
Talon Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Talon has been touched in 33 of the 305 patches tracked here, across 74 individual values: 42 moved in their favour, 31 against. Most recent change: patch 25.22.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Talon's spells Wound champions and epic monsters, stacking up to 3 times. When Talon attacks a champion with 3 stacks of Wound, they bleed for heavy damage over time.
Talon stabs the target unit. If they are within melee range, this attack deals critical damage. If they are outside melee range, Talon will leap at his target before stabbing them. Talon refunds some health and cooldown if this ability kills the target.
Talon sends out a volley of daggers that then return back to him, dealing physical damage every time it passes through an enemy. The returning blades deal bonus damage and slow units hit.
Talon vaults over any terrain or structure, up to a max distance. This ability has a low cooldown, but puts the used terrain on a long cooldown.
Talon disperses a ring of blades and becomes Invisible while gaining additional Movement Speed. When Talon emerges from Invisibility, the blades converge on his location. Each time the blades move, Shadow Assault deals physical damage to enemies hit by at least one blade.
The kit this replaced
Reworked in patch 6.22. Icons are the originals, still served by Data Dragon at version 3.7.9.
Every change, newest first
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| P | Monster Mod | 1.1 | → | ▼ 1 9% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Base MR | 39 | → | ▼ 36 8% | ||
| P | Monster Mod | 1.2 | → | ▼ 1.1 8% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Return Base Damage | 50/80/110/140/170 | → | ▲ 60/90/120/150/180 9% | |
| W | Total Return Damage Coefficient | 0.8 | → | ▲ 0.9 12% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Initial Base Damage | 40/50/60/70/80 | → | ▲ 50/60/70/80/90 17% | |
| W | Monster Damage Mod | 1.05/1.05/1.05/1.05/1.05 | → | ▼ 1/1/1/1/1 5% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| P | Bleed Damage Coefficient | 2 | → | ▲ 2.1 5% | |
| P | Bleed Damage End Value | 255 | → | ▲ 280 10% | |
| P | Bleed Damage Start Value | 75 | → | ▲ 80 7% | |
| W | Cost | 55/60/65/70/75/80 | → | ▲ 50/55/60/65/70/75 7% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 588 | → | ▲ 658 12% | ||
| HP per level Class-wide | 95 | → | ▲ 109 15% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| R | Cast range | 1000/1000/1000 | → | ▲ 5000/5000/5000 |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Monster Damage Mod | 1.3/1.3/1.3/1.3/1.3 | → | ▼ 1.05/1.05/1.05/1.05/1.05 19% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Monster Damage Mod | 1.5/1.5/1.5/1.5/1.5 | → | ▼ 1.3/1.3/1.3/1.3/1.3 13% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Q | Leap Damage | 65/90/115/140/165 | → | ▼ 65/85/105/125/145 9% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Initial Base Damage | 45/60/75/90/105 | → | ▼ 40/50/60/70/80 20% | |
| W | Return Base Damage | 45/70/95/120/145 | → | ▲ 50/80/110/140/170 16% | |
| W | Total Initial Damage Coefficient | 0.55 | → | ▼ 0.4 27% | |
| W | Total Return Damage Coefficient | 0.7 | → | ▲ 0.8 14% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Q | Leap Damage Coefficient | 1.1 | → | ▼ 1 9% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 9/9/9/9/9 | → | ▲ 9/8.5/8/7.5/7 11% | |
| W | Total Initial Damage Coefficient | 0.4 | → | ▲ 0.55 38% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Q | Cooldown | 0/0/0/0/0 | → | ▼ 8/7.5/7/6.5/6 |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Return Base Damage | 45/65/85/105/125 | → | ▲ 45/70/95/120/145 12% |
Show the earlier 24 patches, back to V1.0.0.127
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Q | Cost | 30/30/30/30/30/30 | → | ▼ 40/40/40/40/40/40 33% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Effect 1 | 45/60/75/90/105 | → | ▲ 90/130/170/215/260 131% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Effect 1 | 50/65/80/95/110 | → | ▼ 45/60/75/90/105 6% | |
| W | Effect 5 | 70/85/100/115/130 | → | ▼ 45/65/85/105/125 15% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| P | Cast range | 650 | → | ▲ 1000 54% | |
| R | Cast range | 550/550/550 | → | ▲ 1000/1000/1000 82% | |
