
Veigar Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Veigar has been touched in 28 of the 308 patches tracked here, across 51 individual values: 33 moved in their favour, 17 against. Most recent change: patch 26.7.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Veigar is the greatest Evil to ever strike at the hearts of Runeterra - and he's only getting bigger! Striking an enemy Champion with a spell or scoring a takedown grants Veigar permanently increased Ability Power.
Veigar unleashes a bolt of dark energy that deals magic damage to the first two enemies hit. Units killed by this bolt grant Veigar some ability power permanently.
Veigar calls a great mass of dark matter to fall from the sky to the target location, dealing magic damage when it lands. Stacks of Phenomenal Evil reduce Dark Matter's cooldown.
Veigar twists the edges of space, creating a cage that Stuns enemies that pass through.
Blasts target enemy champion, dealing a large amount of magic damage, increasing based on the target's missing health.
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cooldown | 80/60/60 | → | ▲ 90/60/30 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | AP Ratio | 0.6/0.7/0.8/0.9/1 | → | ▲ 0.7/0.8/0.9/1/1.1 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | AP Ratio | 0.7/0.8/0.9/1/1.1 | → | ▼ 0.6/0.7/0.8/0.9/1 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | AP Ratio | 0.45/0.5/0.55/0.6/0.65 | → | ▲ 0.5/0.55/0.6/0.65/0.7 9% | |
| R | Cooldown | 90/60/60 | → | ▲ 80/60/60 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 550 | → | ▲ 580 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 575 | → | ▼ 550 4% | ||
| Base armor | 21 | → | ▼ 18 14% | ||
| W | Total Damage Tooltip | 100/150/200/250/300 | → | ▼ 85/140/195/250/305 2% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cast range | 900/900/900/900/900 | → | ▲ 950/950/950/950/950 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 20/18/16/14/12 | → | ▼ 20/18.5/17/15.5/14 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 4 | → | ▲ 5.2 30% | ||
| Base HP Class-wide | 505 | → | ▲ 575 14% | ||
| HP per level Class-wide | 94 | → | ▲ 108 15% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level | 3.75 | → | ▲ 4 7% | ||
| Base armor | 23 | → | ▼ 21 9% | ||
| E | Cooldown | 18/16.5/15/13.5/12 | → | ▼ 20/18/16/14/12 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 7/6.5/6/5.5/5 | → | ▲ 6/5.5/5/4.5/4 17% | |
| Q | Effect 3 | 1/1/1/1/1 | → | ▲ 2/2/2/2/2 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 40/45/50/55/60/65 | → | ▲ 30/35/40/45/50/50 21% | |
| R | Cooldown | 100/80/60 | → | ▲ 90/60/60 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base MR | 30 | → | ▲ 32 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 2.625 | → | ▲ 2.7 3% | ||
| Base AD | 50.71 | → | ▲ 52 3% | ||
| Base armor | 22.55 | → | ▲ 23 2% | ||
| Q | Effect 1 | 70/110/150/190/230 | → | ▲ 80/120/160/200/240 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 18/17/16/15/14 | → | ▲ 18/16.5/15/13.5/12 6% |
Show the earlier 23 patches, back to V0.9.22.7
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.5 | → | ▼ 1.3 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP Class-wide | 492.76 | → | ▲ 505 2% | ||
| HP per level Class-wide | 82 | → | ▲ 94 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack range | 525 | → | ▲ 550 5% | ||
| HP regen | 5.424 | → | ▲ 6.5 20% | ||
| W | Cooldown | 10/9.5/9/8.5/8 | → | ▲ 0/0/0/0/0 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.42 | → | ▲ 5.424 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 3 | 1.5/1.5/1.5 | → | ▼ 1/1/1 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 60/65/70/75/80 | → | ▲ 40/45/50/55/60 29% | |
| Q | Effect 2 | 1/2/3/4/5 | → | ▼ 1/1/1/1/1 67% | |
| W | Cost | 70/75/80/85/90 | → | ▲ 60/65/70/75/80 12% | |
| E | Cost | 80/85/90/95/100 | → | ▲ 70/75/80/85/90 11% | |
| R | Cost | 125/125/125 | → | ▲ 100/100/100 20% | |
| R | Effect 1 | 250/375/500 | → | ▼ 175/250/325 33% | |
| R | Effect 2 | 500/1000/1500 | → | ▼ 350/500/650 50% | |
| R | Effect 3 | 75/150/225 | → | ▼ 1.5/1.5/1.5 99% | |
