
Xerath Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Xerath has been touched in 27 of the 305 patches tracked here, across 72 individual values: 40 moved in their favour, 31 against. Most recent change: patch 25.8.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Xerath's basic attacks periodically restore mana.
Fires a long-range beam of energy, dealing magic damage to all targets hit.
Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow.
Deals magic damage to an enemy and stuns them.
Xerath immobilizes himself and gains three shots of a long-range attack.
The kit this replaced
Reworked in patch 4.2. Icons are the originals, still served by Data Dragon at version 3.7.9.
Every change, newest first
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Q | Base Damage | 70/110/150/190/230 | → | ▲ 75/115/155/195/235 3% | |
| Q | Effect 1 | 70/110/150/190/230 | → | ▲ 75/115/155/195/235 3% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Q | Tooltip Total Damage Coefficient | 0.85 | → | ▲ 0.9 6% | |
| W | Base Damage | 60/95/130/165/200 | → | ▼ 50/85/120/155/190 8% | |
| W | Total Damage Coefficient | 0.6 | → | ▲ 0.65 8% | |
| E | Tooltip Total Damage | 80/110/140/170/200 | → | ▼ 70/100/130/160/190 7% | |
| R | Base Damage | 230/280/330 | → | ▼ 220/270/320 4% | |
| R | Tooltip Total Damage Coefficient | 0.4 | → | ▲ 0.45 12% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Attack speed Class-wide | 0.625 | → | ▲ 0.658 5% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| W | Cost | 70/80/90/100/110/120 | → | ▼ 80/90/100/110/120/120 9% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Q | Cost | 80/90/100/110/120/130 | → | ▲ 80/90/100/110/120/120 2% | |
| R | Effect 2 | 4/5/5 | → | ▲ 5/7/7 36% | |
| R | Tooltip Total Damage | 250/300/0 | → | ▼ 230/280/0 7% | |
| R | Tooltip Total Damage Coefficient | 0.45 | → | ▼ 0.4 11% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 526 | → | ▲ 596 13% | ||
| HP per level Class-wide | 92 | → | ▲ 106 15% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Q | Tooltip Total Damage | 80/120/160/200/240 | → | ▼ 70/110/150/190/230 6% | |
| Q | Tooltip Total Damage Coefficient | 0.75 | → | ▲ 0.85 13% | |
| W | Base Damage | 60/90/120/150/180 | → | ▲ 60/95/130/165/200 8% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 54.7 | → | ▲ 55 1% | ||
| Base armor Class-wide | 21.88 | → | ▲ 22 1% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 1/1/1/1/1 | → | ▼ 14/13/12/11/10 |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| W | Effect 7 | 50/50/50/50/50 | → | ▲ 66.7/66.7/66.7/66.7/66.7 33% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| R | Cast range | 4400/5600/3200 | → | ▲ 25000/25000/25000 | |
| R | Cooldown | 115/100/130 | → | ▲ 0.6/0.6/0.6 99% | |
| R | Effect 1 | 10/10/0 | → | ▲ 10/10/10 50% | |
| R | Effect 3 | 240/280/0 | → | ▲ 240/280/280 54% | |
| R | Effect 5 | 4400/5600/0 | → | ▲ 4400/5600/5600 56% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.0848 | → | ▲ 1.1 1% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.424 | → | ▼ 1.0848 80% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Base HP Class-wide | 514.4 | → | ▲ 526 2% | ||
| HP per level Class-wide | 80 | → | ▲ 92 15% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| W | Effect 10 | -0.15/-0.15/-0.15/-0.15/-0.15 | → | ▼ -0.25/-0.25/-0.25/-0.25/-0.25 67% |
Show the earlier 14 patches, back to V1.0.0.142
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| W | Effect 8 | 10/10/10/10/10 | → | ▲ 25/25/25/25/25 150% | |
| R | Effect 3 | 200/230/260 | → | ▲ 200/240/280 4% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.42 | → | ▲ 5.424 0% | ||
| R | Cast range | 3200/3200/3200 | → | ▲ 3200/4400/5600 38% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Q | Effect 2 | 2000/2000/2000/0/0 | → | ▼ 4/4/4/4/4 100% | |
