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Udyr Patch History

Every buff and nerf, with the numbers, 3.8 to 26.16

Udyr has been touched in 31 of the 305 patches tracked here, across 78 individual values: 28 moved in their favour, 50 against. Most recent change: patch 26.9.

31Patches touched
78Values changed
28Buffed
50Nerfed
26.9Last change

The abilities Riot keeps touching

StatsBase stats

Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.

STATS
Base stats
14 changed3▲ 11▼
PBridge Between

Udyr has four basic Abilities that swap between Stances and can Recast an Ability to renew it with additional benefits. Additionally, after using an Ability, Udyr's next two Attacks gain Attack Speed.

P
Bridge Between
0 changed0▲ 0▼
QWilding Claw

Udyr gains attack speed and his next two attacks deal bonus physical damage. Recast: Gain even more attack speed, and the next two attacks call lightning to strike the target.

Q
Wilding Claw
19 changed5▲ 14▼
WIron Mantle

Udyr gains a shield and his next two attacks heal him. Recast: Gain an even bigger shield and heal based on max health over the next couple seconds.

W
Iron Mantle
14 changed4▲ 10▼
EBlazing Stampede

Udyr gains movement speed and his first attack against each target will Stun them. Recast: Gain even more movement speed and immunity to immobilizing effects for a couple seconds.

E
Blazing Stampede
4 changed2▲ 2▼
RWingborne Storm

Udyr surrounds himself in a glacial storm, damaging and slowing nearby enemies. Recast: Empower and unleash the storm, causing it to track enemies and deal additional damage.

R
Wingborne Storm
27 changed14▲ 13▼

The kit this replaced

Reworked in patch 12.16. Icons are the originals, still served by Data Dragon at version 10.25.1.

