
Kalista Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Kalista has been touched in 44 of the 305 patches tracked here, across 96 individual values: 55 moved in their favour, 41 against. Most recent change: patch 26.16.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
If Kalista enters a movement command while winding up her basic attack or Pierce, she will drive through in that direction when she launches her attack, lunging toward that point.
Throw a fast moving spear that passes through enemies it kills.
Passively deal bonus damage when striking the same target as the Oathsworn ally. Activate to send a soul to patrol a path, revealing the area in front of it.
Attacks impale their targets with spears. Activate to rip the spears out, slowing and dealing escalating damage.
Kalista teleports the Oathsworn ally to herself. They gain the ability to dash toward a position, knocking enemy champions back.
Every change, newest first
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Base MR Class-wide | 30 | → | ▲ 33 10% | ||
| MR per level Class-wide | 1.3 | → | ▼ 1.1 15% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| E | Additional AD Ratio | 0.2/0.25/0.3/0.35/0.4 | → | ▲ 0.2/0.275/0.35/0.425/0.5 17% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level | 4.25 | → | ▲ 4.75 12% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level | 4 | → | ▲ 4.25 6% | ||
| E | AP Ratio | 0.2/0.2/0.2/0.2/0.2 | → | ▲ 0.65/0.65/0.65/0.65/0.65 225% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Base HP | 580 | → | ▼ 560 3% | ||
| Q | Cooldown | 8/8/8/8/8 | → | ▼ 9/9/9/9/9 12% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level | 3.25 | → | ▲ 4 23% | ||
| Base AD | 59 | → | ▼ 57 3% | ||
| Base HP | 600 | → | ▼ 580 3% | ||
| E | Base Damage | 10/20/30/40/50 | → | ▼ 5/15/25/35/45 17% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| P | Modes AS to AD Ratio | 0.0025 | → | ▲ 0.7 |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| W | Effect 2 | 14/15/16/17/18 | → | ▼ 2.5/2.75/3/3.25/3.5 81% | |
| W | Max Health Damage | 0.14/0.15/0.16/0.17/0.18 | → | ▼ 0.1/0.12/0.14/0.16/0.18 13% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Q | Base Damage | 20/85/150/215/280 | → | ▼ 10/75/140/205/270 7% | |
| Q | Cost | 50/55/60/65/70/75 | → | ▼ 60/65/70/75/80/85 16% | |
| E | Additional AD Ratio | 0.25/0.3/0.35/0.4/0.45 | → | ▼ 0.2/0.25/0.3/0.35/0.4 14% | |
| E | Additional Base Damage | 8/12/16/20/24 | → | ▲ 7/14/21/28/35 31% | |
| E | Effect 1 | 999/999/999/999/999 | → | ▼ 5/10/15/20/25 98% | |
| E | Effect 2 | 999/999/999/999/999 | → | ▼ 40/40/40/40/40 96% | |
| E | Effect 4 | 999/999/999/999/999 | → | ▼ 20/22/25/27/30 98% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Base AD | 61 | → | ▼ 59 3% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| E | Base Damage | 20/30/40/50/60 | → | ▼ 10/20/30/40/50 25% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level | 3.75 | → | ▼ 3.25 13% | ||
| Base AD | 66 | → | ▼ 61 8% | ||
| Base HP | 574 | → | ▲ 600 5% | ||
| HP regen | 0.75 | → | ▲ 0.8 7% | ||
| Q | Total Damage Coefficient | 1 | → | ▲ 1.05 5% | |
| E | Additional AD Ratio | 0.232/0.2755/0.319/0.3625/0.406 | → | ▲ 0.25/0.3/0.35/0.4/0.45 10% | |
| E | Additional Base Damage | 10/16/22/28/34 | → | ▼ 8/12/16/20/24 27% | |
| E | Faked Cooldown | 14/12.5/11/9.5/8 | → | ▲ 10/9.5/9/8.5/8 18% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level | 3.5 | → | ▲ 3.75 7% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Base HP | 604 | → | ▼ 574 5% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Base AD | 69 | → | ▼ 66 4% |
Show the earlier 29 patches, back to 4.21
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 4 | → | ▲ 5.2 30% | ||
| Base HP Class-wide | 534 | → | ▲ 604 13% | ||
| HP per level Class-wide | 100 | → | ▲ 114 14% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Move speed | 325 | → | ▲ 330 2% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Base armor | 21 | → | ▲ 24 14% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| P | Cast range | 0 | → | ▲ 25000 | |
| P | Effect 1 | 1.5 | → | ▲ 50 | |
| E | Cast range | 1200/1200/1200/1200/1200 | → | ▲ 2500/2500/2500/2500/2500 108% | |
| E | Effect 1 | 5/10/15/20/25 | → | ▲ 999/999/999/999/999 | |
| E | Effect 2 | 40/40/40/40/40 | → | ▲ 999/999/999/999/999 | |
| E | Effect 4 | 20/22/25/27/30 | → | ▲ 999/999/999/999/999 | |
| R | Cast range | 1200/1200/1200 | → | ▲ 4500/4500/4500 275% | |
| R | Cooldown | 75/75/75 | → | ▲ 0/0/0 100% | |
| R | Effect 1 | 2.5/3/3.5 | → | ▼ 1.5/1.5/1.5 50% | |
| R | Effect 2 | 100/150/450 | → | ▼ 40/40/40 83% | |
