
Nidalee Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Nidalee has been touched in 39 of the 305 patches tracked here, across 84 individual values: 52 moved in their favour, 31 against. Most recent change: patch 25.14.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Moving through brush increases Nidalee's Movement Speed by 10% for 2 seconds, increased to 30% toward visible enemy champions within 5500 range.Damaging champions with Javelin Toss and Bushwhack causes her to Hunt these targets for 4 seconds, granting vision of them and Prowl's i
In human form, Nidalee throws a spiked javelin at her target that gains damage as it flies. As a cougar, her next attack will attempt to fatally wound her target, dealing more damage the less life they have.
In human form, Nidalee lays a trap for unwary opponents that, when sprung, damages and reveals its target. As a cougar, she jumps in a direction, dealing damage in an area where she lands.
In human form, Nidalee channels the spirit of the cougar to heal her allies and imbue them with attack speed for a short duration. As a cougar, she claws in a direction, dealing damage to enemies in front of her.
Nidalee transforms into a cougar, gaining new abilities.
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Spear Maximum Damage | 217.5/285/352.5/420/487.5 | → | ▲ 227.5/292.5/357.5/422.5/487.5 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 2 | 210/270/330/390/450 | → | ▲ 227.5/292.5/357.5/422.5/487.5 8% | |
| Q | Spear Maximum Damage | 210/270/330/390/450 | → | ▲ 217.5/285/352.5/420/487.5 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Swipe AP Ratio | 0.4/0.4/0.4 | → | ▲ 0.55/0.55/0.55 38% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Pounce Damage | 110/160/210 | → | ▼ 100/145/190 9% | |
| R | Swipe Damage | 140/200/260 | → | ▼ 130/190/250 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Move speed | 340 | → | ▼ 335 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| MR per level | 1.3 | → | ▲ 1.45 12% | ||
| E | Base Heal | 35/50/65/80/95 | → | ▲ 50/75/100/125/150 54% | |
| E | Bonus AS | 0.2/0.3/0.4/0.5/0.6 | → | ▲ 0.3/0.4/0.5/0.6/0.7 25% | |
| E | Total Healing Coefficient | 0.275 | → | ▲ 0.35 27% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Move speed | 335 | → | ▲ 340 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level | 4.7 | → | ▲ 5 6% | ||
| Base armor | 28 | → | ▲ 32 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 540 | → | ▲ 610 13% | ||
| HP per level Class-wide | 95 | → | ▲ 109 15% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 570 | → | ▼ 540 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 545 | → | ▲ 570 5% | ||
| HP per level | 85 | → | ▲ 95 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Human Minimum Damage Coefficient | 0.7 | → | ▼ 0.5 29% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 50/60/70/80/90/100 | → | ▲ 50/55/60/65/70/75 17% | |
| Q | Effect 1 | 70/85/100/115/130 | → | ▲ 70/90/110/130/150 10% | |
| Q | Effect 2 | 210/255/300/345/390 | → | ▲ 210/270/330/390/450 10% | |
| E | Cost | 60/75/90/105/120/135 | → | ▲ 50/60/70/80/90/100 23% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 61 | → | ▼ 58 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.2016 | → | ▼ 1.2 0% |
Show the earlier 44 patches, back to V1.0.0.74
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.008 | → | ▼ 1.2016 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 53 | → | ▲ 61 15% | ||
