
Irelia Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Irelia has been touched in 42 of the 305 patches tracked here, across 108 individual values: 54 moved in their favour, 53 against. Most recent change: patch 25.17.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
When Irelia strikes enemies with spells she gains a stacking bonus damage buff on her basic attacks. At maximum stacks she also gains Attack Speed and deals bonus damage to shields.
Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, it's cooldown refreshes.
Irelia charges a strike that deals more damage as she charges. She takes reduced damage during the charge.
Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.
Irelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. Afterwards the blades form a wall that will damage, slow and disarm enemies that walk through it.
The kit this replaced
Reworked in patch 8.7. Icons are the originals, still served by Data Dragon at version 3.7.9.
Every change, newest first
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| W | Max Damage Calc Coefficient | 1.2 | → | ▲ 1.5 25% | |
| W | Min Damage Calc Coefficient | 0.4 | → | ▲ 0.5 25% | |
| E | AP Ratio | 0.8/0.8/0.8/0.8/0.8 | → | ▲ 1/1/1/1/1 25% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| HP regen | 1.2 | → | ▼ 0.7 42% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| P | Single Stack AS Start Value | 7.5 | → | ▲ 10 33% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| W | Max Damage | 30/75/120/165/210 | → | ▼ 30/60/90/120/150 25% | |
| W | Min Damage | 10/25/40/55/70 | → | ▼ 10/20/30/40/50 25% | |
| E | Base Damage | 80/125/170/215/260 | → | ▼ 70/110/150/190/230 12% | |
| R | Base Missile Damage | 250/375/500 | → | ▼ 200/275/350 27% | |
| R | Base Zone Damage | 250/375/500 | → | ▼ 200/275/350 27% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| Q | Champion Damage Coefficient | 0.6 | → | ▲ 0.7 17% | |
| Q | Cooldown | 11/10/9/8/7 | → | ▲ 10/9/8/7/6 11% | |
| Q | Cost | 20/20/20/20/20/20 | → | ▲ 15/15/15/15/15/15 25% | |
| Q | Minion Damage Coefficient | 0.6 | → | ▲ 0.7 17% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| Base HP | 590 | → | ▲ 630 7% | ||
| HP regen | 1.7 | → | ▼ 1.2 29% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| AD per level | 4 | → | ▼ 3.5 12% | ||
| R | Cooldown Amount | 1.5/2.5/3.5 | → | ▲ 1/1.5/2 40% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| HP per level | 124 | → | ▼ 115 7% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| Armor per level | 4.2 | → | ▲ 4.7 12% | ||
| Base MR | 28 | → | ▲ 30 7% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| Q | Heal TAD Coefficient | 0.07/0.08/0.09/0.1/0.11 | → | ▲ 0.09/0.1/0.11/0.12/0.13 22% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3 | → | ▲ 4.2 40% | ||
| Base HP Class-wide | 520 | → | ▲ 590 13% | ||
| HP per level Class-wide | 110 | → | ▲ 124 13% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% | ||
| Q | Heal TAD Coefficient | 0.08/0.1/0.12/0.14/0.16 | → | ▼ 0.07/0.08/0.09/0.1/0.11 25% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| P | On Hit Bonus Coefficient | 0.3 | → | ▼ 0.2 33% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| Q | Heal TAD Coefficient | 0.12/0.14/0.16/0.18/0.2 | → | ▼ 0.08/0.1/0.12/0.14/0.16 25% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| W | Final Physical DR End Value | 80 | → | ▼ 70 12% | |
| R | Base Zone Damage | 350/475/600 | → | ▼ 250/375/500 21% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| Base HP | 580 | → | ▼ 520 10% | ||
| Base MR | 32 | → | ▼ 28 12% | ||
| HP per level | 95 | → | ▲ 110 16% | ||
| P | Max Stacks | 5 | → | ▼ 4 20% | |
| P | On Hit Bonus Coefficient | 0.25 | → | ▲ 0.3 20% | |
| Q | Dash Speed Bonus | 1500/1500/1500/1500/1500 | → | ▼ 1400/1400/1400/1400/1400 7% | |
| W | Max Bonus Ratio | 1/1/1/1/1 | → | ▲ 2/2/2/2/2 100% | |
