
Kalista Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Kalista has been touched in 42 of the 308 patches tracked here, across 77 individual values: 43 moved in their favour, 34 against. Most recent change: patch 26.16.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Enter a movement command while winding up Kalista's basic attack or Pierce to lunge a short distance when she launches her attack.
Throw a fast moving spear that passes through enemies it kills.
Gain bonus damage when Kalista and her Oathsworn strike the same target. Activate to send a soul to scout out the path, revealing the area in front of it.
Attacks impale their targets with spears. Activate to rip the spears out, slowing and dealing escalating damage.
Kalista teleports the Oathsworn ally to herself. They gain the ability to dash toward a position, knocking enemy champions back.
Every change, newest first
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Base MR Class-wide | 30 | → | ▲ 33 10% | ||
| MR per level Class-wide | 1.3 | → | ▼ 1.1 15% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| E | Additional AD Ratio | 0.2/0.25/0.3/0.35/0.4 | → | ▲ 0.2/0.275/0.35/0.425/0.5 17% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level | 4.25 | → | ▲ 4.75 12% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level | 4 | → | ▲ 4.25 6% | ||
| E | AP Ratio | 0.2/0.2/0.2/0.2/0.2 | → | ▲ 0.65/0.65/0.65/0.65/0.65 225% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Base HP | 580 | → | ▼ 560 3% | ||
| Q | Cooldown | 8/8/8/8/8 | → | ▼ 9/9/9/9/9 12% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level | 3.25 | → | ▲ 4 23% | ||
| Base AD | 59 | → | ▼ 57 3% | ||
| Base HP | 600 | → | ▼ 580 3% | ||
| E | Base Damage | 10/20/30/40/50 | → | ▼ 5/15/25/35/45 17% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| P | Modes AS to AD Ratio | 0.0025 | → | ▲ 0.7 |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| W | Max Health Damage | 0.14/0.15/0.16/0.17/0.18 | → | ▼ 0.1/0.12/0.14/0.16/0.18 13% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Q | Base Damage | 20/85/150/215/280 | → | ▼ 10/75/140/205/270 7% | |
| Q | Cost | 50/55/60/65/70/75 | → | ▼ 60/65/70/75/80/85 16% | |
| E | Additional AD Ratio | 0.25/0.3/0.35/0.4/0.45 | → | ▼ 0.2/0.25/0.3/0.35/0.4 14% | |
| E | Additional Base Damage | 8/12/16/20/24 | → | ▲ 7/14/21/28/35 31% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Base AD | 61 | → | ▼ 59 3% | ||
| R | Cooldown | 120/90/90 | → | ▼ 140/120/100 20% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| E | Base Damage | 20/30/40/50/60 | → | ▼ 10/20/30/40/50 25% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level | 3.75 | → | ▼ 3.25 13% | ||
| Base AD | 66 | → | ▼ 61 8% | ||
| Base HP | 574 | → | ▲ 600 5% | ||
| HP regen | 0.75 | → | ▲ 0.8 7% | ||
| Q | Total Damage Coefficient | 1 | → | ▲ 1.05 5% | |
| E | Additional AD Ratio | 0.232/0.2755/0.319/0.3625/0.406 | → | ▲ 0.25/0.3/0.35/0.4/0.45 10% | |
| E | Additional Base Damage | 10/16/22/28/34 | → | ▼ 8/12/16/20/24 27% | |
| E | Faked Cooldown | 14/12.5/11/9.5/8 | → | ▲ 10/9.5/9/8.5/8 18% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level | 3.5 | → | ▲ 3.75 7% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Base HP | 604 | → | ▼ 574 5% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Base AD | 69 | → | ▼ 66 4% |
Show the earlier 27 patches, back to 4.21
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 4 | → | ▲ 5.2 30% | ||
| Base HP Class-wide | 534 | → | ▲ 604 13% | ||
| HP per level Class-wide | 100 | → | ▲ 114 14% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Move speed | 325 | → | ▲ 330 2% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Base armor | 21 | → | ▲ 24 14% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| E | Additional AD Ratio | 0.2/0.2375/0.275/0.3125/0.35 | → | ▲ 0.232/0.2755/0.319/0.3625/0.406 16% | |
