
Fizz Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Fizz has been touched in 38 of the 305 patches tracked here, across 97 individual values: 61 moved in their favour, 36 against. Most recent change: patch 26.4.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Fizz's dexterity allows him to move through units and take less physical damage from basic attacks.
Fizz dashes through his target, dealing magic damage and applying on hit effects.
Fizz's attacks bleed his enemies, dealing magic damage over several seconds. Fizz can empower his next attack to deal bonus damage, increased by how long the bleed was active on his target.
Fizz hops into the air, landing gracefully upon his spear and becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again before smashing back down.
Fizz tosses a fish in a direction that attaches to any champion that touches it, slowing the target. After a short delay, a shark erupts from the ground, knocking up the target and knocking any nearby enemies aside. All enemies hit are dealt magic damage and slowed.
The kit this replaced
Reworked in patch 6.22. Icons are the originals, still served by Data Dragon at version 3.7.9.
Every change, newest first
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Bonus Monster Damage | 60/60/60/60/60 | → | ▲ 90/90/90/90/90 50% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Base armor | 22 | → | ▲ 26 18% | ||
| R | Cooldown | 85/70/70 | → | ▼ 100/80/80 16% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Active Base Damage | 50/70/90/110/130 | → | ▲ 50/75/100/125/150 11% | |
| W | Do T Base Damage | 20/30/40/50/60 | → | ▲ 30/45/60/75/90 50% | |
| W | On Hit Buff Base Damage | 10/15/20/25/30 | → | ▲ 20/25/30/35/40 50% | |
| R | Small Damage | 250/350/450 | → | ▲ 300/420/540 20% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| E | E Damage Coefficient | 0.9 | → | ▲ 0.95 6% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Q | Q Damage Coefficient | 0.45 | → | ▲ 0.55 22% | |
| W | Active Damage Coefficient | 0.4 | → | ▲ 0.45 12% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Q | Q Damage Coefficient | 0.55 | → | ▼ 0.45 18% | |
| W | Active Damage Coefficient | 0.5 | → | ▼ 0.4 20% | |
| W | Do T Damage Coefficient | 0.4 | → | ▼ 0.3 25% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | On Kill Mana Refund | 20/28/36/44/52 | → | ▲ 30/40/50/60/70 39% | |
| E | Base Damage | 70/120/170/220/270 | → | ▲ 80/130/180/230/280 6% | |
| E | Cost | 90/95/100/105/110/115 | → | ▲ 75/80/85/90/95/100 15% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| E | E Damage Coefficient | 0.75 | → | ▲ 0.9 20% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| HP per level | 112 | → | ▼ 106 5% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.4 | → | ▲ 4.6 35% | ||
| Base HP Class-wide | 570 | → | ▲ 640 12% | ||
| HP per level Class-wide | 98 | → | ▲ 112 14% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | On Hit Buff Base Damage | 20/25/30/35/40 | → | ▼ 10/15/20/25/30 33% | |
| R | Big Damage | 325/400/475 | → | ▲ 400/500/600 25% | |
| R | Big Shark Damage Coefficient | 1 | → | ▲ 1.2 20% | |
| R | Mid Damage | 275/350/425 | → | ▲ 325/425/525 21% | |
| R | Small Damage | 225/300/375 | → | ▲ 250/350/450 17% | |
