
Caitlyn Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Caitlyn has been touched in 43 of the 308 patches tracked here, across 77 individual values: 43 moved in their favour, 34 against. Most recent change: patch 26.16.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Every few basic attacks, or against a target she has trapped or netted, Caitlyn will fire a headshot dealing bonus damage that scales with her critical strike chance. On trapped or netted targets, Caitlyn's Headshot attack range is doubled.
Caitlyn revs up her rifle for 1 second to unleash a penetrating shot that deals physical damage (deals less damage to subsequent targets).
Caitlyn sets a trap that, when sprung, reveals and immobilizes the enemy champion for 1.5 seconds, granting Caitlyn an empowered Headshot.
Caitlyn fires a heavy net to slow her target. The recoil knocks Caitlyn back.
Caitlyn takes time to line up the perfect shot, dealing massive damage to a single target at a huge range. Enemy champions can intercept the bullet for their ally.
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base MR Class-wide | 30 | → | ▲ 33 10% | ||
| MR per level Class-wide | 1.3 | → | ▼ 1.1 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 60 | → | ▲ 62 3% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 7 | 40/40/40/40/40 | → | ▼ 30/30/30/30/30 25% | |
| W | Head Shot Bonus Damage | 40/85/130/175/220 | → | ▼ 35/80/125/170/215 4% | |
| R | R Base Damage | 500/700/900 | → | ▼ 475/650/825 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | RAD Ratio | 1.5/1.5/1.5 | → | ▼ 1/1/1 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack speed ratio | 0.61 | → | ▲ 0.625 2% | ||
| Q | Secondary Mult | 0.5/0.5/0.5/0.5/0.5 | → | ▲ 0.6/0.6/0.6/0.6/0.6 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack speed ratio | 0.594 | → | ▲ 0.61 3% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack speed ratio | 0.568 | → | ▲ 0.594 5% | ||
| W | Effect 7 | 40/50/60/70/80 | → | ▼ 40/40/40/40/40 33% | |
| R | RAD Ratio | 1.7/1.7/1.7 | → | ▼ 1.5/1.5/1.5 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cooldown | 75/60/9 | → | ▼ 90/90/90 88% | |
| R | Crit Chance Amp | 0.35/0.35/0.35 | → | ▲ 0.5/0.5/0.5 43% | |
| R | R Base Damage | 525/750/975 | → | ▼ 500/700/900 7% | |
| R | RAD Ratio | 2/2/2 | → | ▼ 1.7/1.7/1.7 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Attacks Per Headshot | 6 | → | ▼ 5 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Crit Chance Amp | 0.25/0.25/0.25 | → | ▲ 0.35/0.35/0.35 40% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 62 | → | ▼ 60 3% | ||
| Base armor | 28 | → | ▼ 27 4% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 3.4 | → | ▲ 3.8 12% | ||
| W | Effect 7 | 40/55/70/85/100 | → | ▼ 40/50/60/70/80 14% | |
| W | Head Shot Bonus Damage | 60/105/150/195/240 | → | ▼ 40/85/130/175/220 13% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 50/60/70/80/90/100 | → | ▲ 55/60/65/70/75/80 10% | |
| Q | Total AD Ratio | 1.3/1.45/1.6/1.75/1.9 | → | ▲ 1.25/1.45/1.65/1.85/2.05 3% | |
| E | Cooldown | 16/14.5/13/11.5/10 | → | ▲ 16/14/12/10/8 8% | |
| E | Net Damage | 70/110/150/190/230 | → | ▲ 80/130/180/230/280 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 510 | → | ▲ 580 14% | ||
| HP per level Class-wide | 93 | → | ▲ 107 15% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 3.8 | → | ▼ 3.4 11% | ||
