
Taliyah Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Taliyah has been touched in 39 of the 308 patches tracked here, across 102 individual values: 52 moved in their favour, 50 against. Most recent change: patch 26.9.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Taliyah gains Move Speed near walls.
Taliyah throws a volley of rocks in a target direction, moving freely as she casts. This creates Worked Ground below her. If Taliyah casts Threaded Volley on Worked Ground, she consumes the ground to throw a stronger boulder that slows enemies.
Taliyah causes an area of ground to erupt and throws enemies within it in a direction of her choosing.
Taliyah creates a slowing minefield. If enemies dash through it or are knocked through it, the mines explode and stun them.
Taliyah creates a very long wall and then surfs it.
Every change, newest first
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Q | Base Damage | 50/67.5/85/102.5/120 | → | ▲ 55/72.5/90/107.5/125 6% | |
| Q | Monster Bonus Flat Damage | 23/28/33/38/43 | → | ▼ 20/25/30/35/40 9% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Q | Base Damage | 55/72.5/90/107.5/125 | → | ▼ 50/67.5/85/102.5/120 6% | |
| Q | Monster Bonus Flat Damage | 20/25/30/35/40 | → | ▲ 23/28/33/38/43 10% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Q | Monster Bonus Flat Damage | 20/20/20/20/20 | → | ▲ 20/25/30/35/40 50% | |
| E | Monster Mod Percent | 1.9/1.9/1.9/1.9/1.9 | → | ▲ 2.25/2.25/2.25/2.25/2.25 18% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Q | Base Damage | 56/74.5/93/111.5/130 | → | ▼ 55/72.5/90/107.5/125 3% | |
| Q | Cost | 65/70/75/80/85/85 | → | ▲ 55/60/65/70/75/75 13% | |
| Q | Effect 7 | 20/20/20/20/20 | → | ▼ 10/10/10/10/10 50% | |
| Q | Monster Bonus Flat Damage | 10/10/10/10/10 | → | ▲ 20/20/20/20/20 100% | |
| E | Base Detonation Damage | 25/45/65/85/105 | → | ▼ 25/40/55/70/85 15% | |
| E | Cost | 90/95/100/105/110/110 | → | ▲ 90/90/90/90/90/90 11% | |
| E | Monster Mod Percent | 1.75/1.75/1.75/1.75/1.75 | → | ▲ 1.9/1.9/1.9/1.9/1.9 9% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Base MR | 30 | → | ▼ 28 7% | ||
| Q | Big Rock Damage Mult | 1.9/1.9/1.9/1.9/1.9 | → | ▼ 1.8/1.8/1.8/1.8/1.8 5% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Q | Monster Bonus Flat Damage | 25/25/25/25/25 | → | ▼ 10/10/10/10/10 60% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Q | Base Damage | 60/78/96/114/132 | → | ▼ 56/74.5/93/111.5/130 3% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Q | Cost | 55/60/65/70/75/75 | → | ▼ 65/70/75/80/85/85 15% | |
| Q | Total Bonus Flat Monster Damage Coefficient | 0.1 | → | ▼ 0.05 50% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Q | Base Damage | 50/70/90/110/130 | → | ▲ 60/78/96/114/132 7% | |
| E | Cooldown | 16/15.5/15/14.5/14 | → | ▲ 14/14/14/14/14 7% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Attack speed Class-wide | 0.625 | → | ▲ 0.658 5% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Q | Base Damage | 45/65/85/105/125 | → | ▲ 50/70/90/110/130 6% | |
| E | Cooldown | 18/17/16/15/14 | → | ▲ 16/15.5/15/14.5/14 6% | |
