
Jayce Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Jayce has been touched in 32 of the 308 patches tracked here, across 101 individual values: 40 moved in their favour, 32 against. Most recent change: patch 26.14.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
When Jayce swaps weapons he gains Move Speed for a short duration.
Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies.Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.
Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds.Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.
Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance.Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage wil
Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist.Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Flat Movement Speed | 40 | → | ▼ 30 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 60/105/150/195/240 | → | ▲ 60/110/160/210/260 7% | |
| Q | Monster Bonus Damage | 25/25/25/25/25 | → | ▼ 10/10/10/10/10 60% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Monster Bonus Damage | 50/50/50/50/50 | → | ▼ 25/25/25/25/25 50% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 60/110/160/210/260 | → | ▼ 60/105/150/195/240 6% | |
| Q | Damage Coefficient | 1.2 | → | ▲ 1.35 12% | |
| W | Base Damage | 160/220/280/340/400 | → | ▼ 140/200/260/320/380 7% | |
| R | AD Ratio | 0.25/0.25/0.25 | → | ▲ 0.3/0.3/0.3 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Slow | -0.3/-0.35/-0.4/-0.45/-0.5 | → | ▼ -0.35/-0.4/-0.45/-0.5/-0.55 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Knockback Speed | 0.03/0.03/0.03/0.03/0.03 | → | ▲ 0.35/0.35/0.35/0.35/0.35 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 57 | → | ▲ 59 4% | ||
| W | Base Damage | 140/200/260/320/380 | → | ▲ 160/220/280/340/400 8% | |
| W | Mana Gain | 10/12/14/16/18 | → | ▲ 15/17/19/21/23 36% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 54 | → | ▲ 57 6% | ||
| Q | Base Damage | 55/100/145/190/235 | → | ▲ 60/110/160/210/260 10% | |
| W | Base Damage | 100/160/220/280/340 | → | ▲ 140/200/260/320/380 18% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Mana Gain | 6/8/10/12/14 | → | ▲ 10/12/14/16/18 40% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 55/95/135/175/215 | → | ▲ 55/100/145/190/235 7% | |
| E | Perc HP Damage | 0.08/0.104/0.128/0.152/0.176 | → | ▲ 0.08/0.108/0.136/0.164/0.192 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.8 | → | ▲ 5 32% | ||
| Base HP Class-wide | 520 | → | ▲ 590 13% | ||
| HP per level Class-wide | 95 | → | ▲ 109 15% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level | 3.5 | → | ▲ 3.8 9% | ||
| Base HP | 560 | → | ▼ 520 7% | ||
| Base armor | 27 | → | ▼ 22 19% | ||
| HP per level | 90 | → | ▲ 95 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Movement Speed Duration | 1.25 | → | ▼ 0.75 40% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Cast range | 485.6 | → | ▼ 0 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 45/80/115/150/185 | → | ▲ 55/95/135/175/215 17% |
Show the earlier 21 patches, back to V1.0.0.145
