
Kha'Zix Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Kha'Zix has been touched in 39 of the 308 patches tracked here, across 80 individual values: 40 moved in their favour, 39 against. Most recent change: patch 26.19.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Nearby enemies that are Isolated from their allies are marked. Kha'Zix's abilities have interactions with Isolated targets.When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy champion to deal bonus magic damage and
Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear.
Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike now fires three spikes in a cone, slow enemies hit, and reveals enemy champions hit for 2 seconds.
Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases by 200 and the cooldown resets on champion kill or assist.
Each rank allows Kha'Zix to evolve one of his abilities, giving it a unique additional effect. When activated, Kha'Zix becomes Invisible, triggering Unseen Threat and increasing Move Speed. If he chooses to Evolve Adaptive Cloaking, Void Assault gains increased Invisibility durat
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Isolated Slow Duration | 2/2/2/2/2 | → | ▲ 2.25/2.25/2.25/2.25/2.25 12% | |
| W | Slow Duration | 2/2/2/2/2 | → | ▲ 2.25/2.25/2.25/2.25/2.25 12% | |
| E | Evolved Leap Range | 900/900/900/900/900 | → | ▲ 1000/1000/1000/1000/1000 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Move speed | 350 | → | ▼ 345 1% | ||
| Q | Bonus AD Ratio | 1.1/1.1/1.1/1.1/1.1 | → | ▼ 1.05/1.05/1.05/1.05/1.05 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Base Damage | 85/115/145/175/205 | → | ▼ 75/105/135/165/195 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Bonus AD Ratio | 0.4 | → | ▲ 0.5 25% | |
| E | Total Damage Coefficient | 0.2 | → | ▲ 0.4 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor | 36 | → | ▼ 32 11% | ||
| W | Isolated Slow Percentage | 75/75/75/75/75 | → | ▼ 60/60/60/60/60 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 70/95/120/145/170 | → | ▲ 80/105/130/155/180 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage Coefficient | 1.15 | → | ▼ 1.1 4% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 63 | → | ▼ 60 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 60/85/110/135/160 | → | ▲ 70/95/120/145/170 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Isolation Range | 425 | → | ▼ 375 12% | |
| W | Effect 3 | 60/60/60/60/60 | → | ▼ 40/40/40/40/40 33% | |
| W | Effect 7 | 90/90/90/90/90 | → | ▼ 75/75/75/75/75 17% | |
| R | Recast Window | 10/10/10 | → | ▲ 12/12/12 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3 | → | ▲ 4.2 40% | ||
| Base HP Class-wide | 573 | → | ▲ 643 12% | ||
| HP per level Class-wide | 85 | → | ▲ 99 16% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% | ||
| W | Heal Amount | 60/85/110/135/160 | → | ▼ 55/75/95/115/135 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage Coefficient | 1.3 | → | ▼ 1.15 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP Class-wide | 572.8 | → | ▲ 573 0% | ||
| Base MR Class-wide | 32.1 | → | ▼ 32 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 2 | 120/120/120/120/120 | → | ▼ 110/110/110/110/110 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 2 | 100/100/100/100/100 | → | ▲ 120/120/120/120/120 20% |
Show the earlier 26 patches, back to V1.0.0.152
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 50/75/100/125/150 | → | ▲ 60/85/110/135/160 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cast range | 0/0/0 | → | ▲ 25000/25000/25000 | |
| R | Cooldown | 0/0/0 | → | ▼ 85/70/70 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 3 | 40/40/40/40/40 | → | ▲ 60/60/60/60/60 50% | |
| W | Effect 7 | 80/80/80/80/80 | → | ▲ 90/90/90/90/90 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 65/90/115/140/165 | → | ▼ 50/75/100/125/150 13% | |
| Q | Effect 2 | 65/65/65/65/65 | → | ▲ 100/100/100/100/100 54% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.502 | → | ▼ 1.5 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 7.51 | → | ▼ 1.502 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 55.21 | → | ▲ 63 14% | ||
| Base armor Class-wide | 27 | → | ▲ 36 33% | ||
| Q | Effect 1 | 60/85/110/135/160 | → | ▲ 65/90/115/140/165 5% | |
