
Tryndamere Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Tryndamere has been touched in 24 of the 305 patches tracked here, across 31 individual values: 22 moved in their favour, 9 against. Most recent change: patch 26.6.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Tryndamere gains Fury for each attack, critical strike, and killing blow he makes. Fury passively increases his Critical Strike Chance and can be consumed with his Bloodlust spell.
Tryndamere thrives on the thrills of combat, increasing his Attack Damage as he is more and more wounded. He can cast Bloodlust to consume his Fury and heal himself.
Tryndamere lets out an insulting cry, decreasing surrounding champions' Attack Damage. Enemies with their backs turned to Tryndamere also have their Movement Speed reduced.
Tryndamere slices toward a target unit, dealing damage to enemies in his path.
Tryndamere's lust for battle becomes so strong that he is unable to die, no matter how wounded he becomes.
The kit this replaced
Reworked in patch 6.10. Icons are the originals, still served by Data Dragon at version 4.10.7.
Every change, newest first
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| Attack speed ratio | 0.694 | → | ▲ 0.725 4% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| AD per level | 4 | → | ▲ 4.5 12% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| W | Slow Duration | 4/4/4/4/4 | → | ▼ 3.25/3.25/3.25/3.25/3.25 19% | |
| W | Slow Potency | -0.3/-0.375/-0.45/-0.525/-0.6 | → | ▲ -0.3/-0.35/-0.4/-0.45/-0.5 11% | |
| E | Damage | 75/105/135/165/195 | → | ▲ 80/120/160/200/240 19% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| Armor per level | 4.3 | → | ▲ 4.8 12% | ||
| Attack speed ratio | 0.67 | → | ▲ 0.694 4% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| P | Passive Crit Conversion Tooltip Number | 0.4 | → | ▲ 0.5 25% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| Q | Flat AD | 10/15/20/25/30 | → | ▼ 5/10/15/20/25 25% | |
| E | Damage | 80/110/140/170/200 | → | ▼ 75/105/135/165/195 4% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| Base AD | 68 | → | ▼ 66 3% | ||
| HP per level | 115 | → | ▼ 108 6% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| Attack range | 125 | → | ▲ 175 40% | ||
| Base AD | 72 | → | ▼ 68 6% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| AD per level | 3.7 | → | ▲ 4 8% | ||
| HP per level | 112 | → | ▲ 115 3% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| Q | Base Heal | 25/33/41/49/57 | → | ▲ 30/40/50/60/70 22% | |
| Q | Effect 4 | 0.45/0.75/1.05/1.35/1.65 | → | ▲ 0.5/0.95/1.4/1.85/2.3 33% | |
| R | Cooldown | 110/90/90 | → | ▲ 100/80/80 10% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.1 | → | ▲ 4.3 39% | ||
| Base HP Class-wide | 626 | → | ▲ 696 11% | ||
| HP per level Class-wide | 98 | → | ▲ 112 14% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| Base AD | 69 | → | ▲ 72 4% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| Base HP Class-wide | 625.64 | → | ▲ 626 0% | ||
| Base MR Class-wide | 32.1 | → | ▼ 32 0% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 5/10/15/20/25 | → | ▲ 10/15/20/25/30 33% | |
| Q | Effect 2 | 0.15/0.2/0.25/0.3/0.35 | → | ▲ 0.15/0.25/0.35/0.45/0.55 40% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| E | Cooldown | 13/12/11/10/9 | → | ▲ 12/11/10/9/8 9% |
Show the earlier 31 patches, back to May 9, 2009 Patch
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| E | Cooldown | 13/11.5/10/8.5/7 | → | ▼ 13/12/11/10/9 10% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| E | Cooldown | 13/12/11/10/9 | → | ▲ 13/11.5/10/8.5/7 9% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| AD per level | 3.2 | → | ▲ 3.7 16% | ||
| HP regen Class-wide | 1.7024 | → | ▼ 1.7 0% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.512 | → | ▼ 1.7024 80% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 61.376 | → | ▲ 69 12% | ||
| Base armor Class-wide | 24.108 | → | ▲ 33 37% | ||
| E | Effect 1 | 70/100/130/160/190 | → | ▲ 80/110/140/170/200 8% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.51 | → | ▲ 8.512 0% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| Q | Cast range | 318.9/318.9/318.9/318.9/318.9 | → | ▲ 400/400/400/400/400 25% | |
| W | Effect 3 | 25/25/25/25/25 | → | ▼ 4/4/4/4/4 84% | |
| E | Effect 2 | 40/50/60/70/80 | → | ▼ 1/1/1/1/1 98% | |
| R | Effect 2 | 1/1/1 | → | ▲ 30/50/70 |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 56 | → | ▲ 61.376 10% | ||
| Base HP Class-wide | 461 | → | ▲ 625.64 36% | ||
| Base MR Class-wide | 30 | → | ▲ 32.1 7% | ||
| Base armor Class-wide | 18.9 | → | ▲ 24.108 28% | ||
| HP regen Class-wide | 7 | → | ▲ 8.51 22% |
