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Malzahar champion portrait

Malzahar Build

Jungle Tier 4

Patch 26.21 · Silver+ · 334 gamesUpdated

40.1%win rate0.0%pick14.0%ban

Who counters Malzahar

How to build Malzahar

Sorcerer's Shoes→Blackfire Torch→Liandry's Torment→Rylai's Crystal Scepter

Sorcerer's Shoes → Blackfire Torch → Liandry's Torment → Rylai's Crystal Scepter

50.0% win rate 14% of games 34 games
RunesSorceryArcane CometManaflow BandTranscendenceGathering StormInspirationCosmic InsightMagical Footwear25% of games
SpellsFlashSmiteFlash + Smite96%
Skills
123456789101112131415161718
Call of the Void
29101213
Void Swarm
114151718
Malefic Visions
34578
Nether Grasp
61116
StartGustwalker HatchlingHealth PotionGustwalker Hatchling, Health Potion
Full Malzahar build →
40.1%win rate
Patch 26.20: 43.3% over 801 gamesPatch 26.21: 40.1% over 334 gameswin rate, 26.20 to 26.21
0.0%pick rate
14.0%ban rate
▼ Downwas Tier 3 last patch
32.1%under 22 min
41.5%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. 3 from Master and above, then down the ladder as far as Emerald — Malzahar Jungle is not played often enough at the top to fill 10 games on its own.

Loss 25–30m
MASTER+
Malzahar champion portraitJ MalzaharvsEvelynn champion portraitJ Evelynn
4 / 6 / 7

Build

Gustwalker HatchlingIonian Boots of Lucidity|Blackfire Torch→Malignance→Rylai's Crystal Scepter

Spells & runes

FlashSmite|

Skills

WEQWWRWQWQRQQEE
Loss 15–20m
MASTER+
Malzahar champion portraitJ MalzaharvsZac champion portraitJ Zac
1 / 5 / 3

Build

Scorchclaw PupBoots|Liandry's Torment

Spells & runes

FlashSmite|

Skills

EWQEEREQE
Win 25–30m
MASTER+
Malzahar champion portraitJ MalzaharvsHecarim champion portraitJ Hecarim
1 / 7 / 10

Build

Gustwalker HatchlingSorcerer's Shoes|Blackfire Torch→Rylai's Crystal Scepter

Spells & runes

FlashSmite|

Skills

EWEQEREQEQRQQWW

Runes

The full page most players run, not just the keystone.

Most popular 61.5% win rate · 25% of games · 52 games
SorceryArcane CometManaflow BandTranscendenceGathering Storm
InspirationCosmic InsightMagical Footwear
Shards Adaptive Force · Adaptive Force · Health Scaling
Runner up 39.0% win rate · 20% of games · 41 games
SorcerySummon AeryManaflow BandTranscendenceScorch
PrecisionCoup de GracePresence of Mind
Shards Adaptive Force · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells

Flash + Smite — 96% of games, 41.3% win rate. No real variation.

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Sorcerer's Shoes72%Ionian Boots of Lucidity16%Boots of Swiftness4%
Sorcerer's Shoes most often · 43.0% win rate
Jungle pet
Gustwalker Hatchling67%
6 of 9 recent games started Gustwalker Hatchling

Malzahar build

The items players finish, in the order they end up in the inventory.

Whole-build counts start over with every patch, and Malzahar Jungle is at 347 games so far this patch. The full build shows up here at 300.

Every slot, boots and full build for Malzahar →

Every slot, boots and full builds

Patch 26.21 · 347 games with a finished item

Slot by slot

Boots

Sorcerer's ShoesSorcerer's Shoes
70% · 43.0% win rate
Ionian Boots of LucidityIonian Boots of Lucidity
16% · 36.4% win rate
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Malzahar against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Malzahar's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Malzahar