| W | Effect 1 | 80/110/140/170/200 | → | ▲ 85/115/145/175/205 4% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 70/95/120/145/170 | → | ▼ 60/85/110/135/160 8% | |
| Q | Effect 2 | 50/50/50/50/50 | → | ▲ 65/65/65/65/65 30% | |
| Q | Ratio a1 | 1.2 | → | ▼ 1.1 8% | |
| R | Effect 1 | 1.25/1.25/1.25 | → | ▲ 1.5/1.5/1.5 20% | |
| R | Effect 5 | 2.5/2.5/2.5 | → | ▲ 3/3/3 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 4 | 60/60/60/60/60 | → | ▼ 45/45/45/45/45 25% | |
| Q | Ratio a1 | 1.4 | → | ▼ 1.2 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 55.208 | → | ▲ 55.21 0% | ||
| Q | Cooldown | 3/3/3/3/3 | → | ▼ 4/4/4/4/4 33% | |
| Q | Effect 2 | 30/30/30/30/30 | → | ▲ 50/50/50/50/50 67% | |
| Q | Effect 4 | 100/100/100/100/100 | → | ▼ 60/60/60/60/60 40% | |
| Q | Ratio a1 | 1.2 | → | ▲ 1.4 17% | |
| W | Effect 3 | 20/20/20/20/20 | → | ▲ 40/40/40/40/40 100% | |
| W | Effect 5 | 50/50/50/50/50 | → | ▼ 20/20/20/20/20 60% | |
| W | Effect 6 | 20/20/20/20/20 | → | ▼ 2/2/2/2/2 90% | |
| R | Effect 1 | 1/1/1 | → | ▲ 1.25/1.25/1.25 25% | |
| R | Effect 2 | 15/15/15 | → | ▼ 10/10/10 33% | |
| R | Effect 4 | 2/2/2 | → | ● 1/2/3 0% | |
| R | Effect 5 | 1/2/3 | → | ▲ 2.5/2.5/2.5 25% | |
| R | Effect 6 | 50/50/50 | → | ▼ 2/2/2 96% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 3.5/3.5/3.5/3.5/3.5 | → | ▲ 3/3/3/3/3 14% | |
| W | Cooldown | 10/10/10/10/10 | → | ▲ 9/9/9/9/9 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cast range | 600/600/600/600/600 | → | ▲ 700/700/700/700/700 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor | 24.04 | → | ▲ 27 12% | ||
| Q | Cost | 25/25/25/25/25 | → | ▲ 20/20/20/20/20 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 2 | 40/70/100/130/160 | → | ▲ 60/85/110/135/160 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 50 | → | ▲ 55.208 10% | ||
| Base HP Class-wide | 430 | → | ▲ 572.8 33% | ||
| Base MR Class-wide | 30 | → | ▲ 32.1 7% | ||
| Base armor Class-wide | 19 | → | ▲ 24.04 27% | ||
| Base mana Class-wide | 260 | → | ▲ 327.2 26% | ||
| HP regen Class-wide | 6.25 | → | ▲ 7.51 20% | ||
| W | Cooldown | 8/8/8/8/8 | → | ▼ 10/10/10/10/10 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 1 | 75/115/155/195/235 | → | ▼ 80/110/140/170/200 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 55/80/105/130/155 | → | ▲ 70/95/120/145/170 14% | |
| Q | Effect 6 | 72/104/137/169/202 | → | ▲ 91/124/156/189/221 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 70/100/130/160/190 | → | ▼ 55/80/105/130/155 19% | |
| Q | Effect 2 | 45/45/45/45/45 | → | ▼ 30/30/30/30/30 33% | |
| Q | Ratio a1 | 1.5 | → | ▼ 1.2 20% | |
| W | Effect 5 | 30/30/30/30/30 | → | ▲ 50/50/50/50/50 67% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 5 | 10/20/30 | → | ▼ 1/2/3 90% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 2 | 10/10/10 | → | ▲ 15/15/15 50% | |
| R | Effect 5 | 1/2/3 | → | ▲ 10/20/30 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 15 | → | ▲ 19 27% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 3 | 8/8/8/8/8 | → | ▼ 6/6/6/6/6 25% | |
| Q | Effect 4 | 200/200/200/200/200 | → | ▼ 100/100/100/100/100 50% | |
| E | Ratio a1 | 0.8 | → | ▼ 0.2 75% | |
| R | Effect 4 | 50/50/50 | → | ▼ 2/2/2 96% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 22/20/18/16/14 | → | ▲ 20/18/16/14/12 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 2 | 100/145/190/235/280 | → | ▼ 45/45/45/45/45 76% | |
| Q | Effect 3 | 12/12/12/12/12 | → | ▼ 8/8/8/8/8 33% | |
| W | Cost | 60/70/80/90/100 | → | ▲ 55/60/65/70/75 19% | |
| W | Effect 3 | 40/40/40/40/40 | → | ▼ 20/20/20/20/20 50% | |
| W | Effect 4 | 35/40/45/50/55 | → | ▼ 2/2/2/2/2 96% | |
| W | Ratio a1 | 0.9 | → | ▲ 1 11% | |
| R | Effect 4 | 40/40/40 | → | ▲ 50/50/50 25% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Unseen Threat | Base damage | 15 - 220 | → | ▼ 15;20;25;35;45;55;65;75;85;95;110;125;140;150;160;170;180;190/formula = 10 + 5 per level up to 5, + 10 per level up to 10, + 15 per level up to 13, and + 10 per level up to 18 |
| Unseen Threat | Slow | 35% | → | ▼ 25% |
| Taste Their Fear | Bonus AD ratio | 160%/Bonus AD | → | ▼ 150% Bonus AD |
| Taste Their Fear | Isolation bonus AD ratio | 240%/Bonus AD | → | ▼ 200% Bonus AD) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 325 | → | ▲ 350 |