
Jinx Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Jinx has been touched in 47 of the 305 patches tracked here, across 87 individual values: 36 moved in their favour, 50 against. Most recent change: patch 26.16.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Jinx receives massively increased Movement Speed whenever she damages an enemy champion or tower that is then killed or destroyed within 3 seconds.
Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, and drain Mana.
Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it if it is not stealthed.
Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place.
Jinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.
Every change, newest first
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Base MR Class-wide | 30 | → | ▲ 33 10% | ||
| MR per level Class-wide | 1.3 | → | ▼ 1.1 15% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Armor per level | 4.7 | → | ▼ 4.2 11% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| R | Base Damage | 40/55/70 | → | ▼ 35/50/65 9% | |
| R | Damage Floor Coefficient | 0.13 | → | ▼ 0.12 8% | |
| R | Damage Max Coefficient | 1.3 | → | ▼ 1.2 8% | |
| R | Max Damage | 400/550/700 | → | ▼ 350/500/650 9% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| R | Base Damage | 45/60/75 | → | ▼ 40/55/70 8% | |
| R | Damage Floor Coefficient | 0.155 | → | ▼ 0.13 16% | |
| R | Damage Max Coefficient | 1.55 | → | ▼ 1.3 16% | |
| R | Max Damage | 450/600/750 | → | ▼ 400/550/700 8% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Q | Rocket Bonus Range | 80/110/140/170/200 | → | ▲ 100/125/150/175/200 7% | |
| E | Damage | 70/120/170/220/270 | → | ▲ 90/140/190/240/290 12% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| R | Base Damage | 47.5/62.5/77.5 | → | ▼ 45/60/75 4% | |
| R | Damage Floor Coefficient | 0.165 | → | ▼ 0.155 6% | |
| R | Damage Max Coefficient | 1.65 | → | ▼ 1.55 6% | |
| R | Max Damage | 475/625/775 | → | ▼ 450/600/750 4% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| AD per level | 2.9 | → | ▲ 3.25 12% | ||
| W | AD Ratio | 1.6/1.6/1.6/1.6/1.6 | → | ▼ 1.4/1.4/1.4/1.4/1.4 13% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| AD per level | 3.15 | → | ▼ 2.9 8% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| R | Cooldown | 60/50/10 | → | ▼ 65/45/45 29% | |
| R | Cost | 100/100/100/0/0/0 | → | ▼ 100/100/100/100/100/100 100% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| HP per level | 100 | → | ▲ 105 5% | ||
| R | Base Damage | 45/60/75 | → | ▲ 47.5/62.5/77.5 4% | |
| R | Cooldown | 65/55/10 | → | ▲ 60/50/10 8% | |
| R | Damage Floor Coefficient | 0.15 | → | ▲ 0.165 10% | |
| R | Damage Max Coefficient | 1.5 | → | ▲ 1.65 10% | |
| R | Max Damage | 450/600/750 | → | ▲ 475/625/775 4% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| AD per level | 3.4 | → | ▼ 3.15 7% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| W | Cost | 50/55/60/65/70/75 | → | ▲ 40/45/50/55/60/65 16% | |
| W | Slow Percent | 30/40/50/60/70 | → | ▲ 40/50/60/70/80 20% | |
| R | Monster Execute Max | 800/800/800 | → | ▲ 1200/1200/1200 50% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| W | Cost | 50/60/70/80/90/100 | → | ▲ 50/55/60/65/70/75 17% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| R | Base Damage | 40/55/70 | → | ▲ 45/60/75 9% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Base AD | 57 | → | ▲ 59 4% | ||
| R | Max Damage | 400/550/700 | → | ▲ 450/600/750 9% |
Show the earlier 32 patches, back to 3.13
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 560 | → | ▲ 630 12% | ||
| HP per level Class-wide | 86 | → | ▲ 100 16% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Base HP | 610 | → | ▼ 560 8% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Q | Cost | 16/17/18/19/20/21 | → | ▼ 20/20/20/20/20/20 8% | |
| Q | Rocket Bonus Range | 100/125/150/175/200 | → | ▼ 80/110/140/170/200 7% | |
| R | Max Damage | 350/450/550 | → | ▲ 400/550/700 22% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| E | Cast range | 1200/1200/1200/1200/1200 | → | ▼ 925/925/925/925/925 23% | |
| E | Cooldown | 0/0/0/0/0 | → | ▼ 24/20.5/17/13.5/10 |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| P | AS Buff | 15 | → | ▲ 25 67% | |
| R | Cooldown | 75/60/10 | → | ▲ 65/55/10 10% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Q | Cost | 20/20/20/20/20/20 | → | ▲ 16/17/18/19/20/21 8% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Base armor | 28 | → | ▼ 26 7% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Base HP | 550 | → | ▲ 610 11% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Base HP | 610 | → | ▼ 550 10% | ||
