
Singed Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Singed has been touched in 42 of the 305 patches tracked here, across 66 individual values: 34 moved in their favour, 30 against. Most recent change: patch 26.7.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Singed drafts off nearby champions, gaining a burst of movement speed when passing them.
Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path.
Throws a vial of mega adhesive on the ground, slowing and grounding enemies who walk on it.
Damages target enemy unit and flings them into the air behind Singed. If the target Singed flings lands in his Mega Adhesive, they are also rooted.
Singed drinks a potent brew of chemicals, granting him increased combat stats.
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Stat Amount | 60/95/130 | → | ▼ 55/85/115 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Max Linger Ticks | 7/7/7/7/7 | → | ▲ 8/8/8/8/8 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Max Linger Ticks | 8/8/8/8/8 | → | ▼ 7/7/7/7/7 12% | |
| Q | Poison Duration | 2.2/2.2/2.2/2.2/2.2 | → | ▼ 2/2/2/2/2 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Poison Duration | 2.1/2.1/2.1/2.1/2.1 | → | ▲ 2.2/2.2/2.2/2.2/2.2 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Per Target CD | 10 | → | ▼ 8 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Per Target CD | 8 | → | ▲ 10 25% | |
| Q | AP Ratio Per Second | 0.4/0.4/0.4/0.4/0.4 | → | ▲ 0.425/0.425/0.425/0.425/0.425 6% | |
| R | Stat Amount | 65/100/135 | → | ▼ 60/95/130 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack speed | 0.625 | → | ▲ 0.7 12% | ||
| HP per level | 99 | → | ▼ 96 3% | ||
| Q | AP Ratio Per Second | 0.425/0.425/0.425/0.425/0.425 | → | ▼ 0.4/0.4/0.4/0.4/0.4 6% | |
| E | Base Damage Coefficient | 0.6 | → | ▼ 0.55 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level | 4.7 | → | ▼ 4.2 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | AP Ratio Per Second | 0.4/0.4/0.4/0.4/0.4 | → | ▲ 0.425/0.425/0.425/0.425/0.425 6% | |
| R | Cooldown | 110/100/100 | → | ▲ 100/100/100 3% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | AP Ratio Per Second | 0.45/0.45/0.45/0.45/0.45 | → | ▼ 0.4/0.4/0.4/0.4/0.4 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack speed Class-wide | 0.613 | → | ▲ 0.625 2% | ||
| Attack speed ratio | 0.613 | → | ▲ 0.625 2% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Grievous Amount | 0.25/0.25/0.25 | → | ▲ 0.4/0.4/0.4 60% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level Class-wide | 3.38 | → | ▲ 3.4 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | MS Percent | 0.2 | → | ▲ 0.25 25% | |
| P | Per Target CD | 10 | → | ▼ 8 20% | |
| R | Stat Amount | 60/100/140 | → | ● 65/100/135 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 1 | 60/60/60/60/60 | → | ● 50/55/60/65/70 0% | |
| R | Stat Amount | 60/90/120 | → | ▲ 60/100/140 11% |
Show the earlier 41 patches, back to May 1, 2009 Patch
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Grievous Amount | 0.3/0.3/0.3 | → | ▼ 0.25/0.25/0.25 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 580 | → | ▲ 650 12% | ||
| HP per level Class-wide | 85 | → | ▲ 99 16% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% | ||
| W | Cast range | 25000/25000/25000/25000/25000 | → | ▼ 1000/1000/1000/1000/1000 96% | |
| W | Cooldown | 0/0/0/0/0 | → | ▼ 17/16/15/14/13 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cast range | 1000/1000/1000/1000/1000 | → | ▲ 25000/25000/25000/25000/25000 | |
| W | Cooldown | 17/16/15/14/13 | → | ▲ 0/0/0/0/0 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Base Damage | 50/65/80/95/110 | → | ▼ 50/60/70/80/90 12% | |
| E | Base Damage Coefficient | 0.75 | → | ▼ 0.6 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | AP Ratio Per Second | 0.4/0.4/0.4/0.4/0.4 | → | ▲ 0.45/0.45/0.45/0.45/0.45 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level Class-wide | 3.375 | → | ▲ 3.38 0% | ||
| Base MR Class-wide | 32.1 | → | ▼ 32 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Cast range | 0 | → | ▲ 225 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 610 | → | ▼ 580 5% | ||
| Base armor | 37 | → | ▼ 34 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 62.32 | → | ▲ 63 1% | ||
| R | Stat Amount | 55/80/105 | → | ▲ 60/90/120 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen | 1.6 | → | ▲ 1.9 19% | ||
| W | Effect 1 | 40/40/40/40/40 | → | ▲ 60/60/60/60/60 50% | |
| E | Cost | 80/95/110/125/140/140 | → | ▲ 60/70/80/90/100/110 26% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 580 | → | ▲ 610 5% | ||
| E | Effect 3 | 4/5/6/7/8 | → | ▲ 6/6.5/7/7.5/8 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Effect 3 | 6/6.5/7/7.5/8 | → | ▼ 4/5/6/7/8 14% | |
