
Caitlyn Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Caitlyn has been touched in 47 of the 305 patches tracked here, across 82 individual values: 46 moved in their favour, 34 against. Most recent change: patch 26.16.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Every few basic attacks, or against a target she has trapped or netted, Caitlyn will fire a headshot dealing bonus damage that scales with her critical strike chance. On trapped or netted targets, Caitlyn's Headshot attack range is doubled.
Caitlyn revs up her rifle for 1 second to unleash a penetrating shot that deals physical damage (deals less damage to subsequent targets).
Caitlyn sets a trap to find sneaky yordles. When sprung, the trap reveals and immobilizes the enemy champion for 1.5 seconds, granting Caitlyn an empowered Headshot.
Caitlyn fires a heavy net to slow her target. The recoil knocks Caitlyn back.
Caitlyn takes time to line up the perfect shot, dealing massive damage to a single target at a huge range. Enemy champions can intercept the bullet for their ally.
The kit this replaced
Reworked in patch 11.23. Icons are the originals, still served by Data Dragon at version 9.19.1.
Every change, newest first
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Base MR Class-wide | 30 | → | ▲ 33 10% | ||
| MR per level Class-wide | 1.3 | → | ▼ 1.1 15% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| E | Effect 1 | 80/130/180/230/280 | → | ● 60/120/180/240/300 0% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Base AD | 60 | → | ▲ 62 3% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| W | Effect 7 | 40/40/40/40/40 | → | ▼ 30/30/30/30/30 25% | |
| W | Head Shot Bonus Damage | 40/85/130/175/220 | → | ▼ 35/80/125/170/215 4% | |
| R | R Base Damage | 500/700/900 | → | ▼ 475/650/825 7% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| E | Effect 1 | 60/120/180/240/300 | → | ● 80/130/180/230/280 0% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| R | RAD Ratio | 1.5/1.5/1.5 | → | ▼ 1/1/1 33% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Attack speed ratio | 0.61 | → | ▲ 0.625 2% | ||
| Q | Secondary Mult | 0.5/0.5/0.5/0.5/0.5 | → | ▲ 0.6/0.6/0.6/0.6/0.6 20% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Attack speed ratio | 0.594 | → | ▲ 0.61 3% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Attack speed ratio | 0.568 | → | ▲ 0.594 5% | ||
| W | Effect 7 | 40/50/60/70/80 | → | ▼ 40/40/40/40/40 33% | |
| R | RAD Ratio | 1.7/1.7/1.7 | → | ▼ 1.5/1.5/1.5 12% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| R | Crit Chance Amp | 0.35/0.35/0.35 | → | ▲ 0.5/0.5/0.5 43% | |
| R | R Base Damage | 525/750/975 | → | ▼ 500/700/900 7% | |
| R | RAD Ratio | 2/2/2 | → | ▼ 1.7/1.7/1.7 15% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| P | Attacks Per Headshot | 6 | → | ▼ 5 17% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| R | Crit Chance Amp | 0.25/0.25/0.25 | → | ▲ 0.35/0.35/0.35 40% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Base AD | 62 | → | ▼ 60 3% | ||
| Base armor | 28 | → | ▼ 27 4% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| AD per level | 3.4 | → | ▲ 3.8 12% | ||
| W | Effect 7 | 40/55/70/85/100 | → | ▼ 40/50/60/70/80 14% | |
| W | Head Shot Bonus Damage | 60/105/150/195/240 | → | ▼ 40/85/130/175/220 13% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Q | Cost | 50/60/70/80/90/100 | → | ▲ 55/60/65/70/75/80 10% | |
| Q | Total AD Ratio | 1.3/1.45/1.6/1.75/1.9 | → | ▲ 1.25/1.45/1.65/1.85/2.05 3% | |
| E | Cooldown | 16/14.5/13/11.5/10 | → | ▲ 16/14/12/10/8 8% | |
| E | Net Damage | 70/110/150/190/230 | → | ▲ 80/130/180/230/280 20% |
Show the earlier 43 patches, back to V1.0.0.109
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 510 | → | ▲ 580 14% | ||
