
Warwick Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Warwick has been touched in 23 of the 305 patches tracked here, across 59 individual values: 26 moved in their favour, 33 against. Most recent change: patch 26.9.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.
Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.
Warwick senses enemies below 50% health, gaining movement speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.
Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.
Warwick leaps in a direction (scaling with his bonus movement speed), suppressing the first champion he collides with for 1.5 seconds.
The kit this replaced
Reworked in patch 7.2. Icons are the originals, still served by Data Dragon at version 3.7.9.
Every change, newest first
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| P | On Hit Damage End Value | 46 | → | ▲ 55 20% |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| AD per level | 2.75 | → | ▼ 2.5 9% | ||
| R | Cooldown | 90/70/120 | → | ▲ 90/70/70 18% |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| Base AD | 60 | → | ▲ 65 8% |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| Q | Cost | 70/75/80/85/90/95 | → | ▼ 80/85/90/95/100/100 11% |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| AD per level | 3 | → | ▼ 2.75 8% | ||
| Base AD | 63 | → | ▼ 60 5% |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| Base AD | 65 | → | ▼ 63 3% | ||
| Q | Cast range | 350/350/350/350/350 | → | ▲ 365/365/365/365/365 4% | |
| Q | Cooldown | 6/6/6/6/6 | → | ▼ 8/7.5/7/6.5/6 17% | |
| Q | Cost | 50/60/70/80/90/100 | → | ▼ 70/75/80/85/90/95 10% |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 100/85/70/55/40 | → | ▲ 80/70/60/50/40 14% | |
| W | Cost | 70/70/70/70/70/70 | → | ▲ 55/55/55/55/55/55 21% |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| Q | Effect 4 | 100/125/150/175/200 | → | ▲ 150/165/180/195/210 20% | |
| W | Cooldown | 120/105/90/75/60 | → | ▲ 100/85/70/55/40 22% | |
| W | Effect 1 | 35/40/45/50/55 | → | ▲ 35/42.5/50/57.5/65 11% |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.2 | → | ▲ 4.4 38% | ||
| Base HP Class-wide | 550 | → | ▲ 620 13% | ||
| HP per level Class-wide | 85 | → | ▲ 99 16% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% | ||
| W | Cast range | 25550/25550/25550/25550/25550 | → | ▼ 3000/3000/3000/3000/3000 88% | |
| W | Cooldown | 1/1/1/1/1 | → | ▼ 120/105/90/75/60 |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| W | Cast range | 3000/3000/3000/3000/3000 | → | ▲ 25550/25550/25550/25550/25550 | |
| W | Cooldown | 120/105/90/75/60 | → | ▲ 1/1/1/1/1 99% |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| Base MR Class-wide | 32.1 | → | ▼ 32 0% |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 6/6.5/7/7.5/8 | → | ▲ 6/7/8/9/10 14% | |
| W | Effect 2 | 50/65/80/95/110 | → | ▲ 70/80/90/100/110 12% |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| Q | Effect 3 | 30/40/50/60/70 | → | ▲ 30/45/60/75/90 20% |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| Base AD | 63 | → | ▲ 65 3% |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| Base AD | 66 | → | ▼ 63 5% | ||
| Q | Effect 1 | 6/7/8/9/10 | → | ▼ 6/6.5/7/7.5/8 12% |
Show the earlier 39 patches, back to April 18, 2009 Patch