| R | Cooldown | 80/60/60 | → | ▲ 0/0/0 100% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Effect 5 | 70/95/120/145/170 | → | ▼ 70/85/100/115/130 17% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Q | Cast range | 500/500/500/500/500 | → | ▲ 575/575/575/575/575 15% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Base MR | 32.1 | → | ▲ 39 21% | ||
| Base armor | 32 | → | ▼ 30 6% | ||
| R | Cooldown | 80/60/1 | → | ▼ 80/60/60 42% | |
| R | Cost | 100/100/100/0/0/0 | → | ▼ 100/100/100/100/100/100 100% | |
| R | Effect 2 | 300/400/300 | → | ▼ 0.55/0.7/0.7 100% | |
| R | Effect 3 | 55/70/7 | → | ▼ 2.5/2.5/2.5 94% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.702 | → | ▼ 1.7 0% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.51 | → | ▼ 1.702 80% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 60 | → | ▲ 68 13% | ||
| Base HP Class-wide | 583 | → | ▲ 588 1% | ||
| Base armor Class-wide | 26.88 | → | ▲ 32 19% | ||
| HP per level Class-wide | 90 | → | ▲ 95 6% | ||
| Q | Cast range | 10000/10000/10000/10000/10000 | → | ▼ 500/500/500/500/500 95% | |
| Q | Cost | 0/0/0/0/0 | → | ▼ 30/30/30/30/30 | |
| Q | Effect 1 | 60/85/110/135/160 | → | ▲ 65/90/115/140/165 5% | |
| W | Effect 5 | 60/85/110/135/160 | → | ▲ 70/95/120/145/170 9% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 80/100/120/140/160 | → | ▼ 60/85/110/135/160 8% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Q | Effect 3 | 15/15/15/15/15 | → | ▲ 17/17/17/17/17 13% | |
| Q | Effect 4 | 2/2/2/2/2 | → | ▲ 3/3/3/3/3 50% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Base AD | 55.208 | → | ▲ 60 9% | ||
| Base HP | 582.8 | → | ▲ 583 0% | ||
| HP per level | 85 | → | ▲ 90 6% | ||
| Move speed | 350 | → | ▼ 335 4% | ||
| Q | Cast range | 300/300/300/300/300 | → | ▲ 10000/10000/10000/10000/10000 | |
| Q | Cooldown | 8/7/6/5/4 | → | ▲ 0/0/0/0/0 100% | |
| Q | Cost | 40/45/50/55/60 | → | ▲ 0/0/0/0/0 100% | |
| Q | Effect 1 | 10/20/30/40/50 | → | ▲ 80/100/120/140/160 300% | |
| Q | Effect 2 | 30/60/90/120/150 | → | ▼ 50/50/50/50/50 44% | |
| Q | Effect 3 | 5/8/10/13/15 | → | ▲ 15/15/15/15/15 47% | |
| Q | Effect 4 | 8/7/6/5/4 | → | ▼ 2/2/2/2/2 67% | |
| Q | Effect 5 | 6/6/6/6/6 | → | ▲ 50/50/50/50/50 | |
| W | Cooldown | 10/10/10/10/10 | → | ▲ 9/9/9/9/9 10% | |
| W | Cost | 60/65/70/75/80 | → | ▲ 55/60/65/70/75 7% | |
| W | Effect 1 | 30/55/80/105/130 | → | ● 50/65/80/95/110 0% | |
| W | Effect 2 | 20/25/30/35/40 | → | ▲ 40/45/50/55/60 67% | |
| E | Cast range | 700/700/700/700/700 | → | ▲ 725/725/725/725/725 4% | |
| E | Cooldown | 18/16/14/12/10 | → | ▲ 0/0/0/0/0 100% | |
| E | Cost | 35/40/45/50/55 | → | ▲ 0/0/0/0/0 100% | |
| E | Effect 3 | 3/3/3/3/3 | → | ▲ 625/625/625/625/625 | |
| E | Effect 4 | 99/99/99/99/99 | → | ▲ 1250/1250/1250/1250/1250 | |
| R | Cast range | 650/650/650 | → | ▼ 550/550/550 15% | |
| R | Effect 1 | 120/170/220 | → | ▼ 90/135/180 21% | |
| R | Effect 2 | 60/50/40 | → | ▲ 200/300/400 | |
| R | Effect 3 | 40/40/40 | → | ▲ 40/55/70 38% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| R | Cooldown | 75/65/55 | → | ▼ 100/80/60 23% | |
| R | Cost | 80/90/100 | → | ▼ 100/100/100 11% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Base mana Class-wide | 327.2 | → | ▲ 377.2 15% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 50 | → | ▲ 55.208 10% | ||
| Base HP Class-wide | 440 | → | ▲ 582.8 32% | ||
| Base MR Class-wide | 30 | → | ▲ 32.1 7% | ||
| Base armor Class-wide | 21 | → | ▲ 26.88 28% | ||
| Base mana Class-wide | 260 | → | ▲ 327.2 26% | ||
| HP regen Class-wide | 7.25 | → | ▲ 8.51 17% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| E | Effect 1 | 1/1/1/1/1 | → | ▼ 0.25/0.25/0.25/0.25/0.25 75% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 17 | → | ▲ 21 24% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Noxian Diplomacy | Bleed damage | 18/36/54/72/90 | → | ▼ 10/20/30/40/50 |
| Noxian Diplomacy | Bleed AD ratio | (+ 120% Bonus AD) | → | ▼ (+ 100% Bonus AD) |
| Shadow Assault | Base damage | 120/190/260 | → | ▼ 120/170/220 |
| Shadow Assault | AD ratio | (+ 90% Bonus AD) | → | ▼ (+ 75% Bonus AD) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 325 | → | ▲ 350 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Armor | 18.5 | → | ▲ 20.5 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Rake | Mana cost | 45/50/55/60/65 | → | ▲ 60/65/70/75/80 |
| Shadow Assault | Cooldown | 60/50/40 | → | ▲ 75/65/55 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Health regen | 9.5 | → | ▼ 7.25 |
| Stats | Mana regen | 10 | → | ▼ 6.75 |