League of Legends Solo Queue Tier Lists for Patch 26.13:
Welcome to the longest-running League of Legends tier list in the world. This tier list is created using statistical analysis coupled with nearly a decade of experience in League of Legends. Specially curated for players that aren't already God's gift to the world, this list is for the humble player looking to climb without massive hours dedicated to mastering champions.Trusted for our consistent updates and constant feedback, this list is as much yours as it's ours. If you disagree with any champion placements feel free to post in the comment section! We'll gladly either voice our opinion or enter into a discussion on champion placement.
Read on to see the tier list that's granted millions of players around the world massive success in their League of Legends ranked climb.

SEASON 16 - PATCH 26.13 Changelog
Patch 26.13 Tier List Update Summary
Tier 1
Strong/Preferred Choices | Good Effort to Benefit Ratio | Works Well In Solo Queue
Mid Lane
Vladimir
Fizz
Veigar
Naafirii
Swain
Pantheon
Malzahar
Lux
Vex
Ahri
Sylas
Jungle
Warwick
Briar
Shyvana
Zyra
Bel'Veth
Udyr
Aatrox
Master Yi
Viego
Graves
Kayn
Top Lane
Malphitei
Kled
Warwick
Shen
Urgot
Wukong
Ornn
Dr. Mundo
Teemo
Quinn
Sett
Bot Lane
Caitlyn
Jhin
Tristana
Ashe
Miss Fortune
Twitch
Smolder
Samira
Support
Braum
Rell
Zilean
Janna
Nautilus
Milio
Soraka
Taric
Maokai
Poppy
Amumu
For a FULL list of champions be sure to check out the main tier list page!
Instructions and Caveats
- Champions marked with a gold "i" badge are explained in more detail in the Champion Explanations section below.
- Champions UNDERLINED may be over/undervalued, but aren't/haven't played enough for me to make a better judgment.
- Within each tier, the champions are strongest from top to bottom in each role's column, but within a tier, each champion's strength is relatively close. This is especially true for Tiers 2 and 3 where these champions are ALL highly playable and player dependent on how strong they're in-game.
LoL Tier List Champion Explanations

Locke [God Tier Mid]
Locke is the newest champion in the game, and the meta hasn't figured him out yet, but nobody wants to be the one who lets him snowball. His kit rewards mechanical mastery with enormous burst and mobility, and most games are still first-time-on-champion territory as the ladder learns his combos. Respect him early, because once he gets rolling he's extremely hard to shut down.

Wukong [God Tier Jungle]
Wukong is this patch's quiet powerhouse, with a clean and forgiving clear pattern and a knockup ultimate that turns any teamfight into a 5-for-1. He flies under the radar, which makes him one of the easiest ways to climb right now if you start playing him before the rest of the ladder catches on and starts banning him more.

Jinx [God Tier Bot]
It's almost impossible to keep Jinx down. Her early game is nearly balanced and her mid to late game snowballs so fast with a few kills that team fights are always a dangerous affair for any enemies to engage in. She's one of the safest and most rewarding marksmen to learn, with a kit that scales cleanly into every stage of the game.

Thresh [God Tier Support]
The most picked support in the game by a wide margin, Thresh punishes any positioning mistake from the enemy backline with a single hook and can peel just as effectively as he can engage. He's unforgiving to learn, since landing hooks consistently takes real reps, but there's no support with a higher skill ceiling relative to his reward.

Nasus [Tier 1 Jungle]
Nasus is a genuine late-game menace in the jungle, as his stacked Q eventually one-shots anything it touches. The catch is everything before that point: his clear is slow, he's easy to invade early, and if he falls behind on stacks he's a non-factor for the rest of the game.

Malphite [Tier 1 Top]
Malphite remains one of the most feared top laners in the game: his ultimate alone can end a teamfight before it starts, and he's nearly unkillable once he gets a couple of items online. The downside is a genuinely miserable laning phase against ranged bullies, and if his team falls behind, he has very little to offer beyond his one big button.

Seraphine [God Tier Bot / Tier 1 Support]
Seraphine is a genuine bot lane threat who can flex into support just as easily, with strong poke and shielding either way. She's rarely played, though, and for good reason: she's positioning-dependent and squishy, and most lobbies simply haven't practiced the matchup against her yet.

Senna [God Tier Bot / Tier 1 Support]
Senna is one of the few champions strong enough to headline both the ADC and support tier lists at once, turning soul stacks into genuine hypercarry damage. The tradeoff is a weak early base kit: she needs a safe lane and a good number of stacks before she's actually dangerous, so a rough laning phase can leave her behind for good.

Naafiri [Tier 1/Tier 2 Jungle & Mid]
Naafiri has become one of the scariest lane opponents in the game this patch, thanks to a pack-summon all-in that can delete a lane opponent in seconds. She's high-risk to play, though: if the initial dive doesn't land a kill, she's left with very little to fall back on.

Pyke [Tier 2 Support]
Pyke remains one of the most feared supports in the game for his high pressure roams, letting him pick off isolated targets across the map when you least expect it. His downside is real, though: a Pyke who doesn't get an early kill provides almost nothing for his carries, and a losing Pyke is one of the weakest supports in the game.
- The purpose of this list is for discussion and to provide a starting point for champion selection.

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