| R | Effect 1 | 60/85/85 | → | ▲ 55/80/105 4% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.6048 | → | ▼ 1.6 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.024 | → | ▼ 1.6048 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 27.88 | → | ▲ 37 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 610 | → | ▼ 580 5% | ||
| HP per level | 90 | → | ▼ 85 6% | ||
| R | Cooldown | 100/100/100 | → | ▼ 120/110/100 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 542.76 | → | ▲ 610 12% | ||
| HP per level | 82 | → | ▲ 90 10% | ||
| Q | Effect 1 | 22/34/46/58/70 | → | ▼ 20/30/40/50/60 13% | |
| W | Cooldown | 14/14/14/14/14 | → | ▼ 17/16/15/14/13 7% | |
| W | Cost | 70/80/90/100/110 | → | ▲ 60/70/80/90/100 11% | |
| W | Effect 1 | 35/45/55/65/75 | → | ▼ 40/40/40/40/40 27% | |
| W | Effect 2 | 5/5/5/5/5 | → | ▼ 3/3/3/3/3 40% | |
| E | Cost | 100/110/120/130/140 | → | ▲ 80/95/110/125/140 8% | |
| R | Cost | 150/150/150 | → | ▲ 100/100/100 33% | |
| R | Effect 1 | 35/50/80 | → | ▲ 35/60/85 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.02 | → | ▲ 8.024 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 3 | 1/1/1/1/1 | → | ▼ 0.25/0.25/0.25/0.25/0.25 75% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Ratio a1 | 0.3 | → | ▼ 0.075 75% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base MR | 30 | → | ▲ 32.1 7% | ||
| MR per level | 0 | → | ▲ 1.25 | ||
| E | Effect 2 | 1/1/1/1/1 | → | ▲ 1/1.25/1.5/1.75/2 50% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Effect 1 | 80/125/170/215/260 | → | ▼ 50/65/80/95/110 53% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 56.65 | → | ▲ 62.32 10% | ||
| Base HP Class-wide | 405 | → | ▲ 542.76 34% | ||
| Base armor Class-wide | 22 | → | ▲ 27.88 27% | ||
| Base mana Class-wide | 215 | → | ▲ 290.6 35% | ||
| HP regen Class-wide | 7.1 | → | ▲ 8.02 13% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 1 | 35/50/65 | → | ▲ 35/50/80 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cooldown | 0/0/0 | → | ▼ 100/100/100 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 18 | → | ▲ 22 22% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cooldown | 100/100/100 | → | ▲ 0/0/0 100% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Fling | Base damage | 100/150/200/250/300 | → | ▼ 80/125/170/215/260 |
| Fling | Ability power ratio | (+100% AP) | → | ▼ (+75% AP) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base health | 448 | → | ▲ 487 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Poison Trail | Linger time | 3.5 | → | ▼ 3.25 seconds |
| Insanity Potion | Crowd control reduction | 10/20/30% | → | ▼ 10/15/20% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Basic attack range | 100 | → | ▲ 125 |
| Fling | Range | 100 | → | ▲ 125 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Armor per level | 4.2 | → | ▼ 3.5 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base health | 429 | → | ▲ 448 |
| Stats | Health per level | 78 | → | ▲ 82 |
| Stats | Base magic resistance | 35 | → | ▼ 30 |
| Mega Adhesive | Mana cost | 80/90/100/110/120 | → | ▼ 70/80/90/100/110 |
| Fling | Cooldown | 11.5 | → | ▼ 10 seconds |
| Insanity Potion | Cooldown | 120 | → | ▼ 100 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Mega Adhesive | Cooldown | 15 | → | ▼ 14 seconds |
| Fling | Cooldown | 12 | → | ▼ 11.5 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Empowered Bulwark | Mana to health ratio | 30% | → | ▼ 25% |
| Poison Trail | Base damage | 20/30/40/50/60 | → | ▲ 22/34/46/58/70 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 315 | → | ▲ 320 |
| Mega Adhesive | Slow | 30/42/54/66/78% | → | ▲ 35/45/55/65/75% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Poison Trail | Mana cost per second | 10 | → | ▲ 13 |
| Insanity Potion | Bonus stats | 30/55/80 | → | ▼ 30/50/70 |
| Insanity Potion | Duration | 30 | → | ▼ 25 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Poison Trail | Ability power ratio | (+20% AP) | → | ▲ (+30% AP) |
| Insanity Potion | Bonus stats | 30/60/90 | → | ▼ 30/55/80 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 310 | → | ▲ 315 |
| Stats | Base armor | 14 | → | ▲ 18 |
| Stats | Armor gain per level | 3 | → | ▲ 3.5 |
| Poison Trail | Base damage | 18/27/36/45/54 | → | ▲ 20/30/40/50/60 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base armor | 7.75 | → | ▲ 14 |
| Stats | Armor per level | 2.25 | → | ▲ 3 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base health | 565 (Note: Singe's health is further increased by his passive) | → | ▼ 465 |
| Poison Trail | Damage per second | 20/30/40/50/60 | → | ▼ 18/27/36/45/54 |