
Kha'Zix Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Kha'Zix has been touched in 38 of the 305 patches tracked here, across 100 individual values: 45 moved in their favour, 54 against. Most recent change: patch 26.5.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy Champion to deal bonus magic damage and slow.
Kha'Zix passively marks enemies that are isolated from nearby allies. Taste Their Fear deals physical damage to a single target. Damage increased on isolated targets. If he chooses to Evolve Enlarged Claws, damage to isolated targets increases dramatically. Kha'Zix also gains inc
Kha'Zix fires exploding spikes that deal physical damage to all nearby enemies. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike fires three spikes in a cone. This effect consumes Unseen Threat to slow and damage all ene
Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases dramatically. Also, on champion kill or assist, Leap's cooldown resets.
Each rank allows Kha'Zix to evolve one of his abilities, giving it a unique additional effect. When activated, Void Assault stealths Kha'Zix, triggers Unseen Threat, and increases Movement Speed. If he chooses to Evolve Active Camouflage, Void Assault can be cast three times and
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Move speed | 350 | → | ▼ 345 1% | ||
| Q | Bonus AD Ratio | 1.1/1.1/1.1/1.1/1.1 | → | ▼ 1.05/1.05/1.05/1.05/1.05 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Base Damage | 85/115/145/175/205 | → | ▼ 75/105/135/165/195 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Bonus AD Ratio | 0.4 | → | ▲ 0.5 25% | |
| E | Total Damage Coefficient | 0.2 | → | ▲ 0.4 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor | 36 | → | ▼ 32 11% | ||
| W | Effect 7 | 75/75/75/75/75 | → | ▼ 60/60/60/60/60 20% | |
| W | Isolated Slow Percentage | 75/75/75/75/75 | → | ▼ 60/60/60/60/60 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 70/95/120/145/170 | → | ▲ 80/105/130/155/180 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 2 | 60/85/110/135/160 | → | ▼ 55/75/95/115/135 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage Coefficient | 1.15 | → | ▼ 1.1 4% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 63 | → | ▼ 60 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 60/85/110/135/160 | → | ▲ 70/95/120/145/170 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Isolation Range | 425 | → | ▼ 375 12% | |
| W | Effect 3 | 60/60/60/60/60 | → | ▼ 40/40/40/40/40 33% | |
| W | Effect 7 | 90/90/90/90/90 | → | ▼ 75/75/75/75/75 17% | |
| R | Recast Window | 10/10/10 | → | ▲ 12/12/12 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3 | → | ▲ 4.2 40% | ||
| Base HP Class-wide | 573 | → | ▲ 643 12% | ||
| HP per level Class-wide | 85 | → | ▲ 99 16% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% | ||
| W | Heal Amount | 60/85/110/135/160 | → | ▼ 55/75/95/115/135 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage Coefficient | 1.3 | → | ▼ 1.15 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cast range | 0/0/0/0/0 | → | ▲ 375/375/375/375/375 | |
| Q | Cooldown | 0/0/0/0/0 | → | ▼ 4/4/4/4/4 | |
| Q | Effect 1 | 50/50/50/50/50 | → | ▲ 60/85/110/135/160 120% | |
| Q | Effect 2 | 0.75/0.75/0.75/0.75/0.75 | → | ▲ 110/110/110/110/110 | |
