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Azir champion portrait

Azir Build

Top Tier 2

Patch 26.21 · Silver+ · 1,090 gamesUpdated

50.4%win rate0.0%pick0.4%ban

Who counters Azir

How to build Azir

Sorcerer's Shoes→Nashor's Tooth→Shadowflame→Rabadon's Deathcap

Sorcerer's Shoes → Nashor's Tooth → Shadowflame → Rabadon's Deathcap

50.5% win rate 14% of games 91 games
RunesPrecisionPress the AttackPresence of MindLegend: AlacrityCut DownResolveBone PlatingOvergrowth21% of games
SpellsFlashTeleportFlash + Teleport64%
Skills
123456789101112131415161718
Conquering Sands
2891012
Arise!
13457
Shifting Sands
1314151718
Emperor's Divide
61116
StartDoran's RingHealth PotionHealth PotionDoran's Ring, Health Potion, Health Potion
Full Azir build →
50.4%win rate
Patch 26.20: 50.8% over 2,572 gamesPatch 26.21: 50.4% over 1,090 gameswin rate, 26.20 to 26.21
53.2%at Emerald+
0.0%pick rate
0.4%ban rate
Holdingsame as last patch
44.7%under 22 min
54.8%over 32 min

Azir Top gets better as the elo rises. 50.4% across Silver and above, and 53.2% at Emerald and up. It rewards players who know the matchup.

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Loss 30–35m
MASTER+
Azir champion portraitT AzirvsYone champion portraitT Yone
7 / 7 / 7

Build

Sorcerer's Shoes|Nashor's Tooth→Shadowflame→Void Staff

Spells & runes

FlashBarrier|

Skills

WQWEWRWQWQRQQEERE
Loss 30–35m
MASTER+
Azir champion portraitT AzirvsFiddlesticks champion portraitT Fiddlesticks
5 / 9 / 3

Build

Berserker's Greaves|Nashor's Tooth→Shadowflame→Rabadon's Deathcap

Spells & runes

FlashTeleport|

Skills

WQEWQRWWWQRQQEERE
Win 25–30m
MASTER+
Azir champion portraitT AzirvsWarwick champion portraitT Warwick
8 / 6 / 13

Build

Gluttonous Greaves|Nashor's Tooth→Rylai's Crystal Scepter→Liandry's Torment

Spells & runes

FlashTeleport|

Skills

WQWEWRWQWQRQQEEREE

Runes

The full page most players run, not just the keystone.

Most popular 46.8% win rate · 21% of games · 158 games
PrecisionPress the AttackPresence of MindLegend: AlacrityCut Down
ResolveBone PlatingOvergrowth
Shards Attack Speed · Adaptive Force · Health Scaling
Runner up 51.8% win rate · 15% of games · 110 games
PrecisionLethal TempoPresence of MindLegend: AlacrityCut Down
SorceryGathering StormManaflow Band
Shards Attack Speed · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashTeleportFlash + Teleport64%49.8%709 games
  • FlashIgniteFlash + Ignite20%52.5%223 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Sorcerer's Shoes72%Berserker's Greaves13%Boots4%
Sorcerer's Shoes most often · 51.3% win rate

Azir build

The items players finish, in the order they end up in the inventory.

  1. Rabadon's Deathcap1st
  2. Nashor's Tooth2nd
  3. Shadowflame3rd
6% of games that reach a third item take this path53.7% win rate41 games
Every slot, boots and full build for Azir →

Every slot, boots and full builds

Patch 26.21 · 1,100 games with a finished item

Slot by slot

Boots

Sorcerer's ShoesSorcerer's Shoes
71% · 51.3% win rate
Berserker's GreavesBerserker's Greaves
13% · 44.4% win rate
BootsBoots
4% · 36.6% win rate
Mercury's TreadsMercury's Treads
3% · 51.4% win rate
Plated SteelcapsPlated Steelcaps
3% · 64.5% win rate

Most common full builds

  1. Nashor's Tooth›Shadowflame+Sorcerer's Shoes8% of games · 45.6% win rate · 90 games
  2. Nashor's Tooth+Sorcerer's Shoes4% of games · 25.0% win rate · 48 games
  3. Shadowflame›Nashor's Tooth+Sorcerer's Shoes3% of games · 48.4% win rate · 31 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Azir against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Azir's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Azir