| HP per level Class-wide | 93 | → | ▲ 107 15% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| AD per level | 3.8 | → | ▼ 3.4 11% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Q | Cooldown | 10/9/8/7/6 | → | ▲ 0/0/0/0/0 100% | |
| Q | Effect 2 | 40/40/40/40/40 | → | ▼ 20/20/20/20/20 50% | |
| R | Cast range | 3500/3500/3500 | → | ▲ 25000/25000/25000 | |
| R | Cooldown | 75/60/9 | → | ▲ 0/0/0 100% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Q | Effect 5 | 1.3/1.4/1.5/1.6/1.7 | → | ▲ 1.3/1.45/1.6/1.75/1.9 7% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| AD per level | 3.3 | → | ▲ 3.8 15% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| AD per level | 2.88 | → | ▲ 3.3 15% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| E | Effect 1 | 70/110/150/190/230 | → | ▲ 60/120/180/240/300 20% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Base AD | 64 | → | ▼ 62 3% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Move speed | 330 | → | ▼ 325 2% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Base AD | 62 | → | ▲ 64 3% | ||
| Move speed | 325 | → | ▲ 330 2% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Base HP Class-wide | 481 | → | ▲ 510 6% | ||
| HP per level Class-wide | 91 | → | ▲ 93 2% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Attack speed | 0.625 | → | ▲ 0.681 9% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Base AD | 60 | → | ▲ 62 3% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Base AD | 58 | → | ▲ 60 3% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| W | Effect 2 | 40/90/140/190/240 | → | ▲ 60/105/150/195/240 7% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| R | R Base Damage | 475/700/925 | → | ▲ 525/750/975 7% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 30/70/110/150/190 | → | ▲ 50/90/130/170/210 18% | |
| Q | Effect 2 | 33/33/33/33/33 | → | ▲ 40/40/40/40/40 21% | |
| R | Cast range | 2500/3000/1500 | → | ▲ 3500/3500/3500 50% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| AD per level Class-wide | 2.18 | → | ▲ 2.88 32% | ||
| Base AD Class-wide | 62 | → | ▼ 58 6% | ||
| Base HP Class-wide | 475 | → | ▲ 481 1% | ||
| Base armor Class-wide | 32 | → | ▼ 28 12% | ||
| HP per level Class-wide | 85 | → | ▲ 91 7% | ||
| HP regen Class-wide | 1.1 | → | ▼ 0.7 36% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.13 | → | ▼ 1.1 3% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.65 | → | ▼ 1.13 80% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 53.66 | → | ▲ 62 16% | ||
| Base armor Class-wide | 22.88 | → | ▲ 32 40% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Q | Effect 5 | 1.3/1.4/1.5/1.6/1.7 | → | ▲ 130/140/150/160/170 |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Base HP | 524.4 | → | ▼ 475 9% | ||
| HP per level | 80 | → | ▲ 85 6% | ||
| HP regen | 5.674 | → | ▼ 5.65 0% | ||
| Q | Effect 2 | 50/50/50/50/50 | → | ▼ 33/33/33/33/33 34% | |
| W | Effect 2 | 10/55/100/145/190 | → | ▲ 40/90/140/190/240 40% | |
| W | Effect 3 | 90/90/90/90/90 | → | ▼ 30/35/40/45/50 56% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Q | Effect 2 | 33/33/33/33/33 | → | ▲ 50/50/50/50/50 52% | |
| W | Effect 2 | 30/70/110/150/190 | → | ▼ 10/55/100/145/190 9% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.67 | → | ▲ 5.674 0% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Q | Cost | 60/70/80/90/55 | → | ▲ 50/60/70/80/90 1% | |
| Q | Effect 1 | 33/33/33/33/33 | → | ▲ 30/70/110/150/190 233% | |
| Q | Effect 2 | 50/50/50/50/50 | → | ▼ 33/33/33/33/33 34% | |
| Q | Effect 3 | 1/1/1/1/1 | → | ▲ 50/50/50/50/50 | |
| Q | Effect 4 | 1.3/1.4/1.5/1.6/1.7 | → | ▼ 1/1/1/1/1 33% | |
| W | Cost | 20/20/20/20/0 | → | ▼ 20/20/20/20/20 25% | |
