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Seraphine Patch History

Every buff and nerf, with the numbers, 3.8 to 26.19

Seraphine has been touched in 20 of the 308 patches tracked here, across 67 individual values: 33 moved in their favour, 32 against. Most recent change: patch 26.14.

20Patches touched
67Values changed
33Buffed
32Nerfed
26.14Last change

The abilities Riot keeps touching

StatsBase stats

Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.

STATS
Base stats
6 changed4▲ 2▼
PStage Presence

Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.

P
Stage Presence
4 changed0▲ 4▼
QHigh Note

Seraphine deals damage in an area.

Q
High Note
15 changed9▲ 6▼
WSurround Sound

Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.

W
Surround Sound
24 changed10▲ 13▼
EBeat Drop

Seraphine deals damage and impairs the movement of enemies in a line.

E
Beat Drop
14 changed9▲ 4▼
REncore

Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.

R
Encore
4 changed1▲ 3▼

Every change, newest first

Patch 26.14nerfJuly 17, 2026 · Read the 26.14 notes
AbilityWhat changedBeforeAfterSince 10.22 release
QAP Ratio0.5/0.5/0.5/0.5/0.5→▼ 0.4/0.4/0.4/0.4/0.4 20%
Patch 25.19buffSeptember 23, 2025
AbilityWhat changedBeforeAfterSince 10.22 release
HP per level90→▲ 95 6%
WW Missing HP Base3/3.5/4/4.5/5→▲ 8/10/12/14/16 200%
Patch 25.5buff
AbilityWhat changedBeforeAfterSince 10.22 release
QDamage Amp60/60/60/60/60→▲ 75/75/75/75/75 25%
Patch 14.22nerfNovember 5, 2024
AbilityWhat changedBeforeAfterSince 10.22 release
QAP Ratio0.6/0.6/0.6/0.6/0.6→▼ 0.5/0.5/0.5/0.5/0.5 17%
Patch 14.17nerfAugust 27, 2024
AbilityWhat changedBeforeAfterSince 10.22 release
WCooldown22/21/20/19/18→▼ 22/22/22/22/22 10%
WShield Strength60/85/110/135/160→▼ 60/80/100/120/140 9%
Patch 14.9buffMay 1, 2024 · Read the 14.9 notes
AbilityWhat changedBeforeAfterSince 10.22 release
QAP Ratio0.5/0.5/0.5/0.5/0.5→▲ 0.6/0.6/0.6/0.6/0.6 20%
Patch 14.5tweakMarch 5, 2024
AbilityWhat changedBeforeAfterSince 10.22 release
Base AD55→▼ 50 9%
Move speed325→▲ 330 2%
PMinion Damage Multiplier3→▼ 1 67%
QBase Damage55/80/105/130/155→▲ 60/85/110/135/160 5%
QCooldown10/8.75/7.5/6.25/5→▲ 8/7.5/7/6.5/6 7%
QCost65/70/75/80/85/90→▼ 60/70/80/90/100/100 8%
QDamage Amp50/50/50/50/50→▲ 60/60/60/60/60 20%
WCooldown28/25/22/19/16→▲ 22/21/20/19/18 9%
WCost80/85/90/95/100/100→▲ 70/75/80/85/90/90 11%
WShield Strength50/75/100/125/150→▲ 60/85/110/135/160 10%
WWMS Bonus AP Ratio0.0004/0.0004/0.0004/0.0004/0.0004→▼ 0.0002/0.0002/0.0002/0.0002/0.0002 50%
EAP Ratio0.35/0.35/0.35/0.35/0.35→▲ 0.5/0.5/0.5/0.5/0.5 43%
EBase Damage60/95/130/165/200→● 70/100/130/160/190 0%
ECooldown0/0/0/0/0→▼ 11/10.5/10/9.5/9
ECost60/65/70/75/80/80→▲ 60/60/60/60/60/60 16%
EMinion Damage Mod1/1/1/1/1→▼ 0.7/0.7/0.7/0.7/0.7 30%
ESlow Duration1.25/1.25/1.25/1.25/1.25→▲ 1.1/1.2/1.3/1.4/1.5 4%
RCooldown130/100/100→▼ 140/120/120 15%
RR 1 AP Ratio0.6/0.6/0.6→▼ 0.4/0.4/0.4 33%
Patch 13.22tweakNovember 9, 2023 · Read the 13.22 notes
AbilityWhat changedBeforeAfterSince 10.22 release
QCooldown9/8/7/6/5→▼ 10/8.75/7.5/6.25/5 7%
WShield AP Ratio0.25/0.25/0.25/0.25/0.25→▼ 0.2/0.2/0.2/0.2/0.2 20%
Patch 13.21buffOctober 30, 2023 · Read the 13.21 notes
AbilityWhat changedBeforeAfterSince 10.22 release
Base armor19→▲ 26 37%