| Base HP Class-wide | 540 | → | ▲ 545 1% | ||
| Base armor Class-wide | 22.88 | → | ▲ 28 22% | ||
| HP per level Class-wide | 80 | → | ▲ 85 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 3 | 0.05/0.05/0.05/0.05/0.05 | → | ▲ 4/4/4/4/4 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.005 | → | ▲ 6.008 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 511.2 | → | ▲ 540 6% | ||
| E | Effect 1 | 25/45/65/85/105 | → | ▲ 35/55/75/95/115 15% | |
| E | Effect 2 | 50/90/130/170/210 | → | ▲ 70/110/150/190/230 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 47.88 | → | ▲ 53 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Effect 1 | 45/85/125/165/205 | → | ▼ 25/45/65/85/105 48% | |
| E | Ratio a2 | 0.5 | → | ▼ 0.275 45% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 60/77.5/95/112.5/130 | → | ▲ 70/85/100/115/130 5% | |
| Q | Effect 2 | 180/232.5/285/337.5/390 | → | ▲ 210/255/300/345/390 5% | |
| R | Effect 3 | 4/20/50/90 | → | ▲ 5/30/55/80 4% | |
| R | Effect 4 | 8/45/125/248 | → | ▲ 10/67.5/137.5/220 2% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 7 | 1.5/1.5/1.5/1.5 | → | ▲ 3/2.5/2/1.5 50% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 4 | 10/50/125/225 | → | ▲ 8/45/125/248 4% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 2 | 65/110/155/200 | → | ▲ 60/110/160/210 2% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 2 | 50/100/150/200 | → | ▲ 65/110/155/200 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 50/70/90/110/130 | → | ▲ 60/77.5/95/112.5/130 6% | |
| Q | Effect 2 | 150/210/270/330/390 | → | ▲ 180/232.5/285/337.5/390 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 50/75/100/125/150 | → | ▼ 50/70/90/110/130 10% | |
| Q | Effect 2 | 150/225/300/375/450 | → | ▼ 150/210/270/330/390 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 541.2 | → | ▼ 511.2 6% | ||
| HP per level | 90 | → | ▼ 80 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 3 | 0.005/0.005/0.005/0.005/0.005 | → | ▲ 0.05/0.05/0.05/0.05/0.05 | |
| W | Effect 5 | 5/10/15/20/25 | → | ▲ 10/20/30/40/50 100% | |
| W | Effect 7 | 20/40/60/80/100 | → | ▲ 40/80/120/160/200 100% | |
| W | Ratio a2 | 0.02 | → | ▲ 0.2 | |
| S5 | Effect 3 | 0.005/0.005/0.005/0.005/0.005 | → | ▲ 0.05/0.05/0.05/0.05/0.05 | |
| S5 | Effect 5 | 5/10/15/20/25 | → | ▲ 10/20/30/40/50 100% | |
| S5 | Effect 7 | 20/40/60/80/100 | → | ▲ 40/80/120/160/200 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 44 | → | ▲ 47.88 9% | ||
| Base HP Class-wide | 390 | → | ▲ 541.2 39% | ||
| Base armor Class-wide | 17 | → | ▲ 22.88 35% | ||
| Base mana Class-wide | 220 | → | ▲ 295.6 34% | ||
| HP regen Class-wide | 5 | → | ▲ 6.005 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 0/0/0/0/0 | → | ▼ 12/12/12/12/12 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 49 | → | ▼ 44 10% | ||
| R | Effect 7 | 1/1/1/1 | → | ▲ 1.5/1.5/1.5/1.5 50% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 370 | → | ▲ 390 5% | ||
| Base armor | 15 | → | ▲ 17 13% | ||
| W | Cooldown | 17/15/13/11/9 | → | ▲ 13/12/11/10/9 15% | |
| W | Effect 1 | 8/11/14/17/20 | → | ▲ 40/45/50/55/60 257% | |
| W | Effect 2 | 0.03/0.035/0.04/0.045/0.05 | → | ▼ 0.025/0.03/0.035/0.04/0.045 13% | |
| W | Effect 4 | 17/15/13/11/9 | → | ▼ 13/12/11/10/9 15% | |
| W | Effect 6 | 3/3.5/4/4.5/5 | → | ▼ 2.5/3/3.5/4/4.5 12% | |
| W | Effect 8 | 12/14/16/18/20 | → | ▼ 10/12/14/16/18 12% | |
| E | Cost | 60/80/100/120/140 | → | ▲ 60/75/90/105/120 10% | |