P
Monkey's Agility
Q
Tiger Stance
W
Turtle Stance
E
Bear Stance
R
Phoenix Stance

Every change, newest first

Patch 26.9nerfApril 28, 2026
AbilityWhat changedBeforeAfterSince 12.16 rework
QBase Damage5/13/21/29/37▼ 6/12/18/24/30 14%
QMax HP AD Ratio0.0004/0.0004/0.0004/0.0004/0.0004▼ 0.0003/0.0003/0.0003/0.0003/0.0003 13%
QOn Hit Damage Coefficient0.25▼ 0.2 20%
QQ 2 Max HP AD Ratio0.0007/0.0007/0.0007/0.0007/0.0007▼ 0.0005/0.0005/0.0005/0.0005/0.0005 29%
WRecast Shield Coefficient0.08▲ 1
Patch 26.4buffFebruary 18, 2026
AbilityWhat changedBeforeAfterSince 12.16 rework
QBase Damage5/11/17/23/29▲ 5/13/21/29/37 24%
WShield Base45/60/75/90/105▲ 45/65/85/105/125 13%
Patch 25.11buffMay 27, 2025
AbilityWhat changedBeforeAfterSince 12.16 rework
RPulse Damage Coefficient0.3▲ 0.35 17%
RPulse Damage End Value30▲ 40 33%
RStorm Base Damage34/48/62▲ 36/52/68 8%
Patch 14.22nerfNovember 5, 2024
AbilityWhat changedBeforeAfterSince 12.16 rework
RPercent HP Blast End Value0.16▼ 0.14 12%
RStorm Base Damage38/56/74▼ 34/48/62 14%
Patch 14.20nerfOctober 8, 2024
AbilityWhat changedBeforeAfterSince 12.16 rework
QMonster Cap Number20▼ 15 25%
EMove Speed0.3/0.37/0.44/0.51/0.58▼ 0.25/0.31/0.37/0.43/0.49 16%
Patch 13.4nerfFebruary 22, 2023 · Read the 13.4 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
Base armor34▼ 31 9%
HP per level98▼ 92 6%
QAttack Speed Base0.2/0.3/0.4/0.5/0.6▲ 0.2/0.32/0.44/0.56/0.68 10%
QMax HP AD Ratio0.0005/0.0005/0.0005/0.0005/0.0005▼ 0.0004/0.0004/0.0004/0.0004/0.0004 20%
QOn Hit Damage Coefficient0.3▼ 0.25 17%
RStorm Base Damage40/60/80▼ 38/56/74 7%
Patch 13.1tweakJanuary 19, 2023 · Read the 13.1 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
QBase Damage5/13/21/29/37▼ 5/11/17/23/29 19%
QMax HP AD Ratio0.0006/0.0006/0.0006/0.0006/0.0006▼ 0.0005/0.0005/0.0005/0.0005/0.0005 17%
QMax HP On Hit Base0.03/0.044/0.058/0.072/0.086▼ 0.03/0.04/0.05/0.06/0.07 14%
QOn Hit Damage Coefficient0.2▲ 0.3 50%
QQ 2 Max HP AD Ratio0.0009/0.0009/0.0009/0.0009/0.0009▼ 0.0007/0.0007/0.0007/0.0007/0.0007 22%
WCost45/45/45/45/45/45▲ 40/40/40/40/40/40 11%
ECost45/45/45/45/45/45▲ 40/40/40/40/40/40 11%
RStorm Base Damage36/52/68▲ 40/60/80 15%
Patch 12.18nerfSeptember 20, 2022
AbilityWhat changedBeforeAfterSince 12.16 rework
Armor per level5.2▼ 4.7 10%
HP per level106▼ 98 8%
Patch 12.16VGUAugust 25, 2022 · Read the 12.16 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
AD per level5▼ 4 20%
Attack speed0.658▼ 0.65 1%
Attack speed ratio0.658▼ 0.65 1%
Base AD64▼ 62 3%
Patch 12.10nerf
AbilityWhat changedBeforeAfterSince 12.16 rework
Armor per level Class-wide4▲ 5.2 30%
Base HP Class-wide594▲ 664 12%
HP per level Class-wide92▲ 106 15%
MR per level Class-wide1.25▲ 2.05 64%
WEffect 30.025/0.025/0.025/0.025/0.025▼ 0.02/0.02/0.02/0.02/0.02 20%
WEffect 40.05/0.05/0.05/0.05/0.05▼ 0.04/0.04/0.04/0.04/0.04 20%
WTotal Heal Tooltip Coefficient0.025▼ 0.02 20%
WTotal Shield Tooltip60/95/130/165/200▼ 60/90/120/150/180 8%
WTotal Shield Tooltip Coefficient0.5▼ 0.45 10%
Patch 11.20buffOctober 5, 2021 · Read the 11.20 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
RCone Damage95/140/185▲ 110/160/210 14%
Patch 11.12nerfJune 9, 2021 · Read the 11.12 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
RCone AP Ratio0.7/0.7/0.7▲ 0.8/0.8/0.8 14%
RCone Damage110/160/210▼ 95/140/185 12%
Patch 11.8nerfApril 13, 2021 · Read the 11.8 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
Base AD66▼ 64 3%
Patch 11.5nerfMarch 3, 2021 · Read the 11.5 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