| E | Monster Mod Percent | 1.5/1.5/1.5/1.5/1.5 | → | ▲ 1.75/1.75/1.75/1.75/1.75 17% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Q | Cost | 55/50/65/60/75/75 | → | ▼ 55/60/65/70/75/75 5% | |
| E | Cooldown | 16/15/14/13/12 | → | ▼ 18/17/16/15/14 14% | |
| R | Effect 1 | 5/5/5 | → | ▼ 4/4/4 20% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Q | Base Damage | 40/60/80/100/120 | → | ▲ 45/65/85/105/125 6% | |
| Q | Cost | 60/65/70/75/80/90 | → | ▲ 55/50/65/60/75/75 14% | |
| Q | Monster Bonus Flat Damage | 30/30/30/30/30 | → | ▼ 25/25/25/25/25 17% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Base HP | 570 | → | ▼ 550 4% | ||
| P | Fall Off Time | 2.5 | → | ▲ 3 20% | |
| Q | Base Damage | 38/61/84/107/130 | → | ▼ 40/60/80/100/120 5% | |
| Q | Big Rock Damage Mult | 2/2/2/2/2 | → | ▼ 1.9/1.9/1.9/1.9/1.9 5% | |
| Q | Cooldown | 6.5/5.5/4.5/3.5/2.5 | → | ▼ 7/6/5/4/3 11% | |
| Q | Slow Duration | 2/2/2/2/2 | → | ▼ 1.5/1.5/1.5/1.5/1.5 25% | |
| Q | Slow Percent | 0.3/0.35/0.4/0.45/0.5 | → | ▼ 0.2/0.25/0.3/0.35/0.4 25% | |
| E | Slow Percent | 0.2/0.22/0.24/0.26/0.28 | → | ▼ 0.2/0.2/0.2/0.2/0.2 17% | |
| E | Stun Duration | 0.6/0.7/0.8/0.9/1 | → | ▼ 0.75/0.75/0.75/0.75/0.75 6% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 500 | → | ▲ 570 14% | ||
| HP per level Class-wide | 90 | → | ▲ 104 16% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
Show the earlier 24 patches, back to 6.11
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Base HP | 532 | → | ▼ 500 6% | ||
| Base armor | 20 | → | ▼ 18 10% | ||
| HP regen | 1.4 | → | ▼ 1.3 7% | ||
| Move speed | 335 | → | ▼ 330 1% | ||
| Q | Cooldown | 7/6/5/4/3 | → | ▲ 6.5/5.5/4.5/3.5/2.5 10% | |
| Q | Cost | 50/60/70/80/90/100 | → | ▲ 60/65/70/75/80/90 2% | |
| Q | Effect 6 | 25/25/25/25/25 | → | ▲ 30/30/30/30/30 20% | |
| Q | Effect 7 | 1/1/1/1/1 | → | ▲ 20/20/20/20/20 | |
| Q | Effect 8 | 300/300/300/300/300 | → | ▲ 400/400/400/400/400 33% | |
| Q | Minimum Worked Ground CD | 1/1/1/1/1 | → | ▼ 0.75/0.75/0.75/0.75/0.75 25% | |
| Q | Rock Damage Coefficient | 0.45 | → | ▲ 0.5 11% | |
| W | Cooldown | 16/15/14/13/12 | → | ▲ 14/12.5/11/9.5/8 21% | |
| W | Cost | 70/80/90/100/110/120 | → | ▲ 40/30/20/10/0/0 82% | |
| W | Effect 2 | 0.55/0.55/0.55/0.55/0.55 | → | ▼ 0.5/0.5/0.5/0.5/0.5 9% | |
| E | Cast range | 500/500/500/500/500 | → | ▲ 950/950/950/950/950 90% | |
| E | Cooldown | 16/14/12/10/8 | → | ▼ 16/15/14/13/12 17% | |
| E | Cost | 90/95/100/105/110/115 | → | ▲ 90/95/100/105/110/110 1% | |
| E | Scatter Damage Coefficient | 0.4 | → | ▲ 0.6 50% | |
| R | Effect 2 | 4500/6000/0 | → | ▲ 4500/6500/0 5% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Q | Effect 9 | 0.8/0.8/0.8/0.8/0.8 | → | ▼ 0.75/0.75/0.75/0.75/0.75 6% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Q | Effect 6 | 45/45/45/45/45 | → | ▼ 25/25/25/25/25 44% | |
| Q | Effect 8 | 450/450/450/450/450 | → | ▼ 300/300/300/300/300 33% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| E | Total Slow Coefficient | -0.04 | → | ▲ -0.0004 99% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| P | Total MS End Value | 0.4 | → | ▲ 0.45 12% | |
| P | Total MS Start Value | 0.12 | → | ▲ 0.2 67% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Q | Cooldown | 11/9/7/5/3 | → | ▲ 7/6/5/4/3 29% | |