| R | Ratio a1 | 1 | → | ▼ 0.75 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base mana Class-wide | 342.4 | → | ▲ 392.4 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 80/125/170/215/260 | → | ▼ 70/110/150/190/230 12% | |
| W | Effect 1 | 120/170/220/270/320 | → | ▼ 100/150/200/250/300 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cast range | 875/875/875/875/875 | → | ▲ 900/900/900/900/900 3% | |
| E | Cast range | 730/730/730/730/730 | → | ▼ 725/725/725/725/725 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cast range | 650/650/650/650/650 | → | ▲ 875/875/875/875/875 35% | |
| Q | Cooldown | 8/7/6/5/4 | → | ● 7/6.5/6/5.5/5 0% | |
| W | Cooldown | 10/10/10/10/10 | → | ▲ 10/9.5/9/8.5/8 10% | |
| W | Cost | 70/80/90/100/110 | → | ▲ 70/75/80/85/90 11% | |
| E | Cast range | 600/600/600/600/600 | → | ▲ 730/730/730/730/730 22% | |
| E | Cooldown | 20/19/18/17/16 | → | ▲ 18/17/16/15/14 11% | |
| E | Cost | 80/90/100/110/120 | → | ▲ 80/85/90/95/100 10% | |
| R | Cooldown | 130/110/90 | → | ▲ 120/100/80 9% | |
| R | Cost | 125/175/225 | → | ▲ 125/125/125 29% | |
| R | Ratio a1 | 1.2 | → | ▼ 1 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 48.3 | → | ▲ 50.71 5% | ||
| Base HP Class-wide | 355 | → | ▲ 492.76 39% | ||
| Base armor Class-wide | 16.25 | → | ▲ 22.55 39% | ||
| Base mana Class-wide | 250 | → | ▲ 342.4 37% | ||
| HP regen Class-wide | 4.5 | → | ▲ 5.42 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 12.25 | → | ▲ 16.25 33% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Equilibrium | Bonus mana regeneration | 0.75% | → | ▲ 1% per 1% mana missing |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Baleful Strike | Mana cost | 75 at all levels | → | ● 60/65/70/75/80 |
| Dark Matter | Mana cost | 100/110/120/130/140 | → | ▼ 70/80/90/100/110 |
| Event Horizon | Mana cost | 80/95/110/125/140 | → | ▼ 80/90/100/110/120 |
| Primordial Burst | Mana cost | 150/200/250 | → | ▼ 125/175/225 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Primordial Burst | Ability power ratio | (+ 100% AP) | → | ▲ (+ 120% AP) |
| Primordial Burst | Enemy ability power ratio | (+ 100% of target's AP) | → | ▼ (+ 80% of target's AP) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| General | Basic attack missile speed | — | → | ▲ by 100 |
| Equilibrium | Bonus mana regeneration | 0.5% | → | ▲ 0.75% per 1% mana missing |
| Baleful Strike | Missile speed | — | → | ▲ by 100 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Dark Matter | Ability power ratio | (+ 80% AP) | → | ▲ (+ 100% AP) |
| Primordial Burst | Ability power ratio | (+ 80% AP) | → | ▲ (+ 100% AP) |
| Primordial Burst | Enemy ability power ratio | (+ 80% of target's AP) | → | ▲ (+ 100% of target's AP) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 310 | → | ▲ 315 |
| Stats | Base armor | 14 | → | ▲ 16 |
| Stats | Armor per level | 3.5 | → | ▲ 3.75 |
| Dark Matter | Animation delay | 1.6 | → | ▼ 1.2 seconds |
| Dark Matter | Base damage | 120/180/240/300/360 | → | ▼ 120/170/220/270/320 |
| Dark Matter | Cooldown | 12 | → | ▼ 10 seconds |
| Event Horizon | Mana cost | 90/110/130/150/170 | → | ▼ 80/95/110/125/140 |
| Event Horizon | Cooldown | 24/22/20/18/16 | → | ▼ 20/19/18/17/16 seconds |
| Event Horizon | Range | 600 | → | ▲ 650 |
| Primordial Burst | Mana cost | 200/300/400 | → | ▼ 150/200/250 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Dark Matter | Cooldown | 13 | → | ▼ 12 seconds |
| Primordial Burst | Base damage | 100/250/400 | → | ▲ 200/300/400 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Dark Matter | Impact delay | 2 | → | ▼ 1.6 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Range | 480 | → | ▲ 525 |
| Stats | Health per level | 78 | → | ▲ 82 |
| Stats | Movement speed | 300 | → | ▲ 310 |
| Stats | Base armor | 12 | → | ▲ 14 |
| Stats | Armor per level | 3.2 | → | ▲ 3.5. |
| Baleful Strike | Cast range | 625 | → | ▲ 650 |
| Baleful Strike | Ability power ratio | (+ 55% AP) | → | ▲ (+ 60% AP) |
| Dark Matter | Cooldown | 14 | → | ▼ 13 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Baleful Strike | Mana cost | 80 | → | ▼ 75 |
| Event Horizon | Cooldown | 26/24/22/20/18 | → | ▼ 24/22/20/18/16 seconds |
| Dark Matter | Cooldown | 16 | → | ▼ 14 seconds |