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Urgot champion portrait

Urgot Build

Mid Tier 3

Patch 26.21 · Silver+ · 560 gamesUpdated

46.5%win rate0.0%pick1.3%ban

Who counters Urgot

How to build Urgot

Chainlaced Crushers→Black Cleaver→Sterak's Gage→Thornmail

Chainlaced Crushers → Black Cleaver → Sterak's Gage → Thornmail

61.0% win rate 12% of games 41 games
RunesPrecisionPress the AttackTriumphLegend: HasteLast StandResolveBone PlatingOvergrowth40% of games
SpellsFlashIgniteFlash + Ignite70%
Skills
123456789101112131415161718
Corrosive Charge
39101213
Purge
24578
Disdain
114151718
Fear Beyond Death
61116
StartDoran's BladeHealth PotionDoran's ShieldDoran's Blade, Health Potion, Doran's Shield
Full Urgot build →
46.5%win rate
Patch 26.20: 50.0% over 1,643 gamesPatch 26.21: 46.5% over 560 gameswin rate, 26.20 to 26.21
51.3%at Emerald+
0.0%pick rate
1.3%ban rate
▼ Downwas Tier 2 last patch
43.9%under 22 min
48.8%over 32 min

Urgot Mid gets better as the elo rises. 46.5% across Silver and above, and 51.3% at Emerald and up. It rewards players who know the matchup.

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Loss 15–20m
MASTER+
Urgot champion portraitM UrgotvsTwisted Fate champion portraitM Twisted Fate
4 / 7 / 0

Build

Boots|Black Cleaver

Spells & runes

IgniteFlash|

Skills

EWQQWRWWWQR
Win 30–35m
MASTER+
Urgot champion portraitM UrgotvsKog'Maw champion portraitM Kog'Maw
5 / 4 / 3

Build

Chainlaced Crushers|Black Cleaver→Sterak's Gage→Jak'Sho, The Protean

Spells & runes

IgniteFlash|

Skills

EWQQWRWWWQRQQEEREE
Loss 30–35m
MASTER+
Urgot champion portraitM UrgotvsRyze champion portraitM Ryze
5 / 3 / 5

Build

Chainlaced Crushers|Black Cleaver→Sterak's Gage→Dead Man's Plate→Force of Nature

Spells & runes

IgniteFlash|

Skills

EQWQWRWWWQRQQEERE

Runes

The full page most players run, not just the keystone.

Most popular 46.0% win rate · 40% of games · 163 games
PrecisionPress the AttackTriumphLegend: HasteLast Stand
ResolveBone PlatingOvergrowth
Shards Adaptive Force · Adaptive Force · Health Scaling
Runner up 57.4% win rate · 12% of games · 47 games
PrecisionPress the AttackTriumphLegend: BloodlineLast Stand
InspirationApproach VelocityMagical Footwear
Shards Adaptive Force · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashIgniteFlash + Ignite70%48.0%415 games
  • FlashTeleportFlash + Teleport17%41.7%103 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Chainlaced Crushers41%Armored Advance32%Swiftmarch19%
Chainlaced Crushers most often · 47.4% win rate

Urgot build

The items players finish, in the order they end up in the inventory.

Whole-build counts start over with every patch, and Urgot Mid is at 585 games so far this patch. The full build shows up here at 300.

Every slot, boots and full build for Urgot →

Every slot, boots and full builds

Patch 26.21 · 585 games with a finished item

Slot by slot

Boots

Chainlaced CrushersChainlaced Crushers
39% · 47.6% win rate
Armored AdvanceArmored Advance
30% · 50.6% win rate
SwiftmarchSwiftmarch
18% · 45.3% win rate
Immortal PathImmortal Path
8% · 63.6% win rate
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Urgot against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Urgot's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Urgot