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Patch 14.22 Item Changes

4 Summoner's Rift items changed in Patch 14.22, compared with Patch 14.21. 2 items had a price change and 4 items had a stat change.

Changed items

Opportunity item icon

Opportunity

2,700g after the patch
RecipeSerrated Dirk, Rectrix
→ Long Sword, Pickaxe, Serrated Dirk
Attack Damage50 → 55
Move Speed (%)4% → removed
Passive values
Ranged Lethality Multiplier0.6 → 0.636
Statikk Shiv item icon

Statikk Shiv

2,700g after the patch
Cost2,900g → 2,700g
Attack Damage50 → 45
Attack Speed35% → 30%
Passive values
Bounce Count5 (new)
Bounce Range500 (new)
Chain Count3 (new)
Chain Damage60 (new)
Cooldown3 → no longer listed
Cooldown Max25 (new)
Cooldown Min10 (new)
Duration8 (new)
Non Champ Chain Damage85 (new)
Takedown Window3 (new)
Statikk Shiv tooltip, before and after
Electrospark Killing minions or monsters fires chain lightning that deals magic damage. Electroshock Takedowns fire chain lightning that deals magic damage, hitting unlimited targets. On Howling Abyss, Electroshock has a cooldown.
Electrospark Attacks trigger chain lightning On-Hit, dealing magic damage with a cooldown. Electroshock Takedowns within 3 seconds of damaging the target reset Electrospark's cooldown.
Youmuu's Ghostblade item icon

Youmuu's Ghostblade

2,800g after the patch
RecipePickaxe, Serrated Dirk, Rectrix
→ Long Sword, Serrated Dirk, Rectrix
Attack Damage60 → 55
Move Speed (%)4% (new)
Passive values
Champ Combat Timer3 → no longer listed
Combat Timer3 (new)
Yun Tal Wildarrows item icon

Yun Tal Wildarrows

3,000g after the patch
Cost2,950g → 3,000g
RecipePickaxe, Noonquiver
→ Long Sword, B. F. Sword, Scout's Slingshot
Attack Damage60 → 50
Attack Speed25% (new)
Critical Strike Chance25% → removed
Passive values
AACDR1 (new)
AS Duration4 (new)
AS Mod0.3 (new)
Bleed Duration2 → no longer listed
Bleed Ticks4 → no longer listed
Cooldown40 (new)
Crit CDR2 (new)
Crit Max25 (new)
Crit Per Stack0.2 (new)
Stack Max125 (new)
Yun Tal Wildarrows tooltip, before and after
Serrated Edge Attacks that Critically Strike deal bonus physical damage over 2 seconds.
Practice Makes Lethal On-Attack, gain 20% Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain 30% Attack Speed for 4 seconds (40 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Every patch's item changes · Change history for every item

Where the numbers come from

Stats, passive values and prices are read from each patch's own game files. Item names, recipes and tooltip text come from Riot's Data Dragon. Every patch is compared with the one before it.

Passive values keep Riot's own internal names, split into words, such as Base Damage or AP Ratio. Ratios are decimals, so 0.05 means 5%. Green and red only mark cost and stat changes, where more or less has one meaning. A longer cooldown and a bigger shield are both bigger numbers, so passive values stay uncolored.

A passive value marked no longer listed has left the item's data under that name. Usually Riot renamed it or rewrote the passive, so check the tooltip text before reading it as a cut. Changes that live inside a formula rather than a named value, such as Bastionbreaker's damage in 26.15, only show up in Riot's patch notes.

Hotfixes aren't tracked separately. Tooltip wording is shown only for an item whose numbers also changed that patch.