
Veigar Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Veigar has been touched in 28 of the 305 patches tracked here, across 51 individual values: 33 moved in their favour, 17 against. Most recent change: patch 26.7.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Veigar is the greatest Evil to ever strike at the hearts of Runeterra - and he's only getting bigger! Striking an enemy Champion with a spell or scoring a takedown grants Veigar permanently increased Ability Power.
Veigar unleashes a bolt of dark energy that deals magic damage to the first two enemies hit. Units killed by this bolt grant Veigar some ability power permanently.
Veigar calls a great mass of dark matter to fall from the sky to the target location, dealing magic damage when it lands. Stacks of Phenomenal Evil reduce Dark Matter's cooldown.
After a brief delay Veigar twists the edges of space around the target location for 3 seconds, stunning enemies who pass through the perimeter.
Blasts target enemy champion, dealing a large amount of magic damage, increasing based on the target's missing health.
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cooldown | 80/60/60 | → | ▲ 90/60/30 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | AP Ratio | 0.6/0.7/0.8/0.9/1 | → | ▲ 0.7/0.8/0.9/1/1.1 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | AP Ratio | 0.7/0.8/0.9/1/1.1 | → | ▼ 0.6/0.7/0.8/0.9/1 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | AP Ratio | 0.45/0.5/0.55/0.6/0.65 | → | ▲ 0.5/0.55/0.6/0.65/0.7 9% | |
| R | Cooldown | 90/60/60 | → | ▲ 80/60/60 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 550 | → | ▲ 580 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 575 | → | ▼ 550 4% | ||
| Base armor | 21 | → | ▼ 18 14% | ||
| W | Total Damage Tooltip | 100/150/200/250/300 | → | ▼ 85/140/195/250/305 2% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cast range | 900/900/900/900/900 | → | ▲ 950/950/950/950/950 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 20/18/16/14/12 | → | ▼ 20/18.5/17/15.5/14 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 4 | → | ▲ 5.2 30% | ||
| Base HP Class-wide | 505 | → | ▲ 575 14% | ||
| HP per level Class-wide | 94 | → | ▲ 108 15% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level | 3.75 | → | ▲ 4 7% | ||
| Base armor | 23 | → | ▼ 21 9% | ||
| E | Cooldown | 18/16.5/15/13.5/12 | → | ▼ 20/18/16/14/12 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 7/6.5/6/5.5/5 | → | ▲ 6/5.5/5/4.5/4 17% | |
| Q | Effect 3 | 1/1/1/1/1 | → | ▲ 2/2/2/2/2 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 40/45/50/55/60/65 | → | ▲ 30/35/40/45/50/50 21% | |
| R | Cooldown | 100/80/60 | → | ▲ 90/60/60 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base MR | 30 | → | ▲ 32 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 2.625 | → | ▲ 2.7 3% | ||
| Base AD | 50.71 | → | ▲ 52 3% | ||
| Base armor | 22.55 | → | ▲ 23 2% | ||
| Q | Effect 1 | 70/110/150/190/230 | → | ▲ 80/120/160/200/240 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 18/17/16/15/14 | → | ▲ 18/16.5/15/13.5/12 6% |
Show the earlier 23 patches, back to V0.9.22.7
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.5 | → | ▼ 1.3 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP Class-wide | 492.76 | → | ▲ 505 2% | ||
| HP per level Class-wide | 82 | → | ▲ 94 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack range | 525 | → | ▲ 550 5% | ||
| HP regen | 5.424 | → | ▲ 6.5 20% | ||
| W | Cooldown | 10/9.5/9/8.5/8 | → | ▲ 0/0/0/0/0 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.42 | → | ▲ 5.424 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 3 | 1.5/1.5/1.5 | → | ▼ 1/1/1 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 60/65/70/75/80 | → | ▲ 40/45/50/55/60 29% | |
| Q | Effect 2 | 1/2/3/4/5 | → | ▼ 1/1/1/1/1 67% | |
| W | Cost | 70/75/80/85/90 | → | ▲ 60/65/70/75/80 12% | |
| E | Cost | 80/85/90/95/100 | → | ▲ 70/75/80/85/90 11% | |
| R | Cost | 125/125/125 | → | ▲ 100/100/100 20% | |
| R | Effect 1 | 250/375/500 | → | ▼ 175/250/325 33% | |
| R | Effect 2 | 500/1000/1500 | → | ▼ 350/500/650 50% | |
| R | Effect 3 | 75/150/225 | → | ▼ 1.5/1.5/1.5 99% | |