| Ability | What changed | Before | After | Since 6.10 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 14.9 | → | ▲ 18.9 27% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base attack speed | 0.644 | → | ▲ 0.670 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 320 | → | ▲ 345 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base attack damage | 59.2 | → | ▼ 56 |
| Stats | Base health regen per 5 seconds | 10.9 | → | ▼ 7.9 |
| Mocking Shout | Attack damage reduction | 20/40/60/80/100 | → | ▼ 20/35/50/65/80 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Bloodlust | Heal per fury | 0.65/1.15/1.65/2.15/2.65 | → | ▼ 0.5/0.95/1.4/1.85/2.3 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Bloodlust | Heal | 0.5/0.95/1.4/1.85/2.3 | → | ▲ 0.65/1.15/1.65/2.15/2.65 per fury |
| Spinning Slash | Base damage | 60/90/120/150/180 | → | ▲ 70/100/130/160/190 |
| Spinning Slash | Bonus attack damage ratio | (+ 100% Bonus AD) | → | ▲ (+ 120% Bonus AD) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Bloodlust | Cooldown | 12/11/10/9/8 | → | ▲ 12 seconds at all ranks |
| Spinning Slash | Cooldown | 9 | → | ▲ 13/12/11/10/9 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Undying Rage | Duration | 6 | → | ▼ 5 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Bloodlust | Cooldown | 14/13/12/11/10 | → | ▼ 12/11/10/9/8 seconds |
| Bloodlust | Damage per stack | 3 | → | ▲ 5 |
| Spinning Slash | Cooldown | 9 | → | ▼ 8 seconds |
| Spinning Slash | Area of effect | 185 | → | ▲ 225 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Bloodlust | Cooldown | 18/16/14/12/10 | → | ▼ 14/13/12/11/10 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Battle Fury | Critical strike chance | +0.45% | → | ▲ +0.5% per % missing health |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Battle Fury | Critical strike chance | +0.25% | → | ▲ +0.45% per % missing health |
| Bloodlust | Cooldown | 20/18/16/14/12 | → | ▼ 18/16/14/12/10 seconds |
| Undying Rage | Cooldown | 130/115/100 | → | ▼ 110/100/90 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Battle Fury | Critical strike chance | +0.3;0.4;0.5/1;6;12% | → | ▼ +0.25% per % missing health at all levels |
| Bloodlust | Cooldown | 12 at all ranks | → | ▲ 20/18/16/14/12 seconds |
| Mocking Shout | Debuff duration | 5 | → | ▼ 4 seconds |
| Spinning Slash | Base damage | 60/105/150/195/240 | → | ▼ 40/90/140/185/240 |
| Undying Rage | Cooldown | 120/100/80 | → | ▲ 130/115/100 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Bloodlust | Cooldown | 30/25/20/15/10 | → | ● 12 seconds |
| Bloodlust | Heal | 90 + 30/45/60/75/90 per stack | → | ▼ 10/20/30/40/50 per stack |
| Bloodlust | Heal ability power ratio | (+ 100% AP) | → | ▲ (+ 150% AP) |
| Mocking Shout | Health cost | 20/25/30/35/40 | → | ● 25 |
| Spinning Slash | Range | 1150 | → | ▼ 660 |
| Spinning Slash | Damage | 110/165/220/275/330 | → | ● 60/105/150/195/240 + (+ 50% of total AD) |
| Spinning Slash | Health cost | 30/60/90/120/150 | → | ▼ 40/50/60/70/80 |
| Spinning Slash | Cooldown is now | — | → | ▼ by 2 seconds each time you critically strike |
| Undying Rage | Duration | 7 | → | ▼ 6 seconds |
| Undying Rage | Cooldown | 160/120/80 | → | ▼ 120/100/80 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Mocking Shout | Slow | 20/30/40/50/60% | → | ▲ 30/37/45/52/60% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Mocking Shout | Slow | 30/40/50/60/70% | → | ▼ 20/30/40/50/60% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Bloodlust | Duration | 10 | → | ▲ 15 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Bloodlust | Attack speed per stack | 7% | → | ▲ 8% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Spinning Slash | Damage | 75/140/205/270/335 | → | ● 90/150/210/270/330 |
| Bloodlust | Heal | 50 per stack | → | ▲ 65 per stack |
| Bloodlust | Ability power ratio | (+ 15% AP) | → | ▲ (+ 20% AP) |
| Bloodlust | Cooldown | 35 | → | ▼ 30 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Bloodlust | Duration | 12 | → | ▼ 10 seconds |
| Bloodlust | Stack duration | 5 | → | ▼ 4 seconds |
| Bloodlust | Attack speed per stack | 8 | → | ▼ 7 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Battle Fury | Maximum crit damage bonus | 70% | → | ▼ 50% |
| Spinning Slash | Cast range | 1150 | → | ▼ 1000 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Undying Rage | Duration | 8 | → | ▼ 7 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base health | 550 | → | ▲ 585 |
| Stats | Health gain per level | 80 | → | ▲ 95 |
| Spinning Slash | Cooldown | 8/10/12/14/16 | → | ● 10 seconds at all ranks |
| Mocking Shout | Cooldown | 11 | → | ▲ 14 seconds |