
Azir Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Azir has been touched in 47 of the 305 patches tracked here, across 110 individual values: 66 moved in their favour, 43 against. Most recent change: patch 26.16.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.
Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second.
Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. Arise! also passively grants attack speed to Azir and his Sand Soldiers.
Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash.
Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.
Every change, newest first
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Base Damage | 60/80/100/120/140 | → | ▲ 75/95/115/135/155 15% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | AP Ratio | 0.35/0.35/0.35/0.35/0.35 | → | ▲ 0.35/0.4/0.45/0.5/0.55 29% | |
| Q | Spear Length | 370/370/370/370/370 | → | ▼ 325/325/325/325/325 12% | |
| W | AP Ratio | 0.325/0.4/0.475/0.55/0.625 | → | ▲ 0.35/0.425/0.5/0.575/0.65 5% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| HP per level | 119 | → | ▼ 108 9% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| E | Cast range | 1200/1200/1200/1200/1200 | → | ▲ 3000/3000/3000/3000/3000 150% | |
| E | Cooldown | 0/0/0/0/0 | → | ▼ 22/20.5/19/17.5/16 | |
| E | Effect 3 | 5/5/5/5/5 | → | ▲ 60/90/120/150/180 |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| W | AP Ratio | 0.4/0.45/0.5/0.55/0.6 | → | ▼ 0.325/0.4/0.475/0.55/0.625 5% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| W | AP Ratio | 0.45/0.5/0.55/0.6/0.65 | → | ▼ 0.4/0.45/0.5/0.55/0.6 9% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base HP | 550 | → | ▲ 575 5% | ||
| W | AP Ratio | 0.4/0.45/0.5/0.55/0.6 | → | ▲ 0.45/0.5/0.55/0.6/0.65 10% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Move speed | 335 | → | ▼ 330 1% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| W | AP Ratio | 0.35/0.4/0.45/0.5/0.55 | → | ▲ 0.4/0.45/0.5/0.55/0.6 11% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base AD | 52 | → | ▲ 56 8% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| W | AP Ratio | 0.55/0.55/0.55/0.55/0.55 | → | ▼ 0.35/0.4/0.45/0.5/0.55 18% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base armor | 22 | → | ▲ 25 14% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| W | Base Damage | 50/67/84/101/118 | → | ▼ 50/65/80/95/110 5% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| W | Base Damage | 50/65/80/95/110 | → | ▲ 50/67/84/101/118 5% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| W | AP Ratio | 0.6/0.6/0.6/0.6/0.6 | → | ▼ 0.55/0.55/0.55/0.55/0.55 8% | |
| W | Base Damage | 50/67/84/101/118 | → | ▼ 50/65/80/95/110 5% |
Show the earlier 32 patches, back to 4.18
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| W | AP Ratio | 0.55/0.55/0.55/0.55/0.55 | → | ▲ 0.6/0.6/0.6/0.6/0.6 9% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base armor | 19 | → | ▲ 22 16% | ||
| P | Tower Disintegration Time | 30 | → | ▲ 45 50% | |
| Q | Cost | 65/70/75/80/85/90 | → | ▼ 70/80/90/100/110/110 20% | |
| Q | Effect 7 | 370/370/370/370/370 | → | ▼ 325/325/325/325/325 12% | |
| W | Base Damage | 50/60/70/80/90 | → | ▲ 50/67/84/101/118 20% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| AD per level | 2.8 | → | ▲ 3.5 25% | ||
| Armor per level | 4.2 | → | ▲ 5 19% | ||
| Attack speed ratio | 0.625 | → | ▲ 0.694 11% | ||
