
Shaco Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Shaco has been touched in 36 of the 305 patches tracked here, across 83 individual values: 36 moved in their favour, 46 against. Most recent change: patch 26.1.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Shaco's basic attack critically strikes unit from behind. Enemies can't be Backstabbed more than once every few seconds.
Shaco becomes Invisible and teleports to target location.His first attack while Invisible is empowered, dealing bonus damage and reducing Deceive's cooldown
Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies.
Shaco's Shivs passively poison targets on hit, slowing their movement speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage based on the target's missing Health.
Shaco creates an illusion of himself near him, which can attack nearby enemies (Deals reduced damage to turrets). Upon death, it explodes, spawning three mini Jack in the Boxes and dealing damage to nearby enemies.
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Attack Bonus AD Ratio | 0.25 | → | ▼ 0.2 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Attack Bonus AD Ratio | 0.3 | → | ▼ 0.25 17% | |
| Q | Bonus AD Ratio | 0.65/0.65/0.65/0.65/0.65 | → | ▼ 0.6/0.6/0.6/0.6/0.6 8% | |
| Q | Cooldown | 12/11.5/11/10.5/10 | → | ▼ 13/12.5/12/11.5/11 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Attack Bonus AD Ratio | 0.25 | → | ▲ 0.3 20% | |
| Q | Total Damage Coefficient | 0.6 | → | ▲ 0.65 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Total Damage Coefficient | 0.6 | → | ▲ 0.8 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cost | 70/70/70/70/70/70 | → | ▲ 70/65/60/55/50/50 17% | |
| W | Monster Bonus Damage | 10/20/30/40/50 | → | ▲ 20/35/50/65/80 67% | |
| E | Cost | 65/65/65/65/65/65 | → | ▼ 75/75/75/75/75/75 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cost | 50/55/60/65/70/75 | → | ▼ 70/70/70/70/70/70 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Total Damage Coefficient | 0.5 | → | ▲ 0.6 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 60/60/60/60/60/60 | → | ▲ 40/40/40/40/40/40 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Basic Attack Damage Coefficient | 0.15 | → | ▲ 0.25 67% | |
| Q | Total Damage Coefficient | 0.4 | → | ▲ 0.5 25% | |
| W | Cooldown | 16/16/16/16/16 | → | ▲ 15/15/15/15/15 6% | |
| W | Trap Duration Coefficient | 0.05 | → | ▲ 0.1 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level | 4.7 | → | ▼ 4 15% | ||
| HP per level | 103 | → | ▼ 99 4% | ||
| Q | Total Damage Coefficient | 0.25 | → | ▲ 0.4 60% | |
| W | AoE Damage Coefficient | 0.09 | → | ▲ 0.12 33% | |
| E | Total Damage Coefficient | 0.5 | → | ▲ 0.6 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 560 | → | ▲ 630 12% | ||
| HP per level Class-wide | 89 | → | ▲ 103 16% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% | ||
| Q | Cast range | 625/625/625/625/625 | → | ▲ 25000/25000/25000/25000/25000 | |
| Q | Cooldown | 0/0/0/0/0 | → | ▼ 12/11.5/11/10.5/10 | |
| W | Cast range | 1200/1200/1200/1200/1200 | → | ▼ 500/500/500/500/500 58% | |
| W | Cooldown | 6/5.5/5/4.5/4 | → | ▼ 16/16/16/16/16 220% | |
| W | Effect 1 | 40/65/90/115/140 | → | ▼ 35/50/65/80/95 28% | |
| W | Effect 2 | 2.5/2.75/3/3.25/3.5 | → | ▲ 200/300/400/500/600 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cast range | 500/500/500/500/500 | → | ▲ 1200/1200/1200/1200/1200 140% | |
| W | Cooldown | 16/16/16/16/16 | → | ▲ 6/5.5/5/4.5/4 69% | |
| W | Effect 1 | 35/50/65/80/95 | → | ▲ 40/65/90/115/140 38% | |
| W | Effect 2 | 200/300/400/500/600 | → | ▼ 2.5/2.75/3/3.25/3.5 99% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 587 | → | ▼ 560 5% | ||
| Move speed | 350 | → | ▼ 345 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | AoE Damage Coefficient | 0.1 | → | ▼ 0.09 10% | |
