
Fiora Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Fiora has been touched in 30 of the 305 patches tracked here, across 76 individual values: 40 moved in their favour, 36 against. Most recent change: patch 25.6.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Fiora challenges nearby enemy Champions to dodge her. She calls out a direction from which she will try to strike. If she can complete her own challenge, she receives a small bonus and calls out a new direction.
Fiora lunges in a direction and slashes a nearby enemy, dealing physical damage and applying on-hit effects.
Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked a immobilizing disable with this ability.
Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike.
Fiora reveals all four Vitals on the target champion and gains movement speed while near them. If Fiora hits all 4 Vitals or if the target dies after she has hit at least one, Fiora and her allies in the area are healed over the next few seconds.
The kit this replaced
Reworked in patch 5.15. Icons are the originals, still served by Data Dragon at version 3.7.9.
Every change, newest first
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| Q | Cost | 20/25/30/35/40/45 | → | ▲ 20/20/20/20/20/20 38% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| Base AD | 68 | → | ▼ 66 3% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| R | Percent MS | 40/50/60 | → | ▼ 0.4/0.5/0.6 99% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| Q | Effect 2 | 0.95/1/1.05/1.1/1.15 | → | ▼ 0.9/0.95/1/1.05/1.1 5% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| P | Passive Damage AD Ratio | 0.0005 | → | ▼ 0.0004 18% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 550 | → | ▲ 620 13% | ||
| HP per level Class-wide | 85 | → | ▲ 99 16% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% | ||
| P | Passive Heal Amount End Value | 115 | → | ▼ 100 13% | |
| P | Passive Heal Amount Start Value | 40 | → | ▼ 35 12% | |
| R | Effect 7 | 110/140/0 | → | ▼ 110/125/0 6% | |
| R | Heal Per Second | 110/140/170 | → | ▼ 100/125/150 11% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| W | Cast range | 3000/3000/3000/3000/3000 | → | ▲ 5000/5000/5000/5000/5000 67% | |
| W | Cooldown | 24/22/20/18/16 | → | ▲ 0/0/0/0/0 100% | |
| E | Cast range | 425/425/425/425/425 | → | ▼ 125/125/125/125/125 71% | |
| E | Cooldown | 11/10/9/8/7 | → | ▲ 0/0/0/0/0 100% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| E | Cooldown | 11/9.5/8/6.5/5 | → | ▼ 11/10/9/8/7 12% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| P | Passive Damage AD Ratio | 0.0004 | → | ▲ 0.0005 22% | |
| P | Passive Damage Base | 0.025 | → | ▲ 0.03 20% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| Base MR Class-wide | 32.1 | → | ▼ 32 0% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| Q | Cooldown | 16/14/12/10/8 | → | ▲ 13/11.25/9.5/7.75/6 21% | |
| Q | Effect 4 | 60/60/60/60/60 | → | ▼ 50/50/50/50/50 17% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| E | Cooldown | 13/11/9/7/5 | → | ▲ 11/9.5/8/6.5/5 11% | |
| E | Effect 4 | 50/50/50/50/50 | → | ▲ 50/60/70/80/90 40% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| W | Effect 1 | 90/130/170/210/250 | → | ▲ 110/150/190/230/270 12% | |
| W | Effect 3 | 1.5/1.5/1.5/1.5/1.5 | → | ▲ 2/2/2/2/2 33% | |
| E | Cost | 40/45/50/55/60/65 | → | ▲ 40/40/40/40/40/40 24% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| P | Passive Damage AD Ratio | 0.045 | → | ▼ 0.0004 99% | |
| P | Passive Damage Base | 2.5 | → | ▼ 0.025 99% | |
| R | Percent MS | 45/60/75 | → | ▼ 40/50/60 17% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 0/0/0/0/0 | → | ▼ 24/22/20/18/16 |
Show the earlier 17 patches, back to V1.0.0.142
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| E | Effect 6 | 140/155/170/185/200 | → | ▲ 160/170/180/190/200 6% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.65 | → | ▲ 1.7 3% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.25 | → | ▼ 1.65 80% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 60 | → | ▲ 68 13% | ||
