Some of these champions take real work to pick up, and every one of them is worth the hours. Five per role, chosen on what a good pilot does with them. The tier list gets no vote here.
Strongest When Mastered
September 2026
Patch 26.18Some of these champions take real work to pick up, and every one of them is worth the hours. Five per role, chosen on what a good pilot does with them. The solo queue tier list gets no vote here. Current as of Patch 26.18.
Strongest Mid Laners
Zed
SnowballWins lane, then spends the rest of the game deleting the enemy carry before the fight has started.
Akali
OutplayHer shroud eats the crowd control that was supposed to stop her, and she kills you anyway.
Locke
SnowballOne takedown resets him straight into the next, so a single pick becomes a lost teamfight.
LeBlanc
SnowballShe can end a lane at level three, and a LeBlanc that far ahead never lets it back in.
Sylas
UtilitySteals the enemy's best ultimate and uses it on them. A different game-winning ability every game.
Honorable Mentions Qiyana Fizz Talon Katarina Viktor Vladimir Malzahar
Strongest Top Laners
Yasuo
OutplayWindwall erases the abilities the enemy was counting on, then he wins the fight they saved them for.
Yone
SnowballHe can win a side lane and still show up for the teamfight, which is how a small lead turns into a large one.
Riven
OutplayThe widest gap in League between an average player and a great one. Mastered, she kills you at even items.
Jax
OutplayHe dodges the hit that mattered, wins a duel he should have lost, then does it to everyone on the map.
Gangplank
UtilityHis barrels kill people in fights he never walked to, anywhere on the map.
Honorable Mentions Camille Fiora Irelia Aatrox Darius Yorick Illaoi Vayne
Strongest Junglers
Lee Sin
SnowballHe can put all three lanes ahead before fifteen minutes, and most games are decided by then.
Shaco
OutplayBoxes, clones and an invade that might not be happening. He wins fights the enemy jungler never sees.
Graves
SnowballBeats every other jungler in a straight fight, then takes their objectives for it.
Naafiri
SnowballThe enemy team is dead before it finishes reacting, and the games she's ahead in end at twenty minutes.
Viego
SnowballTake one kill in a teamfight and he heals, resets, and takes the next four. Highest ceiling in the role.
Honorable Mentions Nidalee Rengar Kha'Zix Kindred Briar Nocturne Kayn Elise Master Yi
Strongest Supports
Pyke
SnowballHe hands kills to three lanes at once and somehow never falls behind for doing it.
Blitzcrank
UtilityOne hook decides a game. A great Blitzcrank lands the hooks nobody believed were coming.
Thresh
UtilityCreates kills out of nothing and saves teammates who were already dead. Nothing else does both.
Rell
UtilityShe starts the fight on her own terms, and a fight started on Rell's terms is over in about three seconds.
Leona
UtilityA mastered Leona means the enemy carry simply never gets to play.
Honorable Mentions Bard Brand Xerath Morgana Nautilus Karma Lulu
Strongest Marksmen
Draven
SnowballA Draven who never drops an axe is unbeatable by fifteen minutes while everyone else is farming.
Samira
OutplayNothing else in the role turns a lost teamfight into an ace that fast.
Twitch
OutplayHe wins the fights his team is losing, from the one place nobody kept checking.
Jinx
SnowballOne reset clears the fight and the resets keep coming. The skill is being alive when it starts.
Aphelios
UtilityFive kits in one champion, so he always has the answer the fight in front of him needs.
Honorable Mentions Kalista Yasuo Ezreal Smolder Ashe
What Changed Since Last Time
Locke
New to the listHe's been out long enough for the ladder to decide it's frightened of him and nowhere near long enough for anyone to be good at him, which is the exact profile this list was built around.
Riven & Gangplank
Into the top fiveRiven belonged here before Locke existed. Gangplank spent one refresh in the mentions and comes straight back, because barrel play is still the widest skill gap in the lane.
Vayne, Aatrox & Darius
Out of the top fiveAll three drop to the mentions. Darius punishes a bad trade as hard as anything in the game, but knowing which trade to take isn't the same kind of test as the four names now above him, and Aatrox sits in similar company. Vayne top is the one that stings (I've defended that pick for years), because the kiting pattern is genuine work. She just isn't winning enough of the lanes she gets put into.
Yone
Moved upPromoted out of the mentions. He's been one of the two or three most feared picks in the lane for a while now and the list was behind.
Irelia
Moved downHer mark-stacking is as exhausting to play against as it ever was. Top lane is simply where she's spending her time now, and she joins the mentions there instead.
Naafiri
Moved upShe moves up from the mentions on the strength of what good ones do with her timing. Nobody is going to call her mechanically demanding.
Briar
Moved downBriar is strong. That's a different thing from rewarding mastery, and a champion who takes some of the decisions out of your hands by design was always an awkward fit here.
Rell
New to the listFirst appearance. Engage timing doesn't get talked about as a skill the way a skillshot does, and it's the thing that decides more bot lanes than either marksman.
Brand
Moved downStun first, then combo. Getting that order right is a real habit, and once you have it there isn't much more Brand to learn.
Jinx & bot lane Yasuo
Swapped placesJinx comes back after one refresh away. Yasuo drops to the mentions in the role, since the same champion twice in one list is padding.
Qiyana, Nidalee, Kindred & Kalista
New mentionsFour names added to the mentions across three roles. Every one of them is a champion whose good players look like they're playing a different game from everyone else on the same champion. (Watch a Nidalee clear once and you'll see what I mean.)
Common Questions
What makes a champion "strong" here?
Three things, and every champion above is labeled with whichever one carries them. Utility is doing something game-changing the enemy team has no way to ignore. Outplay is making abilities miss that had no business missing, which erases damage somebody already spent. Snowball is converting one small lead into a bigger one, over and over, until the game is out of reach. Plenty of these champions do two of the three. None of them are on here for raw damage, because damage is the part that doesn't take mastery.
Why isn't this the same as your tier list?
The solo queue tier list grades on ease of play, synergy with whatever's popular, and how much margin for error a champion gives you. This list throws all three out. A champion who's punishing to learn isn't marked down for it here, it's usually the reason they made the cut.
Can a champion be here with a mediocre win rate?
Constantly, and several of these are (Riven is the clearest case on the page). A champion whose average player hasn't learned the matchups yet drags the number down while the good ones are out there ending games in twenty minutes. This page goes looking for that gap.
How often does this list change?
Slowly. It isn't patch-driven, so most refreshes shuffle a name or two between the five and the mentions. The ones worth learning stay worth learning through a lot of balance changes.
Older versions of this list are in the archive here. Think we've missed somebody? Comment below.







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