| Q | Cost | 60/70/80/90/100/110 | → | ▲ 50/60/70/80/90/100 12% | |
| Q | Effect 6 | 120/120/120/120/120 | → | ▼ 45/45/45/45/45 62% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| R | Cast range | 625/625/625 | → | ▲ 25000/25000/25000 | |
| R | Cooldown | 90/80/0 | → | ▼ 150/120/0 59% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Move speed | 340 | → | ▼ 335 1% | ||
| W | Cooldown | 12/12/12/12/12 | → | ▼ 16/15/14/13/12 17% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Q | Cooldown | 9/7.5/6/4.5/3 | → | ▼ 11/9/7/5/3 17% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Base AD | 56 | → | ▲ 58 4% | ||
| Q | Effect 2 | 60/60/60/60/60 | → | ▼ 50/50/50/50/50 17% | |
| E | Effect 5 | 35/45/55/65/75 | → | ▲ 50/60/70/80/90 27% | |
| E | Effect 8 | 0.2/0.2/0.2/0.2/0.2 | → | ▲ 0.3/0.3/0.3/0.3/0.3 50% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Base HP Class-wide | 502 | → | ▲ 532 6% | ||
| Move speed | 325 | → | ▲ 340 5% | ||
| Q | Cooldown | 11/9/7/5/3 | → | ▲ 9/7.5/6/4.5/3 14% | |
| Q | Effect 7 | 50/50/50/50/50 | → | ▼ 1/1/1/1/1 98% | |
| W | Cooldown | 16/15/14/13/12 | → | ▲ 12/12/12/12/12 14% | |
| E | Effect 1 | 70/90/110/130/150 | → | ▼ 50/75/100/125/150 9% | |
| E | Effect 5 | 0.5/0.5/0.5/0.5/0.5 | → | ▲ 35/45/55/65/75 |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Base HP | 532 | → | ▼ 502 6% | ||
| Q | Cooldown | 9/7.5/6/4.5/3 | → | ▼ 11/9/7/5/3 17% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| HP regen Class-wide | 7 | → | ▼ 1.4 80% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Armor per level | 3 | → | ▲ 3.5 17% | ||
| HP per level | 87 | → | ▲ 90 3% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Base HP Class-wide | 520 | → | ▲ 532 2% | ||
| HP per level Class-wide | 75 | → | ▲ 87 16% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Q | Cost | 50/55/60/65/70 | → | ▼ 60/70/80/90/100 33% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| R | Cast range | 3000/3000/3000 | → | ▲ 3000/4500/6000 50% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Q | Effect 1 | 60/80/100/120/140 | → | ▲ 70/95/120/145/170 20% | |
| Q | Effect 2 | 50/50/50/50/50 | → | ▲ 60/60/60/60/60 20% | |
| Q | Ratio a1 | 0.4 | → | ▲ 0.45 12% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| HP regen | 6 | → | ▲ 7 17% | ||
| Q | Cooldown | 10/8.5/7/5.5/4 | → | ▲ 9/7.5/6/4.5/3 14% | |
| Q | Effect 6 | 140/140/140/140/140 | → | ▼ 120/120/120/120/120 14% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| E | Effect 1 | 80/105/130/155/180 | → | ▼ 70/90/110/130/150 15% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Q | Effect 2 | 0.5/0.5/0.5/0.5/0.5 | → | ▲ 50/50/50/50/50 | |
| R | Cooldown | 160/140/120 | → | ▼ 180/150/120 7% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| W | Cooldown | 16/14/12/10/8 | → | ▼ 16/15/14/13/12 17% | |
| W | Effect 2 | 0.8/0.8/0.8/0.8/0.8 | → | ▼ 0.55/0.55/0.55/0.55/0.55 31% |
| Ability | What changed | Before | After | Since 6.10 release | |
|---|---|---|---|---|---|
| Base HP | 500 | → | ▲ 520 4% | ||
| Q | Cost | 60/65/70/75/80 | → | ▲ 50/55/60/65/70 14% | |
| Q | Effect 6 | 180/180/180/180/180 | → | ▼ 140/140/140/140/140 22% |