| Base HP | 622 | → | ▼ 550 12% | ||
| P | Cooldown | 180 | → | ▲ 90 50% | |
| P | Tower Disintegration Time | 60 | → | ▼ 30 50% | |
| Q | Cost | 55/55/55/55/55/55 | → | ▼ 65/70/75/80/85/90 41% | |
| Q | Total Damage | 70/90/110/130/150 | → | ▼ 60/80/100/120/140 9% | |
| E | Total Damage Coefficient | 0.55 | → | ▼ 0.4 27% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| E | Total Damage | 60/90/120/150/180 | → | ▲ 60/100/140/180/220 17% | |
| E | Total Damage Coefficient | 0.4 | → | ▲ 0.55 38% | |
| R | Base Damage | 325/475/625 | → | ▲ 400/600/800 26% | |
| R | Effect 1 | 325/475/0 | → | ▲ 400/600/0 25% | |
| R | Total Damage Coefficient | 0.6 | → | ▲ 0.75 25% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| W | Total Damage Coefficient | 0.6 | → | ▼ 0.55 8% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3 | → | ▲ 4.2 40% | ||
| Base HP Class-wide | 552 | → | ▲ 622 13% | ||
| HP per level Class-wide | 105 | → | ▲ 119 13% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% | ||
| E | Total Shield | 80/120/160/200/240 | → | ▼ 70/110/150/190/230 6% | |
| E | Total Shield Coefficient | 0.7 | → | ▼ 0.6 14% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| HP per level | 92 | → | ▲ 105 14% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| E | Effect 1 | 0.5/0.5/0.5/0.5/0.5 | → | ▲ 1700/1700/1700/1700/1700 | |
| E | Effect 5 | -0.5/-0.6/-0.7/-0.8/-0.9 | → | ▲ 0.3/0.5/0.7/0.9/1.1 200% | |
| E | Effect 6 | 4/4/4/4/4 | → | ▼ 1.5/1.5/1.5/1.5/1.5 62% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Cost | 70/70/70/70/70/70 | → | ▲ 55/55/55/55/55/55 21% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base armor Class-wide | 19.04 | → | ▼ 19 0% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| R | Effect 3 | 6/7/0 | → | ▲ 7/8/0 15% | |
| R | Number Of Soldiers | 6/7/8 | → | ▲ 7/8/9 14% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| R | Base Damage | 250/450/0 | → | ▲ 325/475/625 104% | |
| R | Effect 1 | 250/450/0 | → | ▲ 325/475/0 14% | |
| R | Effect 4 | 3/3/3 | → | ▲ 5/5/5 67% | |
| R | Wall Duration | 3/3/3 | → | ▲ 5/5/5 67% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Cast range | 720/720/720/720/720 | → | ▲ 875/875/875/875/875 22% | |
| Q | Cooldown | 15/12.5/10/7.5/5 | → | ▲ 10/9/8/7/6 20% | |
| Q | Effect 1 | 60/80/100/120/140 | → | ▲ 65/85/105/125/145 5% | |
| W | Cooldown | 1.5/1.5/1.5/1.5/1.5 | → | ▲ 0/0/0/0/0 100% | |
| W | Effect 1 | 10/10/10/10/10 | → | ▼ 9/9/9/9/9 10% | |
| W | Effect 10 | 0.5/0.5/0.5/0.5/0.5 | → | ▲ 10/10/10/10/10 | |
| W | Effect 6 | 3/3/3/3/3 | → | ▲ 45/45/45/45/45 | |
| W | Effect 7 | 0.2/0.3/0.4/0.5/0.6 | → | ▲ 5/5/5/5/5 | |
| W | Effect 8 | 5/5/5/5/5 | → | ▲ 10/10/10/10/10 100% | |
| W | Effect 9 | 25/25/25/25/25 | → | ▲ 60/60/60/60/60 140% | |
| E | Cast range | 3000/3000/3000/3000/3000 | → | ▼ 1200/1200/1200/1200/1200 60% | |
| E | Cooldown | 19/18/17/16/15 | → | ▲ 0/0/0/0/0 100% | |
| E | Effect 1 | 1700/1700/1700/1700/1700 | → | ▼ 0.5/0.5/0.5/0.5/0.5 100% | |
| E | Effect 3 | 60/90/120/150/180 | → | ▼ 5/5/5/5/5 96% | |
| E | Effect 5 | 0.3/0.5/0.7/0.9/1.1 | → | ▼ -0.5/-0.6/-0.7/-0.8/-0.9 200% | |
| E | Effect 6 | 1.5/1.5/1.5/1.5/1.5 | → | ▲ 4/4/4/4/4 167% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Cooldown | 0/0/0/0/0 | → | ▼ 15/12.5/10/7.5/5 | |
| W | Cooldown | 0/0/0/0/0 | → | ▼ 1.5/1.5/1.5/1.5/1.5 | |
