
Twitch Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Twitch has been touched in 37 of the 305 patches tracked here, across 43 individual values: 24 moved in their favour, 19 against. Most recent change: patch 26.16.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Twitch's basic attacks infect the target, dealing true damage each second.
Twitch becomes Camouflaged for a short duration and gains Movement Speed. When leaving Camouflage, Twitch gains Attack Speed for a short duration.When an enemy champion with Deadly Venom dies, Ambush's cooldown is reset.
Twitch hurls a cask of venom that explodes in an area, slowing targets and applying deadly venom to the target.
Twitch wreaks further havoc on poisoned enemies with a blast of his vile diseases.
Twitch unleashes the full power of his crossbow, shooting bolts over a great distance that pierce all enemies caught in their path.
The kit this replaced
Reworked in patch 4.6. Icons are the originals, still served by Data Dragon at version 3.7.9.
Every change, newest first
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| Base MR Class-wide | 30 | → | ▲ 33 10% | ||
| MR per level Class-wide | 1.3 | → | ▼ 1.1 15% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| Armor per level | 4.2 | → | ▼ 4 5% | ||
| HP per level | 104 | → | ▼ 98 6% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| AD per level | 3.1 | → | ▼ 3 3% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| E | AP Ratio Per Stack | 0.3/0.3/0.3/0.3/0.3 | → | ▲ 0.35/0.35/0.35/0.35/0.35 17% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| W | Slow AP Ratio | 0.05/0.05/0.05/0.05/0.05 | → | ▲ 0.06/0.06/0.06/0.06/0.06 20% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 40/45/50/55/60 | → | ▲ 45/50/55/60/65 10% | |
| Q | Effect 6 | 5/5/5/5/5 | → | ▲ 6/6/6/6/6 20% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| Base HP | 682 | → | ▼ 630 8% | ||
| HP per level | 100 | → | ▲ 104 4% | ||
| R | Bonus AD | 55/70/85 | → | ▼ 45/60/75 14% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| E | AP Ratio Per Stack | 0.35/0.35/0.35/0.35/0.35 | → | ▼ 0.3/0.3/0.3/0.3/0.3 14% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| AD per level Class-wide | 3.11 | → | ▼ 3.1 0% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| E | AP Ratio Per Stack | 0.33/0.33/0.33/0.33/0.33 | → | ▲ 0.35/0.35/0.35/0.35/0.35 6% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3 | → | ▲ 4.2 40% | ||
| Base HP Class-wide | 612 | → | ▲ 682 11% | ||
| HP per level Class-wide | 86 | → | ▲ 100 16% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| R | Bonus Range | 250/250/250 | → | ▲ 300/300/300 20% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| R | Effect 1 | 45/60/0 | → | ▲ 55/70/0 19% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| R | Effect 1 | 40/55/0 | → | ▲ 45/60/0 11% | |
| R | Effect 2 | 5/5/5 | → | ▲ 6/6/6 20% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| E | AP Ratio Per Stack | 0.3333/0.3333/0.3333/0.3333/0.3333 | → | ▼ 0.33/0.33/0.33/0.33/0.33 1% |
Show the earlier 49 patches, back to May 9, 2009 Patch
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 30/35/40/45/50 | → | ▲ 40/45/50/55/60 25% | |
| W | Base Slow Amount | 25/30/35/40/45 | → | ▲ 30/35/40/45/50 14% | |
| R | Effect 1 | 30/40/0 | → | ▲ 40/55/0 36% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| R | Effect 3 | 20/20/20 | → | ▼ 10/10/10 50% | |
| R | Effect 4 | 40/40/40 | → | ▲ 60/60/60 50% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| Base HP Class-wide | 582 | → | ▲ 612 5% | ||
| HP per level Class-wide | 84 | → | ▲ 86 2% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| Base HP | 542 | → | ▲ 582 7% | ||
| HP per level | 87 | → | ▼ 84 3% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| AD per level Class-wide | 2.41 | → | ▲ 3.11 29% | ||
| Base AD Class-wide | 63 | → | ▼ 59 6% | ||
| Base HP Class-wide | 525.08 | → | ▲ 542 3% | ||
| Base armor Class-wide | 32 | → | ▼ 27 16% | ||
| HP per level Class-wide | 81 | → | ▲ 87 7% | ||
| HP regen Class-wide | 1.2 | → | ▼ 0.75 38% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| E | Effect 2 | 20/25/30/35/40 | → | ▲ 20/30/40/50/60 33% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| E | Effect 2 | 20/35/50/65/80 | → | ▼ 20/25/30/35/40 40% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.2016 | → | ▼ 1.2 0% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.008 | → | ▼ 1.2016 80% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 55.46 | → | ▲ 63 14% | ||
| Base armor Class-wide | 23.04 | → | ▲ 32 39% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.005 | → | ▲ 6.008 0% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| W | Cost | 50/50/50/50/50 | → | ▼ 70/70/70/70/70 40% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| Q | Effect 2 | 4/5/6/7/8 | → | ▲ 10/11/12/13/14 100% | |
| Q | Effect 3 | 20/20/20/20/20 | → | ▼ 10/10/10/10/10 50% | |
| Q | Effect 4 | 1.5/1.5/1.5/1.5/1.5 | → | ▼ 1/1/1/1/1 33% | |
| Q | Effect 5 | 4.5/4.5/4.5/4.5/4.5 | → | ▼ 1/1/1/1/1 78% | |
| W | Effect 5 | 1.5/1.5/1.5/1.5/1.5 | → | ▲ 3.5/3.5/3.5/3.5/3.5 133% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 30/40/50/60/70 | → | ▼ 30/35/40/45/50 20% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| AD per level Class-wide | 3 | → | ▼ 2.41 20% | ||
