
Sion Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Sion has been touched in 40 of the 308 patches tracked here, across 95 individual values: 59 moved in their favour, 36 against. Most recent change: patch 26.13.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
After being killed, Sion will temporarily reanimate with rapidly decaying Health. His attacks become very rapid, heal him, and deal bonus damage based on his target's maximum Health.
Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.
Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.
The kit this replaced
Reworked in patch 4.18. This is the kit as it stood the patch before, with the icons Data Dragon still serves at version 4.17.1.
Every change, newest first
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Q | Low Damage | 40/60/80/100/120 | → | ▼ 30/45/60/75/90 25% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Q | Monster Ratio | 150/150/150/150/150 | → | ▲ 165/165/165/165/165 10% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| E | Armor Shred | 20/20/20/20/20 | → | ▲ 25/25/25/25/25 25% | |
| R | Max Damage Total Coefficient | 0.8 | → | ▲ 1.2 50% | |
| R | Min Damage Total Coefficient | 0.4 | → | ▲ 0.6 50% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Base armor | 32 | → | ▲ 36 12% | ||
| HP regen | 1.5 | → | ▲ 1.8 20% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| W | Effect 4 | 10/11/12/13/14 | → | ▲ 14/14/14/14/14 17% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Q | AD Ratio Max | 1.35/1.575/1.8/2.025/2.25 | → | ▼ 1.2/1.5/1.8/2.1/2.4 0% | |
| Q | AD Ratio Min | 0.45/0.525/0.6/0.675/0.75 | → | ▲ 0.4/0.5/0.6/0.7/0.8 0% | |
| W | Effect 3 | 8/9/10/11/12 | → | ▲ 8/10/12/14/16 20% | |
| W | Shield Percent Health Tooltip | 0.08/0.09/0.1/0.11/0.12 | → | ▲ 0.08/0.1/0.12/0.14/0.16 20% | |
| W | Total Shield | 60/85/110/135/160 | → | ▼ 60/75/90/105/120 18% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Base HP | 615 | → | ▲ 655 7% | ||
| Q | Max Damage Total | 70/135/200/265/330 | → | ▲ 90/155/220/285/350 10% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Q | Min Damage Total | 30/50/70/90/110 | → | ▲ 40/60/80/100/120 14% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3 | → | ▲ 4.2 40% | ||
| Base HP Class-wide | 545 | → | ▲ 615 13% | ||
| HP per level Class-wide | 73 | → | ▲ 87 19% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% | ||
| W | Effect 3 | 10/11/12/13/14 | → | ▼ 8/9/10/11/12 17% | |
| W | Shield Percent Health Tooltip | 0.1/0.11/0.12/0.13/0.14 | → | ▼ 0.08/0.09/0.1/0.11/0.12 17% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| W | Effect 3 | 8/9/10/11/12 | → | ▲ 10/11/12/13/14 20% | |
| W | Shield Percent Health Tooltip | 0.08/0.09/0.1/0.11/0.12 | → | ▲ 0.1/0.11/0.12/0.13/0.14 20% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Q | AD Ratio Max | 1.35/1.725/2.1/2.475/2.85 | → | ▼ 1.35/1.575/1.8/2.025/2.25 14% | |
| Q | AD Ratio Min | 0.45/0.575/0.7/0.825/0.95 | → | ▼ 0.45/0.525/0.6/0.675/0.75 14% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| W | Total Shield | 50/75/100/125/150 | → | ▲ 60/85/110/135/160 10% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| E | Total Damage Coefficient | 0.4 | → | ▲ 0.55 38% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Base MR Class-wide | 32.1 | → | ▼ 32 0% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Q | Effect 9 | 100/100/100/100/100 | → | ▲ 150/150/150/150/150 50% |
Show the earlier 50 patches, back to Alpha Week 2
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| P | Cast range | 25000 | → | ▼ 0 100% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| R | Cast range | 7500/7500/7500 | → | ▲ 25000/25000/25000 233% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| W | Effect 1 | 30/55/80/105/130 | → | ▲ 50/75/100/125/150 25% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Base HP | 542.64 | → | ▲ 545 0% | ||
| Q | Effect 1 | 20/40/60/80/100 | → | ▲ 30/50/70/90/110 17% | |
| Q | Effect 4 | 60/120/180/240/300 | → | ▲ 70/135/200/265/330 11% | |
| Q | Effect 9 | 80/80/80/80/80 | → | ▲ 100/100/100/100/100 25% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 30/50/70/90/110 | → | ▼ 20/40/60/80/100 14% | |
