
Nami Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Nami has been touched in 28 of the 305 patches tracked here, across 44 individual values: 24 moved in their favour, 20 against. Most recent change: patch 26.14.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
When Nami's Abilities hit allied champions they gain Move Speed for a short duration.
Sends a bubble to a target area, dealing damage and stunning all enemies on impact.
Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies.
Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target.
Summons a massive Tidal Wave that knocks up, slows, and damages enemies. Allies hit gain double the effect of Surging Tides.
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Base Damage | 20/30/40/50/60 | → | ▲ 20/35/50/65/80 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Bounce Ratio | -10/-10/-10/-10/-10 | → | ▼ -20/-20/-20/-20/-20 100% | |
| W | Bounce Ratio Scaling | 0.1/0.1/0.1/0.1/0.1 | → | ▲ 0.15/0.15/0.15/0.15/0.15 50% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 51 | → | ▲ 54 6% | ||
| W | Cost | 70/80/90/100/110/110 | → | ▲ 70/75/80/85/90/90 12% | |
| R | Effect 4 | 60/70/0 | → | ▲ 70/70/70 62% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Base Damage | 60/100/140/180/220 | → | ▼ 60/95/130/165/200 7% | |
| W | Base Heal | 55/75/95/115/135 | → | ▲ 55/80/105/130/155 11% | |
| W | Cost | 70/80/90/100/110/145 | → | ▲ 70/80/90/100/110/110 6% | |
| W | Damage AP Ratio | 0.55/0.55/0.55/0.55/0.55 | → | ▼ 0.5/0.5/0.5/0.5/0.5 9% | |
| W | Heal AP Ratio | 0.25/0.25/0.25/0.25/0.25 | → | ▲ 0.4/0.4/0.4/0.4/0.4 60% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Flat MS | 90 | → | ▲ 100 11% | |
| P | Total MS Bonus Coefficient | 0.2 | → | ▲ 0.25 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Total Damage Tooltip | 70/110/150/190/230 | → | ▼ 60/100/140/180/220 7% | |
| W | Total Damage Tooltip Coefficient | 0.5 | → | ▲ 0.55 10% | |
| E | Total Damage Tooltip | 25/40/55/70/85 | → | ▼ 20/35/50/65/80 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 4 | → | ▲ 5.2 30% | ||
| Base HP Class-wide | 490 | → | ▲ 560 14% | ||
| HP per level Class-wide | 74 | → | ▲ 88 19% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% | ||
| R | Cast range | 2200/2200/400 | → | ▲ 2750/2750/2750 72% | |
| R | Cooldown | 110/100/10 | → | ▲ 0/0/10 95% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cast range | 2750/2750/2750 | → | ▼ 2200/2200/400 42% | |
| R | Cooldown | 0/0/10 | → | ▼ 110/100/10 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Total Damage Tooltip | 20/35/50/65/80 | → | ▲ 25/40/55/70/85 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Flat MS | 45 | → | ▲ 90 100% | |
| E | Total Damage Tooltip | 25/40/55/70/85 | → | ▼ 20/35/50/65/80 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 475 | → | ▲ 490 3% | ||
| W | Cost | 70/85/100/115/130/145 | → | ▲ 70/80/90/100/110/145 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 51.208 | → | ▼ 51 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 489.32 | → | ▼ 475 3% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cast range | 850/850/850/850/850 | → | ▲ 1625/1625/1625/1625/1625 91% | |
| Q | Cooldown | 12/11/10/9/8 | → | ▲ 0/0/0/0/0 100% | |
| Q | Cost | 60/60/60/60/60/60 | → | ▼ 50/60/70/80/90/100 25% | |
| W | Cast range | 725/725/725/725/725 | → | ▲ 2000/2000/2000/2000/2000 176% | |
| R | Cast range | 2200/2200/400 | → | ▲ 2750/2750/2750 72% | |
| R | Cooldown | 110/100/10 | → | ▲ 0/0/10 95% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 3 | 65/95/125/155/185 | → | ▼ 60/85/110/135/160 12% |
Show the earlier 18 patches, back to V1.0.0.154
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.0848 | → | ▲ 1.1 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.424 | → | ▼ 1.0848 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 19.72 | → | ▲ 29 47% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 14/13/12/11/10 | → | ▲ 12/11/10/9/8 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 4 | 10/15/20/25/30 | → | ▼ 15/15/15/15/15 25% | |
| W | Effect 5 | 10/10/10/10/10 | → | ▼ 0.075/0.075/0.075/0.075/0.075 99% | |
| R | Effect 2 | 150/225/300 | → | ▼ 0.5/0.5/0.5 100% | |
| R | Effect 3 | 35/35/35 | → | ▼ 2/2/2 94% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.42 | → | ▲ 5.424 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cast range | 2750/2750/2750 | → | ▼ 2550/2550/2550 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 48 | → | ▲ 51.208 7% | ||
| Base HP Class-wide | 365 | → | ▲ 489.32 34% | ||
| Base armor Class-wide | 13 | → | ▲ 19.72 52% | ||
| Base mana Class-wide | 305 | → | ▲ 377.24 24% | ||
| HP regen Class-wide | 4.5 | → | ▲ 5.42 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Move speed | 340 | → | ▼ 335 1% | ||
| W | Cooldown | 9/9/9/9/9 | → | ▼ 10/10/10/10/10 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 9 | → | ▲ 13 44% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Ratio a1 | 0.65 | → | ▼ 0.5 23% | |
| R | Ratio a1 | 0.7 | → | ▼ 0.6 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cast range | 2550/2550/2550 | → | ▲ 2750/2750/2750 8% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Surging Tides | Bonus movement speed | 30 | → | ▲ 40 |
| Aqua Prison | Stun duration | 1.25 | → | ▲ 1.5 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Tidal Wave | Range | 2500 | → | ▲ 2750 |
| Tidal Wave | Cooldown | 140/120/100 | → | ▼ 120/110/100 seconds |
| Tidal Wave | Mana cost | 100/150/200 | → | ▼ 100 at all ranks |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Tidecaller's Blessing | Duration | 5 | → | ▲ 6 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 335 | → | ▲ 340 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 330 | → | ▲ 335 |
| Aqua Prison | Cooldown | 16/14.5/13/11.5/10 | → | ▼ 14/13/12/11/10 seconds |
| Tidal Wave | Projectile speed | 750 | → | ▲ 850 |