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 0.75 | → | ▲ 0.8 7% |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 3.75 | → | ▼ 0.75 80% |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 58 | → | ▲ 66 14% | ||
| Base armor Class-wide | 24.04 | → | ▲ 33 37% |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| AD per level | 3.375 | → | ▼ 3 11% | ||
| Armor per level | 3.5 | → | ▼ 3.2 9% | ||
| Base AD | 62.43 | → | ▼ 58 7% | ||
| Base HP | 592.64 | → | ▼ 550 7% | ||
| Base armor | 25.88 | → | ▼ 24.04 7% | ||
| Base mana | 240.4 | → | ▲ 280 16% | ||
| HP per level | 98 | → | ▼ 85 13% | ||
| HP regen | 8.39 | → | ▼ 3.75 55% | ||
| Move speed | 345 | → | ▼ 335 3% | ||
| Q | Cast range | 400/400/400/400/400 | → | ▼ 350/350/350/350/350 12% | |
| Q | Cooldown | 10/9/8/7/6 | → | ▲ 6/6/6/6/6 25% | |
| Q | Cost | 70/80/90/100/110 | → | ▲ 50/60/70/80/90 22% | |
| Q | Effect 1 | 75/125/175/225/275 | → | ▼ 6/7/8/9/10 95% | |
| Q | Effect 2 | 8/10/12/14/16 | → | ▲ 100/150/200/250/300 | |
| Q | Effect 3 | 80/80/80/80/80 | → | ▼ 30/40/50/60/70 38% | |
| Q | Ratio a1 | 1 | → | ▲ 1.2 20% | |
| W | Cast range | 1250/1250/1250/1250/1250 | → | ▲ 4000/4000/4000/4000/4000 220% | |
| W | Cooldown | 24/22/20/18/16 | → | ▼ 120/105/90/75/60 | |
| W | Cost | 35/35/35/35/35 | → | ▼ 70/70/70/70/70 100% | |
| W | Effect 1 | 6/9/12/15/18 | → | ▲ 35/40/45/50/55 275% | |
| W | Effect 2 | 40/50/60/70/80 | → | ▲ 50/65/80/95/110 33% | |
| W | Effect 3 | 10/10/10/10/10 | → | ▲ 10/15/20/25/30 100% | |
| E | Cast range | 1600/1600/1600/1600/1600 | → | ▼ 375/375/375/375/375 77% | |
| E | Cooldown | 0.5/0.5/0.5/0.5/0.5 | → | ▼ 15/14/13/12/11 | |
| E | Cost | 0/0/0/0/0 | → | ▼ 40/40/40/40/40 | |
| E | Effect 1 | 1500/2300/3100/3900/4700 | → | ▼ 35/40/45/50/55 99% | |
| E | Effect 2 | 20/25/30/35/40 | → | ▼ 2.75/2.75/2.75/2.75/2.75 91% | |
| R | Cast range | 700/700/700 | → | ▲ 25000/25000/25000 | |
| R | Cost | 100/125/150 | → | ▲ 100/100/100 20% | |
| R | Effect 2 | 1.8/1.8/1.8 | → | ▼ 1.5/1.5/1.5 17% |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| R | Effect 1 | 250/335/420 | → | ▼ 150/250/350 25% |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 56.76 | → | ▲ 62.43 10% | ||
| Base HP Class-wide | 428 | → | ▲ 592.64 38% | ||
| Base MR Class-wide | 30 | → | ▲ 32.1 7% | ||
| Base armor Class-wide | 20 | → | ▲ 25.88 29% | ||
| Base mana Class-wide | 190 | → | ▲ 240.4 27% | ||
| HP regen Class-wide | 7.05 | → | ▲ 8.39 19% | ||
| R | Cooldown | 90/80/70 | → | ▼ 110/90/70 12% |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| E | Cooldown | 0/0/0/0/0 | → | ▼ 0.5/0.5/0.5/0.5/0.5 |
| Ability | What changed | Before | After | Since 7.2 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 16 | → | ▲ 20 25% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Infinite Duress | Channel time | 2.1 | → | ▼ 1.5 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 320 | → | ▲ 345 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Blood Scent | Sight trigger | 66 | → | ▼ below 50% of enemy's maximum health |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Hungering Strike | Health threshold | 8/11/14/17/20 | → | ▼ 8/10/12/14/16% of target's maximum health |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack speed | 0.644 | → | ▲ 0.679 |