HP per level99▼ 92 7%
RAoE Damage Per Tick23.75/35/46.25▼ 20/30/40 14%
RPulse Damage Level Up95/140/185▼ 80/120/160 14%
Patch 11.3nerfFebruary 2, 2021 · Read the 11.3 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
RAoE Damage Per Tick25/37.5/50▼ 23.75/35/46.25 7%
RPulse Damage Level Up100/150/200▼ 95/140/185 7%
Show the earlier 29 patches, back to V1.0.0.63
Patch 11.1January 5, 2021 · Read the 11.1 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
Base MR Class-wide32.1▼ 32 0%
Patch 10.21buffOctober 14, 2020 · Read the 10.21 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
RAoE Damage Per Tick20/30/40▲ 25/37.5/50 25%
RPulse Damage Level Up80/120/160▲ 100/150/200 25%
Patch 10.19buffSeptember 15, 2020 · Read the 10.19 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
RCone AP Ratio0.6/0.6/0.6▲ 0.7/0.7/0.7 17%
RCone Damage95/140/185▲ 110/160/210 14%
Patch 10.10buffMay 13, 2020 · Read the 10.10 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
Base HP593.32▲ 594 0%
Move speed345▲ 350 1%
Patch 9.13tweakJune 25, 2019 · Read the 9.13 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
QEffect 4120/135/150/165/180▼ 110/125/140/155/170 7%
RCone Damage80/120/160▲ 95/140/185 17%
Patch 8.2January 23, 2018 · Read the 8.2 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
HP regen Class-wide6▼ 1.2 80%
Patch 7.22
AbilityWhat changedBeforeAfterSince 12.16 rework
Base AD Class-wide58.286▲ 66 13%
Base armor Class-wide25.47▲ 34 33%
Patch 7.21buffOctober 25, 2017 · Read the 7.21 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
AD per level3.2▲ 5 56%
QEffect 4120/130/140/150/160▲ 120/135/150/165/180 7%
RRatio a10.45▲ 0.6 33%
Patch 7.20nerfOctober 15, 2017 · Read the 7.20 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
WEffect 35/5/5/5/5▼ 2.5/2.5/2.5/2.5/2.5 50%
WEffect 42.5/2.5/2.5/2.5/2.5▼ 0.05/0.05/0.05/0.05/0.05 98%
Patch 7.10buffMay 16, 2017 · Read the 7.10 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
QCost50/50/50/50/50▲ 45/45/45/45/45 10%
WCost50/50/50/50/50▲ 45/45/45/45/45 10%
ECost50/50/50/50/50▲ 45/45/45/45/45 10%
RCost50/50/50/50/50▲ 45/45/45/45/45 10%
Patch 7.8tweakApril 18, 2017 · Read the 7.8 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
QCost47/44/41/38/35▼ 50/50/50/50/50 22%
QEffect 130/80/130/180/230▼ 30/60/90/120/150 31%
WCost47/44/41/38/35▼ 50/50/50/50/50 22%
ECost47/44/41/38/35▼ 50/50/50/50/50 22%
RCost47/44/41/38/35▼ 50/50/50/50/50 22%
Patch 6.19buffSeptember 21, 2016 · Read the 6.19 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
REffect 225/60/95/130/165▲ 40/80/120/160/200 26%
REffect 55/5/5/5/5▼ 4/4/4/4/4 20%
Patch 6.7nerfApril 5, 2016 · Read the 6.7 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
HP regen8.71▼ 6 31%
WEffect 35/6/7/8/9▼ 5/5/5/5/5 29%
REffect 115/25/35/45/55▼ 10/20/30/40/50 14%
REffect 240/75/110/145/180▼ 25/60/95/130/165 14%
Patch 6.4nerf
AbilityWhat changedBeforeAfterSince 12.16 rework
WEffect 160/100/140/180/220▼ 60/95/130/165/200 7%
REffect 240/80/120/160/200▼ 40/75/110/145/180 8%
Patch 4.20November 19, 2014 · Read the 4.20 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
Base AD Class-wide52.91▲ 58.286 10%
Base HP Class-wide427▲ 593.32 39%
Base MR Class-wide30▲ 32.1 7%
Base armor Class-wide18.75▲ 25.47 36%
Base mana Class-wide220▲ 270.4 23%
HP regen Class-wide7.45▲ 8.71 17%
Patch 4.5April 6, 2014 · Read the 4.5 notes
AbilityWhat changedBeforeAfterSince 12.16 rework
Base armor Class-wide14.75▲ 18.75 27%

Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.

V3.6Wiki
AbilityWhat changedBeforeAfter
Tiger StanceActive damage30/80/130/180/230 (+ 150% AD)● 30/80/130/180/230 (+ 120/130/140/150/160% AD)
Tiger StanceActive attack speed15/20/25/30/35%▲ 30/40/50/60/70%
V3.5Wiki
AbilityWhat changedBeforeAfter
GeneralMana cost of all stances55/50/45/40/35▼ 47/44/41/38/35
Turtle StanceShield60/95/130/165/200▲ 60/100/140/180/220
Bear StanceMovement speed15/18/21/24/27%▲ 15/20/25/30/35%
Bear StanceMovement speed duration2/2.5/3/3.5/4▼ 2/2.25/2.5/2.75/3 seconds
Phoenix StanceAbility power ratio on the fire cone(+ 15% AP)▲ (+ 45% AP)
V1.0.0.139Wiki
AbilityWhat changedBeforeAfter
Turtle StanceShield health60/100/140/180/220▼ 60/95/130/165/200
V1.0.0.124Wiki
AbilityWhat changedBeforeAfter
Turtle StanceMana restore9/10.5/12/13.5/15%▼ 5/6/7/8/9% of damage dealt
V1.0.0.122Wiki
AbilityWhat changedBeforeAfter
Tiger StanceAttack damage ratio(+ 170% AD)▼ (+ 150% AD)
V1.0.0.120Wiki
AbilityWhat changedBeforeAfter
StancesMana cost75/65/55/45/35▼ 55/50/45/40/35
Phoenix StanceBase activation damage10/18/26/34/42▲ 15/25/35/45/55
V1.0.0.108Wiki
AbilityWhat changedBeforeAfter
Tiger StanceBase damage40/80/120/160/200● 30/80/130/180/230
Tiger StanceAttack damage scaling(+ 150% AD)▲ (+ 170% AD)
Tiger StancePersistent attack speed15/20/25/30/35%▲ 20/25/30/35/40%
Phoenix StanceBreath damage50/95/140/185/230▼ 40/80/120/160/200
Phoenix StanceFlame attack timer4▼ every 3 attacks
V1.0.0.107Wiki
AbilityWhat changedBeforeAfter
Tiger StanceAttack damage scaling(+ 180/210/240/270/300% AD)▼ (+ 150% AD) all levels
Phoenix StanceBase activation damage15/25/35/45/55▼ 10/18/26/34/42
Phoenix StanceBase on hit damage40/80/120/160/200▲ 50/90/130/170/210
V1.0.0.85Wiki
AbilityWhat changedBeforeAfter
Monkey's AgilityDodge bonus per stack4%▼ 3%
Tiger StanceBleed effect ratio(+ 150/175/200/225/250% AD)▲ (+ 180/210/240/270/300% AD)
Tiger StanceAttack speed bonus24/33/42/51/60%▲ 30/40/50/60/70%
Turtle StanceBase shield health65/110/155/200/245▼ 60/100/140/180/220
Phoenix StanceFlame attack timer3▲ every 4 attacks
V1.0.0.79Wiki
AbilityWhat changedBeforeAfter
StatsMovement speed315▲ 320
Turtle StanceMana restore6/7/8/9/10%▲ 9/10.5/12/13.5/15%
V1.0.0.72Wiki
AbilityWhat changedBeforeAfter
StatsMovement speed320▼ 315
Monkey's AgilityBonus attack speed15%▼ 10%
Turtle StanceMana restore12/14/16/18/20%▼ 6/7/8/9/10%
Phoenix StanceActivation ability power24/36/48/60/72▼ 16/24/32/40/48
Phoenix StanceActivation damage12/18/24/30/36▼ 8/12/16/20/24
V1.0.0.70Wiki
AbilityWhat changedBeforeAfter
StancesShared ability cooldown2.5▼ 1.5 seconds
Monkey's AgilityDodge chance6%▼ 4%
Bear StanceBonus movement speed18/22/26/30/34%▼ 15/18/21/24/27%
Phoenix StanceWhen activated, Udyr's ability power is▲ by 24/36/48/60/72 and attack damage is increased by 12/18/24/30/36
V1.0.0.63Wiki
AbilityWhat changedBeforeAfter
StancesMana cost80/70/60/50/40▼ 75/65/55/45/35
StancesShared cooldown on abilities3▼ 2.5 seconds
StancesReactivation cooldown on abilities9▼ 6 seconds
StatsBase health490▲ 526
StatsMovement speed310▲ 320
StatsHealth per level83▲ 99
StatsMana per level25▲ 30
StatsDamage per level2.4▲ 3.2
StatsHealth regen per level0.11▲ 0.15
Monkey's AgilityAttack speed per stack12%▲ 15%
Tiger StanceAttack speed20/27.5/35/42.5/50%▲ 24/33/42/51/60%
Turtle StanceShield strength ability power ratio(+ 35% AP)▲ (+ 50% AP)
Turtle StanceDamage duration2▲ 3 seconds
Bear StanceDuration between stuns9/8/7/6/5▼ 5 at all ranks
Bear StanceActivation movement speed per rank6/12/18/24/30▲ 18/22/26/30/34
Phoenix StanceAbility power scaling on both components of Phoenix stance(+ 20% AP)▲ (+ 25% AP)

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