| R | Small Shark Damage Coefficient | 0.7 | → | ▲ 0.8 14% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | On Hit Buff Base Damage | 10/15/20/25/30 | → | ▲ 20/25/30/35/40 50% | |
| R | Big Damage | 400/500/600 | → | ▼ 325/400/475 20% | |
| R | Big Shark Damage Coefficient | 1.2 | → | ▼ 1 17% | |
| R | Mid Damage | 325/425/525 | → | ▼ 275/350/425 18% | |
| R | Small Damage | 250/350/450 | → | ▼ 225/300/375 14% | |
| R | Small Shark Damage Coefficient | 0.8 | → | ▼ 0.7 13% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Cast range | 20/20/20/20/20 | → | ▲ 600/600/600/600/600 | |
| E | Cooldown | 16/14.5/13/11.5/10 | → | ▲ 0/0/0/0/0 100% | |
| E | Effect 3 | 225/225/225/225/225 | → | ▲ 150/225/300/375/450 33% | |
| E | Effect 4 | 2/2/2/2/2 | → | ▲ 90/135/180/225/270 |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 58.04 | → | ▼ 58 0% | ||
| Base MR Class-wide | 32.1 | → | ▼ 32 0% | ||
| Base armor Class-wide | 22.412 | → | ▼ 22 2% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| E | Effect 1 | 70/120/170/220/270 | → | ▼ 85/125/165/205/245 3% |
Show the earlier 26 patches, back to V1.0.0.131
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| P | Damage Reduction | 3 | → | ▲ 4 33% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Cast range | 600/600/600/600/600 | → | ▼ 20/20/20/20/20 97% | |
| W | Cooldown | 7/6.5/6/5.5/5 | → | ▲ 0/0/0/0/0 100% | |
| W | Effect 1 | 20/30/40/50/60 | → | ▲ 75/125/175/225/275 | |
| W | Effect 2 | 20/28/36/44/52 | → | ▼ 8/11/14/17/20 61% | |
| W | Effect 3 | 20/30/40/50/60 | → | ▲ 80/80/80/80/80 100% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Active Base Damage | 40/50/60/70/80 | → | ▲ 50/70/90/110/130 50% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 10/9.5/9/8.5/8 | → | ▲ 7/6.5/6/5.5/5 33% | |
| W | Effect 10 | 1/1/1/1/1 | → | ▲ 10/15/20/25/30 | |
| W | Effect 2 | 20/28/36/42/50 | → | ▲ 20/28/36/44/52 2% | |
| W | Effect 4 | 6/6/6/6/6 | → | ▼ 3/3/3/3/3 50% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.6352 | → | ▼ 1.6 2% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.176 | → | ▼ 1.6352 80% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Base HP Class-wide | 558.48 | → | ▲ 570 2% | ||
| HP per level Class-wide | 86 | → | ▲ 98 14% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| E | Cooldown | 18/16/14/12/10 | → | ▲ 16/14.5/13/11.5/10 7% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Effect 1 | 25/40/55/70/85 | → | ▼ 20/30/40/50/60 27% | |
| W | Effect 3 | 75/120/165/210/255 | → | ▼ 60/90/120/150/180 27% | |
| W | Ratio a1 | 1 | → | ▲ 1.2 20% | |
| W | Ratio a2 | 0.33 | → | ▲ 0.4 21% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Q | Ratio a1 | 0.35 | → | ▲ 0.55 57% | |
| W | Effect 4 | 4/4/4/4/4 | → | ▲ 6/6/6/6/6 50% | |
| W | Effect 8 | 350/350/350/350/350 | → | ▼ 3/3/3/3/3 99% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.175 | → | ▲ 8.176 0% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Effect 7 | 5/5/5/5/5 | → | ▼ 2/2/2/2/2 60% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Q | Cooldown | 10/9/8/7/6 | → | ▲ 8/7.5/7/6.5/6 12% | |
| Q | Cost | 50/55/60/65/70 | → | ▲ 50/50/50/50/50 17% | |
| W | Cooldown | 10/10/10/10/10 | → | ▲ 10/9.5/9/8.5/8 10% | |
| W | Cost | 40/40/40/40/40 | → | ▼ 30/40/50/60/70 25% | |
| W | Effect 1 | 20/30/40/50/60 | → | ▲ 25/40/55/70/85 38% | |
