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Patch 25.4 Item Changes

8 Summoner's Rift items changed in Patch 25.4, compared with Patch 25.3. 3 items had a price change and 3 items had a stat change.

Changed items

Armored Advance item icon

Armored Advance

1,950g after the patch
Passive values
Damage Reduction0.12 → 0.1
Armored Advance tooltip, before and after
Plating Reduces incoming damage from Attacks by 12%. Noxian Endurance (0s) After taking physical damage from a Champion, gain a physical shield for 4 seconds.
Plating Reduces incoming damage from Attacks by 10%. Noxian Endurance (0s) After taking physical damage from a Champion, gain a physical shield for 4 seconds.
Heartsteel item icon

Heartsteel

3,000g after the patch
Passive values
Damage To Max Health Ratio0.1 → 0.08
Heartsteel tooltip, before and after
Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.
Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.
Infinity Edge item icon

Infinity Edge

3,450g after the patch
Cost3,600g → 3,450g
Attack Damage70 → 65
Symbiotic Soles item icon

Symbiotic Soles

900g after the patch
Move Speed35 → 40
Unending Despair item icon

Unending Despair

2,800g after the patch
Passive values
Drain Base Damage15 → no longer listed

Every patch's item changes · Change history for every item

Where the numbers come from

Stats, passive values and prices are read from each patch's own game files. Item names, recipes and tooltip text come from Riot's Data Dragon. Every patch is compared with the one before it.

Passive values keep Riot's own internal names, split into words, such as Base Damage or AP Ratio. Ratios are decimals, so 0.05 means 5%. Green and red only mark cost and stat changes, where more or less has one meaning. A longer cooldown and a bigger shield are both bigger numbers, so passive values stay uncolored.

A passive value marked no longer listed has left the item's data under that name. Usually Riot renamed it or rewrote the passive, so check the tooltip text before reading it as a cut. Changes that live inside a formula rather than a named value, such as Bastionbreaker's damage in 26.15, only show up in Riot's patch notes.

Hotfixes aren't tracked separately. Tooltip wording is shown only for an item whose numbers also changed that patch.