| E | Cooldown | 0/0/0/0/0 | → | ▼ 19/18/17/16/15 |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Effect 1 | 70/95/120/145/170 | → | ▼ 60/80/100/120/140 17% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.38 | → | ▲ 1.4 1% | ||
| Q | Effect 3 | 11/9.5/8/6.5/5 | → | ▲ 15/12.5/10/7.5/5 25% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.9 | → | ▼ 1.38 80% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base HP Class-wide | 540 | → | ▲ 552 2% | ||
| HP per level Class-wide | 80 | → | ▲ 92 15% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Effect 1 | 70/100/130/160/190 | → | ▼ 70/95/120/145/170 8% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base HP | 524.4 | → | ▲ 540 3% | ||
| HP regen | 6.924 | → | ▼ 6.9 0% | ||
| Move speed | 325 | → | ▲ 335 3% | ||
| Q | Cast range | 875/875/875/875/875 | → | ▼ 740/740/740/740/740 15% | |
| Q | Effect 1 | 65/85/105/125/145 | → | ▲ 70/100/130/160/190 24% | |
| Q | Effect 3 | 10/9/8/7/6 | → | ● 11/9.5/8/6.5/5 0% | |
| Q | Ratio a1 | 0.5 | → | ▼ 0.3 40% | |
| W | Cast range | 450/450/450/450/450 | → | ▲ 500/500/500/500/500 11% | |
| W | Effect 1 | 9/9/9/9/9 | → | ▲ 10/10/10/10/10 11% | |
| W | Effect 2 | 12/11/10/9/8 | → | ▼ 8/7.5/7/6.5/6 30% | |
| E | Effect 1 | 0.5/0.5/0.5/0.5/0.5 | → | ▲ 1700/1700/1700/1700/1700 | |
| E | Effect 5 | -0.5/-0.6/-0.7/-0.8/-0.9 | → | ▲ 0.3/0.5/0.7/0.9/1.1 200% | |
| E | Effect 6 | 4/4/4/4/4 | → | ▼ 1.5/1.5/1.5/1.5/1.5 62% | |
| E | Effect 9 | 0.15/0.15/0.15/0.15/0.15 | → | ▲ 5/5/5/5/5 | |
| R | Cooldown | 140/120/100 | → | ▲ 120/105/90 12% | |
| R | Effect 3 | 4/5/6 | → | ▲ 5/6/7 20% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| R | Effect 1 | 150/225/300 | → | ▲ 150/250/450 26% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.92 | → | ▲ 6.924 0% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| R | Effect 4 | 5/6/7 | → | ▼ 3/3/3 50% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Cooldown | 10/9/8/7/6 | → | ▲ 0/0/0/0/0 100% | |
| E | Cooldown | 19/18/17/16/15 | → | ▲ 0/0/0/0/0 100% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Move speed | 335 | → | ▼ 325 3% | ||
| W | Cooldown | 1.5/1.5/1.5/1.5/1.5 | → | ▲ 0/0/0/0/0 100% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| E | Cast range | 25000/25000/25000/25000/25000 | → | ▼ 1100/1100/1100/1100/1100 96% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base AD | 49.704 | → | ▲ 52 5% | ||
| Q | Effect 1 | 75/105/135/165/195 | → | ▼ 65/85/105/125/145 22% | |
| W | Ratio a2 | 0.6 | → | ▼ 0.4 33% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Cast range | 800/800/800/800/800 | → | ▲ 875/875/875/875/875 9% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| E | Cast range | 1100/1100/1100/1100/1100 | → | ▲ 25000/25000/25000/25000/25000 |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base AD Class-wide | 47 | → | ▲ 49.704 6% | ||
| Base HP Class-wide | 390 | → | ▲ 524.4 34% | ||
| Base armor Class-wide | 14 | → | ▲ 19.04 36% | ||
| Base mana Class-wide | 280 | → | ▲ 350.56 25% | ||
| HP regen Class-wide | 6 | → | ▲ 6.92 15% | ||
| Q | Effect 1 | 60/90/120/150/180 | → | ▲ 75/105/135/165/195 12% | |
| W | Ratio a1 | 0.7 | → | ▼ 0.6 14% | |
| W | Ratio a2 | 0.7 | → | ▼ 0.6 14% | |
| E | Effect 4 | 60/100/140/180/220 | → | ▲ 80/120/160/200/240 14% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base AD | 43 | → | ▲ 47 9% |