| W | Effect 2 | 4/4.5/5/5.5/6 | → | ▲ 20/28/36/42/50 | |
| W | Effect 3 | 10/15/20/25/30 | → | ▲ 75/120/165/210/255 | |
| W | Effect 4 | 3/3/3/3/3 | → | ▲ 4/4/4/4/4 33% | |
| W | Effect 6 | 6/6/6/6/6 | → | ▼ 4/4/4/4/4 33% | |
| W | Effect 7 | 300/300/300/300/300 | → | ▼ 5/5/5/5/5 98% | |
| W | Ratio a1 | 0.45 | → | ▲ 1 122% | |
| W | Ratio a2 | 0.3 | → | ▲ 0.33 10% | |
| E | Cost | 90/100/110/120/130 | → | ▲ 90/95/100/105/110 9% | |
| R | Cast range | 1275/1275/1275 | → | ▲ 1300/1300/1300 2% | |
| R | Effect 1 | 200/325/450 | → | ▼ 150/250/350 23% | |
| R | Effect 10 | 20/20/20 | → | ▲ 60/60/60 200% | |
| R | Effect 2 | 50/60/70 | → | ▲ 225/325/425 | |
| R | Effect 3 | 1.5/1.5/1.5 | → | ▲ 300/400/500 | |
| R | Effect 4 | 4/4/4 | → | ▲ 200/200/200 | |
| R | Effect 5 | 166.667/270.833/375 | → | ▲ 325/325/325 20% | |
| R | Effect 6 | 1.5/1.5/1.5 | → | ▲ 450/450/450 | |
| R | Effect 7 | 200/200/200 | → | ▲ 1300/1300/1300 | |
| R | Effect 8 | 350/350/350 | → | ▼ 2/2/2 99% | |
| R | Effect 9 | 6/6/6 | → | ▼ 2/2/2 67% | |
| R | Ratio a1 | 1 | → | ▼ 0.6 40% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Effect 2 | 4/5/6/7/8 | → | ▼ 4/4.5/5/5.5/6 17% | |
| E | Cooldown | 16/14/12/10/8 | → | ▼ 18/16/14/12/10 17% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| R | Effect 5 | 166.667/270.833/375 | → | ▲ 166.667/270.833/375 0% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Base mana Class-wide | 267.2 | → | ▲ 317.2 19% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Q | Ratio a1 | 0.3 | → | ▲ 0.35 17% | |
| W | Effect 3 | 10/20/30/40/50 | → | ▼ 10/15/20/25/30 33% | |
| W | Ratio a2 | 0.25 | → | ▲ 0.3 20% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Effect 1 | 30/40/50/60/70 | → | ▼ 20/30/40/50/60 20% | |
| W | Effect 5 | 10/15/20/25/30 | → | ▼ 2/2/2/2/2 90% | |
| W | Effect 6 | 20/30/40/50/60 | → | ▼ 6/6/6/6/6 85% | |
| W | Effect 7 | 5/5/5/5/5 | → | ▲ 300/300/300/300/300 | |
| W | Ratio a2 | 0.45 | → | ▼ 0.25 44% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 10/40/70/100/130 | → | ▼ 10/25/40/55/70 43% | |
| Q | Ratio a1 | 0.6 | → | ▼ 0.3 50% | |
| W | Effect 3 | 5/5/5/5/5 | → | ▲ 10/20/30/40/50 | |
| W | Ratio a2 | 0.25 | → | ▲ 0.45 80% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 53 | → | ▲ 58.04 10% | ||
| Base HP Class-wide | 414 | → | ▲ 558.48 35% | ||
| Base MR Class-wide | 30 | → | ▲ 32.1 7% | ||
| Base armor Class-wide | 16.7 | → | ▲ 22.412 34% | ||
| Base mana Class-wide | 200 | → | ▲ 267.2 34% | ||
| HP regen Class-wide | 7 | → | ▲ 8.175 17% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 12.7 | → | ▲ 16.7 31% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Ratio a2 | 0.15 | → | ▲ 0.25 67% |
| Ability | What changed | Before | After | Since 6.22 rework | |
|---|---|---|---|---|---|
| W | Ratio a2 | 0.35 | → | ▼ 0.15 57% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 310 | → | ▲ 335 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base damage | 54 | → | ▲ 56 |
| Stats | Armor per level | 3.1 | → | ▲ 3.4 |
| Chum the Waters | Mana cost | 150 | → | ▼ 100 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base health regen per 5 | 9 | → | ▼ 7 |
| Urchin Strike | Ability power ratio | (+70% AP) | → | ▼ (+60% AP) |
| Seastone Trident | Active base damage | 10/20/30/40/50 | → | ▼ 10/15/20/25/30 |