
Azir Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Azir has been touched in 49 of the 308 patches tracked here, across 96 individual values: 54 moved in their favour, 41 against. Most recent change: patch 26.16.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.
Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second.
Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line.
Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash.
Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.
Every change, newest first
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Base Damage | 60/80/100/120/140 | → | ▲ 75/95/115/135/155 15% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | AP Ratio | 0.35/0.35/0.35/0.35/0.35 | → | ▲ 0.35/0.4/0.45/0.5/0.55 29% | |
| Q | Spear Length | 370/370/370/370/370 | → | ▼ 325/325/325/325/325 12% | |
| W | AP Ratio | 0.325/0.4/0.475/0.55/0.625 | → | ▲ 0.35/0.425/0.5/0.575/0.65 5% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| HP per level | 119 | → | ▼ 108 9% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| W | AP Ratio | 0.4/0.45/0.5/0.55/0.6 | → | ▼ 0.325/0.4/0.475/0.55/0.625 5% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| W | AP Ratio | 0.45/0.5/0.55/0.6/0.65 | → | ▼ 0.4/0.45/0.5/0.55/0.6 9% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base HP | 550 | → | ▲ 575 5% | ||
| W | AP Ratio | 0.4/0.45/0.5/0.55/0.6 | → | ▲ 0.45/0.5/0.55/0.6/0.65 10% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Move speed | 335 | → | ▼ 330 1% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| W | AP Ratio | 0.35/0.4/0.45/0.5/0.55 | → | ▲ 0.4/0.45/0.5/0.55/0.6 11% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base AD | 52 | → | ▲ 56 8% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| W | AP Ratio | 0.55/0.55/0.55/0.55/0.55 | → | ▼ 0.35/0.4/0.45/0.5/0.55 18% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base armor | 22 | → | ▲ 25 14% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| W | Base Damage | 50/67/84/101/118 | → | ▼ 50/65/80/95/110 5% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| W | Base Damage | 50/65/80/95/110 | → | ▲ 50/67/84/101/118 5% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| W | AP Ratio | 0.6/0.6/0.6/0.6/0.6 | → | ▼ 0.55/0.55/0.55/0.55/0.55 8% | |
| W | Base Damage | 50/67/84/101/118 | → | ▼ 50/65/80/95/110 5% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Cooldown | 12/10.5/9/7.5/6 | → | ▼ 14/12/10/8/6 11% |
Show the earlier 34 patches, back to 4.18
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Cooldown | 14/12/10/8/6 | → | ▲ 12/10.5/9/7.5/6 10% | |
| W | AP Ratio | 0.55/0.55/0.55/0.55/0.55 | → | ▲ 0.6/0.6/0.6/0.6/0.6 9% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base armor | 19 | → | ▲ 22 16% | ||
| P | Tower Disintegration Time | 30 | → | ▲ 45 50% | |
| Q | Cost | 65/70/75/80/85/90 | → | ▼ 70/80/90/100/110/110 20% | |
| Q | Effect 7 | 370/370/370/370/370 | → | ▼ 325/325/325/325/325 12% | |
| W | Base Damage | 50/60/70/80/90 | → | ▲ 50/67/84/101/118 20% | |
| W | Cost | 40/40/40/40/40/40 | → | ▲ 40/35/30/25/20/20 29% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| AD per level | 2.8 | → | ▲ 3.5 25% | ||
| Armor per level | 4.2 | → | ▲ 5 19% | ||
| Attack speed ratio | 0.625 | → | ▲ 0.694 11% | ||
| Base HP | 622 | → | ▼ 550 12% | ||
| P | Cooldown | 180 | → | ▲ 90 50% | |
| P | Tower Disintegration Time | 60 | → | ▼ 30 50% | |
| Q | Cost | 55/55/55/55/55/55 | → | ▼ 65/70/75/80/85/90 41% | |
| Q | Total Damage | 70/90/110/130/150 | → | ▼ 60/80/100/120/140 9% | |
| E | Total Damage Coefficient | 0.55 | → | ▼ 0.4 27% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| E | Total Damage | 60/90/120/150/180 | → | ▲ 60/100/140/180/220 17% | |
| E | Total Damage Coefficient | 0.4 | → | ▲ 0.55 38% | |
| R | Base Damage | 325/475/625 | → | ▲ 400/600/800 26% | |
| R | Effect 1 | 325/475/0 | → | ▲ 400/600/0 25% | |
| R | Total Damage Coefficient | 0.6 | → | ▲ 0.75 25% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| W | Total Damage Coefficient | 0.6 | → | ▼ 0.55 8% | |
| E | Cooldown | 19/18/17/16/15 | → | ▼ 22/20.5/19/17.5/16 12% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3 | → | ▲ 4.2 40% | ||
| Base HP Class-wide | 552 | → | ▲ 622 13% | ||
| HP per level Class-wide | 105 | → | ▲ 119 13% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% | ||
| E | Total Shield | 80/120/160/200/240 | → | ▼ 70/110/150/190/230 6% | |