| W | ST Damage Coefficient | 0.2 | → | ▼ 0.18 10% | |
| E | Total Damage Coefficient | 0.55 | → | ▼ 0.5 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | AoE Base Damage | 15/20/25/30/35 | → | ▼ 10/15/20/25/30 20% | |
| W | ST Base Damage | 35/50/65/80/95 | → | ▼ 25/40/55/70/85 15% |
Show the earlier 47 patches, back to V1.0.0.94(b)
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Basic Attack Damage End Value | 25 | → | ▲ 35 40% | |
| P | Basic Attack Damage Start Value | 10 | → | ▲ 20 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base MR Class-wide | 32.1 | → | ▼ 32 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 8 | 75/75/75 | → | ▼ 60/60/60 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cost | 50/55/60/65/70/75 | → | ▼ 65/65/65/65/65/65 4% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 4 | 60/60/60/60/60 | → | ▼ 40/40/40/40/40 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 3.5 | → | ▼ 3 14% | ||
| Base AD | 66 | → | ▼ 63 5% | ||
| Q | Base Damage | 10/20/30/40/50 | → | ▲ 25/35/45/55/65 50% | |
| Q | Stealth Duration | 1.5/2.25/3/3.75/4.5 | → | ● 2.5/2.75/3/3.25/3.5 0% | |
| R | Effect 1 | 300/400/0 | → | ▼ 225/300/0 25% | |
| R | Effect 7 | 1/1.25/1.25 | → | ▼ 1/1/1 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cast range | 25000/25000/25000 | → | ▼ 200/200/200 99% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cast range | 25000/25000/25000/25000/25000 | → | ▼ 625/625/625/625/625 98% | |
| Q | Cooldown | 16/15.5/15/14.5/14 | → | ▲ 0/0/0/0/0 100% | |
| Q | Effect 1 | 10/20/30/40/50 | → | ▲ 10/40/70/100/130 133% | |
| Q | Effect 2 | 200/200/200/200/200 | → | ▼ 20/22.5/25/27.5/30 88% | |
| Q | Effect 3 | 1.5/2.25/3/3.75/4.5 | → | ▲ 20/22.5/25/27.5/30 | |
| Q | Effect 4 | 6/6/6/6/6 | → | ▼ 2/2/2/2/2 67% | |
| Q | Effect 5 | 400/400/400/400/400 | → | ▼ 3/3/3/3/3 99% | |
| Q | Effect 6 | 2.5/2.5/2.5/2.5/2.5 | → | ▲ 30/35/40/45/50 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 8 | 2.5/2.5/2.5/2.5/2.5 | → | ▼ 0.25/0.25/0.25/0.25/0.25 90% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.6748 | → | ▲ 1.7 2% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.374 | → | ▼ 1.6748 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor | 26 | → | ▲ 30 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 57.58 | → | ▲ 66 15% | ||
| Base HP Class-wide | 582.12 | → | ▲ 587 1% | ||
| Base armor Class-wide | 24.88 | → | ▲ 26 5% | ||
| HP per level Class-wide | 84 | → | ▲ 89 6% | ||
| E | Effect 1 | 50/75/100/125/150 | → | ▲ 55/80/105/130/155 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Effect 1 | 5/35/65/95/125 | → | ▲ 50/75/100/125/150 54% | |
| E | Effect 2 | 20/22.5/25/27.5/30 | → | ▲ 60/75/90/105/120 260% | |
| E | Effect 3 | 20/22.5/25/27.5/30 | → | ▲ 50/50/50/50/50 100% | |
| E | Effect 4 | 2/2/2/2/2 | → | ▲ 20/22.5/25/27.5/30 | |
| E | Effect 5 | 3/3/3/3/3 | → | ▼ 2/2/2/2/2 33% | |
| E | Effect 6 | 30/35/40/45/50 | → | ▼ 3/3/3/3/3 92% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 14/14/14/14/14 | → | ▼ 16/15.5/15/14.5/14 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.37 | → | ▲ 8.374 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Ratio a1 | 0.5 | → | ▼ 0.4 20% | |
| E | Ratio a1 | 0.9 | → | ▼ 0.75 17% | |
| R | Effect 1 | 300/450/600 | → | ▼ 200/300/400 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 11/11/11/11/11 | → | ▼ 14/14/14/14/14 27% | |
| Q | Cost | 90/80/70/60/50 | → | ▲ 60/60/60/60/60 14% | |
| Q | Effect 1 | 140/160/180/200/220 | → | ▼ 20/35/50/65/80 72% | |
| Q | Effect 3 | 3.5/3.5/3.5/3.5/3.5 | → | ▼ 1.5/2.25/3/3.75/4.5 14% | |
| W | Cast range | 425/425/425/425/425 | → | ▲ 500/500/500/500/500 18% | |
| E | Effect 1 | 50/90/130/170/210 | → | ▼ 5/35/65/95/125 50% | |
| E | Effect 2 | 10/15/20/25/30 | → | ▲ 20/22.5/25/27.5/30 25% | |
| E | Ratio a1 | 1 | → | ▼ 0.9 10% | |