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 3.5 | → | ▲ 4.25 21% | ||
| Base AD | 58 | → | ▼ 54 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 576 | → | ▼ 560 3% | ||
| HP per level | 95 | → | ▼ 90 5% | ||
| HP regen | 1.5 | → | ▼ 1.2 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cast range | 485.6/485.6/485.6 | → | ▲ 600/600/600 24% | |
| R | Cooldown | 0/0/0 | → | ▼ 6/6/6 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.4688 | → | ▲ 1.5 2% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 7.344 | → | ▼ 1.4688 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 15/14/13/12/11/10 | → | ▼ 20/18/16/14/12/10 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 50.38 | → | ▲ 58 15% | ||
| Base HP Class-wide | 571.2 | → | ▲ 576 1% | ||
| Base armor Class-wide | 22.38 | → | ▲ 27 21% | ||
| HP per level Class-wide | 90 | → | ▲ 95 6% | ||
| Q | Effect 1 | 35/70/105/140/175/210 | → | ▲ 45/80/115/150/185/220 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 7.34 | → | ▲ 7.344 0% | ||
| Q | Effect 1 | 40/80/120/160/200/240 | → | ▼ 35/70/105/140/175/210 12% | |
| E | Cost | 40/40/40/40/40/40 | → | ▼ 55/55/55/55/55/55 38% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cost | 40/50/60/70/80/90 | → | ▲ 40/40/40/40/40/40 38% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 40/45/50/55/60/65 | → | ▲ 40/40/40/40/40/40 24% | |
| Q | Effect 1 | 30/70/110/150/190/230 | → | ▲ 40/80/120/160/200/240 8% | |
| Q | Ratio a1 | 1 | → | ▲ 1.2 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base mana Class-wide | 307.2 | → | ▲ 357.2 16% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cast range | 600/600/600/600/600 | → | ● 600/600/600/600/600/600 0% | |
| Q | Cooldown | 16/14/12/10/8 | → | ▲ 16/14/12/10/8/6 8% | |
| Q | Cost | 40/45/50/55/60 | → | ▼ 40/45/50/55/60/65 5% | |
| Q | Effect 1 | 20/65/110/155/200 | → | ▲ 30/70/110/150/190/230 18% | |
| Q | Effect 2 | 1.5/1.5/1.5/1.5/1.5 | → | ▲ 1.5/1.5/1.5/1.5/1.5/2 6% | |
| Q | Effect 3 | 30/35/40/45/50 | → | ▲ 30/35/40/45/50/55 6% | |
| Q | Effect 4 | 20/40/60/80/0 | → | ▼ 20/40/60/80/0/0 17% | |
| Q | Effect 5 | 2/2/2/2/2 | → | ● 2/2/2/2/2/2 0% | |
| W | Cast range | 285/285/285/285/285 | → | ● 285/285/285/285/285/285 0% | |
| W | Cooldown | 10/10/10/10/10 | → | ● 10/10/10/10/10/10 0% | |
| W | Cost | 40/40/40/40/40 | → | ● 40/40/40/40/40/40 0% | |
| W | Effect 1 | 25/35/45/55/65 | → | ▲ 25/35/45/55/65/75 11% | |
| W | Effect 2 | 4/4/4/4/4 | → | ● 4/4/4/4/4/4 0% | |
| W | Effect 3 | 25/30/35/40/45 | → | ▲ 25/30/35/40/45/50 7% | |
| W | Effect 4 | 100/170/240/310/380 | → | ▲ 100/160/220/280/340/400 4% | |
| W | Effect 5 | 6/8/10/12/14 | → | ▲ 6/8/10/12/14/16 10% | |
| E | Cast range | 240/240/240/240/240 | → | ● 240/240/240/240/240/240 0% | |
| E | Cooldown | 14/13/12/11/10 | → | ▼ 15/14/13/12/11/10 4% | |
| E | Cost | 40/50/60/70/80 | → | ▼ 40/50/60/70/80/90 8% | |
| E | Effect 1 | 200/300/400/500/600 | → | ▲ 200/300/400/500/600/700 12% | |
| E | Effect 2 | 0.25/0.25/0.25/0.25/0.25 | → | ● 0.25/0.25/0.25/0.25/0.25/0.25 0% | |