| Q | Effect 2 | 40/40/40/40/40 | → | ▲ 50/50/50/50/50 25% |
Show the earlier 39 patches, back to V1.0.0.109
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 5 | 1.3/1.4/1.5/1.6/1.7 | → | ▲ 1.3/1.45/1.6/1.75/1.9 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 3.3 | → | ▲ 3.8 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 2.88 | → | ▲ 3.3 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 64 | → | ▼ 62 3% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Move speed | 330 | → | ▼ 325 2% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 62 | → | ▲ 64 3% | ||
| Move speed | 325 | → | ▲ 330 2% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP Class-wide | 481 | → | ▲ 510 6% | ||
| HP per level Class-wide | 91 | → | ▲ 93 2% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack speed | 0.625 | → | ▲ 0.681 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 60 | → | ▲ 62 3% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 58 | → | ▲ 60 3% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 2 | 40/90/140/190/240 | → | ▲ 60/105/150/195/240 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | R Base Damage | 475/700/925 | → | ▲ 525/750/975 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 30/70/110/150/190 | → | ▲ 50/90/130/170/210 18% | |
| Q | Effect 2 | 33/33/33/33/33 | → | ▲ 40/40/40/40/40 21% | |
| R | Cast range | 2500/3000/1500 | → | ▲ 3500/3500/3500 50% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level Class-wide | 2.18 | → | ▲ 2.88 32% | ||
| Base AD Class-wide | 62 | → | ▼ 58 6% | ||
| Base HP Class-wide | 475 | → | ▲ 481 1% | ||
| Base armor Class-wide | 32 | → | ▼ 28 12% | ||
| HP per level Class-wide | 85 | → | ▲ 91 7% | ||
| HP regen Class-wide | 1.1 | → | ▼ 0.7 36% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.13 | → | ▼ 1.1 3% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.65 | → | ▼ 1.13 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 53.66 | → | ▲ 62 16% | ||
| Base armor Class-wide | 22.88 | → | ▲ 32 40% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 5 | 1.3/1.4/1.5/1.6/1.7 | → | ▲ 130/140/150/160/170 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 524.4 | → | ▼ 475 9% | ||
| HP per level | 80 | → | ▲ 85 6% | ||
| HP regen | 5.674 | → | ▼ 5.65 0% | ||
| Q | Effect 2 | 50/50/50/50/50 | → | ▼ 33/33/33/33/33 34% | |
| W | Effect 2 | 10/55/100/145/190 | → | ▲ 40/90/140/190/240 40% | |
| W | Effect 3 | 90/90/90/90/90 | → | ▼ 30/35/40/45/50 56% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 2 | 33/33/33/33/33 | → | ▲ 50/50/50/50/50 52% | |
| W | Effect 2 | 30/70/110/150/190 | → | ▼ 10/55/100/145/190 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.67 | → | ▲ 5.674 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 60/70/80/90/55 | → | ▲ 50/60/70/80/90 1% | |
| Q | Effect 1 | 33/33/33/33/33 | → | ▲ 30/70/110/150/190 233% | |
| Q | Effect 2 | 50/50/50/50/50 | → | ▼ 33/33/33/33/33 34% | |
| Q | Effect 3 | 1/1/1/1/1 | → | ▲ 50/50/50/50/50 | |
| Q | Effect 4 | 1.3/1.4/1.5/1.6/1.7 | → | ▼ 1/1/1/1/1 33% | |
| W | Cost | 20/20/20/20/0 | → | ▼ 20/20/20/20/20 25% | |
| W | Effect 1 | 80/130/180/230/280 | → | ▼ 2/2/2/2/2 99% | |
| W | Effect 2 | 90/90/90/90/90 | → | ▲ 30/70/110/150/190 22% | |
| W | Effect 3 | 3/3/4/4/5 | → | ▲ 90/90/90/90/90 | |
| W | Effect 5 | 10/20/30/40/50 | → | ▼ 3/3/4/4/5 87% | |
| E | Cooldown | 18/16/14/12/10 | → | ▲ 16/14.5/13/11.5/10 7% | |