| E | Normal Damage Coefficient | 0.6 | → | ▲ 0.7 17% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| R | Effect 2 | 1.75/2/0 | → | ▼ 1.5/2/0 7% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| E | Additional AD Ratio | 0.18/0.21/0.24/0.27/0.3 | → | ▲ 0.2/0.2375/0.275/0.3125/0.35 15% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| E | Effect 1 | 20/30/40/50/60 | → | ▲ 999/999/999/999/999 | |
| E | Effect 2 | 10/18/26/34/42 | → | ▲ 999/999/999/999/999 | |
| E | Effect 4 | 33/39.58/45.83/52.08/58.33 | → | ▲ 999/999/999/999/999 | |
| E | Effect 5 | 14/12.5/11/9.5/8 | → | ▲ 999/999/999/999/999 | |
| E | Effect 6 | 2/2/2/2/2 | → | ▲ 999/999/999/999/999 | |
| E | Effect 7 | 254/254/254/254/254 | → | ▼ 2/2/2/2/2 99% | |
| E | Effect 8 | 10/15/20/25/30 | → | ▲ 999/999/999/999/999 | |
| E | Effect 9 | 10/14/19/25/32 | → | ▲ 999/999/999/999/999 |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level | 4 | → | ▼ 3.5 12% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| W | Effect 2 | 10/12/14/16/18 | → | ▲ 14/15/16/17/18 14% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Base armor | 23 | → | ▼ 21 9% | ||
| E | Effect 2 | 25/30/35/40/45 | → | ▼ 10/18/26/34/42 26% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Armor per level | 3.5 | → | ▲ 4 14% | ||
| HP per level | 89 | → | ▲ 100 12% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| W | Effect 2 | 5/7.5/10/12.5/15 | → | ▲ 10/12/14/16/18 40% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Base AD | 67 | → | ▲ 69 3% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level | 3.6 | → | ▲ 4 11% | ||
| Base AD | 62 | → | ▲ 67 8% | ||
| Q | Effect 1 | 10/70/130/190/250 | → | ▲ 20/85/150/215/280 15% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| E | Effect 4 | 33/37.5/41.667/45.833/50 | → | ▲ 33/39.58/45.83/52.08/58.33 10% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level Class-wide | 2.9 | → | ▲ 3.6 24% | ||
| Base AD Class-wide | 66 | → | ▼ 62 6% | ||
| Base HP Class-wide | 517.76 | → | ▲ 534 3% | ||
| Base armor Class-wide | 28 | → | ▼ 23 18% | ||
| HP per level Class-wide | 83 | → | ▲ 89 7% | ||
| HP regen Class-wide | 1.2 | → | ▼ 0.75 38% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Attack range | 550 | → | ▼ 525 5% | ||
| Base AD | 71 | → | ▼ 66 7% | ||
| E | Effect 8 | 10/10/10/10/10 | → | ▲ 10/15/20/25/30 100% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6 | → | ▼ 1.2 80% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Base AD Class-wide | 63 | → | ▲ 71 13% | ||
| Base armor Class-wide | 19.012 | → | ▲ 28 47% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| R | Cooldown | 120/90/60 | → | ▼ 150/120/90 33% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level | 2.91 | → | ▼ 2.9 0% | ||
| Base AD | 62.92 | → | ▲ 63 0% | ||
| W | Effect 2 | 10/12.5/15/17.5/20 | → | ▼ 5/7.5/10/12.5/15 33% | |
| R | Cast range | 1500/1500/1500 | → | ▼ 1000/1000/1000 33% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| E | Cost | 40/40/40/40/40 | → | ▲ 30/30/30/30/30 25% | |
| E | Effect 3 | 40/40/40/40/40 | → | ▼ 30/30/30/30/30 25% | |
| E | Effect 8 | 20/20/20/20/20 | → | ▼ 10/10/10/10/10 50% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level Class-wide | 3.5 | → | ▼ 2.91 17% | ||
| Base AD Class-wide | 57.5 | → | ▲ 62.92 9% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| W | Effect 2 | 12/14/16/18/20 | → | ▼ 10/12.5/15/17.5/20 6% | |
| R | Cooldown | 90/75/60 | → | ▼ 120/90/60 20% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level | 3.25 | → | ▲ 3.5 8% | ||
| Base AD | 53.46 | → | ▲ 57.5 8% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| W | Cost | 25/25/25/25/25 | → | ▲ 20/20/20/20/20 20% | |
| W | Effect 3 | 100/125/150/175/200 | → | ▲ 125/150/175/200/225 17% | |
| W | Effect 6 | 100/125/150/175/200 | → | ▼ 75/100/125/150/175 17% | |
| E | Cost | 35/35/35/35/35 | → | ▼ 40/40/40/40/40 14% | |
| E | Effect 3 | 35/35/35/35/35 | → | ▲ 40/40/40/40/40 14% | |
| E | Effect 4 | 25/30/35/40/45 | → | ▲ 33/37.5/41.667/45.833/50 19% |