| E | Effect 3 | 10/20/30/40/50 | → | ▲ 10/20/30/40/50/60 17% | |
| E | Effect 4 | 8/11/14/17/20 | → | ● 8/10.4/12.8/15.2/17.6/20 0% | |
| E | Effect 5 | 40/70/100/130/160 | → | ▲ 40/70/100/130/160/190 15% | |
| R | Cooldown | 6/6/6/6 | → | ● 6 0% | |
| R | Cost | 0/0/0/0 | → | ● 0 | |
| R | Effect 1 | 5/10/15/20 | → | ▼ 5 60% | |
| R | Effect 2 | 10/15/20/25 | → | ▼ 10 43% | |
| R | Effect 3 | 5/5/5/5 | → | ● 5 0% | |
| R | Effect 4 | 5/15/25/35 | → | ▼ 5 75% | |
| R | Effect 5 | 20/60/100/140 | → | ▼ 20 75% | |
| S4 | Cast range | 1050/1050/1050/1050/1050 | → | ● 1050/1050/1050/1050/1050/1050 0% | |
| S5 | Cast range | 50000/50000/50000/50000/50000 | → | ● 50000/50000/50000/50000/50000/50000 0% | |
| S6 | Cast range | 650/650/650/650/650 | → | ● 650/650/650/650/650/650 0% | |
| S4 | Cooldown | 8/8/8/8/8 | → | ● 8/8/8/8/8/8 0% | |
| S5 | Cooldown | 13/11/9/7/5 | → | ● 13/11.4/9.8/8.2/6.6/5 0% | |
| S6 | Cooldown | 16/16/16/16/16 | → | ● 16/16/16/16/16/16 0% | |
| S7 | Cooldown | 6/6/6/6 | → | ● 6 0% | |
| S4 | Cost | 55/60/65/70/75 | → | ▼ 55/60/65/70/75/80 4% | |
| S5 | Cost | 40/40/40/40/40 | → | ● 40/40/40/40/40/40 0% | |
| S6 | Cost | 50/50/50/50/50 | → | ● 50/50/50/50/50/50 0% | |
| S7 | Cost | 0/0/0/0 | → | ● 0 | |
| S4 | Effect 1 | 25/40/55/70/85 | → | ▲ 25/40/55/70/85/100 14% | |
| S5 | Effect 1 | 3/3/3/3/3 | → | ● 3/3/3/3/3/3 0% | |
| S6 | Effect 1 | 30/35/40/45/50 | → | ▲ 30/35/40/45/50/55 6% | |
| S7 | Effect 1 | 5/10/15/20 | → | ▼ 5 60% | |
| S4 | Effect 2 | 60/115/170/225/280 | → | ▲ 70/120/170/220/270/320 15% | |
| S5 | Effect 2 | 0/25/50/75/100 | → | ▲ 0/25/50/75/100/125 25% | |
| S6 | Effect 2 | 4/4/4/4/4 | → | ● 4/4/4/4/4/4 0% | |
| S7 | Effect 2 | 10/15/20/25 | → | ▼ 10 43% | |
| S5 | Effect 3 | 20/25/30/35/40 | → | ▲ 20/25/30/35/40/45 8% | |
| S6 | Effect 3 | 33/33/33/33/33 | → | ● 33/33/33/33/33/33 0% | |
| S7 | Effect 3 | 5/5/5/5 | → | ● 5 0% | |
| S5 | Effect 4 | 70/80/90/100/110 | → | ● 70/78/86/94/102/110 0% | |
| S6 | Effect 4 | 40/40/40/40/40 | → | ● 40/40/40/40/40/40 0% | |
| S7 | Effect 4 | 5/15/25/35 | → | ▼ 5 75% | |
| S6 | Effect 5 | 3/3/3/3/3 | → | ● 3/3/3/3/3/3 0% | |
| S7 | Effect 5 | 20/60/100/140 | → | ▼ 20 75% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| S5 | Effect 4 | 70/85/100/115/130 | → | ▼ 70/80/90/100/110 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| S5 | Cooldown | 14/12/10/8/6 | → | ▲ 13/11/9/7/5 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 46.5 | → | ▲ 50.38 8% | ||
| Base HP Class-wide | 420 | → | ▲ 571.2 36% | ||
| Base armor Class-wide | 16.5 | → | ▲ 22.38 36% | ||
| Base mana Class-wide | 240 | → | ▲ 307.2 28% | ||
| HP regen Class-wide | 6 | → | ▲ 7.34 22% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 12.5 | → | ▲ 16.5 32% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 310 | → | ▲ 335 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Acceleration Gate | Mana cost | 30 | → | ▲ 50 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Thundering Blow | Mana cost | 40 at all ranks | → | ▲ 40/50/60/70/80 |
| Ability | What changed | Before | After |
|---|