| R | Effect 3 | 275/350/425 | → | ▼ 50/50/50 86% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| E | Additional AD Ratio | 0.2/0.2375/0.275/0.3125/0.35 | → | ▲ 0.232/0.2755/0.319/0.3625/0.406 16% | |
| E | Normal Damage Coefficient | 0.6 | → | ▲ 0.7 17% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| E | Additional AD Ratio | 0.18/0.21/0.24/0.27/0.3 | → | ▲ 0.2/0.2375/0.275/0.3125/0.35 15% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| E | Effect 5 | 14/12.5/11/9.5/8 | → | ▲ 999/999/999/999/999 | |
| E | Effect 6 | 2/2/2/2/2 | → | ▲ 999/999/999/999/999 | |
| E | Effect 7 | 254/254/254/254/254 | → | ▼ 2/2/2/2/2 99% | |
| E | Effect 8 | 10/15/20/25/30 | → | ▲ 999/999/999/999/999 | |
| E | Effect 9 | 10/14/19/25/32 | → | ▲ 999/999/999/999/999 |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| P | Cast range | 25000 | → | ▼ 0 100% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level | 4 | → | ▼ 3.5 12% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| W | Effect 2 | 10/12/14/16/18 | → | ▲ 14/15/16/17/18 14% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Base armor | 23 | → | ▼ 21 9% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Armor per level | 3.5 | → | ▲ 4 14% | ||
| HP per level | 89 | → | ▲ 100 12% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| W | Effect 2 | 5/7.5/10/12.5/15 | → | ▲ 10/12/14/16/18 40% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Base AD | 67 | → | ▲ 69 3% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| E | Cast range | 1000/1000/1000/1000/1000 | → | ▲ 1200/1200/1200/1200/1200 20% | |
| E | Effect 1 | 20/30/40/50/60 | → | ▼ 5/10/15/20/25 62% | |
| E | Effect 2 | 25/30/35/40/45 | → | ▲ 40/40/40/40/40 14% | |
| E | Effect 4 | 33/39.58/45.83/52.08/58.33 | → | ▼ 20/22/25/27/30 46% | |
| R | Cast range | 1000/1000/1000 | → | ▲ 1200/1200/1200 20% | |
| R | Cooldown | 120/90/90 | → | ▲ 75/75/75 25% | |
| R | Cost | 100/100/100/100/100/100 | → | ▲ 100/100/100/0/0/0 50% | |
| R | Effect 2 | 1.75/2/0 | → | ▲ 100/150/450 | |
| R | Effect 3 | 60/80/0 | → | ▲ 275/350/425 |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level | 3.6 | → | ▲ 4 11% | ||
| Base AD | 62 | → | ▲ 67 8% | ||
| Q | Effect 1 | 10/70/130/190/250 | → | ▲ 20/85/150/215/280 15% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| E | Effect 4 | 33/37.5/41.667/45.833/50 | → | ▲ 33/39.58/45.83/52.08/58.33 10% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level Class-wide | 2.9 | → | ▲ 3.6 24% | ||
| Base AD Class-wide | 66 | → | ▼ 62 6% | ||
| Base HP Class-wide | 517.76 | → | ▲ 534 3% | ||
| Base armor Class-wide | 28 | → | ▼ 23 18% | ||
| HP per level Class-wide | 83 | → | ▲ 89 7% | ||
| HP regen Class-wide | 1.2 | → | ▼ 0.75 38% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Attack range | 550 | → | ▼ 525 5% | ||
| Base AD | 71 | → | ▼ 66 7% | ||
| E | Effect 8 | 10/10/10/10/10 | → | ▲ 10/15/20/25/30 100% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6 | → | ▼ 1.2 80% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| Base AD Class-wide | 63 | → | ▲ 71 13% | ||
| Base armor Class-wide | 19.012 | → | ▲ 28 47% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| R | Cooldown | 120/90/60 | → | ▼ 150/120/90 33% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level | 2.91 | → | ▼ 2.9 0% | ||
| Base AD | 62.92 | → | ▲ 63 0% | ||
| W | Effect 2 | 10/12.5/15/17.5/20 | → | ▼ 5/7.5/10/12.5/15 33% | |
| R | Cast range | 1500/1500/1500 | → | ▼ 1000/1000/1000 33% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| E | Cost | 40/40/40/40/40 | → | ▲ 30/30/30/30/30 25% | |
| E | Effect 3 | 40/40/40/40/40 | → | ▼ 30/30/30/30/30 25% | |
| E | Effect 8 | 20/20/20/20/20 | → | ▼ 10/10/10/10/10 50% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level Class-wide | 3.5 | → | ▼ 2.91 17% | ||
| Base AD Class-wide | 57.5 | → | ▲ 62.92 9% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| W | Effect 2 | 12/14/16/18/20 | → | ▼ 10/12.5/15/17.5/20 6% | |
| R | Cooldown | 90/75/60 | → | ▼ 120/90/60 20% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| AD per level | 3.25 | → | ▲ 3.5 8% | ||
| Base AD | 53.46 | → | ▲ 57.5 8% |
| Ability | What changed | Before | After | Since 4.20 release | |
|---|---|---|---|---|---|
| W | Cost | 25/25/25/25/25 | → | ▲ 20/20/20/20/20 20% | |
| W | Effect 3 | 100/125/150/175/200 | → | ▲ 125/150/175/200/225 17% | |
| W | Effect 6 | 100/125/150/175/200 | → | ▼ 75/100/125/150/175 17% | |
| E | Cost | 35/35/35/35/35 | → | ▼ 40/40/40/40/40 14% | |
| E | Effect 3 | 35/35/35/35/35 | → | ▲ 40/40/40/40/40 14% | |
| E | Effect 4 | 25/30/35/40/45 | → | ▲ 33/37.5/41.667/45.833/50 19% |