| Q | Effect 3 | 1/1/1/1/1 | → | ▲ 50/50/50/50/50 | |
| Q | Effect 4 | 4/4/4/4/4 | → | ▲ 45/45/45/45/45 | |
| W | Cast range | 25000/25000/25000/25000/25000 | → | ▼ 0/0/0/0/0 100% | |
| W | Cooldown | 9/9/9/9/9 | → | ▲ 0/0/0/0/0 100% | |
| W | Effect 3 | 40/40/40/40/40 | → | ▲ 60/60/60/60/60 50% | |
| W | Effect 7 | 80/80/80/80/80 | → | ▲ 90/90/90/90/90 12% | |
| R | Cast range | 25000/25000/25000 | → | ▼ 0/0/0 100% | |
| R | Cooldown | 85/70/70 | → | ▲ 0/0/0 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP Class-wide | 572.8 | → | ▲ 573 0% | ||
| Base MR Class-wide | 32.1 | → | ▼ 32 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cast range | 325/325/325/325/325 | → | ▼ 0/0/0/0/0 100% | |
| Q | Cooldown | 4/4/4/4/4 | → | ▲ 0/0/0/0/0 100% | |
| Q | Effect 1 | 50/75/100/125/150 | → | ▼ 50/50/50/50/50 50% | |
| Q | Effect 2 | 100/100/100/100/100 | → | ▼ 0.75/0.75/0.75/0.75/0.75 99% | |
| Q | Effect 3 | 50/50/50/50/50 | → | ▼ 1/1/1/1/1 98% | |
| Q | Effect 4 | 45/45/45/45/45 | → | ▼ 4/4/4/4/4 91% | |
| W | Effect 3 | 60/60/60/60/60 | → | ▼ 40/40/40/40/40 33% | |
| W | Effect 7 | 90/90/90/90/90 | → | ▼ 80/80/80/80/80 11% | |
| E | Effect 3 | 10/10/10/10/10 | → | ▼ 8/8/8/8/8 20% |
Show the earlier 25 patches, back to V1.0.0.152
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 3 | 40/40/40/40/40 | → | ▲ 60/60/60/60/60 50% | |
| W | Effect 7 | 80/80/80/80/80 | → | ▲ 90/90/90/90/90 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cooldown | 90/80/1.5 | → | ▼ 85/70/70 31% | |
| R | Cost | 100/100/100/0/0/0 | → | ▼ 100/100/100/100/100/100 100% | |
| R | Effect 1 | 1.5/1.5/1.5 | → | ▼ 1.25/1.25/1.25 17% | |
| R | Effect 4 | 2/3/0 | → | ▲ 2/3/3 60% | |
| R | Effect 5 | 3/3/3 | → | ▼ 2/2/2 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 65/90/115/140/165 | → | ▼ 50/75/100/125/150 13% | |
| Q | Effect 2 | 65/65/65/65/65 | → | ▲ 100/100/100/100/100 54% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.502 | → | ▼ 1.5 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 7.51 | → | ▼ 1.502 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 55.21 | → | ▲ 63 14% | ||
| Base armor Class-wide | 27 | → | ▲ 36 33% | ||
| Q | Effect 1 | 60/85/110/135/160 | → | ▲ 65/90/115/140/165 5% | |
| W | Effect 1 | 80/110/140/170/200 | → | ▲ 85/115/145/175/205 4% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 70/95/120/145/170 | → | ▼ 60/85/110/135/160 8% | |
| Q | Effect 2 | 50/50/50/50/50 | → | ▲ 65/65/65/65/65 30% | |
| Q | Ratio a1 | 1.2 | → | ▼ 1.1 8% | |
| R | Effect 1 | 1.25/1.25/1.25 | → | ▲ 1.5/1.5/1.5 20% | |
| R | Effect 5 | 2.5/2.5/2.5 | → | ▲ 3/3/3 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 4 | 60/60/60/60/60 | → | ▼ 45/45/45/45/45 25% | |
| Q | Ratio a1 | 1.4 | → | ▼ 1.2 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 55.208 | → | ▲ 55.21 0% | ||
| Q | Cooldown | 3/3/3/3/3 | → | ▼ 4/4/4/4/4 33% | |
| Q | Effect 2 | 30/30/30/30/30 | → | ▲ 50/50/50/50/50 67% | |
| Q | Effect 4 | 100/100/100/100/100 | → | ▼ 60/60/60/60/60 40% | |
| Q | Ratio a1 | 1.2 | → | ▲ 1.4 17% | |
| W | Effect 3 | 20/20/20/20/20 | → | ▲ 40/40/40/40/40 100% | |
| W | Effect 5 | 50/50/50/50/50 | → | ▼ 20/20/20/20/20 60% | |
| W | Effect 6 | 20/20/20/20/20 | → | ▼ 2/2/2/2/2 90% | |
