
Karthus Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Karthus has been touched in 34 of the 305 patches tracked here, across 37 individual values: 19 moved in their favour, 18 against. Most recent change: patch 14.21.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Upon dying, Karthus enters a spirit form that allows him to continue casting spells while dead for 7 seconds.
Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies.
Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Movement Speed and Magic Resist reduced for a period.
Karthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own mana.
After channeling for 3 seconds, Karthus deals damage to all enemy champions.
The kit this replaced
Reworked in patch 4.9. Icons are the originals, still served by Data Dragon at version 3.7.9.
Every change, newest first
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| R | AP Ratio | 0.75/0.75/0.75 | → | ▼ 0.7/0.7/0.7 7% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Q | Base Damage | 43/62/81/100/119 | → | ▼ 40/59/78/97/116 4% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Q | Base Damage | 45/65/85/105/125 | → | ▼ 43/62/81/100/119 5% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Q | Base Damage | 43/61/79/97/115 | → | ▲ 45/65/85/105/125 8% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Q | Base Damage | 45/62.5/80/97.5/115 | → | ▼ 43/61/79/97/115 1% | |
| Q | Monster Mod | 0.95/0.95/0.95/0.95/0.95 | → | ▲ 1/1/1/1/1 5% | |
| E | Effect 2 | 15/25/35/45/55 | → | ▼ 10/20/30/40/50 14% | |
| E | Mana Restore On Kill | 15/25/35/45/55 | → | ▼ 10/20/30/40/50 14% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Base armor | 18 | → | ▲ 21 17% | ||
| HP per level | 101 | → | ▲ 110 9% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 550 | → | ▲ 620 13% | ||
| HP per level Class-wide | 87 | → | ▲ 101 16% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Q | Monster Mod | 0.85/0.85/0.85/0.85/0.85 | → | ▲ 0.95/0.95/0.95/0.95/0.95 12% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| E | Effect 2 | 20/27/34/41/48 | → | ▲ 15/25/35/45/55 3% | |
| E | Mana Restore On Kill | 20/27/34/41/48 | → | ▲ 15/25/35/45/55 3% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Q | Base Damage | 45/65/85/105/125 | → | ▼ 45/62.5/80/97.5/115 6% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Q | Cooldown | 1/1/1/1/1 | → | ▲ 0/0/0/0/0 100% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Q | Cooldown | 0/0/0/0/0 | → | ▼ 1/1/1/1/1 |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 45.66 | → | ▲ 46 1% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Q | AP Ratio | 0.3/0.3/0.3/0.3/0.3 | → | ▲ 0.35/0.35/0.35/0.35/0.35 17% | |
| Q | Cost | 20/26/32/38/44/50 | → | ▲ 20/25/30/35/40/45 7% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Q | Base Damage | 50/70/90/110/130 | → | ▼ 45/65/85/105/125 6% | |
| Q | Effect 1 | 50/70/90/110/130 | → | ▼ 45/65/85/105/125 6% |
Show the earlier 44 patches, back to June 19, 2009 Patch
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Base armor | 20.88 | → | ▼ 18 14% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Q | AP Ratio | 0.35/0.35/0.35/0.35/0.35 | → | ▼ 0.3/0.3/0.3/0.3/0.3 14% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Base HP | 528 | → | ▲ 550 4% | ||
| Move speed | 325 | → | ▲ 335 3% | ||
| Q | Effect 1 | 45/65/85/105/125 | → | ▲ 50/70/90/110/130 6% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Move speed | 335 | → | ▼ 325 3% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| R | Base Damage | 400/550/700 | → | ▼ 350/500/650 9% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 15/15/15/15/15 | → | ▼ 22/22/22/22/22 47% | |
| W | Effect 1 | 15/15/15/15/15 | → | ▲ 15/20/25/30/35 67% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 50/70/90/110/130 | → | ▼ 45/65/85/105/125 6% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 18/18/18/18/18 | → | ▲ 15/15/15/15/15 17% | |
| W | Cost | 100/100/100/100/100/100 | → | ▲ 70/70/70/70/70/70 30% | |
