range700 → 600
Hexoptics C44 tooltip, before and after
Magnification Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 700 range). Arcane Aim When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 6 seconds.
Magnification Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 600 range). Arcane Aim When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 6 seconds.

Every patch's item changes · Change history for every item

Where the numbers come from

Stats, passive values and prices are read from each patch's own game files. Item names, recipes and tooltip text come from Riot's Data Dragon. Every patch is compared with the one before it.

Passive values keep Riot's own internal names, split into words, such as Base Damage or AP Ratio. Ratios are decimals, so 0.05 means 5%. Green and red only mark cost and stat changes, where more or less has one meaning. A longer cooldown and a bigger shield are both bigger numbers, so passive values stay uncolored.

A passive value marked no longer listed has left the item's data under that name. Usually Riot renamed it or rewrote the passive, so check the tooltip text before reading it as a cut. Changes that live inside a formula rather than a named value, such as Bastionbreaker's damage in 26.15, only show up in Riot's patch notes.

Hotfixes aren't tracked separately. Tooltip wording is shown only for an item whose numbers also changed that patch.