
Aphelios Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Aphelios has been touched in 23 of the 305 patches tracked here, across 35 individual values: 24 moved in their favour, 11 against. Most recent change: patch 26.16.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Aphelios wields 5 Lunari Weapons made by his sister Alune. He has access to two at a time: one equipped and one secondary. Each weapon has a unique Basic Attack and Activated Ability. Attacks and abilities consume a weapon's ammo. When out of ammo, Aphelios discards the weapon an
Aphelios has 5 different activated abilities, based on his equipped weapon:Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack.Severum (Pistol): Run fast while attacking nearby enemies with both weapons.Gravitum (Grav Cannon): Root all enemie
Aphelios swaps his equipped gun with his secondary gun, replacing his basic attack and activated ability.
Aphelios has no third ability. This slot shows the next weapon Alune will give him. Weapon order begins fixed but may change over game time -- when a weapon is out of ammo it goes to the end of the order.
Fire a concentrated blast of moonlight that explodes on enemy champions. Applies the unique effect of Aphelios' equipped gun.
Every change, newest first
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| Base MR Class-wide | 30 | → | ▲ 33 10% | ||
| MR per level Class-wide | 1.3 | → | ▼ 1.1 15% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| R | Crit Damage Mod | -0.55/-0.55/-0.55 | → | ▲ 0.3/0.3/0.3 155% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| Attack speed | 0.64 | → | ▲ 0.665 4% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| Attack speed ratio | 0.64 | → | ▲ 0.658 3% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| Base HP | 580 | → | ▲ 600 3% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| AD per level | 3 | → | ▼ 2.3 23% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| P | AD Per Rank | 5 | → | ▼ 4.5 10% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| P | AS Per Rank | 0.075 | → | ▲ 0.09 20% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| P | AP Per Rank | 4.5 | → | ▲ 5.5 22% | |
| P | AS Per Rank | 0.06 | → | ▲ 0.075 25% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3 | → | ▲ 4.2 40% | ||
| Base HP Class-wide | 510 | → | ▲ 580 14% | ||
| HP per level Class-wide | 88 | → | ▲ 102 16% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% | ||
| R | Severum R Heal Bonus | 400/525/650 | → | ▼ 350/450/550 14% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| Base HP | 530 | → | ▼ 510 4% | ||
| Base armor | 28 | → | ▼ 26 7% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| Base AD | 57 | → | ▼ 55 4% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| P | AD Per Rank | 4 | → | ▲ 5 25% | |
| P | AP Per Rank | 3.5 | → | ▲ 4.5 29% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| AD per level | 2.4 | → | ▲ 3 25% | ||
| Base MR | 26 | → | ▲ 30 15% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| P | AP Per Rank | 3 | → | ▲ 3.5 17% | |
| R | Calibrum R Mark Bonus Damage | 70/100/130 | → | ▲ 80/110/140 10% | |
| R | Crescendum R Bonus Minis | 4/4/4 | → | ▲ 5/5/5 25% | |
| R | Gravitum R Root Duration | 1.25/1.25/1.25 | → | ▲ 1.35/1.35/1.35 8% | |
| R | Infernum R Penalty Number | 0.85 | → | ▲ 0.9 6% | |
| R | Severum R Heal Bonus | 375/500/625 | → | ▲ 400/525/650 5% |
Show the earlier 8 patches, back to 10.2
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| R | Crit Damage Mod | -0.8/-0.8/-0.8 | → | ▲ -0.55/-0.55/-0.55 31% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| P | AP Per Rank | 2 | → | ▲ 3 50% | |
| R | Calibrum R Mark Bonus Damage | 45/70/95 | → | ▲ 70/100/130 43% | |
| R | Crescendum R Bonus Minis | 3/3/3 | → | ▲ 4/4/4 33% | |
| R | Severum R Heal Bonus | 300/400/500 | → | ▲ 375/500/625 25% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| AD per level | 2 | → | ▲ 2.4 20% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| AD per level | 2.2 | → | ▼ 2 9% | ||
| R | Crit Damage Mod | -0.5/-0.5/-0.5 | → | ▼ -0.8/-0.8/-0.8 60% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| Base HP Class-wide | 500 | → | ▲ 530 6% | ||
| HP per level Class-wide | 86 | → | ▲ 88 2% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| P | AP Per Rank | 0.03 | → | ▲ 2 |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| R | Cast range | 1600/1600/1600 | → | ▼ 1300/1300/1300 19% |
| Ability | What changed | Before | After | Since 9.24 release | |
|---|---|---|---|---|---|
| Base HP | 530 | → | ▼ 500 6% | ||
| Move speed | 330 | → | ▼ 325 2% |