| Q | Effect 4 | 90/150/210/270/330 | → | ▼ 60/120/180/240/300 14% | |
| W | Cooldown | 11/11/11/11/11 | → | ▼ 15/14/13/12/11 18% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| P | Cast range | 200 | → | ▲ 25000 | |
| P | Cooldown | 0 | → | ▼ 100 | |
| R | Cooldown | 120/100/10 | → | ▲ 100/60/10 26% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| HP regen | 1.8 | → | ▼ 1.5 17% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| W | Effect 5 | 3/3/3/3/3 | → | ▲ 4/4/4/4/4 33% | |
| W | Effect 6 | 10/10/10/10/10 | → | ▲ 15/15/15/15/15 50% | |
| W | Effect 8 | 10/10/10/10/10 | → | ▲ 15/15/15/15/15 50% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 30/48/65/83/100 | → | ▲ 30/50/70/90/110 7% | |
| Q | Effect 3 | 0.45/0.5/0.55/0.6/0.65 | → | ▲ 0.45/0.525/0.6/0.675/0.75 9% | |
| Q | Effect 4 | 90/143/195/248/300 | → | ▲ 90/150/210/270/330 8% | |
| Q | Effect 6 | 1.35/1.5/1.65/1.8/1.95 | → | ▲ 1.35/1.575/1.8/2.025/2.25 9% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| HP regen | 2 | → | ▼ 1.8 10% | ||
| E | Effect 1 | 70/105/140/175/210 | → | ▼ 65/100/135/170/205 4% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 20/40/60/80/100 | → | ▲ 30/48/65/83/100 9% | |
| Q | Effect 3 | 0.65/0.65/0.65/0.65/0.65 | → | ▼ 0.45/0.5/0.55/0.6/0.65 15% | |
| Q | Effect 4 | 60/120/180/240/300 | → | ▲ 90/143/195/248/300 8% | |
| Q | Effect 6 | 1.95/1.95/1.95/1.95/1.95 | → | ▼ 1.35/1.5/1.65/1.8/1.95 15% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 2.036 | → | ▼ 2 2% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 10.18 | → | ▼ 2.036 80% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 59.72 | → | ▲ 68 14% | ||
| Base armor Class-wide | 23.04 | → | ▲ 32 39% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| W | Effect 5 | 2/2/2/2/2 | → | ▲ 3/3/3/3/3 50% | |
| R | Effect 2 | 300/600/900 | → | ▲ 400/800/1200 33% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 13/13/13/13/13 | → | ▲ 11/11/11/11/11 15% | |
| W | Effect 3 | 6/7/8/9/10 | → | ▲ 8/9/10/11/12 25% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Attack range | 150 | → | ▲ 175 17% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Base mana Class-wide | 275.6 | → | ▲ 325.6 18% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| W | Effect 3 | 10/10/10/10/10 | → | ▼ 6/7/8/9/10 20% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Q | Effect 9 | 90/90/90/90/90 | → | ▼ 80/80/80/80/80 11% | |
| E | Effect 6 | 50/50/50/50/50 | → | ▼ 30/30/30/30/30 40% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Q | Cost | 45/50/55/60/65 | → | ▲ 45/45/45/45/45 18% | |
| Q | Effect 3 | 0.6/0.6/0.6/0.6/0.6 | → | ▲ 0.65/0.65/0.65/0.65/0.65 8% | |
| Q | Effect 6 | 1.8/1.8/1.8/1.8/1.8 | → | ▲ 1.95/1.95/1.95/1.95/1.95 8% | |
| E | Cost | 35/35/35/35/35 | → | ▼ 35/40/45/50/55 29% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 53 | → | ▲ 59.72 13% | ||
| Base HP Class-wide | 420 | → | ▲ 542.64 29% | ||
| Base MR Class-wide | 30 | → | ▲ 32.1 7% | ||
| Base armor Class-wide | 18 | → | ▲ 23.04 28% | ||
| Base mana Class-wide | 200 | → | ▲ 275.6 38% | ||
| HP regen Class-wide | 8.5 | → | ▲ 10.18 20% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| HP per level | 70 | → | ▲ 73 4% | ||
| Q | Cost | 50/55/60/65/70 | → | ▲ 45/50/55/60/65 8% | |
| W | Cost | 70/75/80/85/90 | → | ▲ 65/70/75/80/85 6% | |
| W | Effect 6 | 8/8/8/8/8 | → | ▲ 10/10/10/10/10 25% | |
| E | Cost | 25/25/25/25/25 | → | ▼ 35/35/35/35/35 40% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| AD per level | 3.188 | → | ▲ 4 25% | ||
| Armor per level | 3.25 | → | ▼ 3 8% | ||
| Attack range | 125 | → | ▲ 150 20% | ||
| Base AD | 55.52 | → | ▼ 53 5% | ||
| Base HP | 403 | → | ▲ 420 4% | ||
| Base armor | 21.75 | → | ▼ 18 17% | ||
| HP per level | 104 | → | ▼ 70 33% | ||
| HP regen | 7.9 | → | ▲ 8.5 8% | ||
| Q | Cast range | 550/550/550/550/550 | → | ▲ 10000/10000/10000/10000/10000 | |
| Q | Cooldown | 12/11/10/9/8 | → | ▲ 10/9/8/7/6 20% | |
| Q | Cost | 100/100/100/100/100 | → | ▲ 50/55/60/65/70 40% | |
| Q | Effect 1 | 70/125/180/240/300 | → | ▼ 20/40/60/80/100 67% | |
| Q | Effect 2 | 12/11/10/9/8 | → | ▼ 1.25/1.25/1.25/1.25/1.25 88% | |
| W | Cooldown | 8/8/8/8/8 | → | ▼ 13/13/13/13/13 62% | |