| Infinite Duress | Damage | 200/300/400 (+ 167% Total AD) | → | ● 250/335/420 (+ 200% Bonus AD) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Hunter's Call | Cooldown | 30/27/24/21/18 | → | ▼ 24/22/20/18/16 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Hungering Strike | Heal | 100 | → | ▼ 80% of damage dealt |
| Hungering Strike | Mana cost | 60/70/80/90/100 | → | ▲ 70/80/90/100/110 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Eternal Thirst | Heal per stack | 5/10/15 | → | ▲ 6/12/18 |
| Eternal Thirst | Stacks | 4 | → | ▼ 3 |
| Eternal Thirst | Stack duration | 3 | → | ▲ 4 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Hunter's Call | Bonus attack speed | 50/55/60/65/70 | → | ● 40/50/60/70/80% |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack speed | — | → | ▲ by 10% |
| Stats | Attack speed per level | — | → | ▲ by 10% |
| Stats | Base mana | — | → | ▲ by 20 |
| Stats | Base mana regen | — | → | ▲ by 20% |
| Stats | Mana regen per level | — | → | ▲ by 20% |
| Hungering Strike | Mana cost | 100 at all ranks | → | ▼ 60/70/80/90/100 |
| Hungering Strike | Cooldown | — | → | ▼ by 2 seconds at all ranks |
| Hunter's Call | Bonus attack speed | 50 at all ranks | → | ▲ 50/55/60/65/70% |
| Hunter's Call | Duration | 6/9/12/15/18 | → | ● 10 seconds at all ranks |
| Hunter's Call | Cooldown | 32 at all ranks | → | ▼ 30/27/24/21/18 seconds |
| Infinite Duress | Hits | 6 | → | ▼ 5 |
| Infinite Duress | Damage per hit | 30/50/70 | → | ▲ 40/60/80 |
| Infinite Duress | Cooldown | 100 at all ranks | → | ▼ 90/80/70 seconds |
| Infinite Duress | Mana cost | 150 at all ranks | → | ▼ 100/125/150 |
| Infinite Duress | Suppression duration | 2.1 | → | ▼ 1.8 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Health per level | 103 | → | ▼ 98 |
| Stats | Armor per level | 4 | → | ▼ 3.5 |
| Eternal Thirst | Heal per stack | 6/11/16 | → | ▼ 5/10/15 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 325 | → | ▼ 320 |
| Eternal Thirst | Stacks | 5 | → | ▼ 4 |
| Eternal Thirst | Heal per stack | 5/9/13 | → | ▲ 6/11/16 |
| Blood Scent | Bonus movement speed | 16/22/28/34/40 | → | ▲ 20/25/30/35/40 |
| Hungering Strike | Health threshold | 4/8/12/16/20 | → | ▲ 8/11/14/17/20% of target's maximum health |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 320 | → | ▲ 325 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Eternal Thirst | Health gain per stack | 6/9/12/15 | → | ▼ 5/9/13 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Hungering Strike | Cooldown | 12 | → | ▼ 12/11/10/9/8 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Hungering Strike | Health threshold | 5/7.5/10/12.5/15 | → | ● 4/8/12/16/20% of target's maximum health |
| Blood Scent | Sight trigger | 60 | → | ▲ below 66% of enemy's maximum health |
| Blood Scent | Cooldown | 50/45/40/35/30 | → | ▼ 45/40/35/30/25 seconds |
| Infinite Duress | Cooldown | 120 | → | ▼ 90 seconds |
| Infinite Duress | Damage per hit | 30/45/60 | → | ▲ 30/50/70 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Blood Scent | Range | 1200/1800/2400/3000/3600 | → | ▲ 1500/2300/3100/3900/4800 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Hungering Strike | Cooldown | 14 | → | ▼ 12 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Eternal Thirst | Max stacks | 8 | → | ▼ 5 |
| Eternal Thirst | Health gain per stack | 4/6/8/10 | → | ▲ 6/9/12/15 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|