
Trundle Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Trundle has been touched in 39 of the 305 patches tracked here, across 53 individual values: 31 moved in their favour, 22 against. Most recent change: patch 26.3.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
When an enemy unit dies near Trundle, he heals for a percent of its maximum health.
Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their attack damage.
Trundle turns target location into his domain, gaining attack speed, movement speed, and increased healing from all sources while on it.
Trundle creates a ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units.
Trundle immediately steals a percent of his target's health, armor and magic resistance. Over the next 3 seconds the amount of health, armor, and magic resistance stolen is doubled.
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 4 | → | ▲ 4.5 12% | ||
| Armor per level | 3.9 | → | ▲ 4.5 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 16/15/14/13/12 | → | ▼ 18/17/16/15/14 14% | |
| W | Effect 2 | 0.3/0.5/0.7/0.9/1.1 | → | ▼ 0.3/0.45/0.6/0.75/0.9 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 24/22/20/18/16 | → | ▲ 21/19.5/18/16.5/15 10% | |
| E | Effect 2 | 30/34/38/42/46 | → | ▲ 34/38/42/46/50 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 686 | → | ▼ 650 5% | ||
| Q | Bonus Damage | 20/40/60/80/100 | → | ▼ 10/30/50/70/90 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 3 | → | ▲ 4 33% | ||
| Q | Cost | 30/30/30/30/30/30 | → | ▲ 20/20/20/20/20/20 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack speed | 0.6 | → | ▲ 0.67 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 18/17/16/15/14 | → | ▲ 16/15/14/13/12 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack speed | 0.67 | → | ▼ 0.6 10% | ||
| R | Percent HP Damage | 0.275/0.35/0.425 | → | ▼ 0.25/0.3/0.35 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 15/14/13/12/11 | → | ▼ 18/17/16/15/14 23% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 2.7 | → | ▲ 3.9 44% | ||
| Base HP Class-wide | 616 | → | ▲ 686 11% | ||
| HP per level Class-wide | 96 | → | ▲ 110 15% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Effect 2 | 32/39/46/53/60 | → | ▼ 30/34/38/42/46 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Effect 2 | 20/30/40/50/60 | → | ▲ 32/39/46/53/60 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 2 | 0.2/0.4/0.6/0.8/1 | → | ▲ 0.3/0.5/0.7/0.9/1.1 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base MR Class-wide | 32.1 | → | ▼ 32 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 15/15/15/15/15 | → | ▲ 15/14/13/12/11 13% |
Show the earlier 28 patches, back to V1.0.0.106
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 2 | 0.3/0.475/0.65/0.825/1 | → | ▼ 0.2/0.4/0.6/0.8/1 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP Class-wide | 616.28 | → | ▼ 616 0% | ||
| W | Effect 1 | 0.3/0.35/0.4/0.45/0.5 | → | ▼ 0.2/0.28/0.36/0.44/0.52 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cooldown | 80/60/70 | → | ▼ 100/80/80 24% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 1 | 0.2/0.25/0.3/0.35/0.4 | → | ▲ 0.3/0.35/0.4/0.45/0.5 33% | |
| E | Effect 2 | 15/25/35/45/55 | → | ▲ 20/30/40/50/60 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cooldown | 90/70/70 | → | ▲ 80/60/70 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cast range | 300/300/300/300/300 | → | ▲ 700/700/700/700/700 133% | |
| Q | Cooldown | 4/4/4/4/4 | → | ▲ 0/0/0/0/0 100% | |
| Q | Effect 1 | 20/35/50/65/80 | → | ▲ 20/40/60/80/100 20% | |
| Q | Effect 2 | 1.1/1.2/1.3/1.4/1.5 | → | ▼ 1/1.05/1.1/1.15/1.2 15% | |
| Q | Effect 6 | 5/5/5/5/5 | → | ▲ 8/8/8/8/8 60% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 2 | 0.2/0.4/0.6/0.8/1 | → | ▲ 0.3/0.475/0.65/0.825/1 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cost | 60/60/60/60/60/60 | → | ▲ 40/40/40/40/40/40 33% | |
| W | Effect 2 | 0.2/0.35/0.5/0.65/0.8 | → | ▲ 0.2/0.4/0.6/0.8/1 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 20/30/40/50/60 | → | ▲ 20/35/50/65/80 25% | |
| Q | Effect 2 | 1/1.1/1.2/1.3/1.4 | → | ▲ 1.1/1.2/1.3/1.4/1.5 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 22/20/18/16/14 | → | ▼ 24/22/20/18/16 11% | |
| E | Effect 2 | 30/35/40/45/50 | → | ▼ 15/25/35/45/55 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 20/40/60/80/100 | → | ▼ 20/30/40/50/60 33% | |
| Q | Effect 2 | 1/1.05/1.1/1.15/1.2 | → | ▲ 1/1.1/1.2/1.3/1.4 9% | |
| Q | Effect 6 | 8/8/8/8/8 | → | ▼ 5/5/5/5/5 38% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6 | → | ▼ 1.2 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 60.04 | → | ▲ 68 13% | ||
| Base armor Class-wide | 27.536 | → | ▲ 37 34% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 3 | 20/20/20/20/20 | → | ▲ 25/25/25/25/25 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 23/20/17/14/11 | → | ▼ 22/20/18/16/14 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen | 9.425 | → | ▼ 6 36% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 2 | 20/25/30/35/40 | → | ▲ 100/105/110/115/120 267% | |
| Q | Effect 3 | 100/105/110/115/120 | → | ▼ 20/25/30/35/40 73% | |
| R | Effect 5 | 4/4/4 | → | ▲ 8/8/8 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cost | 60/60/60/60/60 | → | ▼ 75/75/75/75/75 25% | |
| R | Cooldown | 80/70/60 | → | ▼ 110/90/70 29% | |
| R | Cost | 75/75/75 | → | ▼ 100/100/100 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack range | 125 | → | ▲ 175 40% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 1 | 20/24/28 | → | ▲ 20/27.5/35 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Effect 2 | 25/30/35/40/45 | → | ▲ 30/35/40/45/50 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 3 | 8/11/14/17/20 | → | ▲ 20/20/20/20/20 43% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 55 | → | ▲ 60.04 9% | ||
| Base HP Class-wide | 455 | → | ▲ 616.28 35% | ||
| Base MR Class-wide | 30 | → | ▲ 32.1 7% | ||
| Base armor Class-wide | 23 | → | ▲ 27.536 20% | ||
| Base mana Class-wide | 206 | → | ▲ 281.6 37% | ||
| HP regen Class-wide | 8 | → | ▲ 9.425 18% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 19 | → | ▲ 23 21% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| General | * Attack speed bonus | 20/30/40/50/60% | → | ▲ 20/35/50/65/80% |
| General | * Duration | 6.5 | → | ▼ 6 seconds |
| General | * Initial damage and drain over time | 100/175/250 (+ 60% AP) | → | ● 10/11/12 (+ 1 per 100 AP)% max health damage |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 325 | → | ▲ 350 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Rabid Bite | Mana cost | 40 | → | ▼ 30 |
| Ability | What changed | Before | After |
|---|