| Base armor Class-wide | 24 | → | ▲ 33 38% | ||
| Q | Effect 1 | 65/75/85/95/105 | → | ▲ 70/80/90/100/110 6% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| R | Effect 2 | 25/35/45 | → | ▲ 30/40/50 14% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| R | Effect 2 | 20/25/30 | → | ▲ 25/35/45 40% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| R | Effect 2 | 30/40/50 | → | ▼ 20/25/30 38% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| Q | Effect 2 | 0.55/0.7/0.85/1/1.15 | → | ▲ 0.95/1/1.05/1.1/1.15 24% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| E | Effect 3 | 40/45/50/55/60 | → | ▼ 30/30/30/30/30 40% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| W | Cast range | 500/500/500/500/500 | → | ▲ 750/750/750/750/750 50% | |
| W | Effect 7 | 19/18/17/16/15 | → | ▲ 24/22/20/18/16 18% | |
| E | Cooldown | 15/13/11/9/7 | → | ▲ 13/11/9/7/5 18% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| Base HP | 570 | → | ▼ 550 4% | ||
| Base armor | 27 | → | ▼ 24 11% | ||
| HP per level | 92 | → | ▼ 85 8% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| AD per level | 2.5 | → | ▲ 3.3 32% | ||
| HP per level Class-wide | 80 | → | ▲ 92 15% | ||
| Q | Cooldown | 18/16/14/12/10 | → | ▲ 16/14/12/10/8 14% | |
| Q | Cost | 25/30/35/40/45 | → | ▲ 20/25/30/35/40 14% | |
| W | Effect 7 | 21/19.5/18/16.5/15 | → | ▼ 19/18/17/16/15 6% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| AD per level | 3.2 | → | ▼ 2.5 22% | ||
| Attack range | 125 | → | ▲ 150 20% | ||
| Base AD | 59.876 | → | ▲ 60 0% | ||
| Base HP | 592.8 | → | ▼ 570 4% | ||
| Base armor | 24.88 | → | ▲ 27 9% | ||
| Base mana | 287.2 | → | ▲ 300 4% | ||
| HP per level | 85 | → | ▼ 80 6% | ||
| HP regen | 6.84 | → | ▲ 8.25 21% | ||
| Move speed | 350 | → | ▼ 345 1% | ||
| Q | Cast range | 600/600/600/600/600 | → | ▼ 400/400/400/400/400 33% | |
| Q | Cooldown | 16/14/12/10/8 | → | ▼ 18/16/14/12/10 17% | |
| Q | Cost | 60/60/60/60/60 | → | ▲ 25/30/35/40/45 42% | |
| Q | Effect 1 | 40/65/90/115/140 | → | ▼ 65/75/85/95/105 6% | |
| Q | Effect 2 | 4/4/4/4/4 | → | ▼ 0.55/0.7/0.85/1/1.15 79% | |
| W | Cooldown | 10/9/8/7/6 | → | ▲ 0/0/0/0/0 100% | |
| W | Cost | 45/45/45/45/45 | → | ▼ 50/50/50/50/50 11% | |
| W | Effect 1 | 15/20/25/30/35 | → | ▲ 90/130/170/210/250 | |
| W | Effect 2 | 1.5/1.5/1.5/1.5/1.5 | → | ▼ 0.75/0.75/0.75/0.75/0.75 50% | |
| W | Effect 3 | 60/110/160/210/260 | → | ▼ 1.5/1.5/1.5/1.5/1.5 99% | |
| E | Cooldown | 15/14/13/12/11 | → | ▲ 15/13/11/9/7 15% | |
| E | Cost | 55/55/55/55/55 | → | ▲ 40/45/50/55/60 9% | |
| E | Effect 1 | 60/75/90/105/120 | → | ▼ 3/3/3/3/3 97% | |
| E | Effect 2 | 3/3/3/3/3 | → | ▼ 1/1/1/1/1 67% | |
| E | Effect 3 | 7/9/11/13/15 | → | ▲ 40/45/50/55/60 | |
| E | Effect 4 | 3/3/3/3/3 | → | ▲ 50/50/50/50/50 | |
| E | Effect 5 | 3/3/3/3/3 | → | ▲ 100/100/100/100/100 | |
| R | Cast range | 400/400/400 | → | ▲ 500/500/500 25% | |
| R | Cooldown | 130/120/110 | → | ▲ 110/90/70 25% | |
| R | Effect 1 | 5/5/5 | → | ▲ 8/8/8 60% | |
| R | Effect 2 | 125/255/385 | → | ▼ 30/40/50 84% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 54.5 | → | ▲ 59.876 10% | ||
| Base HP Class-wide | 450 | → | ▲ 592.8 32% | ||
| Base MR Class-wide | 30 | → | ▲ 32.1 7% | ||
| Base armor Class-wide | 19 | → | ▲ 24.88 31% | ||
| Base mana Class-wide | 220 | → | ▲ 287.2 31% | ||
| HP regen Class-wide | 5.5 | → | ▲ 6.84 24% | ||
| R | Effect 2 | 160/330/500 | → | ▼ 125/255/385 23% | |
| R | Effect 3 | 25/25/25 | → | ▲ 40/40/40 60% |
| Ability | What changed | Before | After | Since 5.15 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 15 | → | ▲ 19 27% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 325 | → | ▲ 350 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Blade Waltz | Cooldown | 150/130/110 | → | ▼ 130/120/110 seconds |