| R | Effect 1 | 1/1/1 | → | ▲ 1.25/1.25/1.25 25% | |
| R | Effect 2 | 15/15/15 | → | ▼ 10/10/10 33% | |
| R | Effect 4 | 2/2/2 | → | ● 1/2/3 0% | |
| R | Effect 5 | 1/2/3 | → | ▲ 2.5/2.5/2.5 25% | |
| R | Effect 6 | 50/50/50 | → | ▼ 2/2/2 96% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 3.5/3.5/3.5/3.5/3.5 | → | ▲ 3/3/3/3/3 14% | |
| W | Cooldown | 10/10/10/10/10 | → | ▲ 9/9/9/9/9 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cast range | 600/600/600/600/600 | → | ▲ 700/700/700/700/700 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor | 24.04 | → | ▲ 27 12% | ||
| Q | Cost | 25/25/25/25/25 | → | ▲ 20/20/20/20/20 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 2 | 40/70/100/130/160 | → | ▲ 60/85/110/135/160 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 50 | → | ▲ 55.208 10% | ||
| Base HP Class-wide | 430 | → | ▲ 572.8 33% | ||
| Base MR Class-wide | 30 | → | ▲ 32.1 7% | ||
| Base armor Class-wide | 19 | → | ▲ 24.04 27% | ||
| Base mana Class-wide | 260 | → | ▲ 327.2 26% | ||
| HP regen Class-wide | 6.25 | → | ▲ 7.51 20% | ||
| W | Cooldown | 8/8/8/8/8 | → | ▼ 10/10/10/10/10 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 1 | 75/115/155/195/235 | → | ▼ 80/110/140/170/200 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 55/80/105/130/155 | → | ▲ 70/95/120/145/170 14% | |
| Q | Effect 6 | 72/104/137/169/202 | → | ▲ 91/124/156/189/221 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 70/100/130/160/190 | → | ▼ 55/80/105/130/155 19% | |
| Q | Effect 2 | 45/45/45/45/45 | → | ▼ 30/30/30/30/30 33% | |
| Q | Ratio a1 | 1.5 | → | ▼ 1.2 20% | |
| W | Effect 5 | 30/30/30/30/30 | → | ▲ 50/50/50/50/50 67% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 5 | 10/20/30 | → | ▼ 1/2/3 90% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 2 | 10/10/10 | → | ▲ 15/15/15 50% | |
| R | Effect 5 | 1/2/3 | → | ▲ 10/20/30 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 15 | → | ▲ 19 27% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 3 | 8/8/8/8/8 | → | ▼ 6/6/6/6/6 25% | |
| Q | Effect 4 | 200/200/200/200/200 | → | ▼ 100/100/100/100/100 50% | |
| E | Ratio a1 | 0.8 | → | ▼ 0.2 75% | |
| R | Effect 4 | 50/50/50 | → | ▼ 2/2/2 96% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 22/20/18/16/14 | → | ▲ 20/18/16/14/12 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 2 | 100/145/190/235/280 | → | ▼ 45/45/45/45/45 76% | |
| Q | Effect 3 | 12/12/12/12/12 | → | ▼ 8/8/8/8/8 33% | |
| W | Cost | 60/70/80/90/100 | → | ▲ 55/60/65/70/75 19% | |
| W | Effect 3 | 40/40/40/40/40 | → | ▼ 20/20/20/20/20 50% | |
| W | Effect 4 | 35/40/45/50/55 | → | ▼ 2/2/2/2/2 96% | |
| W | Ratio a1 | 0.9 | → | ▲ 1 11% | |
| R | Effect 4 | 40/40/40 | → | ▲ 50/50/50 25% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Unseen Threat | Base damage | 15 - 220 | → | ▼ 15;20;25;35;45;55;65;75;85;95;110;125;140;150;160;170;180;190/formula = 10 + 5 per level up to 5, + 10 per level up to 10, + 15 per level up to 13, and + 10 per level up to 18 |
| Unseen Threat | Slow | 35% | → | ▼ 25% |
| Taste Their Fear | Bonus AD ratio | 160%/Bonus AD | → | ▼ 150% Bonus AD |
| Taste Their Fear | Isolation bonus AD ratio | 240%/Bonus AD | → | ▼ 200% Bonus AD) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 325 | → | ▲ 350 |