HP per level104→▼ 90 13%
QAP Ratio0.45/0.5/0.55/0.6/0.65→▼ 0.5/0.5/0.5/0.5/0.5 9%
QBase Damage55/70/85/100/115→▲ 55/80/105/130/155 24%
QCooldown10/8.75/7.5/6.25/5→▲ 9/8/7/6/5 7%
WCooldown28/26/24/22/20→▲ 28/25/22/19/16 8%
WCost50/60/70/80/90/90→▼ 80/85/90/95/100/100 25%
WShield Strength50/70/90/110/130→▲ 50/75/100/125/150 11%
WW Missing HP Base5/5.5/6/6.5/7→▼ 3/3.5/4/4.5/5 33%
EBase Damage60/80/100/120/140→▲ 60/95/130/165/200 30%
ECost60/70/80/90/100/110→▲ 60/65/70/75/80/80 16%
Patch 12.14nerfAugust 1, 2022 · Read the 12.14 notes
AbilityWhat changedBeforeAfterSince 10.22 release
WShield AP Ratio0.35/0.35/0.35/0.35/0.35→▼ 0.25/0.25/0.25/0.25/0.25 29%
WW Missing HP Per 100 AP0.006/0.006/0.006/0.006/0.006→▼ 0.004/0.004/0.004/0.004/0.004 33%
Patch 12.13nerfJuly 12, 2022
AbilityWhat changedBeforeAfterSince 10.22 release
ESlow Duration1.5/1.5/1.5/1.5/1.5→▼ 1.25/1.25/1.25/1.25/1.25 17%
Patch 12.12buffJune 22, 2022
AbilityWhat changedBeforeAfterSince 10.22 release
ECooldown11/10.5/10/9.5/9→▲ 0/0/0/0/0 100%
ESlow Duration1/1/1/1/1→▲ 1.5/1.5/1.5/1.5/1.5 50%
Patch 12.10nerf
AbilityWhat changedBeforeAfterSince 10.22 release
Armor per level Class-wide3→▲ 4.2 40%
Base HP Class-wide500→▲ 570 14%
HP per level Class-wide90→▲ 104 16%
MR per level Class-wide0.5→▲ 1.3 160%
WShield AP Ratio0.4/0.4/0.4/0.4/0.4→▼ 0.35/0.35/0.35/0.35/0.35 13%
WShield Strength60/80/100/120/140→▼ 50/70/90/110/130 10%
WW Missing HP Per 100 AP0.0075/0.0075/0.0075/0.0075/0.0075→▼ 0.006/0.006/0.006/0.006/0.006 20%
Patch 12.5tweakMarch 8, 2022 · Read the 12.5 notes
AbilityWhat changedBeforeAfterSince 10.22 release
WCooldown26/25/24/23/22→● 28/26/24/22/20 0%
WCost50/70/90/110/130/175→▲ 50/60/70/80/90/90 30%
WShield AP Ratio0.3/0.3/0.3/0.3/0.3→▲ 0.4/0.4/0.4/0.4/0.4 33%
WShield Amp For Seraphine1.5/1.5/1.5/1.5/1.5→▼ 1/1/1/1/1 33%
WShield Strength60/75/90/105/120→▲ 60/80/100/120/140 11%
WW Missing HP Base5/5/5/5/5→▲ 5/5.5/6/6.5/7 20%
WW Missing HP Per 100 AP0.0113/0.0113/0.0113/0.0113/0.0113→▼ 0.0075/0.0075/0.0075/0.0075/0.0075 33%
ECooldown13/12/11/10/9→▲ 11/10.5/10/9.5/9 9%
Patch 11.19buffSeptember 21, 2021
AbilityWhat changedBeforeAfterSince 10.22 release
RCooldown150/120/120→▲ 130/100/100 15%
Show the earlier 5 patches, back to 10.23
Patch 11.14buffJuly 13, 2021 · Read the 11.14 notes
AbilityWhat changedBeforeAfterSince 10.22 release
QAP Ratio0.4/0.45/0.5/0.55/0.6→▲ 0.45/0.5/0.55/0.6/0.65 10%
Patch 11.5nerfMarch 3, 2021 · Read the 11.5 notes
AbilityWhat changedBeforeAfterSince 10.22 release
PRepeated Damage Value0.95→▼ 0.25 74%
RCooldown140/120/120→▼ 150/120/120 3%
Patch 11.3nerfFebruary 2, 2021 · Read the 11.3 notes
AbilityWhat changedBeforeAfterSince 10.22 release
PAuto Damage End Value20→▼ 16 20%
PAuto Damage Start Value5→▼ 4 20%
Patch 10.25buffDecember 9, 2020 · Read the 10.25 notes
AbilityWhat changedBeforeAfterSince 10.22 release
HP per level80→▲ 90 12%
Patch 10.23nerfNovember 10, 2020
AbilityWhat changedBeforeAfterSince 10.22 release
QAP Ratio0.55/0.55/0.55/0.55/0.55→▼ 0.4/0.45/0.5/0.55/0.6 9%
QBase Damage55/65/75/85/95→▲ 55/70/85/100/115 13%
EBase Damage60/85/110/135/160→▼ 60/80/100/120/140 9%
EMinion Damage Mod0.6/0.7/0.8/0.9/1→▲ 1/1/1/1/1 25%
Patch 10.22ReleasedSeraphine joined the roster

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