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Sivir champion portrait

Sivir Build

Mid Tier 4

Patch 26.21 · Silver+ · 458 gamesUpdated

42.0%win rate0.0%pick1.4%ban

Who counters Sivir

  • Syndra champion portraitSyndra38.1%42 games · 26.20
  • Sylas champion portraitSylas39.0%41 games · 26.20
  • Ahri champion portraitAhri41.0%61 games · 26.20
  • Yasuo champion portraitYasuo40.4%52 games · 26.20
  • Zed champion portraitZed40.9%44 games · 26.20

How to build Sivir

Gunmetal Greaves→Essence Reaver→Navori Flickerblade→Infinity Edge

Gunmetal Greaves → Essence Reaver → Navori Flickerblade → Infinity Edge

60.5% win rate 14% of games 43 games
RunesPrecisionLethal TempoPresence of MindLegend: AlacrityCut DownSorceryAbsolute FocusGathering Storm45% of games
SpellsFlashBarrierFlash + Barrier47%
Skills
123456789101112131415161718
Boomerang Blade
24578
Ricochet
19101213
Spell Shield
314151718
On The Hunt
61116
StartDoran's BowHealth PotionHealth PotionDoran's Bow, Health Potion, Health Potion
Full Sivir build →
42.0%win rate
Patch 26.20: 43.5% over 1,121 gamesPatch 26.21: 42.0% over 458 gameswin rate, 26.20 to 26.21
0.0%pick rate
1.4%ban rate
Holdingsame as last patch
28.3%under 22 min
42.9%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Loss 25–30m
MASTER+
Sivir champion portraitM SivirvsZac champion portraitM Zac
10 / 6 / 3

Build

Gunmetal Greaves|Stormrazor→Infinity Edge→Lord Dominik's Regards→Hexoptics C44

Spells & runes

BarrierFlash|

Skills

WEQQQRQWQWWRWEEER
Win 30–35m
MASTER+
Sivir champion portraitM SivirvsLux champion portraitM Lux
9 / 8 / 14

Build

Swiftmarch|Yun Tal Wildarrows→Phantom Dancer→Infinity Edge→Lord Dominik's Regards

Spells & runes

FlashGhost|

Skills

WEQQQRQWQWRWWEERE
Win 20–25m
MASTER+
Sivir champion portraitM SivirvsAhri champion portraitM Ahri
2 / 6 / 11

Build

Immortal Path|Yun Tal Wildarrows→Infinity Edge→Navori Flickerblade

Spells & runes

FlashTeleport|

Skills

WQEQQRQWQWWRWEEE

Runes

The full page most players run, not just the keystone.

Most popular 43.8% win rate · 45% of games · 130 games
PrecisionLethal TempoPresence of MindLegend: AlacrityCut Down
SorceryAbsolute FocusGathering Storm
Shards Attack Speed · Adaptive Force · Health Scaling
Runner up 43.3% win rate · 21% of games · 60 games
PrecisionLethal TempoPresence of MindLegend: BloodlineCut Down
InspirationCash BackTriple Tonic
Shards Attack Speed · Adaptive Force · Health

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashBarrierFlash + Barrier47%42.7%220 games
  • FlashTeleportFlash + Teleport24%44.6%112 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Gunmetal Greaves80%Immortal Path6%Chainlaced Crushers6%
Gunmetal Greaves most often · 41.0% win rate

Sivir build

The items players finish, in the order they end up in the inventory.

Whole-build counts start over with every patch, and Sivir Mid is at 464 games so far this patch. The full build shows up here at 300.

Every slot, boots and full build for Sivir →

Every slot, boots and full builds

Patch 26.21 · 464 games with a finished item

Slot by slot

Boots

Gunmetal GreavesGunmetal Greaves
79% · 41.3% win rate
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Sivir against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Sivir's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Sivir