| Cost | 2,950g → 3,000g |
|---|
Patch 14.23 Item Changes
3 Summoner's Rift items changed in Patch 14.23, compared with Patch 14.22. 2 items had a price change.
Changed items
| Passive values | |
|---|---|
| Duration | 6 → no longer listed |
| Duration NDV | 6 (new) |
| OOCMS | 20 → no longer listed |
| OOCM Sndv | 20 (new) |
Youmuu's Ghostblade tooltip, before and after
Haunt Gain20Move Speed while out of combat. Wraith Step Gain Move Speed and Ghosting for6seconds.
Haunt Gain Move Speed while out of combat. Wraith Step Gain Move Speed and Ghosting for seconds.
| Cost | 3,000g → 2,900g |
|---|---|
| Passive values | |
| AS Duration | 4 → 6 |
| Cooldown | 40 → 30 |
Yun Tal Wildarrows tooltip, before and after
Practice Makes Lethal On-Attack, gain20%Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain 30% Attack Speed for4seconds(40second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
Practice Makes Lethal On-Attack, gain 0.2% Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
Every patch's item changes · Change history for every item
Where the numbers come from
Stats, passive values and prices are read from each patch's own game files. Item names, recipes and tooltip text come from Riot's Data Dragon. Every patch is compared with the one before it.
Passive values keep Riot's own internal names, split into words, such as Base Damage or AP Ratio. Ratios are decimals, so 0.05 means 5%. Green and red only mark cost and stat changes, where more or less has one meaning. A longer cooldown and a bigger shield are both bigger numbers, so passive values stay uncolored.
A passive value marked no longer listed has left the item's data under that name. Usually Riot renamed it or rewrote the passive, so check the tooltip text before reading it as a cut. Changes that live inside a formula rather than a named value, such as Bastionbreaker's damage in 26.15, only show up in Riot's patch notes.
Hotfixes aren't tracked separately. Tooltip wording is shown only for an item whose numbers also changed that patch.