| R | Cost | 150/175/200/0/0/0 | → | ▼ 100/100/100/100/100/100 14% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 40/60/80/100/120 | → | ▲ 50/70/90/110/130 12% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.2848 | → | ▲ 1.3 1% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.424 | → | ▼ 1.2848 80% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| R | Ratio a1 | 0.6 | → | ▲ 0.75 25% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Base HP Class-wide | 516 | → | ▲ 528 2% | ||
| HP per level Class-wide | 75 | → | ▲ 87 16% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Q | Cooldown | 1/1/1/1/1 | → | ▲ 0/0/0/0/0 100% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.42 | → | ▲ 6.424 0% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 42.2 | → | ▲ 45.66 8% | ||
| Base HP Class-wide | 390 | → | ▲ 516 32% | ||
| Base armor Class-wide | 15 | → | ▲ 20.88 39% | ||
| Base mana Class-wide | 270 | → | ▲ 372.48 38% | ||
| HP regen Class-wide | 5.5 | → | ▲ 6.42 17% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 11 | → | ▲ 15 36% |
| Ability | What changed | Before | After | Since 4.9 rework | |
|---|---|---|---|---|---|
| E | Ratio a1 | 0.25 | → | ▼ 0.2 20% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 310 | → | ▲ 335 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Wall of Pain | Magic resistance reduction | flat 15/20/25/30/35 | → | ● 15% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Requiem | Cooldown | 180/150/120 | → | ▲ 200/180/160 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Wall of Pain | Wall duration | 7 | → | ▼ 5 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Death Defied | Duration | 8 | → | ▼ 7 seconds |
| Requiem | AP ratio | 70% AP | → | ▼ 60% AP |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Lay Waste | Mana cost | 20/28/36/44/52 | → | ▼ 20/26/32/38/44 |
| Wall of Pain | Cooldown | 22 | → | ▼ 18 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Requiem | Mana cost | 200/300/400 | → | ▼ 150/175/200 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Armor per level | 3 | → | ▲ 3.5 |
| Lay Waste | Range | 825 | → | ▲ 875 |
| Lay Waste | Mana cost | 24/32/40/48/54 | → | ▼ 20/28/36/44/52 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| General | Basic attack projectile speed | 800 | → | ▲ 1200 |
| Lay Waste | Base damage | 35/55/75/95/115 | → | ▲ 40/60/80/100/120 |
| Lay Waste | AP ratio | 25% AP | → | ▲ 30% AP) |
| Defile | AP ratio | 20% AP | → | ▲ 25% AP) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Lay Waste | AP ratio | 20% AP | → | ▲ 25% AP |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Lay Waste | Mana cost | 25/35/45/55/65 | → | ▼ 24/32/40/48/54 |
| Defile | Mana cost | 30/45/60/75/90 | → | ▼ 30/42/54/66/78 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Death Defied | Duration | 10 | → | ▼ 8 seconds |
| Lay Waste | Mana cost | 24/32/40/48/54 | → | ▲ 25/35/45/55/65 |
| Wall of Pain | Duration | 9 | → | ▼ 7 seconds |
| Defile | Mana cost | 30/40/50/60/70 | → | ▲ 30/45/60/75/90 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Lay Waste | Mana cost | 18/26/34/42/50 | → | ▲ 24/32/40/48/54 |
| Defile | On-kill mana gain | 15/25/35/45/55 | → | ● 20/27/34/41/48 |
| Defile | Mana cost | 25/35/45/55/65 | → | ▲ 30/40/50/60/70 |
| Requiem | AP ratio | 70% AP | → | ▼ 60% AP |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base attack damage | 39 | → | ▲ 44 |
| Lay Waste | Range | 900 | → | ▼ 825 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Lay Waste | AoE diameter | 185 | → | ▲ 200 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Requiem | Base damage | 200/350/550 | → | ▲ 250/400/550 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Wall of Pain | Slow | 80% at all ranks | → | ▼ 40/50/60/70/80% |
| Defile | Cooldown | 1 | → | ▼ 0.5 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Lay Waste | Base damage | 30/50/70/90/110 | → | ▲ 35/55/75/95/115 |
| Wall of Pain | Cast range | 1200 | → | ▼ 1000 |
| Wall of Pain | Armor and magic resistance reduction | 20/25/30/35/40 | → | ▼ 15/20/25/30/35 |
| Wall of Pain | Duration | (and it no longer lingers after the particle fades) | → | ▼ 9 seconds |
| Wall of Pain | Cooldown | 25 | → | ▼ 22 seconds |
| Defile | Base damage | 20/40/60/80/100 | → | ▲ 30/50/70/90/110 |
| Requiem | Ability power ratio | 75% AP | → | ▼ 70% AP |