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Rek'Sai champion portrait

Rek'Sai Build

Top Tier 3

Patch 26.21 · Silver+ · 701 gamesUpdated

47.7%win rate0.0%pick0.4%ban

Who counters Rek'Sai

How to build Rek'Sai

Plated Steelcaps→Titanic Hydra→Spear of Shojin→Sterak's Gage

Plated Steelcaps → Titanic Hydra → Spear of Shojin → Sterak's Gage

55.8% win rate 12% of games 43 games
RunesPrecisionConquerorTriumphLegend: AlacrityCoup de GraceInspirationCosmic InsightMagical Footwear10% of games
SpellsFlashIgniteFlash + Ignite52%
Skills
123456789101112131415161718
Queen's Wrath / Prey Seeker
14578
Burrow / Un-burrow
214151718
Furious Bite / Tunnel
39101213
Void Rush
61116
StartDoran's ShieldDoran's HelmHealth PotionDoran's Shield, Doran's Helm, Health Potion
Full Rek'Sai build →
47.7%win rate
Patch 26.20: 49.7% over 1,948 gamesPatch 26.21: 47.7% over 701 gameswin rate, 26.20 to 26.21
51.4%at Emerald+
0.0%pick rate
0.4%ban rate
▼ Downwas Tier 2 last patch
39.8%under 22 min
43.9%over 32 min

Rek'Sai Top gets better as the elo rises. 47.7% across Silver and above, and 51.4% at Emerald and up. It rewards players who know the matchup.

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Win 15–20m
MASTER+
Rek'Sai champion portraitT Rek'SaivsLux champion portraitT Lux
3 / 0 / 2

Build

Mercury's Treads|Titanic Hydra

Spells & runes

IgniteFlash|

Skills

QWEQQRQEQEREE
Loss 25–30m
MASTER+
Rek'Sai champion portraitT Rek'SaivsVolibear champion portraitT Volibear
3 / 5 / 2

Build

Plated Steelcaps|Titanic Hydra→Overlord's Bloodmail

Spells & runes

FlashTeleport|

Skills

WQEEEREQEQRQQWWR
Loss 25–30m
MASTER+
Rek'Sai champion portraitT Rek'SaivsAkshan champion portraitT Akshan
6 / 8 / 5

Build

The Collector→Eclipse→Infinity Edge

Spells & runes

FlashIgnite|

Skills

QWEQQRQEQEREEWW

Runes

The full page most players run, not just the keystone.

Most popular 53.6% win rate · 10% of games · 28 games
PrecisionConquerorTriumphLegend: AlacrityCoup de Grace
InspirationCosmic InsightMagical Footwear
Shards Attack Speed · Adaptive Force · Health Scaling
Runner up 72.7% win rate · 7% of games · 22 games
ResolveGrasp of the UndyingFont of LifeConditioningRevitalize
InspirationMagical FootwearBiscuit Delivery
Shards Adaptive Force · Health Scaling · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashIgniteFlash + Ignite52%50.5%372 games
  • FlashTeleportFlash + Teleport40%43.0%286 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Plated Steelcaps54%Mercury's Treads28%Boots6%
Plated Steelcaps most often · 49.9% win rate

Rek'Sai build

The items players finish, in the order they end up in the inventory.

Whole-build counts start over with every patch, and Rek'Sai Top is at 696 games so far this patch. The full build shows up here at 300.

Every slot, boots and full build for Rek'Sai →

Every slot, boots and full builds

Patch 26.21 · 696 games with a finished item

Slot by slot

Boots

Plated SteelcapsPlated Steelcaps
54% · 50.1% win rate
Mercury's TreadsMercury's Treads
28% · 47.4% win rate
BootsBoots
5% · 33.3% win rate
Boots of SwiftnessBoots of Swiftness
5% · 60.6% win rate

Most common full builds

  1. Titanic Hydra+Plated Steelcaps7% of games · 35.4% win rate · 48 games
  2. Titanic Hydra›Spear of Shojin+Plated Steelcaps6% of games · 55.8% win rate · 43 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Rek'Sai against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Rek'Sai's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Rek'Sai