| E | Cooldown | 18/16/14/12/10 | → | ▲ 13/12.5/12/11.5/11 14% | |
| E | Effect 3 | 25/37.5/50/62.5/75 | → | ▼ 0.17/0.17/0.17/0.17/0.17 100% | |
| E | Effect 4 | 1100/1100/1100/1100/1100 | → | ▲ 1125/1125/1125/1125/1125 2% | |
| E | Effect 5 | 1100/1100/1100/1100/1100 | → | ▼ 0.5/0.5/0.5/0.5/0.5 100% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| E | Effect 2 | 1.75/1.75/1.75/1.75/1.75 | → | ▲ 2/2/2/2/2 14% | |
| E | Effect 8 | 0.75/0.75/0.75/0.75/0.75 | → | ▼ 0.5/0.5/0.5/0.5/0.5 33% | |
| R | Cast range | 2848/2848/2848 | → | ▲ 3200/3200/3200 12% | |
| R | Effect 2 | 3/3/3 | → | ▲ 3/4/5 33% | |
| R | Effect 3 | 190/245/300 | → | ▼ 200/230/260 6% | |
| R | Effect 4 | 190/190/190 | → | ▲ 200/200/200 5% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| R | Cast range | 3200/4400/5600 | → | ▼ 2848/2848/2848 35% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Base mana Class-wide | 316.96 | → | ▲ 366.96 16% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| E | Effect 2 | 2.25/2.25/2.25/2.25/2.25 | → | ▼ 1.75/1.75/1.75/1.75/1.75 22% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| E | Effect 2 | 1/1.25/1.5/1.75/2 | → | ▲ 2.25/2.25/2.25/2.25/2.25 50% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 51.66 | → | ▲ 54.7 6% | ||
| Base HP Class-wide | 380 | → | ▲ 514.4 35% | ||
| Base armor Class-wide | 16 | → | ▲ 21.88 37% | ||
| Base mana Class-wide | 238 | → | ▲ 316.96 33% | ||
| HP regen Class-wide | 4.5 | → | ▲ 5.42 20% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 12 | → | ▲ 16 33% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Attack range | 550 | → | ▼ 525 5% | ||
| Base mana | 250 | → | ▼ 238 5% | ||
| Q | Cast range | 1025/1025/1025/1025/1025 | → | ▼ 750/750/750/750/750 27% | |
| Q | Cooldown | 7/6.5/6/5.5/5 | → | ▼ 9/8/7/6/5 17% | |
| Q | Cost | 65/70/75/80/85 | → | ▼ 80/90/100/110/120 33% | |
| Q | Effect 1 | 75/115/155/195/235 | → | ▲ 80/120/160/200/240 3% | |
| Q | Effect 2 | 100/140/180/0/0 | → | ▲ 2000/2000/2000/0/0 | |
| Q | Ratio a1 | 0.6 | → | ▲ 0.75 25% | |
| W | Cast range | 1600/1600/1600/1600/1600 | → | ▼ 1100/1100/1100/1100/1100 31% | |
| W | Cooldown | 20/16/12/8/4 | → | ▲ 1/1/1/1/1 92% | |
| W | Cost | 0/0/0/0/0 | → | ▼ 70/80/90/100/110 | |
| W | Effect 1 | 8/8/8/8/8 | → | ▲ 60/90/120/150/180 | |
| W | Effect 2 | 16/22/28/34/40 | → | ▼ 2/2/2/2/2 93% | |
| W | Effect 3 | 35/35/35/35/35 | → | ▲ 60/65/70/75/80 100% | |
| W | Effect 4 | 2/2/2/2/2 | → | ▲ 2.5/2.5/2.5/2.5/2.5 25% | |
| E | Cast range | 650/650/650/650/650 | → | ▲ 1050/1050/1050/1050/1050 62% | |
| E | Cooldown | 12/11/10/9/8 | → | ▼ 18/16/14/12/10 40% | |
| E | Cost | 70/75/80/85/90 | → | ▲ 60/65/70/75/80 12% | |
| E | Effect 1 | 70/120/170/220/270 | → | ▼ 80/110/140/170/200 18% | |
| E | Effect 2 | 1.5/1.5/1.5/1.5/1.5 | → | ● 1/1.25/1.5/1.75/2 0% | |
| E | Effect 3 | 4/4/4/4/4 | → | ▲ 25/37.5/50/62.5/75 | |
| E | Ratio a1 | 0.8 | → | ▼ 0.45 44% | |
| R | Cast range | 1100/1100/1100 | → | ▲ 3200/4400/5600 300% | |
| R | Cooldown | 80/70/60 | → | ▼ 130/115/100 64% | |
| R | Cost | 150/180/210 | → | ▲ 100/100/100 44% | |
| R | Effect 1 | 125/200/275 | → | ▼ 10/10/10 95% | |
| R | Effect 2 | 12/12/12 | → | ▼ 3/3/3 75% | |
| R | Effect 3 | 12/12/12 | → | ▲ 190/245/300 | |
| R | Effect 4 | 60/100/140 | → | ▲ 190/190/190 90% | |
| R | Effect 5 | 2.5/2.5/2.5 | → | ▲ 3200/4400/5600 | |
| R | Ratio a1 | 0.6 | → | ▼ 0.43 28% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 315 | → | ▲ 340 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Locus of Power | Magic penetration bonus | 10/15/20/25/30% | → | ▲ 16/22/28/34/40% |
| Mage Chains | Missile speed | 1700 | → | ▲ 2100 |
| Mage Chains | Ability power ratio | (+ 70% AP) | → | ▲ (+ 80% AP) |