
Xerath Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Xerath has been touched in 29 of the 308 patches tracked here, across 75 individual values: 39 moved in their favour, 35 against. Most recent change: patch 26.17.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Xerath's basic attacks periodically restore Mana. Whenever Xerath kills a unit, this cooldown is reduced.
Fires a long-range beam of energy, dealing magic damage to all targets hit.
Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow.
Deals magic damage to an enemy and stuns them.
Xerath immobilizes himself and gains numerous long-range barrages.
The kit this replaced
Reworked in patch 4.2. This is the kit as it stood the patch before, with the icons Data Dragon still serves at version 4.1.43.
Every change, newest first
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Base HP | 596 | → | ▼ 575 4% | ||
| Q | Base Damage | 75/115/155/195/235 | → | ▼ 70/110/150/190/230 3% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Q | Base Damage | 70/110/150/190/230 | → | ▲ 75/115/155/195/235 3% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Q | Tooltip Total Damage Coefficient | 0.85 | → | ▲ 0.9 6% | |
| W | Base Damage | 60/95/130/165/200 | → | ▼ 50/85/120/155/190 8% | |
| W | Total Damage Coefficient | 0.6 | → | ▲ 0.65 8% | |
| E | Tooltip Total Damage | 80/110/140/170/200 | → | ▼ 70/100/130/160/190 7% | |
| R | Base Damage | 230/280/330 | → | ▼ 220/270/320 4% | |
| R | Effect 3 | 230/280/0 | → | ▼ 220/270/0 4% | |
| R | Tooltip Total Damage Coefficient | 0.4 | → | ▲ 0.45 12% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Attack speed Class-wide | 0.625 | → | ▲ 0.658 5% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| W | Cost | 70/80/90/100/110/120 | → | ▼ 80/90/100/110/120/120 9% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Q | Cost | 80/90/100/110/120/130 | → | ▲ 80/90/100/110/120/120 2% | |
| R | Effect 2 | 4/5/5 | → | ▲ 5/6/6 21% | |
| R | Tooltip Total Damage | 250/300/0 | → | ▼ 230/280/0 7% | |
| R | Tooltip Total Damage Coefficient | 0.45 | → | ▼ 0.4 11% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 526 | → | ▲ 596 13% | ||
| HP per level Class-wide | 92 | → | ▲ 106 15% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| E | Effect 2 | 2/2/2/2/2 | → | ▲ 2.25/2.25/2.25/2.25/2.25 12% | |
| E | Effect 5 | 0.5/0.5/0.5/0.5/0.5 | → | ▲ 0.75/0.75/0.75/0.75/0.75 50% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Q | Tooltip Total Damage | 80/120/160/200/240 | → | ▼ 70/110/150/190/230 6% | |
| Q | Tooltip Total Damage Coefficient | 0.75 | → | ▲ 0.85 13% | |
| W | Base Damage | 60/90/120/150/180 | → | ▲ 60/95/130/165/200 8% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 54.7 | → | ▲ 55 1% | ||
| Base armor Class-wide | 21.88 | → | ▲ 22 1% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 1/1/1/1/1 | → | ▼ 14/13/12/11/10 |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| W | Effect 7 | 50/50/50/50/50 | → | ▲ 66.7/66.7/66.7/66.7/66.7 33% | |
| R | Effect 3 | 240/280/0 | → | ▲ 250/300/0 6% | |
| R | Effect 6 | 0.8/0.8/0.8 | → | ▼ 0.6/0.6/0.6 25% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| R | Cast range | 4400/5600/3200 | → | ▲ 5000/5000/5000 14% | |
| R | Effect 5 | 4400/5600/0 | → | ▲ 5000/5000/5000 50% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.0848 | → | ▲ 1.1 1% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.424 | → | ▼ 1.0848 80% |
Show the earlier 16 patches, back to V1.0.0.142
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Base HP Class-wide | 514.4 | → | ▲ 526 2% | ||
| HP per level Class-wide | 80 | → | ▲ 92 15% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| W | Effect 10 | -0.15/-0.15/-0.15/-0.15/-0.15 | → | ▼ -0.25/-0.25/-0.25/-0.25/-0.25 67% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| W | Effect 8 | 10/10/10/10/10 | → | ▲ 25/25/25/25/25 150% | |
| R | Effect 3 | 200/230/260 | → | ▲ 200/240/280 4% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.42 | → | ▲ 5.424 0% | ||
