
Nautilus Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Nautilus has been touched in 32 of the 308 patches tracked here, across 39 individual values: 20 moved in their favour, 19 against. Most recent change: patch 26.18.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Nautilus' first Attack against a target deals increased physical damage and roots them briefly.
Nautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it.
Nautilus gains a temporary Shield. While it persists, his Attacks deal damage over time to his target and surrounding enemies.
Nautilus creates three exploding waves around himself. Each explosion damages and slows enemies.
Nautilus fires a shockwave into the earth that chases an opponent. This shockwave rips up the earth above it, knocking enemies into the air. When it reaches the opponent, the shockwave erupts, knocking his target into the air and stunning them.
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 61 | → | ▼ 58 5% | ||
| Q | Base Damage | 85/130/175/220/265 | → | ▼ 85/125/165/205/245 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 70/115/160/205/250 | → | ▲ 85/130/175/220/265 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cost | 80/80/80/80/80/80 | → | ▲ 60/60/60/60/60/60 25% | |
| W | Shield Base | 40/50/60/70/80 | → | ▲ 50/60/70/80/90 17% | |
| E | Damage AP Ratio | 0.3/0.3/0.3/0.3/0.3 | → | ▲ 0.5/0.5/0.5/0.5/0.5 67% | |
| E | Damage Base | 55/85/115/145/175 | → | ▲ 55/90/125/160/195 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.75 | → | ▲ 4.95 32% | ||
| Base HP Class-wide | 576 | → | ▲ 646 12% | ||
| HP per level Class-wide | 86 | → | ▲ 100 16% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% | ||
| W | Shield Base | 45/55/65/75/85 | → | ▼ 40/50/60/70/80 8% | |
| W | Shield Health Ratio | 0.09/0.1/0.11/0.12/0.13 | → | ▼ 0.08/0.09/0.1/0.11/0.12 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Dot Damage AP Ratio | 0.2/0.2/0.2/0.2/0.2 | → | ▲ 0.4/0.4/0.4/0.4/0.4 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP Class-wide | 576.48 | → | ▼ 576 0% | ||
| Base MR Class-wide | 32.1 | → | ▼ 32 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 1 | 60/70/80/90/100 | → | ▼ 45/55/65/75/85 19% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 80/130/180/230/280 | → | ▼ 70/115/160/205/250 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Primary Damage | 325/450/575 | → | ▼ 275/400/525 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 100/145/190/235/280 | → | ▼ 80/130/180/230/280 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 80/120/160/200/240 | → | ▲ 100/145/190/235/280 19% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor | 35.46 | → | ▲ 39 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 18/18/18/18/18 | → | ▲ 12/12/12/12/12 33% | |
| W | Effect 1 | 65/70/75/80/85 | → | ▲ 60/70/80/90/100 7% | |
| W | Effect 2 | 0.09/0.11/0.13/0.15/0.17 | → | ▼ 0.09/0.1/0.11/0.12/0.13 15% | |
| W | Effect 3 | 10/10/10/10/10 | → | ▼ 6/6/6/6/6 40% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 57.54 | → | ▲ 61 6% | ||
| Q | Cooldown | 18/16/14/12/10 | → | ▲ 14/13/12/11/10 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.6748 | → | ▲ 1.7 2% |
Show the earlier 22 patches, back to V1.0.0.140
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.374 | → | ▼ 1.6748 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 57.544 | → | ▼ 57.54 0% | ||
| Base armor Class-wide | 26.46 | → | ▲ 35.46 34% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 60/70/80/90/100 | → | ▲ 60/60/60/60/60 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 60/105/150/195/240 | → | ▲ 80/120/160/200/240 7% | |
| R | Cooldown | 140/110/80 | → | ▲ 120/100/80 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cost | 40/50/60/70/80 | → | ▼ 50/60/70/80/90 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.37 | → | ▲ 8.374 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Effect 1 | 60/95/130/165/200 | → | ▼ 55/85/115/145/175 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base mana Class-wide | 284 | → | ▲ 334 18% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.25 | → | ▲ 3.75 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Effect 1 | 60/100/140/180/220 | → | ▼ 60/95/130/165/200 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 2 | 7/9.5/12/14.5/17 | → | ▲ 9/11/13/15/17 8% | |
| W | Effect 4 | 40/55/70/85/100 | → | ▼ 30/40/50/60/70 29% | |
| E | Cooldown | 10/10/10/10/10 | → | ▲ 7/6.5/6/5.5/5 40% | |
| E | Cost | 60/70/80/90/100 | → | ▲ 40/50/60/70/80 25% | |
| E | Effect 4 | 4/4/4/4/4 | → | ▼ 1.25/1.25/1.25/1.25/1.25 69% | |
| E | Ratio a1 | 0.5 | → | ▼ 0.3 40% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 1 | 100/150/200/250/300 | → | ▼ 65/70/75/80/85 62% | |
| W | Effect 2 | 15/20/25/30/35 | → | ▼ 7/9.5/12/14.5/17 52% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 52 | → | ▲ 57.544 11% | ||
| Base HP Class-wide | 432 | → | ▲ 576.48 33% | ||
| Base MR Class-wide | 30 | → | ▲ 32.1 7% | ||
| Base armor Class-wide | 21 | → | ▲ 26.46 26% | ||
| Base mana Class-wide | 200 | → | ▲ 284 42% | ||
| HP regen Class-wide | 7.45 | → | ▲ 8.37 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 16 | → | ▲ 21 31% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 22/21/20/19/18 | → | ▲ 18/18/18/18/18 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cast range | 400/400/400/400/400 | → | ▲ 600/600/600/600/600 50% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 4 | 30/55/80/105/130 | → | ▼ 40/55/70/85/100 12% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base armor | 12 | → | ▲ 16 |
| Titan's Wrath | Cooldown | 26/24/22/20/18 | → | ▼ 22/21/20/19/18 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 300 | → | ▲ 325 |
| Titan's Wrath | Base shield strength | 80/130/180/230/280 | → | ▲ 100/150/200/250/300 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Dredge Line | Base damage | 80/120/160/200/240 | → | ▼ 60/105/150/195/240 |
| Dredge Line | Cooldown | 14/13/12/11/10 | → | ▲ 18/16/14/12/10 seconds |
| Depth Charge | Primary target base damage | 250/350/450 | → | ▼ 200/325/450 |
| Depth Charge | Cooldown | 120/100/80 | → | ▲ 140/110/80 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Titan's Wrath | Base damage | 30/60/90/120/150 | → | ▼ 30/55/80/105/130 |
| Ability | What changed | Before | After |
|---|