| R | Cast range | 500/500/500 | → | ▲ 25000/25000/25000 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 51.7 | → | ▲ 57.58 11% | ||
| Base HP Class-wide | 441 | → | ▲ 582.12 32% | ||
| Base MR Class-wide | 30 | → | ▲ 32.1 7% | ||
| Base armor Class-wide | 19 | → | ▲ 24.88 31% | ||
| Base mana Class-wide | 230 | → | ▲ 297.2 29% | ||
| HP regen Class-wide | 7.45 | → | ▲ 8.37 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 0/0/0/0/0 | → | ▼ 11/11/11/11/11 | |
| W | Cooldown | 0/0/0/0/0 | → | ▼ 16/16/16/16/16 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 15 | → | ▲ 19 27% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Deceive | Range | 500 | → | ▼ 400 |
| Two-Shiv Poison | Slow | 20/22.5/25/27.5/30% | → | ▼ 10/15/20/25/30% |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 325 | → | ▲ 350 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Two-Shiv Poison | Base damage | 40/80/120/160/200 | → | ▲ 50/90/130/170/210 |
| Two-Shiv Poison | AD ratio | (+ 50% AD) | → | ● (+ 100% bonus AD) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Jack in the Box | Duration | 90 | → | ▼ 60 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Jack in the Box | Base damage | 35/55/75/95/115 | → | ▼ 35/50/65/80/95 |
| Jack in the Box | AP ratio | (+ 25% AP) | → | ▼ (+ 20% AP) |
| Jack in the Box | Activation range | 350 | → | ▼ 300 |
| Jack in the Box | Cast range | 400 | → | ▲ 425 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Health per level | 80 | → | ▲ 84 |
| Stats | Base health | 501 | → | ▲ 525 |
| Stats | Base mana | 250 | → | ▲ 270 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Jack in the Box | Box trigger radius | 400 (to mitigate cases where the box fears an enemy and are rendered unable to attack if the target runs out of range | → | ▼ 325 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Jack in the Box | Cast range | 500 | → | ▼ 400 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Backstab | Bonus damage | 25% | → | ▼ 20% |
| Deceive | Cooldown | 10 | → | ▲ 11 seconds |
| Deceive | Duration | 4 | → | ▼ 3.5 seconds |
| Hallucinate | Cooldown | 90/75/60 | → | ▲ 100/90/80 |
| Hallucinate | Duration | 30 | → | ▼ 18 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Deceive | Cooldown | 8.5 | → | ▲ 10 seconds |
| Hallucinate | Damage taken by clone | 135% | → | ▲ 150% |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Jack in the Box | Mana cost | 60 at all ranks | → | ● 50/55/60/65/70 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Two-Shiv Poison | Active cast range | 600 | → | ▲ 625 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Two-Shiv Poison | Cooldown | 13 | → | ▼ 8 seconds |
| Two-Shiv Poison | Mana cost | 80 | → | ▼ 70 |
| Deceive | Bonus critical damage | 50/70/90/110/130% | → | ▼ 40/60/80/100/120% |
| Jack in the Box | Base damage per hit | 35/60/80/100/125 | → | ▼ 35/55/75/95/115 |
| Jack in the Box | AP ratio | (+ 35% AP) | → | ▼ (+ 25% AP) |
| Jack in the Box | Mana cost | 70 at all ranks | → | ▼ 50/55/60/65/70 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Deceive | Cooldown | 10 | → | ▼ 8.5 seconds |
| Hallucinate | Damage taken by clone | 170/135/100% | → | ● 135% at all ranks |
| Hallucinate | Cooldown | 75 at all ranks | → | ▲ 105/90/75 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Jack in the Box | Magic resistance | 50 | → | ▲ 100 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Deceive | Cooldown | 9 | → | ▲ 10 seconds |
| Deceive | Mana cost | 80/70/60/50/40 | → | ▲ 90/80/70/60/50 |
| Deceive | Duration | 5 | → | ▼ 4 seconds |
| Deceive | Range | 575 | → | ▼ 500 |
| Two-Shiv Poison | Mana cost | 75 | → | ▲ 80 |
| Jack in the Box | Fear range | 450 | → | ▼ 400 |
| Jack in the Box | Base health | 200 | → | ▼ 150 |
| Ability | What changed | Before | After |
|---|