| W | Max Damage | 20/50/80/110/140 | → | ▲ 30/75/120/165/210 50% | |
| W | Max Damage Calc Coefficient | 0.8 | → | ▲ 1.2 50% | |
| R | Base Zone Damage | 250/375/500 | → | ▲ 350/475/600 27% |
Show the earlier 40 patches, back to V1.0.0.108
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 3/3/3/3/3 | → | ▼ 20/18/16/14/12 |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| Base AD | 63 | → | ▲ 65 3% | ||
| Q | Cooldown | 12/11/10/9/8 | → | ▲ 11/10/9/8/7 10% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| R | Base Missile Damage | 225/325/425 | → | ▲ 250/375/500 15% | |
| R | Base Zone Damage | 200/275/350 | → | ▲ 250/375/500 36% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| E | Base Damage | 70/110/150/190/230 | → | ▲ 80/125/170/215/260 13% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| E | Max Range | 850/850/850/850/850 | → | ▼ 775/775/775/775/775 9% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 20/18/16/14/12 | → | ▲ 3/3/3/3/3 81% | |
| E | Cooldown | 14/13/12/11/10 | → | ▲ 0/0/0/0/0 100% | |
| R | Cast range | 1000/1000/1000 | → | ▲ 25000/25000/25000 | |
| R | Cooldown | 120/100/0 | → | ▲ 5/5/5 93% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| Base armor | 34 | → | ▲ 36 6% | ||
| HP per level | 85 | → | ▲ 95 12% | ||
| P | Max Stacks | 4 | → | ▲ 5 25% | |
| Q | Damage Bonus PVE | 45/60/75/90/105 | → | ▲ 55/75/95/115/135 27% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| Q | Damage Bonus PVE | 2/2/2/2/2 | → | ▲ 45/60/75/90/105 | |
| R | Base Zone Damage | 125/175/225 | → | ▲ 200/275/350 57% | |
| R | Slow Amount | 60/60/60 | → | ▲ 90/90/90 50% | |
| R | Zone Duration | 3/3.5/4 | → | ▼ 2.5/2.5/2.5 29% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| W | Base DR | 50/50/50/50/50 | → | ▼ 40/40/40/40/40 20% | |
| W | Cooldown | 16/15/14/13/12 | → | ▼ 20/18/16/14/12 14% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| Move speed | 340 | → | ▼ 335 1% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| Q | Damage Bonus PVE | 70/70/70/70/70 | → | ▼ 2/2/2/2/2 97% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| Base AD | 60 | → | ▲ 63 5% | ||
| Base HP | 550 | → | ▲ 580 5% | ||
| Q | Cast range | 625/625/625/625/625 | → | ▼ 600/600/600/600/600 4% | |
| R | Cast range | 1050/1050/1050 | → | ▼ 1000/1000/1000 5% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| W | Effect 3 | 10/30/50/70/90 | → | ▼ 10/25/40/55/70 20% | |
| E | Effect 10 | 6/6/6/6/6 | → | ▼ 5/5/5/5/5 17% | |
| R | Effect 4 | 6/6/6 | → | ▼ 5/5/5 17% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| Base armor | 31 | → | ▲ 34 10% | ||
| Q | Effect 4 | 60/60/60/60/60 | → | ▲ 70/70/70/70/70 17% | |
| R | Cooldown | 105/90/0 | → | ▼ 120/100/0 13% | |
| R | Effect 1 | 275/400/0 | → | ▼ 225/325/0 19% | |
| R | Effect 3 | 200/275/0 | → | ▼ 125/175/0 37% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| AD per level | 3.3 | → | ▲ 4 21% | ||
| Armor per level | 3.75 | → | ▼ 3 20% | ||
| Attack range | 125 | → | ▲ 200 60% | ||
| Base AD | 70 | → | ▼ 60 14% | ||
| Base HP | 607.2 | → | ▼ 550 9% | ||
| Base MR | 32.1 | → | ▼ 32 0% | ||
| Base armor | 34 | → | ▼ 31 9% | ||
| HP per level | 90 | → | ▼ 85 6% | ||
| Move speed | 345 | → | ▼ 340 1% | ||
| Q | Cast range | 650/650/650/650/650 | → | ▼ 625/625/625/625/625 4% | |
| Q | Cooldown | 14/12/10/8/6 | → | ● 12/11/10/9/8 0% | |
| Q | Cost | 50/55/60/65/70/75 | → | ▲ 20/20/20/20/20/20 68% | |
| Q | Effect 1 | 20/50/80/110/140 | → | ▼ 10/30/50/70/90 38% | |
| Q | Effect 3 | 1400/1400/1400/1400/1400 | → | ▲ 1500/1500/1500/1500/1500 7% | |
| W | Cast range | 20/20/20/20/20 | → | ▲ 775/775/775/775/775 | |
| W | Cooldown | 15/15/15/15/15 | → | ▲ 16/15/14/13/12 7% | |
| W | Cost | 40/40/40/40/40/40 | → | ▼ 70/75/80/85/90/90 104% | |
| W | Effect 1 | 5/7/9/11/13 | → | ▲ 45/50/55/60/65 | |