| E | Effect 3 | 60/80/100/120/140 | → | ▼ 60/75/90/105/120 10% | |
| R | Effect 5 | 700/700/700/700 | → | ▲ 750/750/750/750 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 55/95/140/185/230 | → | ▼ 50/75/100/125/150 29% | |
| Q | Effect 2 | 137/237/350/462/575 | → | ▼ 150/225/300/375/450 15% | |
| Q | Ratio a1 | 0.65 | → | ▲ 1.2 85% | |
| Q | Ratio a2 | 1.625 | → | ▼ 0.4 75% | |
| W | Cooldown | 0/0/0/0/0 | → | ▼ 17/15/13/11/9 | |
| W | Cost | 60/75/90/105/120 | → | ▲ 40/45/50/55/60 44% | |
| W | Effect 1 | 20/25/30/35/40 | → | ▼ 8/11/14/17/20 53% | |
| W | Effect 2 | 80/125/170/215/260 | → | ▼ 0.03/0.035/0.04/0.045/0.05 100% | |
| W | Effect 3 | 8/8/8/8/8 | → | ▼ 0.005/0.005/0.005/0.005/0.005 100% | |
| W | Effect 4 | 4/4/4/4/4 | → | ▲ 17/15/13/11/9 225% | |
| E | Effect 1 | 50/85/120/155/190 | → | ▲ 45/85/125/165/205 4% | |
| R | Cooldown | 0/0/0 | → | ▼ 3/3/3/3 | |
| R | Cost | 0/0/0 | → | ● 0/0/0/0 | |
| R | Effect 1 | 150/225/300 | → | ▼ 70/130/190/250 29% | |
| R | Effect 2 | 125/175/225 | → | ▼ 50/100/150/200 29% | |
| R | Effect 3 | 40/70/100 | → | ▼ 4/20/50/90 41% | |
| R | Effect 4 | 10/20/30 | → | ▲ 10/50/125/225 | |
| R | Effect 5 | 20/20/20 | → | ▲ 700/700/700/700 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 11 | → | ▲ 15 36% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 3 | 12/12/12/12/12 | → | ▼ 8/8/8/8/8 33% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Magic resistance per level | 0.75 | → | ▼ 0 |
| Swipe | AP ratio | (+ 40% AP) | → | ▲ (+ 60% AP) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 310 | → | ▲ 335 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Aspect of the Cougar | Cougar form attack range | 100 | → | ▲ 125 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Pounce | Cooldown | 4 | → | ▼ 3.5 seconds |
| Aspect of the Cougar | Bonus resistances | 10/15/20 | → | ▲ 10/20/30 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Javelin Toss | Cooldown | 7 | → | ▼ 6 seconds |
| Javelin Toss | Mana cost | 60/75/90/105/120 | → | ▼ 50/60/70/80/90 |
| Takedown | Maximum bonus damage | 200 | → | ▲ 300% |
| Pounce | Cooldown | 3 | → | ▲ 4 seconds |
| Primal Surge | Mana cost | 65/70/75/80/85 | → | ▲ 60/80/100/120/140 |
| Primal Surge | Heal | 60/90/120/150/180 | → | ● 50/85/120/155/190 |
| Primal Surge | AP ratio | (+ 125% AP) | → | ▼ (+ 70% AP) |
| Swipe | AP ratio | (+ 20% AP) | → | ▲ (+ 40% AP) |
| Ability | What changed | Before | After |
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| Ability | What changed | Before | After |
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| Ability | What changed | Before | After |
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| Ability | What changed | Before | After |
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| Ability | What changed | Before | After |
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| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack damage | 46 | → | ▲ 49 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Javelin Toss | AP ratio | (+ 55% AP) | → | ▲ (+ 65% AP) |
| Primal Surge | Heal | 75/120/165/210/255 | → | ▼ 60/90/120/150/180 |
| Primal Surge | AP ratio | (+ 80% AP) | → | ▲ (+ 125% AP) |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Prowl | Bonus movement speed | 25 | → | ▼ 15% |
| Javelin Toss | AP ratio | (+ 40% AP) | → | ▲ (+ 55% AP) |
| Primal Surge | Mana cost | 50 at all ranks | → | ▲ 55/60/65/70/75 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|