| E | Cost | 75/75/75/75/90 | → | ▲ 75/75/75/75/75 4% | |
| E | Effect 1 | 1/1/1/1/1 | → | ▲ 70/110/150/190/230 | |
| E | Effect 2 | 50/50/50/50/50 | → | ▼ 1/1/1/1/1 98% | |
| R | Cost | 100/100/0 | → | ▼ 100/100/100 50% | |
| R | Effect 1 | 2000/2500/3000 | → | ▼ 250/475/700 81% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base mana | 313.8 | → | ▼ 313.7 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level Class-wide | 3 | → | ▼ 2.18 27% | ||
| Base AD Class-wide | 50.04 | → | ▲ 53.66 7% | ||
| Q | Cost | 50/60/70/80/90 | → | ▼ 60/70/80/90/55 1% | |
| W | Cooldown | 16/14/12/10/8 | → | ▲ 0.5/0.5/0.5/0.5/0.5 96% | |
| W | Cost | 30/30/30/30/30 | → | ▲ 20/20/20/20/0 47% | |
| E | Cast range | 950/950/950/950/950 | → | ▼ 750/750/750/750/750 21% | |
| E | Cost | 75/75/75/75/75 | → | ▼ 75/75/75/75/90 4% | |
| R | Cost | 100/100/100 | → | ▲ 100/100/0 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 20/17/14/11/8 | → | ▲ 16/14/12/10/8 14% | |
| W | Cost | 50/50/50/50/50 | → | ▲ 30/30/30/30/30 40% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 47 | → | ▲ 50.04 6% | ||
| Base HP Class-wide | 390 | → | ▲ 524.4 34% | ||
| Base armor Class-wide | 17 | → | ▲ 22.88 35% | ||
| Base mana Class-wide | 255 | → | ▲ 313.8 23% | ||
| HP regen Class-wide | 4.75 | → | ▲ 5.67 19% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 13 | → | ▲ 17 31% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack speed | 0.668 | → | ▼ 0.625 |
| Stats | Attack speed per level | 3% | → | ▲ 4% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 300 | → | ▲ 325 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Piltover Peacemaker | Per unit damage mitigation | 15 | → | ▼ 10% |
| Piltover Peacemaker | Minimum damage | 40 | → | ▲ 50% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Ace in the Hole | Range | 1900/2050/2200 | → | ▲ 2000/2500/3000 |
| Ace in the Hole | Channel time | 1.25 | → | ▼ 1 second |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 305 | → | ▼ 300 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Piltover Peacemaker | Base damage | 20/65/110/155/200 | → | ▼ 20/60/100/140/180 |
| Yordle Snap Trap | Activation radius | 150 | → | ▼ 135 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Yordle Snap Trap | Mana cost | 60 | → | ▼ 50 |
| Yordle Snap Trap | Activation range | 125 | → | ▲ 150 |
| 90 Caliber Net | Mana cost | 90 | → | ▼ 75 |
| Ace in the Hole | Mana cost | 150 | → | ▼ 100 |
| Ace in the Hole | Range | 1600/1900/2200 | → | ▲ 1900/2050/2200 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack speed per level | 2.6 | → | ▲ 3% |
| Yordle Snap Trap | Maximum charges | 2 | → | ▲ 3 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Headshot | Activation stacks | 8 at all levels | → | ▼ 8;7;6/1;7;13 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Ace in the Hole | Projectile speed | 2200 | → | ▲ 3200 |
| Ace in the Hole | Range | 1400/1800/2200 | → | ▲ 1600/1900/2200 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Piltover Peacemaker | Base damage | 40/70/100/130/160 | → | ● 20/65/110/155/200 |
| Piltover Peacemaker | AD ratio | (+ 100% AD) | → | ▲ (+ 130% AD) |
| Piltover Peacemaker | Per unit damage mitigation | 6 | → | ▲ 10% |
| Piltover Peacemaker | Maximum damage mitigation | 30 | → | ▲ 50% |
| Ace in the Hole | Base damage | 250/400/550 | → | ▲ 250/475/700 |