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Warwick champion portrait

Warwick Build

Mid Tier 3

Patch 26.21 · Silver+ · 473 gamesUpdated

47.3%win rate0.0%pick3.9%ban

Who counters Warwick

No Mid opponent beats Warwick often enough this patch to count as a counter.

How to build Warwick

Chainlaced Crushers→Blade of The Ruined King→Spirit Visage→Thornmail

Chainlaced Crushers → Blade of The Ruined King → Spirit Visage → Thornmail

35.7% win rate 5% of games 14 games
RunesPrecisionLethal TempoTriumphLegend: AlacrityLast StandSorceryCelerityWaterwalking25% of games
SpellsFlashBarrierFlash + Barrier58%
Skills
123456789101112131415161718
Jaws of the Beast
19101213
Blood Hunt
24578
Primal Howl
314151718
Infinite Duress
61116
StartDoran's BladeHealth PotionDoran's Blade, Health Potion
Full Warwick build →
47.3%win rate
Patch 26.20: 51.8% over 1,194 gamesPatch 26.21: 47.3% over 473 gameswin rate, 26.20 to 26.21
45.6%at Emerald+
0.0%pick rate
3.9%ban rate
▼ Downwas Tier 2 last patch
50.8%under 22 min
44.6%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Win 25–30m
MASTER+
Warwick champion portraitM WarwickvsZed champion portraitM Zed
11 / 6 / 9

Build

Immortal Path|Death's Dance→Guinsoo's Rageblade→Terminus→Ravenous Hydra

Spells & runes

FlashBarrier|

Skills

QWEWWRWQWQRQQEERE
Loss 25–30m
MASTER+
Warwick champion portraitM WarwickvsAkali champion portraitM Akali
9 / 8 / 4

Build

Chainlaced Crushers|Experimental Hexplate→Stridebreaker→Statikk Shiv

Spells & runes

BarrierFlash|

Skills

QWEQQRWWWWRQQE
Win 25–30m
MASTER+
Warwick champion portraitM WarwickvsSylas champion portraitM Sylas
20 / 7 / 9

Build

Immortal Path|Stridebreaker→Kraken Slayer→Death's Dance→Zhonya's Hourglass

Spells & runes

BarrierFlash|

Skills

QWEWWRWQWQRQQEEREE

Runes

The full page most players run, not just the keystone.

Most popular 43.3% win rate · 25% of games · 90 games
PrecisionLethal TempoTriumphLegend: AlacrityLast Stand
SorceryCelerityWaterwalking
Shards Attack Speed · Adaptive Force · Health Scaling
Runner up 57.7% win rate · 7% of games · 26 games
PrecisionLethal TempoTriumphLegend: AlacrityLast Stand
ResolveSecond WindRevitalize
Shards Attack Speed · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashBarrierFlash + Barrier58%50.9%281 games
  • FlashIgniteFlash + Ignite21%37.9%103 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Chainlaced Crushers31%Armored Advance24%Immortal Path22%
Chainlaced Crushers most often · 42.2% win rate

Warwick build

The items players finish, in the order they end up in the inventory.

Whole-build counts start over with every patch, and Warwick Mid is at 475 games so far this patch. The full build shows up here at 300.

Every slot, boots and full build for Warwick →

Every slot, boots and full builds

Patch 26.21 · 475 games with a finished item

Slot by slot

Boots

Chainlaced CrushersChainlaced Crushers
30% · 41.7% win rate
Armored AdvanceArmored Advance
24% · 46.4% win rate
Immortal PathImmortal Path
22% · 46.2% win rate
SwiftmarchSwiftmarch
8% · 62.5% win rate
Gunmetal GreavesGunmetal Greaves
7% · 51.4% win rate
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Warwick against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Warwick's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Warwick