| Base AD Class-wide | 49.04 | → | ▲ 55.46 13% | ||
| R | Cooldown | 120/110/100 | → | ▲ 90/90/90 18% | |
| R | Cost | 100/125/150 | → | ▲ 100/100/100 20% | |
| R | Effect 2 | 7/7/7 | → | ▼ 5/5/5 29% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| Q | Effect 5 | 6/6/6/6/6 | → | ▼ 4.5/4.5/4.5/4.5/4.5 25% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| Q | Cost | 60/60/60/60/60 | → | ▲ 40/40/40/40/40 33% | |
| R | Effect 1 | 20/28/36 | → | ▲ 20/30/40 7% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 46 | → | ▲ 49.04 7% | ||
| Base HP Class-wide | 389 | → | ▲ 525.08 35% | ||
| Base armor Class-wide | 18 | → | ▲ 23.04 28% | ||
| Base mana Class-wide | 220 | → | ▲ 287.2 31% | ||
| HP regen Class-wide | 5 | → | ▲ 6.005 20% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| Base AD | 49 | → | ▼ 46 6% | ||
| Q | Effect 4 | 1.25/1.25/1.25/1.25/1.25 | → | ▲ 1.5/1.5/1.5/1.5/1.5 20% | |
| Q | Effect 5 | 3/3/3/3/3 | → | ▲ 6/6/6/6/6 100% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 14 | → | ▲ 18 29% |
| Ability | What changed | Before | After | Since 4.6 rework | |
|---|---|---|---|---|---|
| E | Effect 2 | 40/50/60/70/80 | → | ▼ 20/35/50/65/80 17% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 305 | → | ▲ 330 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Expunge | Base damage | 20/35/50/65/80 | → | ▲ 40/50/60/70/80 |
| Expunge | Mana cost | 70/75/80/85/90 | → | ▼ 50/60/70/80/90 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base attack damage | 50 | → | ▲ 52 |
| Venom Cask | Projectile speed | 1300 | → | ▲ 1400 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack range | 500 | → | ▲ 550 |
| Stats | Base health | 356 | → | ▲ 389 |
| Stats | Health per level | 78 | → | ▲ 81 |
| Stats | Base mana | 180 | → | ▲ 220 |
| Stats | Mana per level | 35 | → | ▲ 40 |
| Stats | Base attack damage | 51.56 | → | ▼ 47 |
| Stats | Attack damage per level | 3.3 | → | ▼ 3 |
| Deadly Venom | Damage per stack | 2.5;5;7.5;10/1;6;11;16 | → | ▼ 2;4;6;8/1;6;11;16 |
| Ambush | Stealth delay while taking damage | 5 | → | ▼ 3 seconds |
| Ambush | Stealth duration | 10/20/30/40/50 seconds | → | ▼ 4/5/6/7/8 seconds |
| Ambush | Cooldown | 11 | → | ▲ 16 seconds |
| Spray and Pray | Damage | 100% damage to all targets | → | ● 20% less to secondary targets hit (minimum 40%) |
| Spray and Pray | Bonus attack damage | 15/25/35 | → | ▲ 20/28/36 |
| Spray and Pray | Duration | 12 | → | ▼ 7 seconds |
| Spray and Pray | Cooldown | 105/90/75 | → | ▲ 120/110/100 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack range | 475 | → | ▲ 500 |
| Ambush | Duration | 20/30/40/50/60 | → | ▼ 10/20/30/40/50 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Spray and Pray | Duration | 6 | → | ▲ 12 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base movement speed | 310 | → | ▼ 305 |
| Spray and Pray | Duration | 7 | → | ▼ 6 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Debilitating Poison | Slow duration | 2.5/3.25/4/4.75/5.25 | → | ▼ 2/2.6/3.2/3.8/4.4 seconds |
| Spray and Pray | Bonus attack speed | 40/60/80% | → | ▼ 30/45/60% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Ambush | Maximum bonus attack speed | 30/45/60/80/100% | → | ▼ 30/40/50/60/70% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Deadly Venom | Duration | 8 | → | ▼ 6 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base magic resistance | 25 | → | ▲ 30 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Debilitating Poison | Slow | 20% + 10% per stack | → | ● 30% + 6% per Deadly Venom stack |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Spray and Pray | Bonus attack range | 525 | → | ▼ 375 |
| Spray and Pray | Projectile range | 1300 | → | ▼ 1100 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Spray and Pray | Cooldown | 90/75/60 | → | ▲ 105/90/75 seconds |
| Spray and Pray | Bonus attack speed | 60/100/140% | → | ▼ 40/60/80% |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack range | 475 | → | ▲ 600 |
| Spray and Pray | Projectile width | 50 | → | ▲ 60 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base attack damage | 50 | → | ▲ 52.4 |
| Ambush | Bonus attack speed | 20/40/60/80/100% | → | ▲ 30/45/60/80/100% |
| Ambush | Stealth duration | 12/18/24/30/36 | → | ▲ 20/30/40/50/60 seconds |
| Debilitating Poison | Duration | 2.25/3/3.75/4.5/5.25 | → | ▲ 2.5/3.25/4/4.75/5.25 seconds |
| Spray and Pray | Damage | 100% to first one and 70% to secondary ones | → | ● 100% to all targets hit |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack range | 500 | → | ▼ 475 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Spray and Pray | Projectile speed | 1400 | → | ▲ 1600 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Spray and Pray | Projectile speed | 1200 | → | ▲ 1400 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Ambush | Self slow | 35% | → | ▼ 30% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Deadly Venom | Damage per stack | 3/5/7 | → | ▼ 2/4/6/8 |
| Ambush | Cooldown | 10 | → | ▲ 11 seconds |
| Spray and Pray | Projectile width | 25 | → | ▲ 40 |