| E | Cost | 70/70/70/70/70/70 | → | ▼ 90/90/90/90/90/90 29% | |
| E | Effect 2 | 100/140/180/220/260 | → | ● 80/130/180/230/280 0% | |
| E | Effect 3 | 30/35/40/45/50 | → | ▼ 1.5/1.5/1.5/1.5/1.5 96% | |
| E | Effect 4 | 35/50/65/80/95 | → | ▼ 4/4/4/4/4 94% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| W | Effect 1 | 10/60/110/160/210 | → | ▲ 90/150/245/315/440 125% | |
| W | Effect 2 | 30/40/50/60/70 | → | ▼ 2.5/2.75/3/3.25/3.5 94% | |
| E | Effect 1 | 70/120/170/220/270 | → | ▼ 2/2/2/2/2 99% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Base HP Class-wide | 581 | → | ▲ 610 5% | ||
| HP per level Class-wide | 84 | → | ▲ 86 2% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Q | Cast range | 600/600/600/600/600 | → | ▲ 10000/10000/10000/10000/10000 | |
| Q | Cooldown | 1/1/1/1/1 | → | ▲ 0/0/0/0/0 100% | |
| Q | Effect 1 | 30/55/80/105/130 | → | ▲ 90/120/150/180/210 88% | |
| E | Cast range | 900/900/900/900/900 | → | ▲ 1200/1200/1200/1200/1200 33% | |
| E | Cooldown | 24/20.5/17/13.5/10 | → | ▲ 0/0/0/0/0 100% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Base HP | 531 | → | ▲ 581 9% | ||
| HP per level | 88 | → | ▼ 84 5% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| AD per level Class-wide | 2.7 | → | ▲ 3.4 26% | ||
| Base AD Class-wide | 61 | → | ▼ 57 7% | ||
| Base HP Class-wide | 515 | → | ▲ 531 3% | ||
| Base armor Class-wide | 32 | → | ▼ 28 12% | ||
| HP per level Class-wide | 82 | → | ▲ 88 7% | ||
| HP regen Class-wide | 1.2 | → | ▼ 0.75 38% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.168 | → | ▲ 1.2 3% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| AD per level | 2.41 | → | ▲ 2.7 12% | ||
| Base AD | 66 | → | ▼ 61 8% | ||
| Base HP | 517.76 | → | ▼ 515 1% | ||
| HP regen Class-wide | 5.84 | → | ▼ 1.168 80% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Q | Cost | 0/0/0/0/0 | → | ▼ 20/20/20/20/20 |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Base AD Class-wide | 58.46 | → | ▲ 66 13% | ||
| Base armor Class-wide | 22.88 | → | ▲ 32 40% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| W | Cooldown | 10/9/8/7/6 | → | ▲ 8/7/6/5/4 25% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| E | Cooldown | 24/22/20/18/16 | → | ▲ 24/20.5/17/13.5/10 15% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| E | Cost | 50/50/50/50/50 | → | ▼ 70/70/70/70/70 40% | |
| E | Effect 1 | 80/135/190/245/300 | → | ▼ 70/120/170/220/270 11% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| R | Ratio a1 | 0.1 | → | ▲ 0.15 50% | |
| R | Ratio a2 | 1 | → | ▲ 1.5 50% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Q | Effect 5 | 15/15/15/15/15 | → | ▲ 25/25/25/25/25 67% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| AD per level Class-wide | 3 | → | ▼ 2.41 20% | ||
| Base AD Class-wide | 53.04 | → | ▲ 58.46 10% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Q | Effect 1 | 30/55/80/105/130 | → | ▼ 30/40/50/60/70 38% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| R | Effect 1 | 125/175/225 | → | ▼ 25/35/45 80% | |
| R | Ratio a1 | 0.5 | → | ▼ 0.1 80% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Base AD Class-wide | 50 | → | ▲ 53.04 6% | ||
| Base HP Class-wide | 380 | → | ▲ 517.76 36% | ||
| Base armor Class-wide | 17 | → | ▲ 22.88 35% | ||
| Base mana Class-wide | 170 | → | ▲ 245.6 44% | ||
| HP regen Class-wide | 5 | → | ▲ 5.84 17% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Q | Cooldown | 0/0/0/0/0 | → | ▼ 1/1/1/1/1 |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Base armor Class-wide | 13 | → | ▲ 17 31% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Base HP | 420 | → | ▼ 380 10% | ||
| HP per level | 80 | → | ▲ 82 2% | ||
| E | Effect 1 | 100/150/200/250/300 | → | ▼ 80/135/190/245/300 5% |
| Ability | What changed | Before | After | Since 3.12 release | |
|---|---|---|---|---|---|
| Q | Cooldown | 1/1/1/1/1 | → | ▲ 0/0/0/0/0 100% | |
| Q | Effect 1 | 50/70/90/110/130 | → | ▼ 30/55/80/105/130 11% | |
| W | Cost | 45/50/55/60/65 | → | ▼ 50/60/70/80/90 27% | |
| W | Effect 1 | 30/75/120/165/210 | → | ▼ 10/60/110/160/210 8% | |
| E | Cast range | 950/950/950/950/950 | → | ▼ 900/900/900/900/900 5% | |
| E | Cooldown | 20/19/18/17/16 | → | ▼ 24/22/20/18/16 11% | |
| E | Effect 1 | 120/175/230/285/340 | → | ▼ 100/150/200/250/300 13% | |
| R | Effect 1 | 150/200/250 | → | ▼ 125/175/225 12% | |
| R | Effect 2 | 300/400/500 | → | ▼ 250/350/450 12% |