| R | Cast range | 3200/3200/3200 | → | ▲ 3200/4400/5600 38% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Q | Effect 2 | 2000/2000/2000/0/0 | → | ▼ 4/4/4/4/4 100% | |
| E | Cooldown | 18/16/14/12/10 | → | ▲ 13/12.5/12/11.5/11 14% | |
| E | Effect 3 | 25/37.5/50/62.5/75 | → | ▼ 0.17/0.17/0.17/0.17/0.17 100% | |
| E | Effect 4 | 1100/1100/1100/1100/1100 | → | ▲ 1125/1125/1125/1125/1125 2% | |
| E | Effect 5 | 1100/1100/1100/1100/1100 | → | ▼ 0.5/0.5/0.5/0.5/0.5 100% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| E | Effect 2 | 1.75/1.75/1.75/1.75/1.75 | → | ▲ 2/2/2/2/2 14% | |
| E | Effect 8 | 0.75/0.75/0.75/0.75/0.75 | → | ▼ 0.5/0.5/0.5/0.5/0.5 33% | |
| R | Cast range | 2848/2848/2848 | → | ▲ 3200/3200/3200 12% | |
| R | Effect 2 | 3/3/3 | → | ▲ 3/4/5 33% | |
| R | Effect 3 | 190/245/300 | → | ▼ 200/230/260 6% | |
| R | Effect 4 | 190/190/190 | → | ▲ 200/200/200 5% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| R | Cast range | 3200/4400/5600 | → | ▼ 2848/2848/2848 35% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Base mana Class-wide | 316.96 | → | ▲ 366.96 16% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| E | Effect 2 | 2.25/2.25/2.25/2.25/2.25 | → | ▼ 1.75/1.75/1.75/1.75/1.75 22% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| E | Effect 2 | 1/1.25/1.5/1.75/2 | → | ▲ 2.25/2.25/2.25/2.25/2.25 50% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 51.66 | → | ▲ 54.7 6% | ||
| Base HP Class-wide | 380 | → | ▲ 514.4 35% | ||
| Base armor Class-wide | 16 | → | ▲ 21.88 37% | ||
| Base mana Class-wide | 238 | → | ▲ 316.96 33% | ||
| HP regen Class-wide | 4.5 | → | ▲ 5.42 20% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 12 | → | ▲ 16 33% |
| Ability | What changed | Before | After | Since 4.2 rework | |
|---|---|---|---|---|---|
| Attack range | 550 | → | ▼ 525 5% | ||
| Base mana | 250 | → | ▼ 238 5% | ||
| Q | Cast range | 1025/1025/1025/1025/1025 | → | ▼ 750/750/750/750/750 27% | |
| Q | Cooldown | 7/6.5/6/5.5/5 | → | ▼ 9/8/7/6/5 17% | |
| Q | Cost | 65/70/75/80/85 | → | ▼ 80/90/100/110/120 33% | |
| Q | Effect 1 | 75/115/155/195/235 | → | ▲ 80/120/160/200/240 3% | |
| Q | Effect 2 | 100/140/180/0/0 | → | ▲ 2000/2000/2000/0/0 | |
| Q | Ratio a1 | 0.6 | → | ▲ 0.75 25% | |
| W | Cast range | 1600/1600/1600/1600/1600 | → | ▼ 1100/1100/1100/1100/1100 31% | |
| W | Cooldown | 20/16/12/8/4 | → | ▲ 1/1/1/1/1 92% | |
| W | Cost | 0/0/0/0/0 | → | ▼ 70/80/90/100/110 | |
| W | Effect 1 | 8/8/8/8/8 | → | ▲ 60/90/120/150/180 | |
| W | Effect 2 | 16/22/28/34/40 | → | ▼ 2/2/2/2/2 93% | |
| W | Effect 3 | 35/35/35/35/35 | → | ▲ 60/65/70/75/80 100% | |
| W | Effect 4 | 2/2/2/2/2 | → | ▲ 2.5/2.5/2.5/2.5/2.5 25% | |
| E | Cast range | 650/650/650/650/650 | → | ▲ 1050/1050/1050/1050/1050 62% | |
| E | Cooldown | 12/11/10/9/8 | → | ▼ 18/16/14/12/10 40% | |
| E | Cost | 70/75/80/85/90 | → | ▲ 60/65/70/75/80 12% | |
| E | Effect 1 | 70/120/170/220/270 | → | ▼ 80/110/140/170/200 18% | |
| E | Effect 2 | 1.5/1.5/1.5/1.5/1.5 | → | ● 1/1.25/1.5/1.75/2 0% | |
| E | Effect 3 | 4/4/4/4/4 | → | ▲ 25/37.5/50/62.5/75 | |
| E | Ratio a1 | 0.8 | → | ▼ 0.45 44% | |
| R | Cast range | 1100/1100/1100 | → | ▲ 3200/4400/5600 300% | |
| R | Cooldown | 80/70/60 | → | ▼ 130/115/100 64% | |
| R | Cost | 150/180/210 | → | ▲ 100/100/100 44% | |
| R | Effect 1 | 125/200/275 | → | ▼ 10/10/10 95% | |
| R | Effect 2 | 12/12/12 | → | ▼ 3/3/3 75% | |
| R | Effect 3 | 12/12/12 | → | ▲ 190/245/300 | |
| R | Effect 4 | 60/100/140 | → | ▲ 190/190/190 90% | |
| R | Effect 5 | 2.5/2.5/2.5 | → | ▲ 3200/4400/5600 | |
| R | Ratio a1 | 0.6 | → | ▼ 0.43 28% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 315 | → | ▲ 340 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Locus of Power | Magic penetration bonus | 10/15/20/25/30% | → | ▲ 16/22/28/34/40% |
| Mage Chains | Missile speed | 1700 | → | ▲ 2100 |
| Mage Chains | Ability power ratio | (+ 70% AP) | → | ▲ (+ 80% AP) |