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Gnar champion portrait

Gnar Build

Mid Tier 4

Patch 26.21 · Silver+ · 307 gamesUpdated

47.0%win rate0.0%pick0.8%ban

Who counters Gnar

No Mid opponent beats Gnar often enough this patch to count as a counter.

How to build Gnar

Chainlaced Crushers→Trinity Force→Black Cleaver→Sterak's Gage

Chainlaced Crushers → Trinity Force → Black Cleaver → Sterak's Gage

64.3% win rate 16% of games 28 games
RunesPrecisionFleet FootworkTriumphLegend: AlacrityLast StandResolveBone PlatingOvergrowth43% of games
SpellsFlashTeleportFlash + Teleport40%
Skills
123456789101112131415161718
Boomerang Throw / Boulder Toss
14578
Hyper / Wallop
39101213
Hop / Crunch
214151718
GNAR!
61116
StartDoran's BladeHealth PotionDoran's Blade, Health Potion
Full Gnar build →
47.0%win rate
Patch 26.20: 48.0% over 870 gamesPatch 26.21: 47.0% over 307 gameswin rate, 26.20 to 26.21
0.0%pick rate
0.8%ban rate
▼ Downwas Tier 3 last patch
47.8%under 22 min
47.3%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. 8 from Master and above, then down the ladder as far as Diamond — Gnar Mid is not played often enough at the top to fill 10 games on its own.

Win 25–30m
MASTER+
Gnar champion portraitM GnarvsEkko champion portraitM Ekko
5 / 4 / 10

Build

Chainlaced Crushers|Trinity Force→Sterak's Gage

Spells & runes

ExhaustFlash|

Skills

QEWQQRQWQWRWWEE
Loss 30–35m
MASTER+
Gnar champion portraitM GnarvsYone champion portraitM Yone
13 / 8 / 9

Build

Swiftmarch|Trinity Force→Black Cleaver→Blade of The Ruined King→Wit's End

Spells & runes

FlashIgnite|

Skills

QEWQQRQWQWRWWEER
Win 30–35m
MASTER+
Gnar champion portraitM GnarvsIrelia champion portraitM Irelia
3 / 4 / 12

Build

Armored Advance|Trinity Force→Black Cleaver

Spells & runes

BarrierFlash|

Skills

QEWQQRQWQWRWWEEREE

Runes

The full page most players run, not just the keystone.

Most popular 41.8% win rate · 43% of games · 91 games
PrecisionFleet FootworkTriumphLegend: AlacrityLast Stand
ResolveBone PlatingOvergrowth
Shards Attack Speed · Adaptive Force · Health Scaling
Runner up 42.0% win rate · 24% of games · 50 games
PrecisionLethal TempoTriumphLegend: AlacrityLast Stand
ResolveBone PlatingOvergrowth
Shards Attack Speed · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashTeleportFlash + Teleport40%42.3%130 games
  • FlashIgniteFlash + Ignite34%44.4%108 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Chainlaced Crushers46%Armored Advance32%Swiftmarch9%
Chainlaced Crushers most often · 47.9% win rate

Gnar build

The items players finish, in the order they end up in the inventory.

Whole-build counts start over with every patch, and Gnar Mid is at 314 games so far this patch. The full build shows up here at 300.

Every slot, boots and full build for Gnar →

Every slot, boots and full builds

Patch 26.21 · 314 games with a finished item

Slot by slot

Boots

Chainlaced CrushersChainlaced Crushers
44% · 48.9% win rate
Armored AdvanceArmored Advance
31% · 50.5% win rate
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Gnar against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Gnar's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Gnar