NERFPLZ.LOL
Pyke champion portrait

Pyke Build

Mid Tier 3

Patch 26.21 · Silver+ · 436 gamesUpdated

46.9%win rate0.0%pick17.4%ban

Who counters Pyke

  • Ahri champion portraitAhri35.8%53 games · 26.20
  • Yasuo champion portraitYasuo43.4%53 games · 26.20
  • Zed champion portraitZed45.5%44 games · 26.20

How to build Pyke

Crimson Lucidity→Profane Hydra→Youmuu's Ghostblade→Axiom Arc

Crimson Lucidity → Profane Hydra → Youmuu's Ghostblade → Axiom Arc

35.0% win rate 8% of games 20 games
RunesDominationHail of BladesCheap ShotSixth SenseUltimate HunterResolveBone PlatingUnflinching40% of games
SpellsFlashIgniteFlash + Ignite78%
Skills
123456789101112131415161718
Bone Skewer
14578
Ghostwater Dive
314151718
Phantom Undertow
29101213
Death From Below
61116
StartDoran's ShieldHealth PotionDoran's Shield, Health Potion
Full Pyke build →
46.9%win rate
Patch 26.20: 46.4% over 1,081 gamesPatch 26.21: 46.9% over 436 gameswin rate, 26.20 to 26.21
0.0%pick rate
17.4%ban rate
Holdingsame as last patch
37.2%under 22 min
48.9%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Loss 30–35m
MASTER+
Pyke champion portraitM PykevsSylas champion portraitM Sylas
8 / 8 / 4

Build

Crimson Lucidity|Profane Hydra→Voltaic Cyclosword→Bastionbreaker

Spells & runes

FlashIgnite|

Skills

QEWQQRQEQEREEWW
Win 40–45m
MASTER+
Pyke champion portraitM PykevsAhri champion portraitM Ahri
16 / 13 / 18

Build

Swiftmarch|Profane Hydra→Voltaic Cyclosword→Youmuu's Ghostblade→Bastionbreaker

Spells & runes

FlashIgnite|

Skills

EQWQQRQEQEREEWWRWW
Loss 20–25m
MASTER+
Pyke champion portraitM PykevsLocke champion portraitM Locke
5 / 7 / 2

Build

Swiftmarch|Profane Hydra

Spells & runes

ExhaustFlash|

Skills

EQWQQRQEQERE

Runes

The full page most players run, not just the keystone.

Most popular 50.5% win rate · 40% of games · 111 games
DominationHail of BladesCheap ShotSixth SenseUltimate Hunter
ResolveBone PlatingUnflinching
Shards Adaptive Force · Adaptive Force · Health Scaling
Runner up 35.7% win rate · 10% of games · 28 games
DominationElectrocuteSudden ImpactGrisly MementosUltimate Hunter
PrecisionCoup de GraceTriumph
Shards Adaptive Force · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashIgniteFlash + Ignite78%45.0%360 games
  • FlashTeleportFlash + Teleport12%45.6%57 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Crimson Lucidity42%Swiftmarch36%Chainlaced Crushers17%
Crimson Lucidity most often · 43.4% win rate

Pyke build

The items players finish, in the order they end up in the inventory.

Whole-build counts start over with every patch, and Pyke Mid is at 453 games so far this patch. The full build shows up here at 300.

Every slot, boots and full build for Pyke →

Every slot, boots and full builds

Patch 26.21 · 453 games with a finished item

Slot by slot

Boots

Crimson LucidityCrimson Lucidity
40% · 43.9% win rate
SwiftmarchSwiftmarch
34% · 43.5% win rate
Chainlaced CrushersChainlaced Crushers
16% · 56.8% win rate
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Pyke against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Pyke's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Pyke