| W | Effect 1 | 80/130/180/230/280 | → | ▼ 2/2/2/2/2 99% | |
| W | Effect 2 | 90/90/90/90/90 | → | ▲ 30/70/110/150/190 22% | |
| W | Effect 3 | 3/3/4/4/5 | → | ▲ 90/90/90/90/90 | |
| W | Effect 5 | 10/20/30/40/50 | → | ▼ 3/3/4/4/5 87% | |
| E | Cooldown | 18/16/14/12/10 | → | ▲ 16/14.5/13/11.5/10 7% | |
| E | Cost | 75/75/75/75/90 | → | ▲ 75/75/75/75/75 4% | |
| E | Effect 1 | 1/1/1/1/1 | → | ▲ 70/110/150/190/230 | |
| E | Effect 2 | 50/50/50/50/50 | → | ▼ 1/1/1/1/1 98% | |
| R | Cost | 100/100/0 | → | ▼ 100/100/100 50% | |
| R | Effect 1 | 2000/2500/3000 | → | ▼ 250/475/700 81% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Base mana | 313.8 | → | ▼ 313.7 0% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| AD per level Class-wide | 3 | → | ▼ 2.18 27% | ||
| Base AD Class-wide | 50.04 | → | ▲ 53.66 7% | ||
| Q | Cost | 50/60/70/80/90 | → | ▼ 60/70/80/90/55 1% | |
| W | Cooldown | 16/14/12/10/8 | → | ▲ 0.5/0.5/0.5/0.5/0.5 96% | |
| W | Cost | 30/30/30/30/30 | → | ▲ 20/20/20/20/0 47% | |
| E | Cast range | 950/950/950/950/950 | → | ▼ 750/750/750/750/750 21% | |
| E | Cost | 75/75/75/75/75 | → | ▼ 75/75/75/75/90 4% | |
| R | Cost | 100/100/100 | → | ▲ 100/100/0 33% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 20/17/14/11/8 | → | ▲ 16/14/12/10/8 14% | |
| W | Cost | 50/50/50/50/50 | → | ▲ 30/30/30/30/30 40% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 47 | → | ▲ 50.04 6% | ||
| Base HP Class-wide | 390 | → | ▲ 524.4 34% | ||
| Base armor Class-wide | 17 | → | ▲ 22.88 35% | ||
| Base mana Class-wide | 255 | → | ▲ 313.8 23% | ||
| HP regen Class-wide | 4.75 | → | ▲ 5.67 19% |
| Ability | What changed | Before | After | Since 11.23 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 13 | → | ▲ 17 31% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack speed | 0.668 | → | ▼ 0.625 |
| Stats | Attack speed per level | 3% | → | ▲ 4% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 300 | → | ▲ 325 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Piltover Peacemaker | Per unit damage mitigation | 15 | → | ▼ 10% |
| Piltover Peacemaker | Minimum damage | 40 | → | ▲ 50% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Ace in the Hole | Range | 1900/2050/2200 | → | ▲ 2000/2500/3000 |
| Ace in the Hole | Channel time | 1.25 | → | ▼ 1 second |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 305 | → | ▼ 300 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Piltover Peacemaker | Base damage | 20/65/110/155/200 | → | ▼ 20/60/100/140/180 |
| Yordle Snap Trap | Activation radius | 150 | → | ▼ 135 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Yordle Snap Trap | Mana cost | 60 | → | ▼ 50 |
| Yordle Snap Trap | Activation range | 125 | → | ▲ 150 |
| 90 Caliber Net | Mana cost | 90 | → | ▼ 75 |
| Ace in the Hole | Mana cost | 150 | → | ▼ 100 |
| Ace in the Hole | Range | 1600/1900/2200 | → | ▲ 1900/2050/2200 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack speed per level | 2.6 | → | ▲ 3% |
| Yordle Snap Trap | Maximum charges | 2 | → | ▲ 3 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Headshot | Activation stacks | 8 at all levels | → | ▼ 8;7;6/1;7;13 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Ace in the Hole | Projectile speed | 2200 | → | ▲ 3200 |
| Ace in the Hole | Range | 1400/1800/2200 | → | ▲ 1600/1900/2200 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Piltover Peacemaker | Base damage | 40/70/100/130/160 | → | ● 20/65/110/155/200 |
| Piltover Peacemaker | AD ratio | (+ 100% AD) | → | ▲ (+ 130% AD) |
| Piltover Peacemaker | Per unit damage mitigation | 6 | → | ▲ 10% |
| Piltover Peacemaker | Maximum damage mitigation | 30 | → | ▲ 50% |
| Ace in the Hole | Base damage | 250/400/550 | → | ▲ 250/475/700 |