Nov 14, 2026

LoL Chat Commands Guide: Every Slash Command and What It Does

LoL chat commands guide preview

Most players know three slash commands. The client understands closer to thirty, and a handful of them do things no settings menu will do for you. They're all below, grouped by what you're actually trying to accomplish.

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League of Legends Guide

Chat Commands

Every Slash Command

Most players know three slash commands. The client understands closer to thirty, and a handful of them do things no settings menu will do for you.

Everything below is typed into the ordinary chat box, mid game. A command is just a message that starts with a forward slash, and anything the command needs after that gets separated by a space.

EnterOpens the console
TabCycles the channel
/allcommandsPrints the full list

The console, and the two commands that document the rest

Enter opens the chat box whenever no other window has focus. Enter again sends what you typed; Escape throws it away. Either way the console closes behind you.

With the console shut, the Z key (the default) expands it so you can read back through older messages, and once it's expanded you can scroll the history with the mouse anywhere over it. The window itself drags around the screen (handy if yours is sitting on top of something you need to see).

Two commands describe the system to you from inside it. /help on its own prints the basics, and /help /mute prints the details of that one command. /allcommands dumps everything the client knows. If you remember nothing else from this page, remember that second one.

Clipboard quirk

The client runs its own clipboard, separate from your operating system's. Ctrl+C and Ctrl+V work inside the chat box, but text won't travel out of the game or in from a browser. That's deliberate, and it's why pasting a link to your team never works.

Where your message goes

There are three channels. Party is your pre-made group in matchmade games, Team is your four allies, and All is everybody in the lobby. The console prints the channel name in front of every message you send, and shows your current one next to the text box.

Tab cycles between them in that order. You can also override the channel for a single message without changing your selection: type /all at the front and that one line goes to everyone, and your next message still lands wherever you were before. /team and /party do the same in their own direction.

Whispers work off your friends list. /w PlayerName message sends one, and the name is case sensitive. If the name has a space in it, wrap it in double quotes.

/r replies to the last friend who whispered you and fills their name in for you. It's a tiny command, but it saves the part where you retype a summoner name with three numbers in it while a fight is starting.

Four kinds of mute, and they're not interchangeable

This is the group people get wrong, because the scoreboard's mute button covers one case and the chat box covers the rest. The distinction that matters is chat versus pings, and they unmute separately.

CommandWhat it silencesReach for it when
/mute Text chat from one player, or from everyone Someone's typing at you but their pings are still useful
/mutefull Text chat and pings from that player You want them gone entirely
/muteping Pings only, chat left alone The map is being spammed and you still want callouts in text
/chatfilter Nothing. It flips the profanity censor The filter is mangling ordinary words, or you'd rather it didn't

All three mute commands take the same three kinds of target: @ChampionName, a player name, or the word all. The champion form is the one to learn, because you always know which champion is annoying you and you rarely know how their name is spelled. Typing the command again undoes it.

/ignore, /ig and /squelch all do exactly what /mute does. They exist because the game's been around long enough to accumulate synonyms (three of them for one command).

Muting yourself, which is a real strategy

/muteself stops you sending non-command messages for the rest of the game and tells your allies you've opted out. /deafen goes further: it does everything /muteself does, and also cuts every incoming message, ping and emote from all ten players.

The notification is the interesting half. Your team gets told, so nobody spends the next ten minutes wondering why you're not answering. Both toggle off with a second use.

If chat is costing you games rather than the other way around, this pair is a better fix than willpower is. Our guide to honor and punishments covers what happens when it goes the other way.

Surrender and remake votes

/ff casts a vote to surrender, and starts one if there isn't already a vote running. /noff is the vote against, and it only does anything while a vote is open. /surrender, /forfeit and /concede are the same command wearing different names.

Remakes use the identical pattern: /remake to call one, /noremake to vote it down.

The commands are the easy part. The timers, the thresholds and the difference between a remake and an early surrender are all in our surrender guide.

Emotes you can fire without the wheel

/gg doesn't send any text at all. It plays the reciprocity emote (the one your team can answer), so it's the single friendliest input in the game and the only command that somehow has never made anyone angrier. /wp is the same thing. /sorry and /mb are its apology counterpart.

/masterybadge plays your mastery emote for the champion you're on. If you're not sure what that number is measuring, our mastery guide explains it.

The five classics still work, and always have: /joke, /taunt, /dance, /laugh and /toggle, shortened to /j, /t, /d, /l and /g (toggle is the odd one out). Taunting a champion at melee range remains the least profitable thing you can do with a keyboard.

The one that writes to your hard drive

/note, or /n, saves whatever you type after it into a file called MyNotes.txt in your League of Legends directory. Nobody in the game sees it. It's a scratchpad that survives the match, so it's useful for the thing you always mean to look up afterward and never do.

Custom games get two more. /pause stops the game, and /unpause restarts it after a five second countdown (a second /unpause skips it). Neither works in a matchmade game, so there's no point trying it in ranked.

The full list

CommandAlsoDoes
/help/? /hBasics, or details on a named command
/allcommands/allcmdsPrints every command
/all/a /allchatSends to everyone in the lobby
/team/tm /ally /allychatSends to your team
/party/p /ptSends to your pre-made party
/w/whisper /m /msg /tellWhispers a friend by name
/r/rep /replyReplies to the last whisper
/chatfilter/togglechatfilterFlips the profanity censor
/mute/ignore /ig /squelchMutes text from a player or everyone
/mutefull/fullmuteMutes text and pings
/muteping/mutepings /pingmuteMutes pings only
/muteselfStops you typing, notifies allies
/deafenCuts all chat, pings and emotes both ways
/ff/forfeit /surrender /concedeVotes to surrender
/noff/noforfeit /nosurrender /noconcedeVotes against surrendering
/remake/terminateVotes for a remake
/noremake/noterminateVotes against a remake
/gg/wpReciprocity emote
/sorry/mbApology emote
/masterybadgeMastery emote
/joke/jJoke emote
/taunt/tTaunt emote
/dance/dDance emote
/laugh/lLaugh emote
/toggle/gToggle emote
/pause/stop /sPauses a custom game
/unpause/resumeResumes a custom game
/note/nWrites a line to MyNotes.txt

Questions people actually ask

Does muting someone stop them hearing me?

No. Every mute command is one-directional and affects only what you receive. If you want to stop yourself sending, that's /muteself.

Can I mute someone before the game starts?

Champion select has its own mute controls, and weirdly they don't carry into the match. You'll need to mute again once you load in.

Why can't I paste a link into chat?

The client keeps a separate clipboard that ignores your operating system's. Copying works inside the game and nowhere else.

Do chat commands work while spectating?

The console is there, but anything tied to controlling a champion (emotes included) won't do anything. You're not driving one.


The short version

Learn four. /allcommands when you forget the rest, /muteping instead of the blunt mute, /r so you stop retyping names, and /gg because it costs nothing.

For the other half of communicating without typing, our pings guide covers what each one says and who hears it.


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