| E | Total Shield Coefficient | 0.7 | → | ▼ 0.6 14% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| HP per level | 92 | → | ▲ 105 14% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Cost | 70/70/70/70/70/70 | → | ▲ 55/55/55/55/55/55 21% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Cooldown | 15/13/11/9/7 | → | ▲ 14/12/10/8/6 9% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base armor Class-wide | 19.04 | → | ▼ 19 0% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| W | Effect 3 | 0.2/0.3/0.4/0.5/0.6 | → | ▼ 0.15/0.25/0.35/0.45/0.55 13% | |
| W | Effect 7 | 0.2/0.3/0.4/0.5/0.6 | → | ▼ 0.15/0.25/0.35/0.45/0.55 13% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| R | Effect 3 | 6/7/0 | → | ▲ 7/8/0 15% | |
| R | Number Of Soldiers | 6/7/8 | → | ▲ 7/8/9 14% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| R | Base Damage | 250/450/0 | → | ▲ 325/475/625 104% | |
| R | Effect 1 | 250/450/0 | → | ▲ 325/475/0 14% | |
| R | Wall Duration | 3/3/3 | → | ▲ 5/5/5 67% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Cooldown | 15/12.5/10/7.5/5 | → | ▼ 15/13/11/9/7 10% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Effect 1 | 60/80/100/120/140 | → | ▲ 70/90/110/130/150 10% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Cooldown | 0/0/0/0/0 | → | ▼ 15/12.5/10/7.5/5 | |
| W | Cooldown | 0/0/0/0/0 | → | ▼ 1.5/1.5/1.5/1.5/1.5 | |
| E | Cooldown | 0/0/0/0/0 | → | ▼ 19/18/17/16/15 |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Effect 1 | 70/95/120/145/170 | → | ▼ 60/80/100/120/140 17% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.38 | → | ▲ 1.4 1% | ||
| Q | Effect 3 | 11/9.5/8/6.5/5 | → | ▲ 15/12.5/10/7.5/5 25% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.9 | → | ▼ 1.38 80% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base HP Class-wide | 540 | → | ▲ 552 2% | ||
| HP per level Class-wide | 80 | → | ▲ 92 15% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Effect 1 | 70/100/130/160/190 | → | ▼ 70/95/120/145/170 8% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base HP | 524.4 | → | ▲ 540 3% | ||
| HP regen | 6.924 | → | ▼ 6.9 0% | ||
| Move speed | 325 | → | ▲ 335 3% | ||
| Q | Cast range | 875/875/875/875/875 | → | ▼ 740/740/740/740/740 15% | |
| Q | Effect 1 | 65/85/105/125/145 | → | ▲ 70/100/130/160/190 24% | |
| Q | Effect 3 | 10/9/8/7/6 | → | ● 11/9.5/8/6.5/5 0% | |
| Q | Ratio a1 | 0.5 | → | ▼ 0.3 40% | |
| W | Cast range | 450/450/450/450/450 | → | ▲ 500/500/500/500/500 11% | |
| W | Effect 1 | 9/9/9/9/9 | → | ▲ 10/10/10/10/10 11% | |
| W | Effect 2 | 12/11/10/9/8 | → | ▼ 8/7.5/7/6.5/6 30% | |
| E | Effect 1 | 0.5/0.5/0.5/0.5/0.5 | → | ▲ 1700/1700/1700/1700/1700 | |
| E | Effect 5 | -0.5/-0.6/-0.7/-0.8/-0.9 | → | ▲ 0.3/0.5/0.7/0.9/1.1 200% | |
| E | Effect 6 | 4/4/4/4/4 | → | ▼ 1.5/1.5/1.5/1.5/1.5 62% | |
| E | Effect 9 | 0.15/0.15/0.15/0.15/0.15 | → | ▲ 5/5/5/5/5 | |
| R | Cooldown | 140/120/100 | → | ▲ 120/105/90 12% | |
| R | Effect 3 | 4/5/6 | → | ▲ 5/6/7 20% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| R | Effect 1 | 150/225/300 | → | ▲ 150/250/450 26% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.92 | → | ▲ 6.924 0% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| R | Effect 4 | 5/6/7 | → | ▼ 3/3/3 50% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Cooldown | 10/9/8/7/6 | → | ▲ 0/0/0/0/0 100% | |
| E | Cooldown | 19/18/17/16/15 | → | ▲ 0/0/0/0/0 100% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Move speed | 335 | → | ▼ 325 3% | ||
| W | Cooldown | 1.5/1.5/1.5/1.5/1.5 | → | ▲ 0/0/0/0/0 100% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| E | Cast range | 25000/25000/25000/25000/25000 | → | ▼ 1100/1100/1100/1100/1100 96% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base AD | 49.704 | → | ▲ 52 5% | ||
| Q | Effect 1 | 75/105/135/165/195 | → | ▼ 65/85/105/125/145 22% | |
| W | Ratio a2 | 0.6 | → | ▼ 0.4 33% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Q | Cast range | 800/800/800/800/800 | → | ▲ 875/875/875/875/875 9% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| E | Cast range | 1100/1100/1100/1100/1100 | → | ▲ 25000/25000/25000/25000/25000 |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base AD Class-wide | 47 | → | ▲ 49.704 6% | ||
| Base HP Class-wide | 390 | → | ▲ 524.4 34% | ||
| Base armor Class-wide | 14 | → | ▲ 19.04 36% | ||
| Base mana Class-wide | 280 | → | ▲ 350.56 25% | ||
| HP regen Class-wide | 6 | → | ▲ 6.92 15% | ||
| Q | Effect 1 | 60/90/120/150/180 | → | ▲ 75/105/135/165/195 12% | |
| W | Ratio a1 | 0.7 | → | ▼ 0.6 14% | |
| W | Ratio a2 | 0.7 | → | ▼ 0.6 14% | |
| E | Effect 4 | 60/100/140/180/220 | → | ▲ 80/120/160/200/240 14% |
| Ability | What changed | Before | After | Since 4.16 release | |
|---|---|---|---|---|---|
| Base AD | 43 | → | ▲ 47 9% |