| R | Ratio a1 | 1 | → | ▼ 0.75 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base mana Class-wide | 342.4 | → | ▲ 392.4 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 80/125/170/215/260 | → | ▼ 70/110/150/190/230 12% | |
| W | Effect 1 | 120/170/220/270/320 | → | ▼ 100/150/200/250/300 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cast range | 875/875/875/875/875 | → | ▲ 900/900/900/900/900 3% | |
| E | Cast range | 730/730/730/730/730 | → | ▼ 725/725/725/725/725 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cast range | 650/650/650/650/650 | → | ▲ 875/875/875/875/875 35% | |
| Q | Cooldown | 8/7/6/5/4 | → | ● 7/6.5/6/5.5/5 0% | |
| W | Cooldown | 10/10/10/10/10 | → | ▲ 10/9.5/9/8.5/8 10% | |
| W | Cost | 70/80/90/100/110 | → | ▲ 70/75/80/85/90 11% | |
| E | Cast range | 600/600/600/600/600 | → | ▲ 730/730/730/730/730 22% | |
| E | Cooldown | 20/19/18/17/16 | → | ▲ 18/17/16/15/14 11% | |
| E | Cost | 80/90/100/110/120 | → | ▲ 80/85/90/95/100 10% | |
| R | Cooldown | 130/110/90 | → | ▲ 120/100/80 9% | |
| R | Cost | 125/175/225 | → | ▲ 125/125/125 29% | |
| R | Ratio a1 | 1.2 | → | ▼ 1 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 48.3 | → | ▲ 50.71 5% | ||
| Base HP Class-wide | 355 | → | ▲ 492.76 39% | ||
| Base armor Class-wide | 16.25 | → | ▲ 22.55 39% | ||
| Base mana Class-wide | 250 | → | ▲ 342.4 37% | ||
| HP regen Class-wide | 4.5 | → | ▲ 5.42 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 12.25 | → | ▲ 16.25 33% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Equilibrium | Bonus mana regeneration | 0.75% | → | ▲ 1% per 1% mana missing |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Baleful Strike | Mana cost | 75 at all levels | → | ● 60/65/70/75/80 |
| Dark Matter | Mana cost | 100/110/120/130/140 | → | ▼ 70/80/90/100/110 |
| Event Horizon | Mana cost | 80/95/110/125/140 | → | ▼ 80/90/100/110/120 |
| Primordial Burst | Mana cost | 150/200/250 | → | ▼ 125/175/225 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Primordial Burst | Ability power ratio | (+ 100% AP) | → | ▲ (+ 120% AP) |
| Primordial Burst | Enemy ability power ratio | (+ 100% of target's AP) | → | ▼ (+ 80% of target's AP) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| General | Basic attack missile speed | — | → | ▲ by 100 |
| Equilibrium | Bonus mana regeneration | 0.5% | → | ▲ 0.75% per 1% mana missing |
| Baleful Strike | Missile speed | — | → | ▲ by 100 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Dark Matter | Ability power ratio | (+ 80% AP) | → | ▲ (+ 100% AP) |
| Primordial Burst | Ability power ratio | (+ 80% AP) | → | ▲ (+ 100% AP) |
| Primordial Burst | Enemy ability power ratio | (+ 80% of target's AP) | → | ▲ (+ 100% of target's AP) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 310 | → | ▲ 315 |
| Stats | Base armor | 14 | → | ▲ 16 |
| Stats | Armor per level | 3.5 | → | ▲ 3.75 |
| Dark Matter | Animation delay | 1.6 | → | ▼ 1.2 seconds |
| Dark Matter | Base damage | 120/180/240/300/360 | → | ▼ 120/170/220/270/320 |
| Dark Matter | Cooldown | 12 | → | ▼ 10 seconds |
| Event Horizon | Mana cost | 90/110/130/150/170 | → | ▼ 80/95/110/125/140 |
| Event Horizon | Cooldown | 24/22/20/18/16 | → | ▼ 20/19/18/17/16 seconds |
| Event Horizon | Range | 600 | → | ▲ 650 |
| Primordial Burst | Mana cost | 200/300/400 | → | ▼ 150/200/250 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Dark Matter | Cooldown | 13 | → | ▼ 12 seconds |
| Primordial Burst | Base damage | 100/250/400 | → | ▲ 200/300/400 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Dark Matter | Impact delay | 2 | → | ▼ 1.6 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Range | 480 | → | ▲ 525 |
| Stats | Health per level | 78 | → | ▲ 82 |
| Stats | Movement speed | 300 | → | ▲ 310 |
| Stats | Base armor | 12 | → | ▲ 14 |
| Stats | Armor per level | 3.2 | → | ▲ 3.5. |
| Baleful Strike | Cast range | 625 | → | ▲ 650 |
| Baleful Strike | Ability power ratio | (+ 55% AP) | → | ▲ (+ 60% AP) |
| Dark Matter | Cooldown | 14 | → | ▼ 13 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Baleful Strike | Mana cost | 80 | → | ▼ 75 |
| Event Horizon | Cooldown | 26/24/22/20/18 | → | ▼ 24/22/20/18/16 seconds |
| Dark Matter | Cooldown | 16 | → | ▼ 14 seconds |