| W | Cost | 70/80/90/100/110 | → | ▲ 70/75/80/85/90 11% | |
| W | Effect 1 | 100/150/200/250/300 | → | ▼ 30/55/80/105/130 60% | |
| W | Ratio a1 | 0.9 | → | ▼ 0.4 56% | |
| E | Cooldown | 0/0/0/0/0 | → | ▼ 12/11/10/9/8 | |
| E | Cost | 0/0/0/0/0 | → | ▼ 25/25/25/25/25 | |
| E | Effect 1 | 25/35/45/55/65 | → | ▲ 70/105/140/175/210 211% | |
| E | Effect 2 | 1/1.5/2/2.5/3 | → | ▲ 40/45/50/55/60 | |
| E | Effect 3 | 6/8/10/12/14 | → | ▼ 5/5/5/5/5 50% | |
| R | Cooldown | 90/90/90 | → | ▼ 140/100/60 11% | |
| R | Effect 1 | 50/75/100 | → | ▲ 150/300/450 300% | |
| R | Effect 2 | 25/37.5/50 | → | ▲ 300/600/900 | |
| R | Effect 3 | 50/50/50 | → | ▼ 40/45/50 10% |
| Ability | What changed | Before | After | Since 4.18 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 17.75 | → | ▲ 21.75 23% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 320 | → | ▲ 345 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Cryptic Gaze | AP ratio | (+ 100% AP) | → | ▼ (+ 90% AP) |
| Death's Caress | AP ratio | (+ 100% AP) | → | ▼ (+ 90% AP) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base mana | 175 | → | ▲ 200 |
| Stats | Mana per level | 25 | → | ▲ 40 |
| Stats | Base attack speed | 0.591 | → | ▲ 0.625 |
| Stats | Magic resistance per level | 0 | → | ▲ 1.25 |
| Stats | Movement speed | 315 | → | ▲ 320 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Cryptic Gaze | Stun duration | 2 | → | ▼ 1.5 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base health | 577 | → | ▼ 507 |
| Stats | Base health regen | 8.1 | → | ▼ 7.9 |
| Stats | Health regen per level | 1.0 | → | ▼ 0.95 |
| Death's Caress | Shield | 110/160/210/260/310 | → | ▼ 100/150/200/250/300 |
| Death's Caress | Base damage | 110/160/210/260/310 | → | ▼ 100/150/200/250/300 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Cryptic Gaze | Projectile speed | 1100 | → | ▲ 1600 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Death's Caress | Shield | 120/170/220/270/320 | → | ▼ 110/160/210/260/310 |
| Death's Caress | Base damage | 120/170/220/270/320 | → | ▼ 110/160/210/260/310 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 310 | → | ▲ 315 |
| Feel No Pain | Damage reduction chance | 20 | → | ▲ 40% |
| Cryptic Gaze | Mana cost | 120 | → | ▼ 100 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Death's Caress | Reactivation delay | 2 | → | ▲ 4 seconds |
| Death's Caress | Mana cost | 50/65/80/95/110 | → | ▲ 70/80/90/100/110 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 300 | → | ▲ 310 |
| Cryptic Gaze | Base damage | 60/120/180/240/300 | → | ▲ 70/125/180/240/300 |
| Death's Caress | Shield | 100/150/200/250/300 | → | ▲ 120/170/220/270/320 |
| Death's Caress | Base damage | 100/150/200/250/300 | → | ▲ 120/170/220/270/320 |
| Death's Caress | AP ratio | (+ 100% AP) | → | ▲ (+ 120% AP) |
| Death's Caress | Cooldown | 20 | → | ▼ 16 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Enrage | Bonus attack damage | 20/30/40/50/60 | → | ▲ 25/35/45/55/65 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Enrage | Bonus attack damage | 25/35/45/55/65 | → | ▼ 20/30/40/50/60 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Death's Caress | AP ratio | (+ 200% AP) | → | ▼ (+ 100% AP) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack delay | 0.09 | → | ▼ 0.05 |
| Stats | Base health regen | 1.79 | → | ▲ 2 |
| Stats | Health regen per level | 0.15 | → | ▲ 0.2 |
| Enrage | Toggle-on health cost | per-second | → | ● 6/8/10/12/14 per-basic-attack |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Feel No Pain | Damage reduction | 30/45/60 | → | ▼ 30/40/50 |
| Cannibalism | Bonus attack speed | 30 | → | ▲ 45% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Cryptic Gaze | Stun duration | 2.2 | → | ▼ 2 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Health per level | 106 | → | ▼ 100 |
| Death's Caress | Range | 600 | → | ▼ 525 |
| Death's Caress | Mana cost | 80 at all ranks | → | ● 70/80/90/100/110 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Death's Caress | AP ratio | (+ 100% AP) | → | ▼ (+ 50% AP) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 310 | → | ▼ 300 |
| Ability | What changed | Before | After |
|---|