| W | Effect 2 | 15/30/45/60/75 | → | ▼ 1.5/1.5/1.5/1.5/1.5 97% | |
| W | Effect 3 | 6/6/6/6/6 | → | ▲ 10/30/50/70/90 | |
| E | Cast range | 325/325/325/325/325 | → | ▲ 25000/25000/25000/25000/25000 | |
| E | Cooldown | 8/8/8/8/8 | → | ▼ 14/13/12/11/10 50% | |
| E | Cost | 50/55/60/65/70/75 | → | ▲ 50/50/50/50/50/50 20% | |
| E | Effect 2 | 1/1.25/1.5/1.75/2 | → | ▼ 0.75/0.75/0.75/0.75/0.75 50% | |
| E | Effect 3 | 60/60/60/60/60 | → | ▼ 0.35/0.35/0.35/0.35/0.35 99% | |
| R | Cast range | 10000/10000/10000 | → | ▼ 1050/1050/1050 90% | |
| R | Cooldown | 80/60/60 | → | ▲ 105/90/0 3% | |
| R | Effect 1 | 120/160/0 | → | ▲ 275/400/0 141% | |
| R | Effect 2 | 10/10/10 | → | ▼ 3/3.5/0 78% | |
| R | Effect 3 | 25/25/25 | → | ▲ 200/275/0 | |
| R | Effect 4 | 10/10/10 | → | ▼ 6/6/6 40% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.7184 | → | ▼ 1.7 1% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.592 | → | ▼ 1.7184 80% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 61.544 | → | ▲ 70 14% | ||
| Base armor Class-wide | 25.3 | → | ▲ 34 34% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| R | Cooldown | 110/85/60 | → | ▲ 100/80/60 6% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.59 | → | ▲ 8.592 0% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| R | Cooldown | 70/60/50 | → | ▼ 110/85/60 42% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| Q | Cost | 60/65/70/75/80 | → | ▲ 50/55/60/65/70 14% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| Base mana Class-wide | 288.8 | → | ▲ 338.8 17% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| E | Effect 1 | 80/130/180/230/280 | → | ▼ 80/120/160/200/240 11% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 56 | → | ▲ 61.544 10% | ||
| Base HP Class-wide | 456 | → | ▲ 607.2 33% | ||
| Base MR Class-wide | 30 | → | ▲ 32.1 7% | ||
| Base armor Class-wide | 19 | → | ▲ 25.3 33% | ||
| Base mana Class-wide | 230 | → | ▲ 288.8 26% | ||
| HP regen Class-wide | 7.5 | → | ▲ 8.59 15% |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 0/0/0/0/0 | → | ▼ 15/15/15/15/15 |
| Ability | What changed | Before | After | Since 8.7 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 15 | → | ▲ 19 27% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base novement speed | 320 | → | ▲ 345 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base health | 515 | → | ▲ 546 |
| Stats | Health per level | 85 | → | ▲ 90 |
| Stats | Base health regen | 6.5 | → | ▲ 7.5 |
| Stats | Base attack damage | 56.3 | → | ▲ 59.3 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Hiten Style | Passive heal | 10/14/18/22/26 | → | ▼ 5/7/9/11/13 per hit |
| Transcendent Blades | Cooldown | 60/50/40 | → | ▲ 70/60/50 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Bladesurge | Mana cost | 70 at all ranks | → | ● 60/65/70/75/80 |
| Transcendent Blades | Base damage | 85/135/185 | → | ▼ 80/120/160 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Transcendent Blades | Heal from champions | 20% of raw damage | → | ▲ 25% damage dealt |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Bladesurge | Base damage | 20/55/90/125/160 | → | ▼ 20/50/80/110/140 |
| Transcendent Blades | Ability power ratio | (+40% AP) | → | ▲ (+50% AP) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base health | 575 | → | ▼ 515 |
| Stats | Base movement speed | 330 | → | ▼ 320 |
| Equilibrium Strike | Base damage | 80/135/190/245/300 | → | ▼ 80/130/180/230/280 |
| Equilibrium Strike | Ability ratio | 100% AP | → | ▼ 50% AP |
| Equilibrium Strike | Cooldown | 9 | → | ▼ 8 seconds |
| Transcendent Blades | Base damage | 90/140/190 | → | ▼ 85/135/185 per blade |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Bladesurge | Cast range | 600 | → | ▲ 650 |
| Equilibrium Strike | Cast range | 375 | → | ▲ 425 |
| Transcendent Blades | Base damage | 80/130/180 | → | ▲ 90/140/190 per blade |